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Showing content with the highest reputation since 11/27/2010 in all areas

  1. 31 points
    vVv LordJerith

    My past 5 years . . .

    This is hard to write. Not because I am sad. I am very excited to see vVv Gaming grow under the leadership of vVv Doomhammer and our great staff! No, this is hard to write because I am ANGRY. I am angry about all the things I still want to do! But mostly, I am angry because I have failed to tell the vVv Gaming story in a long time. A lot of people in recent interviews ask me, “How did vVv Gaming start?” Well, I’m gonna tell you (yea, right, like you can sum up 5 years in a forum post, lol). The vVv story is one about people. From day one, we wanted only two things from the people who joined vVv Gaming: they added value and they wanted to be here. It was also about being unique and different. It was about being innovative and always looking to the future. We started in 2007 with one Gears of War team. We won the first MLG event for Gears of War. This fact, most everyone knows. That picture was from the second GoW event, MLG Dallas 2007. Yea, we took the second there, not too bad. What most people don’t know is that we were not only the team to win the most money in 2007 for Gears of War, but we would do the same thing in Europe, with our team vVv Focus. After our first year, we were international. By the time we were done with the Gears of War series, 18 of the top 32 MLG players got their start in vVv Gaming. Our talent factory was born. Then the advice started coming. “vVv Gaming will be nothing if you don't support CounterStrike1.6, World of Warcraft, or Warcraft 3.” To this, I simply stuck out my middle finger and said, “Watch us!” In 2008, we started on the PC with Warhammer Online and Left4Dead. We had the second best L4D team, and we had a top guild in Warhammer Online. We would go on to have "Top 5" guilds in Aion, Rift and SWTOR as measured by server and world firsts. We also went on to do something else and that was to formalize one of the most unique mission statements in not only eSports, but all of competitive gaming. Everything we do is to fulfill this mission statement. The more we worked toward this, the more we found our soul. Eventually, we knew that we needed to define “what is vVv Gaming?” We knew that since we did not buy top players, we were not a “talent agency” like most other teams. We had put our community first. We finally defined what is vVv Gaming: I want to share some facts with you that I think you might not know in order to better help you understand how truly fucking awesome we are: We put our partners first! We did all this never taking a single dollar from any sponsor (just products). We never lured players with money or bought talent. We spent less than any other organization. We have a true, value-driven organization. We created culture where "adding value" was in the DNA of the organization. We have always focused on growth. We have had steady website growth for 5 years straight We have always been on the forefront of using social media. Our social media presence has grown over 250% in 1 year (just this last year!). We go beyond traditional eSports and contribute to the broader gaming culture. We are the longest contributing writer to the Chicago Tribune Geek to Me blog. We have faced tough challenges and bounced back stronger and smarter. We have survived being hacked, me being hacked and our YouTube being hacked. We are eSports! We have had someone at over 37 major eSports events on 5 continents! We have always been focused on excellence! We have Top 4 LAN placements on 4 continents. We always keep our promises! We have always kept our promises to our players and fans. Our guilds have been widely successful. We have had Top 5 guild based on server and world firsts in every MMO we played. We have always been transparent and kept our community informed even through large growth spurts. We have produced consistent news and content for 3 years running. We’re consistent. Our podcast show, The Losers Bracket, is in its 3rd year. We’re very selective. We have accepted only 12% of people who applied. A testimony to our high standards. We’re humble. Members know that they are no better gamers the day after they are accepted into vVv Gaming, than they were the day before they were accepted. Our community is not only committed, but generous. We have exceeded every fundraising goal we have ever set. So, back to why I am mad. Every time someone says something negative about vVv Gaming, I think. . . really?! What the fuck MORE could we do? Buy a few Korean Starcraft players? Buy a “traning house” and stick everyone in it? Sorry, that’s not vVv Gaming. I’m so damn proud of what we have done, the speed at which we do it, and how well we serve our community, I just shake my head. So, to all the haters: Seriously?!! What the fuck have you ever done in eSports? Seriously kidddddddd. . . you can’t even hold a fucking team together for 5 weeks, let alone build a global community that is still running strong after 5 years. You're Uncle Fucking Woody. We've denied more people than have applied to your shitty clan/team/organization. Fuck, we have REaccepted more people. So, fuck off. With that being said, I know that Jordan Kahn will have a huge role to fill, but he, much like me, will not do it alone. He has a great staff, an awesome community, and a great history