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Dream (ex vVv)

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About Dream (ex vVv)

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  • Birthday 03/12/1996

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    Clarence Chan
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  • Full Name
    Clarence Chan
  • Gender
  • Location
    Toronto, Canada
  • Favorite Games
    Starcraft 2, Call of Duty 4, Counter Strike 1.6
  • Favorite Foods
  • Interests
    Soccer, badminton, volleyball, videogames!
  1. Is it possible to be sort of a practice partner? I was contacted a while back by BabyToss about being the protoss coach but because of time commitments i'm unable to make it to every practice, so instead i just want to act as someone that could help out sometimes with practicing
  2. Hey everyone, i'm starting to stream some more lately, I'm a mid-high level protoss player hovering between about 600-700 points atm. Usually i'll be playing music, and if you're lucky i'll add in some commentaries. Music is a wide range from classic rock all the way to some kpop. (nothing annoying though ) I'll be either streaming some SC2, LoL, or some SanAndreas Multiplayer. For SC2, it'll be either practice games, ladder games or coaching sessions. So far i'm planning on streaming at least once or twice on the weekends on Saturday or Sunday, so stay tuned! www.twitch.tv/ieatfriez to come by for good times! @C_Clarence_ follow me on twitter as well to know when i'm streaming! vVvDream P.S. Also looking for in game overlays !
  3. I think this is a great idea as I was also looking to join the Aspire SC2 team at the beginning but missed out as there was just too many protoss. Right now i'm a mid-high master protoss (1300 points last season) but I did not play as many games as I had hoped to. Hopefully if this does happen and I can get in, I'll try to clear up some of my schedule to help accommodate practice and what not. As for the team captain, I really think that somebody with enough time management skills and planning is the most important.
  4. Hey guys and gals, its eFxGamer but now known as vVvDream! Very excited to tell you all that I have been accepted into vVv through the work and content I have put into this blog. This is going to just be a quick update post for anyone interested on how often I will put out my blog posts as well as when they will be coming out. Right now, I am super busy with school and I have hardly any time to play SC2 as well as I am in Grade 11 now, and also in the International Baccalaureate program. The homework keeps me until at least 12 every night which makes it hard for me to even try to fit in games of Starcraft T.T So for now, I have decided that I will be releasing a new blog post every 3 weeks starting in October, which will help me have a solid schedule in releasing them. Thanks for all the support that vVv has shown me and I hope that we will do great things in SC2! vVv Fighting!!~~~ vVvDream (eFxGamer)
  5. Unit Positioning- Mid-Game Management So its been approximately a week since I have last put out a blog, and a lot of stuff has been happening in the world of Starcraft 2. The main headline of every Starcraft Fan has most likely been the first IEM event to go on in the new season, IEM Global Challenge Cologne, which took place in Germany from the 15th of August until the 19th. IEM was full of surprises for me as a viewer and had an entertaining caster-line up with the big names such as Day [9], Tasteless, as well as Artosis being present there. From Tarson of Millennium fanboying over IMMvp, to MC dancing to Psy's "Gangnam Style" behind the caster desk, the personalities and players never ceased to entertain the viewers on the stream. Over to the games, the results were quite surprising to me especially because the top Koreans did not sweep the prizes this time. Though IMMvp did win the tournament over Acer's Nerchio, other notables such as MC and Nestea (The Big Three) failed to even make the semi-finals. Though worth it for Mvp, these three Koreans forfeited their spots in WCS Korea in order to attempt to sweep up some foreigner money, but only one of them took home the jackpot. The foreigners, in my opinion, had a strong showing in the tournament with players like Naniwa, Nerchio, Grubby, and White-Ra being present. The foreigners, placed well, for a tournament consisting of both an open bracket and pool play (similar to MLG), with Nerchio taking the silver, but the biggest surprise to me has got to be the less-well known Spanish zerg Vortix who tore through the bracket to only be stopped by the eventual winner Mvp. After making it out of pool play, he tore through ForGG, as well as Supernova both Mid-Top end Korean players in order to reach the semi-finals. A young zerg, playing for Karont3 e-Sports club, he bursted onto the scene at The Gathering 2012, as well as a qualifying for the TSL4. I think after this tournament that people will be keeping up with him with a little bit more attention. This week has been a relatively busy week for myself, with math tutoring, as well as preparing for the upcoming school year, Grade 11 IB . With this said, I was still able to grind out about 20 ladder games, which is a minuscule amount compared to the best of the best. Something I'm going to work on is time management as well in order to allocate time accordingly to the hobbies or things i want to spend more time on. On the ladder, I queued up against quite a bit of Terrans this week, with many of them cheesing or all inning me as usually I choose to play a much more passive macro style in PvT. Examples include whenever I go for a 16 Nexus, many Terrans reactions are too