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Found 61 results

  1. ssoda

    RevSoda - SC2

    Name: John Soter Age: 17 What is your in game name (ie vVvRoar.873): RevSoda.726 How long have you been playing competitively? I've been playing sc2 since the beta back in August. But Ive been competing in various games since 2007. Link to all social media sites used.(Twitter/Facebook/youtube channel): http://www.youtube.com/user/sSodaGames, http://www.facebook....p?id=1498452551 How frequently do you use Facebook and Twitter?: I use facebook everyday What current division are you in and how many points do you have? (SC2 Applicable): Terran, Masters 1200 Have you attended any national events? (MLG, ESEA, WCG?) I attended mlg back in 2008 for rainbow six vegas two and got 11th. I went to Dallas 2011 for sc2 this year and did ok. Are you shy around people you don't know? It kind of depends on the situation but usually no. Link us to some of your best personal achievements. I won the 2011 sc2 Pax tournament this year. Other than that I have no notable tournament winnings other than getting top 32 in pro/am style tournaments. I play in a lot of tournaments, I can't really remember which tournaments I did well in. What was your biggest loss or disappointment in gaming? Why did you lose that match? Back in 2008, when I played rainbow, I went to my first event in Dallas. Well anyway, we went through open bracket without much trouble even though we were disqualified out of winners because one of our players was late. But anyway, we played a team and we were up 1-0 in maps and needed one more round to win 2-0 but we "choked" and lost. This was disappointing for me because we would have played on main stage next round and that was my goal. How can you PERSONALLY benefit vVv Gaming? I'm a smart player and I can represent a team really well. I may be young but I have a lot of potential and I consider myself really mature for my age. What are your hobbies and interests outside of gaming? I play Golf in my free time and I'm a huge sports fanatic in general. Other than that, gaming is my only hobby and I'm really trying to take my skills to the next level.
  2. Severin Madsen 16 Sevie.267 http://twitter.com/#!/SevieBoy I login to Twitter, and Facebook frequently (2-3 time a day) I heard about vVv gaming originally from MLG i saw vVv Hasuu play and just today i met vVv Noxie on the ladder and he referred me to this site and the application. vVv Noxie, we met on the ladder Personally i will add integrity by being honest with my fellow players and being well mannered while playin. Teamwork by encouraging all the members of team vVv and my fellow SC2 players. Hardwork by really using my time at vVv to expand my knowledge of Starcraft 2 and improve in the game through good times and bad. Devotion by committing myself to team vVv and always being there for my teammates if they need me and encouraging everyone on team vVv to be the very best they can be! And a never-say-die attitude by always telling my teammates they worked hard and did their best even if they don't believe it, also by never giving up or letting a loss get me down, and always rising above the call of duty! I am not familiar with the podcast, although after hearing about them i will definitely look into them more I got my first copy of The Neverhood when i was 4 and have been hooked on computer gaming ever since! But i have been playing Starcraft now for about 5-6 years. I usually devote around 20-30 hrs a week to gaming. I am currently in Diamond with 517 points (Rank 3)Torus Whiskey I see myself as both. I started off with just playing a few buds at a LAN every now and then, and after a while once SC2 was released i dove into the competitive field of gaming and just recently participated in the Geforce Amateur Starcraft 2 tournament dropping out in 25th of 10,000 players. Well i am a HUGE Bethesda fan so Skyrim for sure, also Heart of the Swarm is a must have, along with Kinect Star Wars and Lord of the Rings: War in the North ​I love to hang out with friends and go to my local gym and work on my physical appearance. Snowboarding, wakeboarding, inter tubing, Golf, and running. I see myself as a high level Masters level player of Starcraft 2 (Hopefully on team vVv and maybe Grandmaster) in my last year of high school preparing for a 4 year university. Also entering many more Starcraft 2 tournaments and being as competitive as i can be with the best of manner! <3 Oh absolutely! vVv Sevie has a nice ring to it! Thank you for taking the time to read through my application and as always GL HF GG!
