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Rinzler

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Rinzler last won the day on January 22 2013

Rinzler had the most liked content!

About Rinzler

  • Rank
    Forum VIP
  • Birthday 05/27/1993

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    @ioRinzler
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    https://www.facebook.com/vVvTalon
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    Rinzler

Profile Information

  • Full Name
    David Kunze
  • Gender
    Male
  • Location
    Bloomington Illinois
  • Stream Link
  • Favorite Games
    League of Legends.
  • Favorite Foods
    Anything i can plaster between two slices of bread.
  • Favorite Movies
    Cloud Atlas, Tinker/Tailor/Soldier/Spy, V for Vendetta to name a few.
  • Favorite Music
    Most DnB and trip hop, but i listen to just about everything.
  • Interests
    Swimming, eSports, hot lusty sandwiches.
  1. If you ult it.. they will come.. Yeah, it's pretty hard to refute Vi's kit. I will say that the AoE on Malph sometimes ends team fights before they can get off the ground though.
  2. Xell hit most of the big points. Your first route will typically be planned and the rest will be up to your decision making. Some ganks are required by necessity, as in "If I don't gank in this specific location in the next 20 seconds the game will go south." Some are less urgent leaning more towards, "It looks like their top lane malph is going to have the wave past halfway in about 10 seconds, i should make my way up there and try to make something happen." I think my only "pet peeve" about jungling is to constantly look for incremental advantages to be had in lane, and to not listen to the people that insist on demanding your presence every 5 seconds. Just because someone wants you in their lane doesn't mean you need to or should be there. Use your best judgment. PS: Always ask if there are wards around the lane you're wanting to gank. Always. I'm a huge fan of ap/tank junglers like Mao/Malph/Naut. You don't need a ton of farm to be beefy and that allows for more focus on controlling lanes. Personal favorite would probably be Malph. He enables some of the most efficient level 6-8 and beyond turret dives, and if there aren't a ton of wards on the map his ult becomes infinitely more terrifying. While he's almost exclusively used for his ult, his Q granting move speed paired with a red buff early in the game is equally scary.
  3. I'll do my next blawg on some deck ideas and card selection for sure. I would feel more comfortable giving lessons once I actually reach 1500 and have a relatively complete understanding of the game, but it's on my list.
  4. I would recommend finding a card or two that you really enjoy the functionality of, and building a proactive strategy around it. For example, I really like the flexibility of Decay Spitter, so i found some removal and solid quality creatures to accompany it. Atropos, Vampire knight, lamasu, fireball/soul reaver etc. Another way to look at it would be choosing a Hero that you enjoy and seeing if there are any game breaking cards in that particular color scheme. If there aren't, that may save you from searching for a solution that doesn't exist.
  5. bbusecksy. Thanks bud <3
  6. Absolutely. Feel free to shoot me a PM in game or here any time.
  7. In my days as a young nerd, I was plagued with a constant state of indifference that I still carry with me today. If I liked the idea of something enough to try it, chances are I loved it. If I didn't, there was no amount of bartering or intellectual prodding that could accelerate my interest. If you doubt this as truth, I ate the same exact turkey sandwich for seven years. Yeah, I know. This infection of sorts did not isolate itself to my stomach, nor my brain. It is my every day, and it goes without saying that it's a love and hate relationship. While the aforementioned may sound awful and appalling to the majority of the academic community, there are several advantages, especially when it comes to competitive gaming. The beauty of gaming is that there is always something to be done. I can log on any given day and have a craving for something new regardless of the previous days activities. Foreigners like me call this "variety". Five days ago I was in one of the previously described perpetually