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vVv TheAmpeD

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  1. Like
    vVv TheAmpeD got a reaction from vVv LordJerith in Archeage Unchained October 15, 2019 Launch   
    I will be rolling a Death Wish to start (Battlerage/Shadowplay/Swiftblade) and possibly transition to a Darkrunner if that doesn't feel good (Battlerage/Auramancy/Shadowplay). Aka Melee bursty DPS.
  2. Like
    vVv TheAmpeD got a reaction from vVv Exodus in Archeage Unchained October 15, 2019 Launch   
    We back in here! Lets do it!!!
  3. Like
    vVv TheAmpeD reacted to vVv LordJerith in The Doomhammer Inn in Cyprus   
    Our new home in Cyprus is up and running.  We still need more furniture but you get the hint :-)
     
    Our games are memorialized in our hallway. The Inn will be open for visitors starting in June :-) 







































  4. Like
    vVv TheAmpeD got a reaction from ShmemSolid in New Expansion.   
    Yes you should be playing horde with me D:
  5. Like
    vVv TheAmpeD got a reaction from ShmemSolid in New Expansion.   
    Highly doubt this will be the last expansion really.  But of course I'll still be playing by then.
  6. Like
    vVv TheAmpeD got a reaction from Deisic in ***ALL vVv GUILD MEMBERS NEW & OLD PLEASE READ***   
    Due to the influx of new members/recruiting having been done and being done this week, we will be holding another pre-launch meeting.  This meeting will not be required for those that were present at this past Sunday's meeting.  We will be covering the same information, though by all means you are welcome to hop in.
    We will be going over our initial launch strategies, our guild crafting system, and will be designating all of the new recruits their "jobs".
     
    This meeting will be held in the Archeage Mumble channel and will be Thursday September 11, 2014 at 11:00pm CST.
     
    If you did not make the guild meeting on the 7th, or were just recently recruited, please attempt to attend this meeting!  (If the time is not doable for some, make sure to get in contact with either myself, vVv Khaela, vVv Pherzghul, or vVv Exiledsoul to get you up to speed ASAP)
     
    **Side note, if all designated guild crafters (Chibigoat, Hyperlolo, Desekrate, Shmemsolid) can hop in mumble for this meeting and stick around afterwards, we would like to discuss the management of the spreadsheets.
  7. Like
    vVv TheAmpeD got a reaction from ShmemSolid in ***ALL vVv GUILD MEMBERS NEW & OLD PLEASE READ***   
    Due to the influx of new members/recruiting having been done and being done this week, we will be holding another pre-launch meeting.  This meeting will not be required for those that were present at this past Sunday's meeting.  We will be covering the same information, though by all means you are welcome to hop in.
    We will be going over our initial launch strategies, our guild crafting system, and will be designating all of the new recruits their "jobs".
     
    This meeting will be held in the Archeage Mumble channel and will be Thursday September 11, 2014 at 11:00pm CST.
     
    If you did not make the guild meeting on the 7th, or were just recently recruited, please attempt to attend this meeting!  (If the time is not doable for some, make sure to get in contact with either myself, vVv Khaela, vVv Pherzghul, or vVv Exiledsoul to get you up to speed ASAP)
     
    **Side note, if all designated guild crafters (Chibigoat, Hyperlolo, Desekrate, Shmemsolid) can hop in mumble for this meeting and stick around afterwards, we would like to discuss the management of the spreadsheets.
  8. Like
    vVv TheAmpeD got a reaction from vVv F R 0 o T x in ***ALL vVv GUILD MEMBERS NEW & OLD PLEASE READ***   
    Due to the influx of new members/recruiting having been done and being done this week, we will be holding another pre-launch meeting.  This meeting will not be required for those that were present at this past Sunday's meeting.  We will be covering the same information, though by all means you are welcome to hop in.
    We will be going over our initial launch strategies, our guild crafting system, and will be designating all of the new recruits their "jobs".
     