in which to do great things. If you are not proud of who and what it is to be a member of vVv Gaming. . . I’m just not sure what else we could be doing aside from buying talent, and we will NEVER do that. We are a talent factory. People come here to be great, and do great things. Stories start here! Know that we will do amazing things with League of Legends and Guild Wars 2, as well as continue to develop Starcraft players. We will still create great content. We will always look to the future. We will always be hungry for top people who are committed and passionate about vVv Gaming. We are like no other organization in eSports, and we like it that way. Personally, after 5 years, I think we fucking rock! I love you vVv Gaming. I hate turning it over. It’s hard to do. I know, "people survived Auschwitz." I wouldn’t do it if I didn’t think it was good for everyone. We have some great people who are ready to lead, and it is time for me to give them that chance. Please give them the love you have given me. I can’t wait to see where Jordan and the team take vVv Gaming in the next 5 years. You have all made me a better person, and I think we all know that I would not have this huge opportunity at Riot Games if it were not for vVv Gaming. I really do leave my role a better person than I was when I started it, and that is because of all of you. I still will own vVv Gaming. I will be on the leadership council of our Guild Wars 2 Guild and playing the game. I will still be in vVv Gaming. I will always ask for nudes when you ask me for favors. vVv for Life!
  2. 19 points
    vVv Doomhammer

    What is a vVv Gamer?

    A large part of what has always made vVv Gaming exceptional is that we only allow the best people to be a part of the community. There is an exclusivity that comes from refusing to lower the standards of what we expect from each other, and from constantly striving to meet those standards ourselves. The endorsement application system is designed to give the power to vVv members to decide who they want to be a part of the community. This lets them directly shape the organization, but it also comes with the responsibility of consistently ensuring they are only letting in the best people. It used to be up to staff to decide if an applicant was a good fit for vVv, and they were taught what to look for through training and leadership. We wanted to help clarify what an endorsement means, because it's important that you, the community, understand the key traits that determine what a vVv Gamer is. A vVv Gamer is Curious: You love to learn, find new challenges and solve problems. You are eager to understand more about the bigger picture of eSports, vVv's history and culture, and you're excited to explore new titles and play with different gamers. You question all assumptions, even if it means being uncomfortable or uncertain, or not having the "right answer." ​ A vVv Gamer is Passionate: Other people get jazzed when they are around you. You unlock the potential in others and can get other people to love what you love by making it engaging. You actively take the initiative to improve vVv because you understand that this place and this community is only as great as you make it. A vVv Gamer is Collaborative: You foster creativity by sharing ideas and working with others improve both in-game and as a person. You want to answer questions, offer your knowledge, and encourage others to join you on the path of becoming better in every way possible. You look for opportunities to assist others and you have decided that it's your responsibility to take leadership and get involved with the community. A vVv Gamer is Fun: You are not thin-skinned and you don't take offense to every little thing. You also are not callous or make crude, inappropriate jokes. You tailor your humor to your audience. You are classy. You don't degrade other players, you encourage and welcome them. You evangelize vVv to the world, and you actively strive to make other people have a great experience. Maybe sometimes you act a bit silly. I don't know. I'm a forum post, not a cop. A vVv Gamer is Humble: You know that there's no room for ego. You recognize that your own skill is only important because of how well it allows you to help others improve. You positively represent vVv members and our culture on social media, in-game and on the website, because you understand that you are the face of vVv Gaming every time you interact with someone. A vVv Gamer is Social: You relish the opportunity to meet potential applicants and hang out with old friends. Whether in the shoutbox, on social media, or in-game you always look to include new people and give them the opportunity to become a part of this amazing community that you call your own. As a community member, when you are looking at an applicant and deciding if you want to endorse them, look at this list. Does the applicant have these traits? Does this person embody an exemplary vVv member? It can be hard to tell someone, "I won't endorse you because I don't think you're a good fit for vVv." Just remember, the applicant who gets angry or dramatic is the kind of person we don't want in vVv Gaming. The kind of gamer we want will say something like, "I'm sorry to hear that. What are some ways I could improve, or some things I could do differently." Those are the opportunities to get awesome new members that will continue to make vVv the greatest community in eSports.