immediately plop down a few more barracks and bring as many scvs as possible =\ or a banshee raven all in of sorts. In my opinion, this is happening due to the difficulty of late game TvP in the Terran's point of view, therefore concluding that all-inning in the early-mid game is the most effective option in order to pull out a win. Though many Terrans are doing this, I managed to find one to play a macro game with me in order to practice some unit management as well as effective mid- game spending. <-- for some highlights! Replay Analysis http://drop.sc/241255 The map Ohana LE is one of my favorite maps as Protoss with a fast natural expansion as well as a relatively easy to defend third base as well. For Terrans though, I feel that it is a relatively good map as well, with many paths of counter-attacking expansions possible and multiple escape paths possible. In PvT, I like to play more long drawn-out macro games leading into the late-game, so my opening build versus Terrans is usually as follows 16 Nexus 17 Forge 17 Pylon 18 Cannon 18 Gateway 22 Gas 23 Cybercore @ Around 4:30 First Zealot 28 Second Gas About 40-45 supply 6:20-30 I will get my Robotics Facility 48-50 2 More gateways @ around 7 Minutes So in this particular replay, this was a viable build, as he goes into the mid game with a Barracks into a Command Center effectively setting up a macro game. For today, the most important aspect of my game that I want to work on is my unit positioning in respect to individual battles. I have four major battles which I want to analyze my unit positioning and how it affects the outcome of the game. Number 1 The first major engagement that occurs happens at my third base, where the Terran shows of the powers of MMM and its mobility versus the more slow moving deathball of the Protoss consisting of zealots, stalkers, and colossi. He is able to take the top right route through the rocks and into my third, quickly stimming and kiting back my zealots while at the same time focusing down my third base. Immediately, while reviewing the replay, I realize that though I do not lose too much of my army in the engagement, if the Terran had chose to attack, many of my stalkers would be immediately destroyed and he could have flown right out of there with the Medivacs. The number one rule i have while engaging is to always have zealots and sentries up first, so that the zealots can tank the damage and the sentries can get their forcefields off, both of which did not occur in this early engagement. Number 2 The second major battle of the game sees the breaking of my number one rule. In the picture above, you can clearly see highlighted in black the zealots being clearly stuck between the stalkers and colossi making them effectively doing nothing and not being productive in the battle at all. Though zealots do very good damage versus the bio-force of Terrans, their main job is to act as meat shield while the colossi chip away at the bio, and the stalkers focus down the vikings. By having the zealots stuck between the damage dealing unit and the supporting stalkers, the stalkers become the mentioned "meat-shields" leaving nothing to defend the expensive colossi by being shot down through opposing vikings Number 3 The third engagement of the game sees my Protoss army at exactly the opposite of where I want to be. I am stuck in a choke point, with the Terran having a larger concave as well as my zealots being stuck behind my stalkers once again. On top of all of this, all my units are clumped up making EMP's especially powerful in this scenario. As highlighted by the black, once again, many of my support units such as the sentries are stuck between the other units making forcefields, a crucial spell, unable to be casted, and instead, they are all hit by one EMP rendering them all useless. If it was not for my superior money spending and larger army in this case, all my units would not have been able to trade effectively and i would have most likely lost the game at this point. Number 4 The last and final image shows a better improvement in the positioning, but many things that can still be worked on. My zealots are more evenly spread on the army and are up front tanking the damage, but the stalkers and colossi are still a bit too clumped for my liking. During the battle, they are actually hit by all the EMPS once I try to move up. As well, one of my worst attributes in PvT is the fact that I am ridiculously scared to use my High Templars to try to feedback ghosts. In this case, I just tried to keep them back, and instead let my whole army be EMP'd but have the ability to storm the back as well. Though this is terrible decision making, at this level, i do not think that my micro is at the level where I am able to control my HT's perfectly so that they would survive the Ghost's snipe ability. Though I did win this game, this was solely due to the fact that the Terran lost much of his army in the first major engagement and that I was able to slow down his third up later in the game. As well, I was able to expand much more effectively, and did not take as much economic damage as him. But if this game was based solely due to the individual unit management and positioning of our respective armies, this game would have been the Terran's in a heartbeat, as I was constantly efficiently trading armies in each major engagement. This is one of the major aspects of my game I need to work on, as well as numerous others, but I hope that this quick analysis is able to help some other players to quickly realize the importance of positioning in a complex game such as Starcraft 2. By: Clarence Chan- eFxGamer
  6. Source: Ambitions of a Gamer- Starcraft 2 Blog #1
  7. my arm's about to explode!