    This meeting will be held in the Archeage Mumble channel and will be Thursday September 11, 2014 at 11:00pm CST.
     
    If you did not make the guild meeting on the 7th, or were just recently recruited, please attempt to attend this meeting!  (If the time is not doable for some, make sure to get in contact with either myself, vVv Khaela, vVv Pherzghul, or vVv Exiledsoul to get you up to speed ASAP)
     
    **Side note, if all designated guild crafters (Chibigoat, Hyperlolo, Desekrate, Shmemsolid) can hop in mumble for this meeting and stick around afterwards, we would like to discuss the management of the spreadsheets.
  9. Like
    vVv TheAmpeD got a reaction from Blazek in ***ALL vVv GUILD MEMBERS NEW & OLD PLEASE READ***   
    Due to the influx of new members/recruiting having been done and being done this week, we will be holding another pre-launch meeting.  This meeting will not be required for those that were present at this past Sunday's meeting.  We will be covering the same information, though by all means you are welcome to hop in.
    We will be going over our initial launch strategies, our guild crafting system, and will be designating all of the new recruits their "jobs".
     
    This meeting will be held in the Archeage Mumble channel and will be Thursday September 11, 2014 at 11:00pm CST.
     
    If you did not make the guild meeting on the 7th, or were just recently recruited, please attempt to attend this meeting!  (If the time is not doable for some, make sure to get in contact with either myself, vVv Khaela, vVv Pherzghul, or vVv Exiledsoul to get you up to speed ASAP)
     
    **Side note, if all designated guild crafters (Chibigoat, Hyperlolo, Desekrate, Shmemsolid) can hop in mumble for this meeting and stick around afterwards, we would like to discuss the management of the spreadsheets.
  10. Like
    vVv TheAmpeD got a reaction from vVv Pherzghul in ***ALL vVv GUILD MEMBERS NEW & OLD PLEASE READ***   
    Due to the influx of new members/recruiting having been done and being done this week, we will be holding another pre-launch meeting.  This meeting will not be required for those that were present at this past Sunday's meeting.  We will be covering the same information, though by all means you are welcome to hop in.
    We will be going over our initial launch strategies, our guild crafting system, and will be designating all of the new recruits their "jobs".
     
    This meeting will be held in the Archeage Mumble channel and will be Thursday September 11, 2014 at 11:00pm CST.
     
    If you did not make the guild meeting on the 7th, or were just recently recruited, please attempt to attend this meeting!  (If the time is not doable for some, make sure to get in contact with either myself, vVv Khaela, vVv Pherzghul, or vVv Exiledsoul to get you up to speed ASAP)
     
    **Side note, if all designated guild crafters (Chibigoat, Hyperlolo, Desekrate, Shmemsolid) can hop in mumble for this meeting and stick around afterwards, we would like to discuss the management of the spreadsheets.
  11. Like
    vVv TheAmpeD got a reaction from Chibigoat3 in Amped's Revenant - Tanky Initiator   
    Class - Revenant
    Role - Tanky Initiator
    Gear - Full Plate Armor/ Scepter/ Shield
     