  3. 15 points
    Thanks for taking the time to read my first official update since I've come back. After a lot of conversations with staff, community, sponsors, applicants and alumni, it was time to set a direction for vVv for the next 12 months. We want to be transparent with everyone, so you can hold me accountable for working toward these goals. This reflects our commitment to help YOU create awesome community experiences. When I give interviews, I make sure every member knows: "Ask not what vVv can do for you, but what you can do for vVv." As I stated above, vVv Gaming is YOUR community. Staff is here to help YOU make it awesome. Once again, this is YOUR community. We're here to help YOU shape, develop and grow vVv. We've made numerous changes to staff. Here is where we ended up: Application Experience Manager and Forum Admin: vVv SugarBear (Facebook) (Twitter) Business Development Director and Co-Owner: vVv RobZ (Facebook) (Twitter) CoD Community Manager: vVv B Easy (Facebook) (Twitter) LoL Community Manager: vVv C Wide (Facebook) (Twitter) Lead Designer: vVv Pherzghul (Facebook) (Twitter) Lead Web Developer: vVv Bagzli (Twitter) Organized Play Product Manager: vVv NaturaL (Twitter) HotS Organized Play Associate: vVv Saturn (Facebook) (Twitter) LoL Event Manager and Forum Admin: vVv Medusa (Facebook) ( Twitter) LoL Organized Play Associate: vVv Unverclopt (Facebook) (Twitter) (LoLKing) Team Experience Manager: vVv Bardo (Facebook) (Twitter) Coach, mentor, helper and he who shits upon bad kids: vVv LordJerith (Facebook) (Twitter) MISSION (for 2015-2016) "CREATE AWESOME EXPERIENCES FOR COMPETITIVE GAMERS" (for 2015-2016) GOALS have the highest rated organized play events as rated by competitive gamers have the most attended organized play events highest rated is more important than most attended be recognized as one of the best competitive gaming organizations in the world as rated by competitive gamers and our members be known as a talent factory by competitive gamers and sponsors STRATEGY create and run organized play events for competitive gamers sponsor and develop amateur teams to participate in and promote organized play events partner and deliver value to sponsors that create products and services for competitive gamers create and evolve an identity that competitive gamers want create and manage a clear path for competitive gamers who want our identity create and manage an ecosystem that develops competitive gamers and future gaming professionals EXECUTION AND TACTICS We now know where this big vVv Gaming ship is headed. We all know the mission. We know the objectives and goals we want to achieve, and we have strategies that tell us how to achieve these goals. This is actually the easy part. Now comes the hard part. Each of the strategic items above will need executions and tactics. EXECUTIONS are what is done to deliver on or to coordinate a strategy. EXECUTIONS are products and services and experiences we deliver to help us execute our strategy that will help us achieve our goals to accomplish our mission. TACTICS are actions taken to achieve our strategy. For example, the League of Legends Amateur Draft League (LoL ADL) is an EXECUTION (Product/Service) that helps us achieve our strategic objective of “create and run organized play events for competitive gamers.” How we set up the Mumble channels and how we name them are TACTICS. As a vVv community member or applicant your EXECUTIONS should include: Recruiting good community members Engaging with applicants Supporting vVv on social media (Facebook) (Twitter) Being active in our forums, shoutbox & Mumble/XBL/ PS4 I hope this post helps everyone know who is accountable for what, and what we are focused on. I would love and appreciate any feedback, thoughts and/or suggestions. It's YOUR community, we're here to help YOU make it awesome.