  8. Ambitions of a Gamer- Starcraft 2 Blog #1 Introduction Hi, my name is Clarence Chan, and I’m an aspiring Masters Protoss from Toronto, Canada. To start off this blog, I just want to talk a little about myself and what you can expect to see within the following months coming from the blog. I got Starcraft 2 a little after the release in August of 2010, first learning about it from HuskyStarcraft’s Youtube channel while I was browsing one day. I immediately fell in love with the game, as before Starcraft 2 I had never played RTS games, being mostly a console (PS3) player. As I started to progress further into my Starcraft 2 career, I began to see a game that was not only fun, but had a competitive nature towards it which was perfect as it fit straight into my personality. A game with such intricacy, it required so many different aspects in order to make a great player. As someone who plays competitive sports (badminton at a National level), practicing to be the best at something was an idea that was prevalent in SC2, which helped to capture my interest in being the best that I could be at this newfound hobby of mine. October of 2010 was a huge defining moment for me in the Starcraft Universe as I discovered the huge pro-scene surrounding the game. For the month that I had gotten it, I was just learning the basics from Youtube channels (mainly HD, Husky) of all the different races. I had eventually chosen Protoss to be my main race because I was able to master a certain build, the cannon rush! The first major tournament I was exposed to in Starcraft 2 was the GSL-Open which was just in its Season 2. Through the commentary of Artosis and Tasteless, I found out that people paid money to watch people play video games, and people made money from sponsorships and endorsements just from playing Starcraft. This new idea though interesting and eye-opening, contradicted many things I had learn from my parents at a young age, such as to not play that many video games, and that you would have no future if you spent too much time on it. To learn that there were people from all over the world playing Starcraft 2 in hopes of making a career out of it was such a fantastic and revolutionary idea for me. Continuing on, I began to play more and more, spending more and more time on it, perfecting builds, watching replays and observing tournaments in order to get better. At this point, it is around February of 2011 where I made a breakthrough into Platinum league. All this time I was still following the pro-scene making sure to catch up and watch all the major tournaments (i.e. MLG, IEM, GSL) and the news in the pro gaming world. During this time I started immersing my life into Starcraft, coming home every day after school to check TeamLiquid.Net for the latest news and hoping my favourite players (TeamLiquid players) were doing well. I always rooted for the foreigners as I felt that having just Koreans be dominant in the scene would hinder the growth of E-Sports regardless of how large it was in Korea. Because I was able to balance academics, Starcraft and sports at the same time, my parents did not pay too much attention to my hobby, but they started to realize that this game was different from the other games where I would play for a few months and then toss it aside to be traded in one day. My hard work and dedication eventually manifested into a new league promotion to the Diamond league. Here is where I truly began to appreciate Starcraft 2 in its whole entirety. As it began to get more competitive on the ladder, I found out that Starcraft was not just about making units and making sure they did not die, but that in order to succeed you needed a healthy balance of both micro and macro, along with intricate timings. It is here where I found out that importance of practice was in order to perfect these aspects of the games. I started looking for more communities besides TeamLiquid in order to find people that were similar or higher level than me in order to improve and step into the next level. I eventually found a few practice partners that were able to help me improve my Protoss mechanics through continuous drilling of practice games to perfect builds, reviewing replays and then applying it on ladder. The hard work of a whole year in diamond league finally came together in my proudest moment of being promoted to the Masters league in May/June of 2012. The last few months, I have improved significantly and I still am, with my best matchups being PvZ and PvP. I have begun to even develop my own style of playing being super aggressive early game, into a more passive mid game and a harassing style in the late game, bringing me relative success on the ladder, currently being rank 38 in Masters League. As I improved my ambition grew as well, wanting to finally be able to join a team, something that I had dreamed of being part of since I knew about the pro-scene. Soon, I found out about vVv through the watching of various streams such as Ruff, Time, and IncontroL and learned about the friendly all-around gaming