  3. PAX PRIME 2011 Seattle, WA My weekend started on Friday, August 26th at 5:00am. Wake up, shower, drink some coffee and hit the road! The drive to Seattle is pretty quick except when you get stuck at the boarder for over an hour. I however was a little lucky since the wait was only 40 minutes at 5:45am.. Ridiculous.. and for those who don't know, I am from Vancouver, British Columbia, Canada. So after getting through the border line, I was on my way and in a little under 2 hours I arrived in Seattle. This year things were setup differently so the will-call to pickup my badge changed. Took me a bit to find it and then I had to wait in a line but no big deal. I was prepared to be waiting in lines all weekend anyway! Once I picked up my 3 day badge, I made my way into the convention center and already there was thousands of people all over waiting for the event to start at 10am. Last year I got in line right away for the 10:00am opening but this year I decided to chill out in the courtyard for a bit and walk around until around 9:45am when I went over to the line. It's a pretty quick process of getting everyone in at once so the only reason you'd ever get in early is if you wanted to be first to try a game and not wait in a massive line! I was in no rush so I just took my time. All 3 days of the event, I went in just after the 10:00am opening to miss that initial mad rush. I had no real game plan this year because of my plans being changed about a week before the event. I was about to cancel my trip completely but a good friend of mine came to the rescue and let me use his hotel. Although this changed a lot of my original plans it also opened up for new things, I was free to roam and network. I wanted to see games that were of significant interest to me, so I stuck to that as my first goal. These games include Resident Evil, League of Legends, Counter-Strike and Twisted Metal. All I have to say is that the next 3 days ahead of me were going to be awesome and I'll try to sum it up! Walking around the exhibition hall was fantastic. The amount of detail, effort and passion that goes into each booth is just amazing. People are everywhere handing out free swag to help promote their product or game. Booth Babes are literally at every station, looking sexy, grabbing attention and actually well informed on the games now. I tested some of girls out with a few more in-depth questions on the game and they answered them fairly well. So they aren`t just pretty attractions to look at during the event, they are also great at informing you about the game... wait.. ok I just like looking at them! So about the line ups, they were everywhere. Any major title had a huge line. Some lines were 20 to 30 minutes long and some were 2 to 3 hours long. I waited a couple times this year and for specific things. Counter-Strike was my longest line of the event and that lasted about 2 and half hours but it was worth it. The game played out very well on the XBox 360 and on the last round of the 5v5 on Dust 2, I was left in a 1v2 situation. I was going for the bomb which my team dropped earlier near Terrorist side tunnels. I was trying to pick the bomb up but it wouldn`t let me. Then my screen flashes red as a Counter-Terrorist tries to knife me. I do a 180 jump and lay into him with my AK-47, but just as this happens the other CT appears and I quick switch to my Desert Eagle and 1 Deag this player in the face, "BOOM HEADSHOT!" This is followed by a huge uproar in the crowd and many high fives. As we leave the booth, the 2 hour and 30 minute wait is rewarded with a PC Beta code which is set to be released in October this year! I would have never waited that long to just play the game and get a free t-shirt. The beta is what I really wanted, the awesome performance by me was just a treat to all my fans! ha Next up, League of Legends Dominion. As I walk by the League of Legends booth or should I say, amazing gaming stage that had big screens everywhere and a HUGE multi screen display for the live shoutcasting. I hear my name get called out and I see one of the members that's in my Vancouver League of Legends group that I started on Facebook. I hop in line with them since they only had 4 people. This helped me skip a long line, woo! Once we got up near the front, I start to talk with some of the employees. I explained who we were and that we had a League of Legends group started. This was of interest to them so I now get pulled up to the top level to go speak with the Director of Community Relations, Steve "PENDRAGON" Mescon. He's super pumped about what I do and gives me his contact info and invites me out to the pub for later that evening. After speaking with Steve, I went back down to the guys who I waited with and I continue talking with another employee and he happens to be the Senior Environment Artist. He started to ask questions about what I do and I filled him in on my Animation career and that I am a Lighting Artist and such. After talking for a bit before we went up to play, I grabbed his contact info and went on to play. Networking was a main goal for me this year at the RIOT Games booth of League of Legends. They are an amazing example of something that started off with around 20-30 people and now over 400+ employees in just over a couple years. Once I was finished with the Dominion booth, I went on to try out more games and walk around with my camera taking photos and video of the event. I ran awesome people at the event which included @djWHEAT, @sWooZ1e, @HatPerson and @JessBrohard. Had some good chats, got my butt kicked in Street Fighter 4 by Swooz and went for drinks with Jess and her boyfriend at the Barcraft on Saturday night. Speaking of