  4. 15 points
    vVv RobZ

    My vVv Story - Part 1

    Today I turn 21 years old.. The last few years have been a blur, but recently I had a chance to tell the story for the first time in a while. It actually happened this past weekend. vVv staff was all visiting LA for the weekend for MLG, LCS and to get aligned on strategy. Naturally, I’m not a very open or vulnerable person, but after sharing and seeing the reaction of the room - I realized how important the two are in building relationships and trust between people. I’d now like to share that same story with the World. So here goes nothing . . . I discovered vVv Gaming back in June of 2007 after joining a random Public Lobby in Gears of War. I remember it vividly. The map was canals and I was immediately welcomed by the voices of vVv members, applicants and the application manager at the time, vVv Woody56292jr. I had known of clans before from when I played socom on gamebattles a few years back, but had not encountered any on the console before. Woody did a great job explaining what vVv was and told me to check out the website if I was interested in joining. The website, which I learned was designed by a member of the community named “Froot” had an image of their Gears of War team winning a big tournament in New Jersey. I thought to myself, “These guys are legit, I want to one day become as good as them and learn everything I can from this community.” I submitted an application, and the rest was history from there. I was banned from the shoutbox several times, had my application closed due to a very immature attitude. Looking back, I was a terrible teammate and just a brat kid who thought he knew more than he did. Although I departed from vVv before I was ever really accepted back then, they introduced my to competitive gaming, specifically the Gears scene. I took my application being closed as motivation to improve as a player and person. I played every single day that Summer for at least 6 hours on gamebattles and in scrims with friends. I attended my first major event in 2007 which in Toronto and ended up placing 4th. Not too shabby. Local Lan in Connecticut Fast forward about a year later, I ran into a player named Sun Down who was apart of vVv’s Gears division. We both hadn't earned “Pro Status” yet, but we hit it off right away and decided to work together with two other players in Enmity and Demon. This was our team, and the tournament we were preparing for was the next MLG event on the 2008 pro circuit in Toronto. Because Sun Down was already apart and vVv, we decided to approach them to represent a community because we knew they could help us take our game to the next level with their history in the Gears scene. I still remember that interview with Jerry and I know he knew that I was the same brat kid who had his application closed and was banned in the past, but he gave me that shot to redeem myself. We had the spot and were the 2nd Gears team for vVv at that time. That team was called vVv Destiny. Remember that name for later in the story. Clocktower Our team actually stuck together for the months leading up to the event and we were really confident in our strategies and teamwork. I still remember some of the late nights coordinating with Nick (Enmity) how we would play the host spot and secondary positions together to focus down someone trying to go for the mid pillar or sandbag push strat. We went to the event and actually had a to get a last minute replacement at the event for Demon because he sketched out. We grabbed Mephisto from another team and were ready to go. No practice with him at all, we had to change our strats, but we knew his rawl skill would definitely fill in for that. vVv Destiny at MLG Toronto ‘07 We placed 9th at this event, which was a big accomplishment for all of us since it was of the most competitive events of the year and of course with our circumstances of using a last minute replacement. The team stuck together, but made a roster change with bringing in Storm for Sun Down. Our next big event was closer to home for me in New York City at the Samsung Experience Center for WCG. I took the train down from Connecticut and stayed with my sister in the city. This event was on the newly released Gears of War 2 and we took 2nd at this event as an invitational team. vVv Destiny and Coach Sun Down at WCG Holiday Heroes After this event, the team was working towards the next level and my attitude was letting not allowing the team to perform at their best. I was released from the team and got involved with several other competitive titles such as Socom, Call of Duty and World of Warcraft. I still hung around vVv, but was not nearly as involved as I was when I was competing. I was very competitive in these games as well, hitting gladiator in WoW on multiple accounts and holding the Crown in Socom for the longest out of any team that season. I became back involved with vVv again for Call of Duty, where I lead the first community team “vVv Essence. to a victory in the MLG NYB online tournament. After Call of Duty wasn’t supported with any LAN events, I stopped playing games all together. This was all around my Junior year in High School. I switched back to Public School from a Tech Program and went on to try to lead an ordinary life, without gaming. I had a lot of catching up to do because I was away from those friends for several years, but I tried my best to be “normal” and live up to the social expectations of a Senior. I went out, hosted a few parties and built relationships. Summer just started. I just graduated, turned 18, got accepted into the school I wanted to attend and got a brand new car. Graduation and Birthday Present I was living the ordinary life. Not in contact with anyone from vVv or gaming at all, I thought this is what I wanted. Fourth of July was around the corner, and I thought it would be a good idea to drink and drive. Long story short. I drove home from a party by myself, hit a car and then drove home with the front end of my car scraping against the pavement. When I pulled into my driveway, the cops were already there. I refused the breathalyzer test and started talking to them about my times as a competitive gamer. They took me to jail and then later the Hospital. I was charged with Reckless Driving, Driving in the Wrong Lane and Driving Under the Influence. Night of the accident Thousands of dollars in lawyer fees later, two of the charges were dropped and was license was suspended for one year. I had to take classes and immediately accept a ton of responsibility to not only pay my family back, but also get my life together. This accident turned