         This build focuses pretty much solely on instant cast AoE's and AoE disables thus allowing the usage of plate armor as opposed to cloth armor.  This build will become absolutely ridiculously strong simply from the addition of God's Whip but unfortunately the ability will not be available until level 55.  It is a very team focused build, not as bursty from an offensive standpoint as say an arc lightning & meteor type build, but contains solid control and the damage output is still nothing to trifle with.  Below I will outline the reasoning besides my skill and passive choices. 
    Sorcery:
    Skills:
    Freezing Arrow - I take freezing arrow for the combos with my other skill choices as well as because it is stronger than Flamebolt, in my opinion, namely for the slow that it inflicts plus the fact that Mana Stars will be my no cd spam skill.
    Insulating Lens - Physical Defense boost as well as an absorption shield, the numbers behind the shield seem sorta kinda low, but with the likes of Primevals and Darkrunners all over, there's nothing wrong with adding a little more physical defense.  This would be my first change if I was to find a better alternative.
    Freezing Earth - Instant cast AoE, granted it's only 8 meters, but has a chance to Snare, thus allowing the remaining AoE slows/snares/stuns to have a higher chance of landing in succession.
    Frigid Tracks - A buff that you will pre-cast prior to initiating that freezes your footprints.  Wherever you walk, if an enemy touches where your footprints were previously, they will instantly be frozen for a period.  Keeps in touch with the idea of mass CC.
    Chain Lightning - An instant cast spell that jumps around targets that are within 5m.  Comboes with Hell Spears from Occultism to increase its damage output.  This is basically a cast on cooldown while syncing with Hell Spears to not only combo for the damage increase but to also ensure that the lightning will jump to multiple targets that were impaled.
    Flame Barrier -  Yet another instant cast AoE Wall with a slow attached to it.  Is actually a really nice spell to disengage from fights especially through a chokehold.  Or to drop in front of retreating players/groups for the slow.
    Passives:
    Mana Pool Increase - A definite must to take, mana pools without it are rather crap and there aren't any real better choices to take within the entirety of the build than this.
    Magic Range Boost - +5m to spells.  This applies to all Sorcery skills, INCLUDING the AoE.  So the 8m Freezing Earth is now 11m.  Absolute must have.
    Efficient Sorcery - -15% mana requirements for Sorcery skills.  More help for the mana pool and to keep you up and fighting longer.
    Magic Precision - +10% Magic Crit.  This equals more damage, coupled with the crit bonuses from the Occultism passives as well, this is where the bread and butter of the true damage potential of this build starts to shine.
     
    Occultism:
    Skills:
    Mana Stars - Your no cooldown, spammable attack.  This is pretty much used entirely as a filler when basically everything else is on cooldown.  
    Hell Spears - 6m AoE impale.  Comboes with Chain Lightning.  Pretty much use it in cohesion with the multiple other AoE CC's while prioritizing syncing up with chain lightning's usage.
    Summon Crows - Instant cast, AoE damage in a 5m area around your character.  Will combo to inflict poison while enemies are impaled.  A straight up damage cooldown, attempt to combo with Hell Spears as well.
    Mana Force - A single target pushback as well as restoring a bit of mana.  Something wailing on you thats eating you alive somehow?  Shove it the hell away from you.
    Retribution - Instant cast, not on the global, melee reflect. Initiating into a group of melee AND they decide to attempt to kill you?  Pop this along with your usual AoE rotation, and all of a sudden they kill themselves.  Convenient.
    Stillness - 5m AoE interrupt as well as a 3.5 second Silence.  Obviously using plate armor and no witchcraft tree = low magic defense, therefore this handy dandy little spell helps you out when you jump into a group of Magi who would like to destroy you in the 3 hit combos that it would probably take. 
    Urgency - Casted buff, pre-cast this of course.  Reduces Occultism skill cooldown by 9 seconds.  This is actually a pretty huge buff to have and keep on, 21 sec cd on Retribution = survive, 21 sec cd on Crows = more damage output 18 sec cd on Hell Spears = more CC upkeep, etc.  Naturally cooldown reduction is a wonderful thing to have.
    Passives:
    Reprisal - Upon taking critical damage, your crit rate is increased by 20%.  This will proc multiple times, but will go into a 30 sec internal cd if too many procs go off.  This goes hand in hand with the idea of tanking + damage, take crit damage = crit rate increases = higher damage output.
    Macabre Reach - Out and out +20% magic crit.  Combined with Magic Precision from Sorcery = free 30% Magic Crit.  Obviously an absolute must.
    Intensified Harm - Essentially the same thing as Reprisal except this stacks on an additional 50% every time you take crit damage.  Therefore, get hit with 1 critical attack, and your magic crit rate is 90%.  Fair.
     