Barcraft, it was great being at a bar, drinking with people of similar interests and hanging with djWHEAT! We didn't have paper or anything for him to sign so we took the Starcraft Menu's that they have at this place and got him to sign those! It actually worked out perfectly because everything on the menu has been renamed to fit the Starcraft lingo. (image: http://a.yfrog.com/i...9/176/lw6de.jpg) Outside the Exhibition, the nightlife was wicked this year for me. First off, networking with the RIOT Games staff earlier on Friday really setup the next couple nights. Friday night was more low key but around 15 people met up and went for drinks then eventually over to another pub to continue the drinking. Saturday was definitely my favorite evening. I started it off by watching UFC Rio. If you are a MMA fan, you would know why this night was good. Such amazing fights and unreal endings. Silva is a true legend but now back to the gaming world! After watching UFC, I went out for drinks at Barcraft. Once we finished up at Barcraft, I split ways with a couple friends and ventured down to Pike Brewing Company down on 1st ave. The RIOT Games crew had a great turn out this night which included more staff members and even more fans! Everyone was in a great mood, lots of drinks and an amazing speech by PENDRAGON. Once we finished up at Pike Brewing, we went over to a bar that was open later then 12. The evening was now really about to start and the rest of the night was amazing. Let's just say I made some great friends at RIOT and we downed a lot of drinks together! Finishing up my PAX experience I wanted to try a few more games so I discovered a new game that a friend mentioned to me. It's called Smite, and it's similar to MOBA style games such like DotA and League of Legends but it's in a 3D environment with a 3rd person view. All moves are skill shot based and it was actually really fun. The last couple hours on Sunday before I took off at 5:00pm, I made my trip around the exhibition hall to say goodbye to my friends. PAX Prime 2011 was a huge success and a bigger turnout then last year! I hope to get more vVv people up here on the West Coast for next year so we can really make an appearance as a group! If anyone has specific questions or things they want to ask me about PAX, feel free to hit me up on twitter @aamenta or here on the vVv Forums in a PM. I'm already missing PAX and I'm stoked for 2012! Anthony 'Kraft' Amenta
  4. I thought it was time that we had a formal academy system in vVv Gaming. We have done such a good job of this developing players and teams informally, our size requires a system to take good players and teams and help them become great. Let me first start by saying that being in the academy is preparation for being a sponsored player. It is skill based. Eight-five percent of what gets you onto the academy is skill. You must be able to attend major LAN events. The goal of academy players and teams is to be a sponsored team, not be vVv Gaming’s “second team.” To be clear, there is no second team. With that being said, not all game titles will have academy teams or players. Just like not all games may have sponsored players at a certain time. The academy will focus on performance and results. If you don’t have the results to be our sponsored team or a sponsored player, you get dropped as a sponsored player and have the option to try out for the academy. Players and teams must apply to the academy. Sponsored players and teams will be required to assist academy players or teams on a monthly basis. Development from good to great is the central focus of the academy, and requires teams and players to perform, as their position will be challenged every month. Our academy system will work on monthly challenges. The first Sunday of every month (we can change the day if needed), we will hold best-of-5 matches that divisional managers, sponsored players and myself observe. We use these matches to make decisions about if the current academy team stays or gets replaced. As you can imagine, our divisional mangers will be busy people, and may need assistance. For example, our Starcraft division has Sweep running the Academy. Let me give you an example of how the system works. Sponsored player A is dropped as a sponsored player. That player has an option to try for the academy the next month. The same holds true for teams. A sponsored team may be dropped, and those players (or those who remain and reform a new team) have the option to try out for the academy. As a note, all of our contracts will have a performance clause in them, so players who do not perform are no longer sponsored. Next, let’s talk about how academy players or teams can move to being sponsored. First, we must have a vacancy for a sponsored player or team. Second, you have successfully defended your position in the academy twice (so you have been in the academy for at least 90 days). At this time, you may be moved up as a player or team. This is based on recommendations from divisional mangers and the community. I reserve the right to make any final decision that I see fit. Academy teams and players are highly encouraged to attend LAN events. In fact, your ability to remain on the academy is dependent on it. If you miss 2 major LANS in a row, we have the option to drop you from the academy. Major LANS are defined as MLG, WCG, ESEA, NASL, Dreamhack, ESL, IEM, and equivalent. Finally, what I have written here is not a legal document, not hard, fast rules. It is a framework for something new. It may change and adapt. It’s focus is developing players, monitoring results and seeing players transition to being sponsored. It is also about never resting on your laurels.