community it had to offer. The community members are rigorously chosen through a demanding application process which leads the community to having only the most passionate of members creating a friendly environment for gamers to grow as people while having fun. What to Expect in the Blog With the introduction out of the way, I will take some time to talk about what will be happening inside the blog which will have entries being released in either a 1 or 2 week time frame depending on how much time I have during the week. In each blog, I will first mostly discuss things that have been going on in my own life, and then events that affect me in the virtual world of Starcraft. After that, I will mostly begin to talk about how the current game is developing in respect to PvX as I see it through my experiences on the ladder. Then I will analyze at least one replay of mine in a written format (most likely one for every matchup) in order to demonstrate how I am improving and what aspects of the game that I need to work harder at and which areas of the game where I excel at. For the places that I need work on, they will be highlighted in the next blog and in the next replay analysis in order to see if there is a continual growth and improvement in my playing. And to end off the blog entry each time, I will just be discussing the current events just like any other regular blog that captures my interest in the mainstream media. Goals In order for anything to be successful, there must be goals that have to be highlighted and be put into the spotlight so that focus is always concentrated. My goals (which may be ambitious) include: Improving macro-efficiency in the period of mid-to-late game Improving individual micro control in order to maximize the efficiency of each unit (something that has hindered me in the past) Continual practice each day in order to maintain the level in which I am playing at Developing new and exciting builds which are viable in the current metagame in order to keep my own interest in the game Through the practice, to see physical results in my improvement through the blog, the ladder, and through entering large tournaments where I can test myself against the very best SC2 has to offer. To Finish… I know this blog did not have as much analysis or discussion and was mainly about ME and outlining what to expect, but this was just the introductory entry into what I hope to be a fun-filled and eye-opening experience for me in order to both improve in Starcraft 2 and to learn a little about myself along the way. I hope that many members of the vVv community, whether Starcraft 2 or some other game will stick by me in a journey in which I hope to inspire others in playing the game as well as to improve my own game play. By: eFxGamer- Clarence Chan
  9. Thanks for all the kind words !
  10. Hi I'm eFxGamer, a masters protoss, and around mid diamond to low diamond for both zerg and terran. I'm looking to gain some experience as a coach as well as to become more prevalent within the vVv community so i'm offering my "special" set of skills for free that i have acquired over a long career. (not really ) Seriously though, I can look over replays as well as 1v1 coaching sessions which would include learning build orders as well as games versus me. If interested you can contact me at clarencejy.chan (skype) http://www.justin.tv/ieatfriez (twitch.tv) or private msg me on vVv or just post down below! My in game code is eFxGamer.137 Hope you drop by! eFxGamer btw: i find PvP generally to be my best matchup!
  11. My idea then is to start a daily/weekly (probably daily) about the games i've played and how i aim to improve. This will sort of be like a log of the number of games i played and a way for me to see physical evidence of my improvement which is what i strive for.
  12. hmm. i'm not quite sure then. i guess i've started to stream lately? the thing is that my main point in coming to vVv is that i feel that it is a great environment for me to improve, with a great community. I've already played and met a lot of the vVv guys that hang out in the chat channel on SC2, but i'm not sure what else i could do.
  13. i did upvote your post on reddit about aspire and when i see some on the front few pages (you haven't really posted much on the starcraft reddit when i just started to apply, i check sc reddit everyday) .And i have retweeted certain news that i found interesting on vVv. I don't want to just retweet every single piece of random news as i am mostly a starcraft player. I don't want to give the impression that I am just retweeting just for the retweet, thereby contributing to spam, but rather post and retweet things that i engage my interest. Also, i actively participate in the shoutbox, and i am trying to make more contacts in the vVv chatroom on sc2. "Quality over quantity" Also might or might not be able to occasionally stream some protoss play as my brother just got a new laptop which could support streaming while playing without lag.

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