    Auramancy:
    Skills:
    Vicious Implosion - Pretty much a 10m AoE vortex that pulls enemies towards you.  Goes hand in hand with what the entire build is trying to accomplish which is CC chaining as many people as possible for as long as possible.
    Teleportation - Absolutely vital to literally any build that uses Auramancy.  Complete waste of a tree if you don't take this skill, its literally a free blink either in or away.
    Shrug It Off - CC Breaker for Stuns and Impales, then grants a 4 sec immunity to both.  The 50% magic reduction is very nice as well, seeing as how plenty of Magic Damage classes are chalk full of stuns and impales.
     
         I would attempt to give out a general rotation, but as with PvP, there is no rotation here everything is based off of circumstances and different scenarios.  Though some clear-cut things that should be done pre-initiation/fight would be to have Insulating Lens up, Urgency up, and right before initiating cast Frigid Tracks.  And as with everything, attempt to utilize as many combos as possible within fights for the sake of increased damage output as well as chain CC'ing.
     
     
         
  12. Like
    vVv TheAmpeD got a reaction from Anarchy in How is WoW nowadays?   
    Hopefully it will last out until closer to december, I really don't feel like trying to make a glad push anytime soon....
  13. Like
    vVv TheAmpeD got a reaction from Fenixsniper in Deck Lists   
    Figured I'd make a post here to have people share any decks or ideas that they have, are running currently, tweaking, etc.
     
     http://www.hearthhead.com/deck=38415/ampeds-handlock
    This is my current iteration of Handlock that I'm running right now.  Using Alex because I do not currently have Jaraxxus.
     
    http://www.hearthhead.com/deck=38411/ampeds-warrior-control
    This is my current Warrior Control deck.  Still a work in progress, have had some success with it so far.  Just brought in the Black Knight after getting it today (finally).  Will be tweaking it a bit,  I currently feel like the Cult Masters don't tend to give me enough value to keep them in so will probably start testing around that basis.
     
    http://www.hearthhead.com/deck=38763/ampeds-control-druid
    This is my current Druid Control deck.  This is an absolute work in progress, just obtained Ysera and Cenarius last week so this deck is pretty much completely remade from the original Druid I was running.  Definitely looking forward to working on this one, considering I love the Druid class.
     
    UPDATE:
    http://www.hearthhead.com/deck=38419&edit
    This is my revised Shaman Control deck.  Huge work in progress, just want to see how it works out to start.  If anything I'll probably be fooling with the legendaries that I chose here first and go from there.
  14. Like
    vVv TheAmpeD got a reaction from OnePromise in LF3s team   
    I have a mage I'll RMD on.  Only got to 1700 on em last season because I didn't play him much, but I have 1900+ exp.
  15. Like
    vVv TheAmpeD got a reaction from Caitlyn Bot in Favorite deck?   
    I enjoy playing Shaman decks as well as being an ass and playing Mage controls.
  16. Like
    vVv TheAmpeD got a reaction from Axios in WoW Raiding Recruitment Threads   
    Please try to keep these moderately bumped whenever you have a chance.  Thanks.
     
    World of Warcraft Forums - http://us.battle.net/wow/en/forum/topic/11422722412
     
    MMO-Champion Forums - http://www.mmo-champion.com/threads/1445809-H-lt-Vision-Valor-Victory-gt-of-Kil-Jaeden-Recruiting-10m-Norms
     
    Reddit - http://www.reddit.com/r/wowguilds/comments/1wci6i/us_h_vision_valor_victory_recruiting_10m_norms/
  17. Like
    vVv TheAmpeD got a reaction from Treva in 10 Man Core Group   
    **PIN THIS TOPIC PLEASE**
     
         This topic is to let everybody know what we are looking at for our first 10 man core group as well as what we are going to be recruiting for and other information pertaining to the raid.
     