  5. cubed

    Looking back ...

    It's been a long time since I decided to divulge in a blog, and I think it's time to hop back on the saddle. This blog isn't going to be about PC, Call of Duty 4, or any of the standard stuff you can find in one of my forum posts. I think at the end you will see a true vVv gamer and hopefully a reason to want to be a part of this great organization. Flash back to the fall of 2009. A team filled with players I had known for a year had just joined vVv Gaming. At the time, vVv Gaming was relatively unknown in the PC Call of Duty landscape. I had just come back from an extensive break in the competitive gaming scene and I was looking to get back into it. As a result of this, I joined my friends on the vVv team. My initial thoughts on vVv were, "Wow. That is a pretty lame name." A few months went by, and we had some decent results together as a team. Soon after, there was a point where it all changed for me. My outlook on gaming, vVv, Call of Duty 4 and even some aspects of life changed instantly. One random day, LordJerith popped into our Ventrilo channel and asked how I was. We talked about school, gaming, sports, ideas for the future and more. Seeing the passion that Jerry has for his teams and the players on them changed how I wanted to approach what I was doing. Up until this point I was happy with just being good at games. Jerry challenged me to do something more than just contribute my playing ability. Despite some of my "confidence" at the time for being a great player, I was still unknown. It was during this conversation that I told him I want people to think of vVv when they hear the alias Cubed. Two years later, I think I have achieved that goal. Now here is where it gets tricky. Only being good isn't enough anymore. I realize that this could ruffle a few feathers, but I think it's something worth being said. Only being good is NOT enough to be in vVv, but being in vVv should be more to you than just representing a great organization or getting to wear their tags. I see this a lot where an individual is happy just being in vVv. They are happy just being a part of it. Don't get me wrong, vVv wouldn't what it is without the many different levels of gamers on it. If you are on this team to be a competitive gamer, however, then you shouldn't be happy only wearing the tags and getting your t-shirt. Being a part of vVv should make you want to surpass the names of old. Be better than the glory days of Gears of War. Be better than some of the great console players we have. Be better than all of the SC2 players. In gaming and life you shouldn't be happy to be just as good as someone else, you should always want more. If we are happy where we are, then we're not striving for anything. If we're not striving for anything, then we don't have any goals. These don't have to be huge goals or strives, but you need to be going forward. Maybe I'm just ranting or maybe I'm just more competitive than most people, but every single day I try to do something better in life and gaming. If you aren't going to do your best at something - then why do it at all? In short, what I'm saying is be happy for what you have achieved, but don't be afraid to challenge yourself to be that much better at whatever game you play, or in real life. Don't be afraid to run that extra mile, or finally talk to that girl. I hope that this can help some of the younger members in vVv because I have been lucky in life to have a few people teach me some very valuable lessons through sports. It was rare and refreshing to have someone like Jerry do that for me through gaming and through vVv.