around my life. It was a wake up call. That Summer, I worked every day with my Dad and then later got a job at Panera. For the next two years, I commuted to school my train every Monday and Wednesday. Woke up at 6am took a bus to a train, to a shuttle and then another bus. I would get home at about 9pm. My projects in school Around this time, I reached out to Jerry to tell him my story and see if I could get back involved with my passions: gaming and esports. I was paying very little attention to the scene, but it just felt right to go back home to vVv. I began writing articles and blogs just to share my competitive gaming thoughts and stories. The blog hit 30,000 views at one point, but by then I wanted to get more and more involved with vVv staff. At this point, I was getting advice from my sister and parents that I shouldn’t do vVv stuff for too long as it was unpaid work and wouldn’t provide me with anything. I also had the urge this entire time to go out and party with friends, but I stayed focused and stuck to my gut. With vVv, I wanted to help players who had the same challenges I did as a player and help them be successful. I ran tournaments, write articles, consulted on team decisions and did whatever I could to help vVv become a better organization. All of my energy outside of work and school (and even sometimes in school, see photo above) was focused on that goal. vVv Destiny Reunited at Hypefestation About a year and a half later, I became the VP of Operations at vVv Gaming. Two weeks later, Jerry announced that he was joining Riot Games as the Director of People. MLG Columbus 2012 Fast forward to the Season 3 World Finals for League of Legends, I made the trip out to LA to visit Jerry and Jordan at their new apartment. During this time, Jordan and I were working on a project called the Experience Initiative which was focused on providing teams and staff opportunities to work in the gaming industry. While we were watching the World Finals that year, Forbes had released an article about our project with an interview - I lost it. It wasn’t the attention or article, the emotion that hit me was the culmination from that first GoW Public match, to the MLG events, DUI accident and to now. Jerry looked at me, and we both felt it. We both knew at the very moment that vVv Gaming was a very special place. For some reason, at that moment, Jerry also saw something in me and decided to offer me to come live out in Los Angeles to pursue my own personal goal of working in the gaming industry full time. Season 2 World Championship I landed back in New York City to stay with my sister that weekend and told her about the trip. I mentioned that it could be a possibility of me leaving school in Connecticut to come to LA to work on vVv. There were a lot of concerns about leaving school, or how I would manage out there on my own. She suggested that I study abroad in Germany like she did and I was tempted. I kept it to myself for a while because I wasn’t sure how my parents would react, but then, when my Grandma was visiting I told her all about it. We sat down with my parents and sister to explain my decision and the opportunity. About a week later it was December 15th and I had a one way ticket to LA… I'll be releasing the full story throughout the next few days. Do you have a vVv story? Share it with us!
  5. 14 points
    As eSports and technology change, so must vVv Gaming adapt in order to stay ahead. Our first change is a reduction in the application time to 30 days. All applicants will be reviewed at the 30-day mark to see if they are a good fit for vVv Gaming. We can extend this if we feel it is needed, but we also want to do less babysitting, and we will also be more aggressive closing apps if they don't "get it" 30 days into the application process. Most importantly, we decided that we needed a process that was more friendly and allowed applicants to tell us how THEY want to add value. Here are the methods that add value to vVv Gaming: Bloggers: Link us to your blogs so that we can evaluate if they are a good fit for vVv Gaming. Casters: Link us to examples of your casting so that we can determine if your content is a good fit for vVv Gaming. Donator ($15 per month): You like to game. Your time is precious, you want a community of skilled, social and intelligent gamers. You want to be a part of vVv Gaming, but real life does not make it easy for you to add value in other ways, so you donate. Game Guru (Subject Matter Expert): You know everything about a game. It’s not that you think you know everything about the game, it’s that everyone in the game respects your opinion. To prove that you are well respected, please share links to the game related forums proving your expertise. Graphic Artists: Link us to examples of your work so we can determine if the style and skill are a good fit for vVv Gaming. Socialite (vVv Forum Commando or loveable troll): You live in the vVv shoutbox. You love meeting new people and your posts are not just quantity; they are quality. When people log onto the vVv Gaming forums, you are one of those people whom everyone expects to see, and you make them feel at home. Social Media Expert (Facebook, Reddit, Twitter, YouTube): You live on Social Media and are addicted with getting the latest information and sharing it with others. You can live on a diet of tweets, retweets, likes, follows, upvotes and comments. Staff (Business Development, Sales, Team Manager, Tournament Organizer, etc): You’re professional. You have a resume full of positions that demonstrates your experience in eSports, Gaming or Community Development. Streamers: Link us to your stream so that we can determine if you are a good fit for vVv Gaming. Writers/Editors: Link us to articles so that we can determine if the content is a good fit for vVv Gaming. Video Producer: Link us to your YouTube channel and other videos you've created so that we can determine if your content is a good fit for vVv Gaming. You should notice that we want proof of what you did BEFORE applying to vVv Gaming for all the BOLD items. The two underlined items show ways to add value that do not require any previous proof. Again, we will evaluate you based on how YOU tell us that you will add value to vVv Gaming. We will ask all applicants and vVv members to do at least ONE thing well every month. Some may always do the same thing well, some may switch it up. The key is to constantly add value. Of course, if you want extra credit, do more than one of these at a high level, but always do at least one really well. Our next Chop-chop date is June 15th. You have 30 days to add value well. Good Luck.