indifferent moods when I was messaged by our very own vVv Paradise. The timing could not have been better, and our rather brief conversation went something like this: Paradise: "Hey bud, as I recall you've played TCG's competitively in the past, and I have a new one for you to try. Might and Magic: Duel of Champions. So get it done." Myself: "Ok, sweet." That was that. As soon as I started the download, I began researching this newest conquest. I was immediately struck by the similarities to Magic: the Gathering and knew it would be at the very least a fun venture. I assumed I would have a tough time picking up on brand new themes, deck building tactics, and strategies, due to my previous encounters with the TCG genre. My MTG learning curve was pretty extensive, some would say "slow", and I still don't consider myself to be good at the game. You could say I was feeling a wave of skepticism coming on based on earlier experiences. I have never been more wrong in my life. The combat math, usage of spells, even concepts of card advantage and board position, it was all familiar. Everything felt like only a homemade gooey cookie could except the playing field. It looked like I was watching a chess board. Creatures were moving around like Othello pieces, jockeying for optimal position, prioritizing certain spells to get you that position, and attempting to put your opponent as far out of friendly territory as possible. This was a truly intuitive and crazy system of combat, but it made total sense to me the second I started playing the game. I have no idea why, but it did. Over the next hour before I went to bed, I played several games, reaching roughly 250 ELO. I was hooked. There was no denying my excitement, and I didn't try to. I messaged Paradise back immediately after finishing my last game and sent what I'm sure quantified to several paragraphs of desperate fanboy letters, which had to resemble a calamity of schoolboy nerdhood crashing against a defenseless ginger colored rock, unable to escape. Thankfully, he was encouraging, and the fun continued early the next day. I woke up to my usual routine of not having a routine, and sat down in front of my computer. I proceeded to open up my DoC client and clicked the matchmaking button. A friend of mine had jokingly said that I would probably be 600 ELO before he got home from work, to which I scoffed and chuckled sarcastically. He came over several hours later to see an 800 ELO sticker next to my name, at which point we both freaked out like small children and flailed dramatically. We quickly scurried to ignore what had just happened and kept playing. The next day resulted in more of the same domination, reaching 1000 ELO on what was then day 3, followed by a much needed break. On day 4, 1105. Then today, 1243. I messaged paradise after each session letting him know where I had landed and how I was progressing, and I was greeted with a more morbidly shocked response each time. Things like, "Dude, go outside." and, "F*** that guy." were regularly mentioned around the Ubisoft office as I made my comical climb on what looked like a rusty one-and-a-half wheeled bicycle of a deck. While this was all new and awesome to me, I didn't really understand the magnitude of what I was doing until I looked at the surrounding victory totals on the leader board above and behind me. I had taken a swim upstream and landed in shark infested waters in a matter of 100 victories and I still couldn't tell you the names of half the cards I'm playing against, or with for that matter. As embarrassing as that is I'm having a ton of fun, and I can't really stop at this point. I'll be sure to update the masses regularly via Facebook and Twitter as I continue my climb, and I'm sure there will be a prolonged streaming session in the very near future. Keep an eye out and if all goes well, I should be attending GenCon in mid August as well as continuing my online march for the Road to Paris qualifiers. I would encourage everyone reading to take a stab at Might and Magic. Give it a download and allow yourself the opportunity to throw your arms everywhere like a wacky inflatable tube man. I know I have on multiple occasions. For those interested my IGN is "SolidBlak", but don't stop there. I will connect you with the people connecting with me if you do so much as ask, and I would love to see some new faces on an incredibly well designed game such as this. It is in fact free to play, so you really have nothing to lose. If you find yourself enthralled in such an experience, and want to take your game to the next level, there is a place for solid deck builders in this game. I will include links below, and as I did, you should get to it. Off we go. Main website: http://www.duelofchampions.com/en/index.aspx Deck building and theorycrafting hub: http://www.mmdoc.net/ My twitter: @vVvRinzler Ubisoft's Twitter: @Ubisoft Duel of Champions Twitter: @DuelOfChampions
