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vVv LordJerith

For those just beginning . . .

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A few suggestions:

  • TRY a Hero before you take it into a real game
    • Inside the Shop menu use the "TRY" button BEFORE you take the hero into game. 
    • Learn the abilities of all the Heroes. I know it's a bit of studying but knowing what Heroes can do and what CC (Crowd Control) abilities they have at their disposal (Stuns, roots, slows, etc.) can help you make better decisions when fighting
    • In game: use the TAB button to look at what talents and Heroic abilities the enemies took. It really makes a difference.
  • Mini Map is key
    • Use your peripherals and be aware of: where your teammates, enemies , objectives up and watch for pings.
  • Communicate with your Team (PINGS! PINGS! PINGS!)
    • Read team chat and watch for pings. There is a smart ping system in place and you should use it.
    • Enemies pushing your lane and you're alone use the "Assist Me" ping.
    • Notice a big wave heading towards your base then use the "Defend Ping"
    • Let your team know where you are going with the "On My Way" ping. 
    • Use the "Danger" ping to warn of enemy locations on the map.
  • Know the Kill Order
    • Kill the high damage "squishies" (low armor or hp, but high damage) first in team fights.
    • Do NOT focus the Tanks! They may be all up in your face, but they have a squishy ranged Hero behind them shooting over that tank's shoulder that is doing far more damage then that tank.
  • Learn When to Engage and When to Back-Off
    • If there are more enemies than allies nearby, you will most likely lose. Back up and wait for backup.
    • Do NOT run into a situation that you know will cause your death just for THE CHANCE to 'maybe' pick off a low health fleeing enemy.
    • If your team comp can straight up NOT handle theirs in teamfights, then you continually engage in said teamfights expecting a different result other than your whole teams gruesome death is the very definition of insanity. You can still win if your team can't teamfight. Take Mercs or objectives!
  • Do NOT Just Sit in a Lane all Game and Push (But please Lane in the beginning!)
    • 90% of your gameplay will NOT be in a lane farming (you will farm in the beginning, but less than other games).
    • This game has a big emphasis on pushing lanes but the map objectives and Mercs will do a better job pushing a lane than you will by yourself.
  • Don't go Alone
    • Stay with your team as often as possible. You can branch off to take objectives but during the 2nd half of the game rolling with your team can steamroll the opposition.
    • If you are a Full Healer stay with someone at all times. Do not try and push a lane back alone, that is NOT your job. 
  • Do NOT engage any enemy who is level 10 and you are not
    • They are level 10. You are level 9. They have Heroic Abilities. You do not. You will not win. Go farm something and avoid fighting them till your team hits level 10 and gets their Heroic Abilities. 
  • The Main Map Objective Comes First. Always. End of discussion.
    • The main map objectives are designed to give one team a large boost of power, damage, or straight up dominance over the other team. GO! GO! GO!

MAP Basics

  • Blackhearts Bay- Collect coins. Turn in if you have alot, otherwise dying and giving them to the other team will be a huge setback. Defend the people turning in the coins to Blackheart. If you know the enemy team has alot of coins (Hit TAB and it will show who all has coins and how many) you can hide in the smoke and ambush the enemy with the coins.
  • Cursed Hollow- Stop what you are doing and everyone move towards the Tribute when it spawns. This is true nearly every time.
  • Haunted Mines- Go in the mines every time! No more Mercs vs Mines. If your team can't win fights then sneak in the mines and take as many of the small skeleton camps as you can. They often have just as many skulls in them as the big golem.
  • Garden of Terror- Collect Seeds, help your Terror push when it is up, protect him! Assist your Terror or it will get wiped by the enemy team before it does any good.
  • Dragonshire- Help cap points, defend statue if enemy controlled, escort the dragon knight same as above with the Plant Terror.

-edited heavily, original by Average Adam on Reddit

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and remember Objectives, Objectives Objectives!!! Get those merc camps!!!! That's the one things that people tend to forget, you can't just bum rush in. Get the objectives and if you can't get 100% of the objective get the most you can and hit those merc camps they help a lot and people underestimate them. Some teams just get tunnel focused on the main objective, and forget about the smaller ones that can add up quickly.

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Great stuff here... I was going to point out a the top most important ones, but after reading it over a few times Pretty much all of them are important to remember and learn. 

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