  6. Waiting in line could possibly be more entertaining than watching paint dry, but it's still not much of a hobby. And that's if you get to wait in line at all
  7. Rapture

    E3 2011- My Experience

    This past week really took on a life of its own. I feel like it is just one of those trips that you truly can't predict what will happen next, not even at the huge, obviously scheduled event that is E3. It being my first E3, I didn't know what to expect, nor did I know how I'd handle such an epic adventure. I think I handled it well, but then again there were some mix-ups, some mistakes, things we will learn from next time around. But after all the games I played, people I met, friends I made, things I witness, do I regret making the trip out? Hell fucking no. Just being in California was truly amazing. Being Smash players, Will and myself took the opportunity to hang out with some of southern California's best Brawlers. Monday night, after settling in at the hotel, then taking SoCal's really awesome metro system, we hung out with the one and only Olimar main Rich Brown. A night later, Rich joined us for a small gathering at MikeHAZE's place, where SoCal's number 1 player Tyrant also made an appearance. Being able to play with the top players of the area was truly awesome, especially being of such a lower skill level than everyone who surrounded me. But then it was Day 1 of E3 and all that mattered was getting our hands on the best games at the expo. Hilariously, while we had plans to check out as much as possible to get our feet wet just in the first day, myself and Will, joined by Rich Brown who was representing AllisBrawl.com, found ourselves spending the entire day in the immense Nintendo booth in the West Hall of the Los Angeles Convention Center. Inside the Nintendo booth The 3DS section in particular really caught our attention because of the outstanding amount of games on display for the system at the time. We finally got our hands on games we already knew about like Mario Kart 3DS and Ocarina of Time 3DS, but also being able to play the just-announced Luigi's Mansion 2 was truly spectacular. Granted, I didn't completely love every game in the area; Metal Gear Solid: Snake Eater 3D was one of the few I didn't particularly like because of how awkward and clunky the controls were. But overall the 3DS area was really strong thanks to titles like Super Mario 3DS, Star Fox 64 3DS, Kid Icarus: Uprising, and so much more. Probably the best part about not only the 3DS, but the entire Nintendo booth, was that there were so many stations and set-ups for the games that waiting was practically a non-issue. There were enough 3DS stations that either you got to play pretty much within seconds if you wanted to, or maybe you had to wait a few minutes for someone's demo to be over. The exception, save for the obvious Wii U areas, was The Legend of Zelda: Skyward Sword, which always had a line going for it. For that reason, I never bothered to try the game out, though Will and Rich Brown did as I played games like Kirby Wii. It was at the Kirby Wii station that I met a member of Insomniac, the developer behind Ratchet & Clank, who I had a lot of fun playing the game with. It's something else to realize that these developers are people just like you and me, even though they produce the games we live for. You'll be able to check out all of our Nintendo game impressions as we post them in the coming week. Day 2 gave us a chance to explore more of the convention center and boy had we been missing out by just being in the West Hall. Before we had to go back to the South Hall for a closed-door session with Bethesda, we checked out the sprawling booths of Activision, Sega, Ubisoft and Microsoft, getting our hands on games like Sonic Generations and Ninja Gaiden 3 before going back to the South Hall for the Bethesda demos. We got an exclusive sneak peek at The Elder Scrolls V: Skyrim before an unplayable demo screening of Prey 2 and the chance to play an amazing Rage demo, and in my case I played Rage right next to the one and only Cliff Blezinski of Epic Games. All of these things were not open to anyone who just walked by on the show floor, you had to be invited. We were really glad to have been invited and get to experience what Bethesda had to offer. To check out all of our Day 2 game impressions, stay tuned. But then there was Day 3, where we had to fit in everything else we wanted to do into one 7 hour day. There was still so much for us to check out, especially because Day 1 was almost all Nintendo for us, so we immediately rushed around to try and get our hands on as many games as possible. After checking out games like Dark Souls and Duke Nukem Forever, we got a pre-alpha screening of Prototype 2. Even in pre-alpha, the game is looking pretty good, despite the obvious need for polish and all of that. Day 3 also surprised us quite a bit. Getting our hands on Rayman Origins gave us a game we felt was terribly underrated throughout the entire show. We cannot wait to give you our impressions on this unique platformer, but to be brief at this very moment, Rayman Origins is one of the most aesthetically pleasing, unique, funny, and difficult games I have played in a long time. At the Rayman Origins area at the Ubisoft booth Just as the final moments of E3 closed, we said good-bye to the Nintendo booth, the place we essentially lived in all of Day 1. We certainly did not want to leave, and it definitely sucked to get in the shuttle back to the hotel and have to go to the airport to leave the entire state not too long after the show ended. The entire experience came to a close so quickly that I'm still trying to take it all in a day after arriving back in New York. There's not much more I can say other than that the entire adventure was amazing and I cannot wait to go back next year if it's possible. Other than that, keep checking back for our individual game impressions on all the titles we got to play or see throughout the week. Trust me, it was almost other-worldly to actually have these games in our hands rather than just hearing about them in the news. You'll want to check back for these impressions. Go check out my E3 thread for updates here: E3 2011 Thread