  8. What on earth? I haven't seen something so "Jack and Daxter" since.. well.. Jack and Daxter. Confirmed arenas? 40 man raids? Sounds crazy.
  9. It's difficult to keep a progressively positive atmosphere in a game if everyone doesn't actively contribute to it. I would love to read your follow up to this.
  10. It's famous! Would be absolutely ecstatic to see such a veteran pool of players fly the V's. Best wishes gents.
  11. Ahoy! It would seem I have a bit of catching up to do in terms of current events, as I blanked on writing a tournament recap for SCGKC. Part of this was intentional, as the majority of my losses that day required no explaining, falling prey to the variance of Magic that I love so much and hate in the same token. But let's get caught up on my first Invitational appearance, SCG Atlanta. My +1 for the road Jeff Hoogland was on RUG pile for standard, and an agro loam variation for the legacy portion, while I was sleeving up Naya Blitz and Jund respectively. Another associate of mine had been tuning the particular blitz list I played at the Invitational for several weeks, and considering my familiarity with the agro archtype, it seemed like the deck for me. Legacy Jund however was quite the misnomer. I don't pride myself on my knowledge or skill in the format, and it's just not something I had played in any recent time. That being said, I had to buck up and pick a list that I could pilot for the Invitational, and Jund was a solid place to start. Blitz list: http://magic.tcgplayer.com/db/deck.asp?deck_id=1112041 Jund: To be posted. The event started off in fairly mediocre fashion for myself, finishing the first 4 round legacy portion at 2-2, with Jeff sitting comfortably at 3-1. I didn't expect to do any better than I did, but at the same time I could have played better, sideboarded differently and most likely taken myself to a better result. That being said, I did not have much time to dwell on such things, as the 4 round standard portion would start immediately after the 4th round of legacy, and I would need to 3-1 on the back of tight play in order to make day 2. Jeff managed to go undefeated in standard, finishing day 1 in 9th place at a pretty incredible 7-1. I also managed to scrap my way into day 2 with the 3-1 finish i needed in the standard portion of the event, ending day 1 with a necessary 5-3 record. I had some solid matchups that I was pretty comfortable with post board, and managed to keep a cool head in situations where I was surely within earshot of a massive blunder. I played very patiently, and I was more than happy with my performance. Day 1 concluded with some wonderful pasta from Olive Garden and a break from the 8 rounds of swiss we had played previously in the day. Day two was filled with disappointing developments for the both of us, leading to a 2-5 drop for myself and a 1-6 drop for Jeff. Once again my inexperience in Legacy crippled me, and I knew what I would have to do in order to place well at my next event. Luckily for me, the Invitational weekend is also accompanied by an Open for players to participate in if they have dropped from the main event. This meant more Legacy experience, and I played it out to my first cash finish placing in 58th, with Jeff racking up another top 8, coming in 3rd. I felt extremely comfortable sideboarding and played pretty well all day, and I couldn't have asked for a better end to the weekend. I will be playing the same Blitz and Jund lists at SCG Milwaukee this weekend that I piloted at the Invitational and Open, with minor variations. After this weekend I will be taking a ciesta from competitive magic until the third week of may, kicking off the summer with SCG Nashville. I will for sure be writing a recap of Milwaukee, so stay tuned and feel free to follow me on twitter for round by round updates this weekend. @vVvRinzler I think that's about it for the time being, and I'm running out the door as I type this. Cheers <3!