  6. 13 points
    vVv LordJerith

    Something Special

    I've been watching. I probably should tell you that I'm not writing this as the owner of vVv Gaming, or even as someone who works in the video game industry. I'm writing to you as someone who has had the pleasure of experiencing vVv Gaming as a community member. I want to share with you some of the things I've noticed, and I want to point to an observation about something. Let's call it, "something special." I was struggling with where to begin this. I was going to talk about the move to LA and starting at Riot. Those are just facts, though. The right place to start this is at the League of Legends' World Finals. I was sitting between Rob, Kevin and Jordan. Rob leaned over to me, and he showed me a Forbes article that had come out while we were at the world finals. I think it was right there that the journey that has been vVv Gaming culminated in a very special moment for me. Indulge me. I want to take you back in time. I want you to know something very important. Everything about the World Finals moment... I did not know that any of it was possible six months before. In six months, what was possible changed. In that moment, a 14-year-old, annoying, emo kid, who was at best a B+ Gears of War player had grown into a 19-year-old that accomplished a win for himself and vVv Gaming solely because of his passion for eSports and commitment to vVv. After that moment, I've been looking and watching what the people in vVv Gaming have been doing. There is something very special going on here. I'm not sure I can list everyone who has caught my attention. I certainly can't list every act of awesomeness I have observed over the past couple of months. What I can do is share with all of you some of my observations. Friends. I'm just amazed at how many of you are actually friends.Think about it. How many people in vVv Gaming make up a part of your daily life? Just for myself, Kevin, Nick, Rob, Greg, have all visited already. Nick is visiting again in December, Nathan is visiting in January; it's actually pretty amazing. In 2013, I'm going to make it a point to attend many more eSports events. I look forward to meeting more of you in person. Great gamers. Has anyone noticed that even some of the worst vVv Gamers are probably better than a vast majority of players out there? I've played with people in the gaming industry. I've played with people in the eSports industry. You should all know that you're better. If you think for a moment that the people in vVv Gaming are not skilled then I encourage you to actually get a group of your real life friends together and compare them to the people you play with daily in vVv. Personally, I choose vVv every time. eSports. I'm amazed at how much eSports continues to grow and change. 2013 will be a huge year. New games like Hawken arrive. Season 3 for League of Legends. SC2 Heart of the Swarm. And the eSports leagues will finally be coordinating and working together. Each of you are witnessing an industry emerge, driven on passion and a consistent commitment to excellence. Social. The way we socialize has changed. When we were primarily a console organization, everything relied on the vVv Gaming forum shoutbox. XBL limited us to 100 friends. Chat parties were limited. Now that we have a focus on PC gaming, we use Mumble to connect. I want you to think about this the next time you feel the shoutbox is empty. We don't need to type to communicate anymore. We can just hop on Mumble, have a short conversation and build stronger relationships. Finally I want to give a few shoutouts. Sontran. You have that "something special." You make people laugh. Your positive nature and energy are infectious. vVv Gaming is a better place because of people like you. Voided. Your consistent financial contributions to vVv Gaming are deeply appreciated. You demonstrate that vVv Gaming has real value to you, and you're willing to support our humble efforts. What you contribute is critical. From our servers to our Mumble server, your contributions help keep vVv Gaming running. I appreciate your consistent commitment Paradise. I can see you growing up. You're starting to leverage your