  8. Since the Wii 2 was rumored, then finally confirmed, everyone has been crazed not only about the system itself and what it entails, but also the games coming out for it. Would the fabled Pikmin 3 finally be released, showing itself on the oddly dubbed "Project Cafe" successor to the current Wii? Will Zelda: Skyward Sword be pushed back to become a launch title for Wii 2? And what about that weird controller with the tablet in the middle? How will the streaming work and can it run with the 3DS? So many questions, but for Smashers like me, we want just one thing answered: Is there a Super Smash Bros 4? At this point, it's safe to say that we have absolutely no idea. Unlike the confirmation of the appearance of Wii 2 at E3, many of the game rumors have not been confirmed. PureNintendo.com recently gave a huge list of specs and concepts for the Wii 2, as well as a ridiculous amount of games that apparently are going to appear in trailer or playable form this year at the huge game expo. On that list, marked with a "playable" stamp, is Super Smash Bros 4. We may be seeing this sometime this June. So, I mean, what can we think of this? And what will it be like? To address the former, essentially this rumor is claiming that the next Smash Bros will be playable this year at E3. As much as this would be awesome and amazing for everyone, we have to think both realistically and logically here. Brawl was announced in 2005, which was quickly paired at E3 with the first launch trailer that confirmed Metaknight, Pit, Wario, Zero Suit Samus and Konami's Solid Snake to be playable characters. Just thinking of that, by the way, makes me giddy. There's nothing like anticipating a new Smash game. Anyway, when it was announced, it wasn't playable, and wouldn't become playable for a while. Brawl didn't actually begin its development stage until 2005, several years after the release of Melee, and wasn't even released until 2008. So, being realistic here, we really can't expect a true playable demo of the game yet. If anything, Nintendo will probably keep the game's gameplay, save for any that shows up in a release trailer, quite under wraps. Smash is one of Nintendo's hugest franchises and the last thing it wants to do is show all of its cards too early. Plus, this is if the console even has any playable demos in the first place - as far as we know, the confirmation of playable demos of any game for the system has not been announced, and if/when it does, it's doubtful Smash will be part of the playable category. When the Wii was announced, Wii Sports was the big game that was played, and even then we didn't see all of what the Wii had to offer back then. Putting that aside, let's be optimistic and say that there will be a Smash 4. We all want it to happen, even though we really don't know who will be making it in the first place. Sakurai was essentially begged to make Brawl and now he's all up in the Kid Icarus franchise as of late. That's not to say Nintendo lacks any capable developer; I'm sure Retro Studios wouldn't mind adding the best Smash Bros ever created to their resume. So, with that said, assuming it is being made, what kind of game will it be? As in, well, what kind of Smash will it be? What kind of Smash should it be? A better Brawl or a better Melee? Which is...better? With the Smash community, it seems like the two most viable options have appeared: It will be a "true" sequel to Melee, or an upgraded Brawl. And, in my eyes, I'm actually leaning toward the latter. Everyone knows I'm a huge Melee fan. I love the hype, the community, the overall amazing quality of the game. I've spent countless hours playing it by myself and even more with friends. There was nothing like a good game of Melee late at night back in the day. However, do I really just want a Melee 2.0? Not necessarily. Brawl, in it of itself, is a solid title. Yeah, there's things wrong with it, but it actually introduced a lot of things I do enjoy. I love the roster, save for a few spots; I'm a big fan of the stages; the campaign actually wasn't that bad; all of the cool things to unlock were pretty, um, cool. There's a lot that could be better, but to be completely honest, just because a game isn't "Melee 2.0" doesn't mean SSB4 can't be a good mix of what Melee was, what Brawl is, and what a new Smash game could bring. That, my readers, is what is the truly best option. The great thing about what we have here is that there is so much we can take from previous games, as well as create with new additions. There's nothing wrong with change. I love Melee, but I don't want to buy a graphically-updated replica of it. I want a new Smash, one that brings the best of all the previous titles, as well as changes up things that makes it separate from all the other titles. Sure, I'll still buy it regardless of whatever it turns out to be, but this seems like the smartest thing to do, and I'm sure the developers behind it, if they are behind it, are completely aware of this. With that said, I really have confidence in the next Smash. I don't want Brawl 2.0, Melee 2.0, or even 64 2.0 (though that would probably be as ridiculous as MvC2 in terms of craziness); I just want Super Smash Bros 4. I want to keep the best of the old, and bring in the best of the new. That's the clearest goal I can see for anyone that decides or decided to take on the franchise for the new console. And please, I beg of you, whomever is developing this game, please make Ridley and King K. Rool playable!