  12. With the Star City Games Atlanta Invitational three weeks out, it's about time for me to roll back into the Type II scene in full force. Over the last week I've put myself through a Magic nerd's equivalent of Goku gravity training, and I believe my knowledge of the current metagame is up to par because of it. One of the many things I've learned in the last week is that there is no, "Oh my god, JUSTICE!" answer to standard, because standard doesn't have much definition. In several ways this is amazing to experience first hand as a player and lover of diversity, but it also makes my job as a competitor and deck builder marginally more difficult. When in the deckbuilding phase, there are many factors to consider: What decks do I plan on seeing that have done well in recent events? Is my gameplan proactive? Can my gameplan disrupt popular strategies that I'm expecting to see? Do I have a plan at all? I find these questions constantly circulating in my head as I prepare for what will undoubtedly be an enlightening precursor to Atlanta, SCG Kansas City, which is taking place this weekend. When there are a plethora of viable decks in a given format like the current standard, and there is not one specific strategy to focus on beating, these questions tend to blur together, and finding a solid foundation to build on can be precarious. SCGKC Jund Agro: 4 Burning-Tree Emissary 3 Dreg Mangler 4 Experiment One 4 Falkenrath Aristocrat 4 Flinthoof Boar 4 Ghor-Clan Rampager 2 Mogg Flunkies 4 Rakdos Cackler Creatures [29] 2 Crippling Blight 4 Rancor 3 Searing Spear Spells [9] 4 Blood Crypt 2 Dragonskull Summit 1 Forest 1 Mountain 4 Overgrown Tomb 3 Rootbound Crag 4 Stomping Ground 1 Swamp 2 Woodland Cemetery Sideboard || 2 Appetite for Brains 2 Domri Rade 2 Golgari Charm 3 Skullcrack 2 Tormod's Crypt 1 Ultimate Price 3 Volcanic Strength Card choice: I'm pretty set on any agro strategy utilizing rancor, due to the overabundance of lingering souls, and the fact that rancor on any creature in the deck warrants a trade for a restoration angel or something of equal size. Rancor also enables the deck to under commit to the board whilst retaining a threatening clock, allowing us to effectively play around sweepers. That being said, we still have the ability to dump our hand to combat the various agro strategies in the format. There has never been a Jund variant in recent times utilizing the insane value of Burning Tree Emissary with rancor, and I'm interested to see where it will go. I dislike Mogg Flunkies conceptually, but I cannot deny its value when coming off of an Emmisary with an Expiriment One in play. I hear a lot of mixed feelings on Crippling Blight, but at the end of the day I can't think of a reason not to play a card that turns a Boros Reckoner into a grizzly bear, a Loxodon Smiter into a bad Watchwolf, and any sizable agro reducing threat to relative dust. The rest is pretty textbook Jund. Sideboard: I feel prepared for the midrange matchup and agro mirror, and with good reason. Volcanic Strength turns any one of my creatures into a very scary clock, as well as putting it out of range of any Searing Spears that may have been otherwise carelessly hurled at their heads. It's almost impossible for a deck running searing spears as the star removal spell to kill a creature with volcanic strength on it, and I guarantee you noone wants to race an unblockable 4/4 at the very least. Apetite for brains seems amazing in the control/midrange matchup, picking off sweepers, Thragtusks, Huntmasters, Resto angels... Planeswalkers... Olivia's.. Wow, that card is just pure value when you need it to be. Domri is a house against these same decks, as is Golgari Charm, both of which give you mid game resilience and carry you over the top of potential board wipes. Golgari Charm is almost main deck quality, knocking out hordes of lingering souls tokens as well as making combat math a thing of the past, not to mention a huge headache for your opponent. I'll be writing a post event recap detailing my matchups this weekend, which will hopefully expose any flaws with our current strategy. @vVvRinzler for round by round updates, and I suppose I'll see you peoples on the other side. Cheers!
  13. Boardwalk Empire is something else.