experience in vVv Gaming to drive positive results and set yourself up for success. Your work is part of the DNA of vVv Gaming. There is not a day that goes by that I am not deeply thankful for your loyalty, commitment and efforts in making vVv Gaming better. Your potential as a leader in vVv Gaming is unlimited. What happens here in vVv Gaming matters. People are watching. Never forget, everything you do counts. Medusa. I miss you. I miss talking to you. I see your work everywhere. Your signs idea, although it may have seemed simple, has changed the way we interact at events. You have made vVv Gaming better. I can't believe that no one had the idea to make signs. Even if someone had the idea, you took the step that counts. You made them. You brought them to events, you raised them high for the world to see. I'm very proud of your work. Every time I get a chance to hop into a staff meeting, I hear the voice of someone who deeply cares about the quality of people in vVv Gaming. Thank you. Sugarbear. You remind me that vVv Gaming can have a positive influence on a wide variety of people. After the opportunity to come interview at Riot, your laser focus on vVv University is awesome. Much as I mentioned to Paradise, what you do with this really matters. There is a larger opportunity here than I think you know. You have quietly guided Starcraft 2, attended and contributed at events, and been a thoughtful, consistent, practical contributor to what we do. Every team needs a Sugarbear. vVv Gaming is so very fortunate to have one. SC2 Aspire. What Babytoss has started here with the help of Sugarbear and others, is very important. What you are trying to do is very hard. This is about the journey. Please remember that. The habits and skills you learn will carry throughout life. It matters what happens here. I don't need to tell you that. What you put into it, you will take out of it and more. I'm watching. Sometimes, when you only have two or three people on stream, one of them could very well be me. This is already too long. There never seems enough space or confidence in peoples' patience to write down everything. There are so many new faces in vVv Gaming. Website traffic is the highest it's been in the history of the organization. Under Jordan and Rob's leadership, vVv Gaming has continued to grow. I have tasked Jordan with grooming Rob to take over vVv Gaming at some point next year. I'm so excited at what Jordan has done with the organization, and realize that I should have been giving others a greater opportunity to lead. With Rob moving to LA, Jordan will personally be able to groom him. This also means there are many more staff opportunities for the greater community. I expect our current staff to grow in their responsibilities. We are grooming future leaders. Think about that. A tiny group of gamers in 2007 has grown into a global eSports brand that develops players, contributors and leaders. Your efforts as both individuals and a collective community make the lives of others better. Who gets to say that? There is something very special about vVv Gaming. I don't know what it is exactly. I know it has to do with the people. The people of vVv Gaming have created a very special culture. Being able to experience that culture instead of always having to shape and lead it has been so valuable. I look forward to growing old with all of you. I see myself gaming for the rest of my life. I imagine many of you do, as well. I hope that what we are building with vVv Gaming will not only serve all of us as we grow old and game together, but also serve as a special place for future generations of gamers. Some of your sons and daughters, nieces and nephews, may very well one day wear the three V's. For many of us, we have gotten more out of vVv Gaming than we have contributed. This place is a force multiplier for success. Onward! Continue to do great things. Stay hungry. Stay humble. Never forget that the world is watching. You are all better collectively than you are individually. Take nothing here for granted. More importantly, this is yours. Own it. Most importantly, become stewards of it. Be stewards for future generations. There is "something special" here.