  9. What do you think of when you picture competitive gaming? Fame and glory? A fun weekend at an MLG event? Online matches? A waste of time and money? When it comes to competitive gaming, everyone has their own opinion. Many find it to be another road to glory in this thing we call life. Some just do it for fun. Others think it is not worth their time. But, the thing that all of our opinions have in common is that, for most of us, we are competitive gamers. Posting this at vVv, I can say that essentially everyone here is, in some way, shape or form, connected to competitive gaming. But, have any of you considered what the rest of the gaming community thinks? The people that don't out-host GB allstars and fly around the country to partake in events may not have the same views. Thanks to my position in my school newspaper, asking people for their opinions on certain subjects is almost a daily routine. So, I took it upon myself, after thinking about the idea for this article, to ask a few people about their thoughts on competitive gaming while I was supposed to be doing my actual work. One freshmen at my high school, who decided to be named anonymous, said, "I play with my friends , but I have no idea what Major League Gaming is. I know Halo 3 has a playlist called MLG, but I never play it. I never knew what it was." Just a case of unawareness? Many others seemed to have the same reaction. It seems like many of them don't know much about competitive gaming past owning their friends. What about the people that do know? "I never got into it, " said junior Garvin Wells, "it seemed like too much time. The chances of me doing anything or being successful are not there." Another junior, Brandon Conforti, seemed to think the same idea. "Unless I'm getting the hundreds of dollars back I spent to be there, why go?" Probably the most interesting bit I was able to collect, however, is a quote from my good friend Marco Melargno, who said, "It isn't the most welcoming of places. I was yelled at and called names more than I was invited to play games with people. They didn't care how good I was. I didn't even know if I was as good as them. They never let me show them." What does this all mean? Well, most of us can agree that, yes, many people aren't the most welcoming in the competitive gaming community. It may all just be a waste of time and money. What does this mean to people that have been a part of competitive gaming, for better or for worse? To be honest, from what I've seen, competitive gaming is a double-edged sword. There are times when you really just want to give up and pursue something else. But, then you have the times that you really do enjoy. Whether or not you keep going is up to you. This article isn't really meant to change people's opinions, but rather, just a different look in. Maybe it isn't so different than things you may have heard. Still nice to hear what others think. Names and quotes taken from students of Torrington High School of Torrington, Connecticut. Consent has been given to use the names and quotes from the individuals in the above article.
  10. Yeah, I'm not one for introductions. Let's get this straight so we can all move on. Sound good? When I was interviewed by Jerry (vVv LordJerith for all of you unnecessarily oblivious), we discussed a potential plan for me to have an active blog of my writings. This would include reviewing, and whatever else that was conversed about, since I honestly can't remember. Well, here it is. This is vVv Blogsanity. I like the name. This is my blog, which will be (hopefully) a go-to source for information and entertainment. For those of you that know how I write, I'm always one to add humor and sarcasm into whatever I'm doing. I can be blunt. I can hate. I can praise. That's what makes it fun. So, here is what you should expect from this insanity of the blogs: -Reviews -Previews -Demo Play -Rants -Opinion Articles Reviewing and previewing is pretty simple. I'll analyze movies, books, TV shows, games, etc. that have been released or will be released in the near future. Reviews will be, well, reviewing these things. Previews will be getting a close look at these things before released, as in what to expect, any information, and such. Demo Play is a favorite of mine. It is similar to the a Preview, but more like a Hands-On Feature. I essentially take a demo (Xbox 360 only, since that's what I play) and analyze the game based on said demo. This is almost like a review of the demo, but may lead into what to expect from the final build of the game, what should be fixed for the final build of the game, and if the final build of the game is worth your time based on what I've experienced in the demo. It's a good time. Then, we have rants. Everyone likes rants. Rants will be the most random thing you'll find here and it'll mostly be for your entertainment. I'll pick really any topic and rant about it. Whether or not you benefit from it isn't up to me, it is up to if you enjoy someone rambling on about the same thing until it is like beating a dead horse. Also a good time. Finally, we have Opinion Articles. This is like a rant, but unlike a rant, isn't a rant. I'll find a topic of interest and give my two cents on it while avoiding going into a hatefest, avoiding sipping that haterade, and going into rant mode. Think of it as the anti-rant. So, yeah. That's what you should know. That's what you'll be getting. That's what I'll be delivering to you. I hope you all enjoy what is to come (no "That's what she said" implication intended). If you have any suggestions, comments, concerns, etc, I believe there is a form of commenting on these blogs. If not, you can e-mail me at brodeurrocks@optonline.net or tri1337@hotmail.com, or aim me at dkmonkey30 or send me a private message here on the site. Any questions?