         -First and foremost, ALL core raiders will be REQUIRED to have at least 95% raid attendance.  Missing on personal/family matters is acceptable of course, but falling beneath 95% still leaves your spot open to replacement.  You are also expected to have knowledge of all fights and be prepared for any and all of them on any given raid night.
         
         -Secondly, we are utilizing a Loot Council system to distribute our loot.  The members of this council include: Myself, Khaela, and Exiledsoul.  
         
         -Thirdly, you are expected to show up to raid fully gemmed/enchanted/reforged appropriately to your spec.  If you need help with this, there are members in the guild that can assist with most everything.
       
         -Lastly, we will be raiding on Tuesdays and Thursdays from 6pm PST to 9pm PST.  These days are subject to increase depending on the finalized core roster that we will be utilizing.
     
         The current roster that we will be utilizing for our 10 man core group is:
         
        Tanks:
         -Udyr - Guardian Druid
         -Razfury - Brewmaster Monk
     
         Healers:
         - Pewlazerzpew (vVv Amped) - Resto Druid
         - Exiledsoul (Exiledsoul) - Holy Paladin
     
         DPS:
         -Khaela (vVv Khaela) - Destro Warlock
         -Oziriz (vVv Axios) - Frost Deathknight
         -Trevaa (Treva) - Sub Rogue
              
         Back-Ups
         -Stormie - Fury Warrior
         -Arie - Prot Warrior
       
     
     
         Our current recruiting wants/needs are as follows:
         - Prot Pally
         - Brewmaster Monk
         - Blood DK
         - Prot Warrior
         - Backups/Replacements
        
     
         Anyone who is not on the list or class/spec is not desired at this moment, may still be considered a back-up or even a replacement if the need arises.
         *I will be keeping this post updated with any pertinent information.
  18. Like
    vVv TheAmpeD got a reaction from Axios in 10 Man Core Group   
    **PIN THIS TOPIC PLEASE**
     
         This topic is to let everybody know what we are looking at for our first 10 man core group as well as what we are going to be recruiting for and other information pertaining to the raid.
     
         -First and foremost, ALL core raiders will be REQUIRED to have at least 95% raid attendance.  Missing on personal/family matters is acceptable of course, but falling beneath 95% still leaves your spot open to replacement.  You are also expected to have knowledge of all fights and be prepared for any and all of them on any given raid night.
         
         -Secondly, we are utilizing a Loot Council system to distribute our loot.  The members of this council include: Myself, Khaela, and Exiledsoul.  
         
         -Thirdly, you are expected to show up to raid fully gemmed/enchanted/reforged appropriately to your spec.  If you need help with this, there are members in the guild that can assist with most everything.
       
         -Lastly, we will be raiding on Tuesdays and Thursdays from 6pm PST to 9pm PST.  These days are subject to increase depending on the finalized core roster that we will be utilizing.
     
         The current roster that we will be utilizing for our 10 man core group is:
         
        Tanks:
         -Udyr - Guardian Druid
         -Razfury - Brewmaster Monk
     
         Healers:
         - Pewlazerzpew (vVv Amped) - Resto Druid
         - Exiledsoul (Exiledsoul) - Holy Paladin
     
         DPS:
         -Khaela (vVv Khaela) - Destro Warlock
         -Oziriz (vVv Axios) - Frost Deathknight
         -Trevaa (Treva) - Sub Rogue
              
         Back-Ups
         -Stormie - Fury Warrior
         -Arie - Prot Warrior
       
     
     
         Our current recruiting wants/needs are as follows:
         - Prot Pally
         - Brewmaster Monk
         - Blood DK
         - Prot Warrior
         - Backups/Replacements
        
     
         Anyone who is not on the list or class/spec is not desired at this moment, may still be considered a back-up or even a replacement if the need arises.
         *I will be keeping this post updated with any pertinent information.
  19. Like
    vVv TheAmpeD got a reaction from JungGrodski in Flex Raiding - 1/18/14   
    This post is to look for anyone here that is interested in running a flex raid this Saturday.  We are planning to start it after the guild meeting on the 18th and looking to clear Flex 1 and Flex 3 at the very least.  Asking for a minimum ilvl of 520, with the gear that you will be running the flex with not your in-bag ilvl.  If you would like to attend, I ask that you do have your gear gemmed, enchanted, and reforged accordingly.  This shouldn't be too much of a problem for anyone, we have plenty of people with professions in the guild that should be able to help you out.  Or just ask Khaela for the gold, he has plenty of it.
     