  14. Rinzler

    Green Dancers

    Acknowledging my flaws allows me to deduce and reason with myself significantly faster than if I were to attempt to suppress any complicated feelings that resulted in the proverbial rattling of my cage. In accepting this, I've found myself much more open to the idea of assessing trends that lead to these detours in consciousness, and in doing that I've uncovered a memory that I wanted to share with you. Back in my high school years, I was encouraged to either engage myself in an activity that required me to be physically present at a specific location at a given time, like a club or a sport of some kind, or to apply for a job around town of my choosing. As much as this may sound like an ultimatum, it wasn't, and I was grateful that I felt I had the choice, rather than the decision. Many of you would be surprised to hear that I chose Golf to occupy my time. I had always enjoyed watching the impossible shots of the legends of our time, performing the unreal in front of a massive audience both in person and through cyberspace. No matter how many people told me it was incredibly drab and boring, my fascination with the game never wavered. "Why golf?" When I was still a youngster, no older than 12, my father thought it would be an entertaining venture for the both of us to take me along with his boss on a golf outing. I remember being tangibly nervous responding, but I agreed to attend. On the first green, on the first shot, of my first time picking up a golf club in a remotely close to organized setting, I lofted a particularly well placed shot even with the hole, no more than 30 feet from the pin, and 2-putted for par (par refers to putting the ball in the hole within a certain amount of shots). Needless to say I was too young to understand that this was fairly out of the ordinary for a person my age, and I found my shoulders sore with all of the back patting I received from my elders. Remembering this experience and considering how I immortalized the skilled players of the game with all of the esteem I could muster, I chose Golf. To supplement my newest addition to my rather short list of activities, I took up a weekly lesson at a nearby driving range with an instructor by the name of Kenny. Kenny was a retired golf professional of some sort, and it showed in his approach to instruction. He appeared to favor my open mindedness when it came to improvement, and I remember those lessons very clearly, the first of which being the focal point of my thought process for writing this blog. When I walked into the studio facing the driving range, there was a green platform to tee-off of, and a computer not 20 feet from it, equipped with software capable of determining optimal ranges and zones for club positioning and ball movement through slow motion frames. To accompany this computer were two video cameras, one to the south and likewise to the north of the tee, both of which faced squarely at the player. In my first lesson, the existence of these objects intrigued me, as I had never had my swing analyzed or put under a microscope of sorts. I wanted to perform well, to make a solid first impression, but I found my high school golf team ego quickly disarmed when I stepped up on to the tee. In place of this void stood raw nerves and a high speed camera watching my every move. It may have just been a lesson, but it might as well have been the PGA Tour. In order for Kenny to get an accurate reading on where my game was and where I needed to improve, he asked me to hit 3 balls with the same club, then the next club of my choice, and so on. It seemed like a minuscule amount of data at the time, but I wasn't the one with the fancy toys. I stepped up to the tee, managed to not drop the club out of sheer panic, and swung. I hit a nice fade, and it dropped just past the 150 yard pin. I sort of glanced back for a quick second possibly for some approval, and he simply nodded once. The next shot was not as well placed, but with a similar motion to the first and not ugly by any means. The third shot I don't remember, but I know I didn't even feel my club touch the ball, and it sounded incredible. As requested I came over and sat down in front of the desk housing the computer, and waited for the video to render. I attempted to hide my excitement at this new process, looking everywhere except his direction, trying not to just climb over the table and ask him 50 times, "So how was it?!" He finally asked me to come look at his point of view, and I was surprised to say the least. Among the first words out of his mouth accompanied by a nervous laugh were "You have one of the nicest swings I've ever seen." I didn't really know how to react. I wanted to say something intelligent, but truthfully I knew nothing about the mechanics of my swing, only what a good swing should look like. He kept asking me how long I had been playing for , and where I had played before this. I think he might have shown the replay to my dad 5 times before he threw a jokingly jealous look at me, tossed his arms in the air and said "What the hell man?!" I was no freight train of consistency, but I was talented, something that I often seemed to forget when I was on the course. I regret being distracted by the influences of the time and how they affected my perception of the game, but at the same time I don't know that I would share a similar perspective with my current self had I not experienced those things. These events have an undeniable cohesion with my somewhat recent time on the vVv staff. Thinking about how I acted in certain situations when I could have been retaining valuable information often makes me cringe, as did my lack of work ethic when it came to producing results and exploring new things in recent times with people that seemed to mirror Kenny's unique equilibrium driven attitude. In spending a considerable amount of time thinking about these events in the last week or two, I've discovered a couple of things. One, I had only theorized about work ethic in my time in high school, noting to myself that I would implement the necessary amount of discipline in the topics that I considered myself to be interested in. While I find no fault in saying this, as it still holds true today, I was deeply disinterested in the vast majority of useless information that was being put in front of me back then, which led to a lack of consistent exertion of effort or focus in any department. Two, in my time as a staff member, I didn't understand this. I didn't understand the importance of a plethora of balance from a steady schedule, to music, to cinema, physical activity and the like. Without work ethic and a sense of balance, I was of course a loose cannon, waiting not to blow up in spectacular fashion, but to awkwardly fall off the ship and sink. For the first time, I've found a connection between an inconsistency in my past that I deemed distasteful, and an action that I can exercise to act upon such information. As strange as it sounds, I inadvertently set the first part of this plan into motion by getting my first job, teaching myself to work at a brisk pace cohesively within a group of people, and I couldn't be happier that I've found meaning in the most mundane of tasks. After sifting through all of this text, change no longer seems scary, but a necessity. I've always seemed to hide from variance and the unknowable, as well as complex chains of cause and effect, like moving to a new place and having no idea what would happen. I sense others perceiving worry on my behalf, but as it stands, it is not my own. If you have in fact machette'd your way through the wall of text, I would like to know if you learned anything from this as I did, or if you have any questions for me regarding anything. Don't pull any punches. Thanks in advance, and I'm really hungry. Cheers! Before being brutally honest with other people, I must be brutally honest with myself.
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