  11. Rapture

    District 9 Review

    Even though this isn't a new review (I wrote this one around the time the movie came out), because this blog is here, I figured I'd post it for you all to access easier. And, I love the movie, so you should read this anyways. ------------------------------------------------------------------------------------------- District 9 Produced by Peter Jackson, Bill Block, Ken Kamins, Paul Hanson, and Elliot Ferwerda Written by Neil Blomkamp and Terri Tatchell Released: August 14th, 2009 (NA) Time: 112 min. Here's my problem with summer movies that aren't The Dark Knight (2008). Every summer movie it seems, unlike The Dark Knight, never seem to resonate. None of them really took my breath away. After seeing the normal flow of summer movies this year, I was saddened to find that none of them almost suffocated me to death. The only one that was truly a good movie was Star Trek, not because its Star Trek, but because it was just a damn good movie. Still, that was technically Spring, but I digress. Yet, someone decided to throw me a lifeline named District 9. The most I knew about it was that it had something to do with aliens, something to do with a district (people say its the 9th one, but that's debatable), and...well, yeah, that's it. It made me curious. So, why not check it out? After walking out of that movie theater last Friday night, I will gladly say that everyone with more than half a brain should see this movie. It is dramatic, smart, action-packed, and above all, a movie that you will talk about for weeks on end. District 9 is an adventure that you may not have expected and that's what's great about it. It's not a cliche alien flick, it's a true, honest movie about social issues we still have today. Still, without the messages, you can walk out saying that it was still amazing. And you'd be right. District 9 follows the events of an ongoing crisis in South Africa, in some points showing it as a documentary, which involves the housing of over a million of "Prawns", a derogatory term the humans have given the non-humans, in the District 9 slum. Following the footsteps of corporate puppet Wikus van der Merwe, the film takes you on a spiraling roller coaster of an adventure that ends with an odd, yet "actiony" ending. Science-fiction fans will appreciate the time taken into making it a sure hit, yet people just looking for a good time will find a lot of awesome fights and explosion to satisfy any thrill seeker. District 9 successfully weaves action with a emotional narrative that focuses on the conflict between the humans and aliens, as well as their relationships between each other. The aliens seem to be more human than the humans are, with every sentence heartfelt, even if they are all clicks and gargles and need subtitles for the normal human being to understand (that being the movie-goer, mind you). Of course, it becomes more personal when the main character finds himself in a predicament that he can't seem to get out of without the help of one of the extraterrestrials. The movie itself is almost near-perfect. There is very little to bash it on, but then again, nothing is perfect. District 9 seems to take off a bit too slow as it tries to build up the atmosphere of the movie with documentary-styled introductions to the conflict and it's history. The ending is also a bit offbeat, as it doesn't really end, but rather just leaves the conflict ongoing and without much solution. This may be a message to the viewer or may just be that it doesn't need an ending, but some may be a bit disappointed in what they don't get after watching the whole movie. But, I can easily say that the positives extremely outweigh the minimal negatives there are. District 9 is a masterpiece of sorts. It brings a breath of fresh air to a dim summer movie line-up that didn't impress many at all. District 9 is something Hollywood needed. It is an intelligent movie that many need to see for more than it just being an alien movie. There is something to be learned from District 9. When you take the time to truly create an amazing movie and not just slap something together with poor dialogue and crappy acting pieces, you get something like District 9: a film that is above average in every meaning of the phrase. You should not think twice about seeing District 9. Catch this gem before you lose it.

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