    Ideally we would like to be able to run an all guild flex, whether it be anywhere from 10-25 man but we shall pug any roles if need be so long as we have about 12-13 people.  
     
    Current attendees:
    -Pewlazerzpew (vVv Amped) Resto Druid
    -Khaela (vVv Khaela) Destro Lock
    -Exiledsoul Holy Pally
     
    Possibles:
    -Dtm Destro Lock
     
    If you have any questions just post em up or pm me ingame.  Post is somewhat kind of a short notice but we still should be able to put together a full guild flex run.
  20. Like
    vVv TheAmpeD got a reaction from IRGRL in 2 Weeks   
    Just got my internet back today after 3 weeks of nothing, and now I'm leaving tomorrow morning for a 2 week vacation through Germany for Oktoberfest.
     
    So yea, I'll be back around the 3rd or so of October.  Cheers
  21. Like
    vVv TheAmpeD got a reaction from Astraëa in WoW Guild   
    Myself and Toxicity (when he gets back from basic) run PvP on Horde Mal'Ganis.
  22. Like
    vVv TheAmpeD got a reaction from vVv LordJerith in vVv amped's Necromancer sPvP Build Compendium   
    **Note: These builds are liable to change, I will keep this thread and the builds updated as I tweak them come full release. I worked each build up from scratch and are intended for sPvP play.**






    Build #1 Rev A: The Condition Necro





    This is the condition spec that I ran all throughout Beta Weekend 3 with some limited random sPvP play along with some tournament play. This build is probably one of the strongest available to use as of right now offering both great condition damage along with amazing kiting potential and condition survival. Now with great power comes compromise, and that compromise is toughness. You'll run at about 1,166 toughness. As we all know, toughness is used to mitigate damage coming from power, but seeing as how alot of teams are currently running high condition damage lineups this almost doesn't seem like a problem. But in reality, all it takes is one FotM 100 blade warrior to ruin your day if you get caught off guard. So, what do about this? Dodge. Learn to do it correctly and you'll be fine in fights scaling from 1v1 to the 4v4 brawls in Legacy of the Foefire openings. This is a wonderful build to do massive condition damage (namely stacking bleeds) with some team utility through the use of Lich form and your one CC ala Fear from Deathshroud. Great Deathshroud play can also be a huge factor in how successful you are with this spec. You need to know when to use it and how to use it effectively as it is one of the Necros most powerful aspects period. But put this spec into the right hands, and you can be a valuable asset to your tournament team.



    The Build:




    2nd Set of Weapon(s) :



    Healing Spell :




    Utility Spells :




    Elite Spell :




    Armor Runes :




    Weapon Sigils :




    Amulet :




    Jewel :




    Traits :



    Curses :



    Death Magic :



    Blood Magic :





    Stats:









  23. Like
    vVv TheAmpeD got a reaction from VixreiceVOM in Old vVv Member - Basickz   
    This fucking guy. Streaming this LoL shit all day
  24. Like
    vVv TheAmpeD got a reaction from Vixen22 in Applicant Feedback   
    Don't make posts about people's skill at a game, it doesn't matter here anymore unless you're applying to be sponsored.
  25. Like
    vVv TheAmpeD got a reaction from Ph33r in Useless Items   
    When I lane Lee Sin I use hexdrinker as an early item if I'm worried about magic damage.

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