  7. 12 points
    Note: As I've been around the StarCraft 2 community, I've seen about hundreds of people offering StarCraft 2 coaching, seeing many of coaches in action as well, on their streams. It became some sort of a trend within a StarCraft 2 community. You can easily hook yourself up with a SC2 coach, if you look hard enough. Some of them offer their services for free, some of them ask for a hourly fee. Now, what has me thinking is, that a lot of people do follow the formula of 'He is a GM player, he will teach me a lot!'. Many, many posts on that on Teamliquid.net in particular. The question, which lingers in the air is... So, what makes a SC2 good coach? The answer could be as simple as 'He needs to be able to teach'. Obviously. However, in terms of mostly limited interaction between the Coach & Student, which is usually Skype and the pair meeting up on Battle.net, the coach needs to be extremelly versatile and articulate, being able to understand his/her student from just seeing them play and hear them talk. Now, it is no secret, that teaching requires a special sort of personality, skillsets & approach. It can be easily compared to a teacher in real-life. The approach, which the teacher takes heavily influences how fast or slow your Student progresses. Teachers do need to know their stuff, they need to be able to analyze their students and see how is the best way to approach someone's education. It is a common mistake, which I get to see from some real-life teachers, as well as SC2 coaches, who just tell the student what to do, instead of telling their students WHY they are doing it. The 'WHY I am doing it' aspect is quite important factor in most people's education. from my own perspective, I have trouble remembering something just for the sake of remembering it. I need to know why I am doing something, to find a logic reasoning behind it, thus, being able to remember it with ease. But when I don't know something, I need to be told! That statement is only half-true. Of course, if it's a new build order you want to learn, you need to know the necessary steps and timings, to have a very tight openings, as well as gentle macro-mistakes reminders can be useful, to further ingrain the macro into your system. However - often a coach would bring another student of his, to serve as a sparring partner for his student, usually in equal skill-level. That alone is questionable for me a bit, as I personally try to practice with much better players than I am, although admittedly, that can be brutal to one's psychological side and it can take it's toll. Means that if the player is way stronger than you, you'd not see a single win for a week or longer, depending on how much you progress. Now, what I do find as common issue among coaches is, that they tell their student during the practice game exactly what to do. Now, to make it clear, I am not talking about the situation when the student is learning a new build order. I am talking about when the student is actually playing against someone, with their coaches observing them. In my opinion, that will not teach you anything. As everything in StarCraft is situational, the longer the game goes. You can't just memorize the game from 0:00 to say 20:00. It seems that my original question then still stands, doesn't it? StarCraft 2 Coaching takes a lot more than you realize... So again, good coach, please? The coach needs to make their student to think on their own. Yes, go as far as asking them questions during the game, give them a hint, say 'You see a pool going down early, what does that indicate and how can you react to the situation?' It may seem a bit like theorycrafting, but, it does teach you to think 'StarCraft'. It teaches you how to react, what your options are, when you see certain situations laid out in front of you. And when you think about it deeper once your session ends, it will even make sense for you! I'd compare that to a man, who doesn't give a fish to hungry one and teach them how to fish instead. To offer a bit of personal experience here: I had a friend of mine teaching me this way and sometimes I literally felt like a pupil sitting in class, trying to mumble responses to my teacher, during a lesson at school, but it was totally worth it and it helped some of my skillsets immenselly, when it comes to StarCraft! Personal approach - Important! Not everyone is capable of learning by the 'standard pattern'. The way coach approaches their students and the way they teach them, it is equally as important as the game knowledge. Some players maybe do enjoy a coach yelling over at them through Skype bunch of commands, as to what to do and when, however, some people are not as versed in stressful situations and need calmer, slower-paced teacher. In the end, StarCraft 2 coaches are not that different from real-life teachers. They require extensive knowledge of their area of interest, they need to have at least basic understanding of who they are teaching, what kind of player they are dealing with; in order to be able to pinpoint their strong & weak points to be able to help in the most effective way. What about Coach's league?! Yes, getting to that as well. No offence to a lot of GrandMaster players, but I'd not pick them as the best coaches. Yes, I do respect their brilliant in-game skills. But, let's pour a fresh wine here and be completelly honest for a while. A lot of these players are so focused on their own improvement, that they do not have the personal skills, time & correct approach to be able to effectivelly pass down their knowledge to their students. And that is perfectly fine, as they are focusing on themselves, to improve their game. However, as I said, being in GrandMaster doesn't make one automatically a good coach. Even in real-life, sport's coaches are mostly not the best of the best. It simply really comes down to the ability to be able to teach. Good teachers do not always come from champions. However, there is need for wide knowledge, as I pointed out earlier, so no, not everyone is cut out to be a coach. Some people lack the knowledge for it and some people lack personal skillsets, such as empathy, patience and overall ability to effectively teach someone by breaking it down in a way their student would understand the principle, as to WHY they are doing something, instead of just memorizing it, which will not help them in the long run. For example, look at known caster and personality in StarCraft scene - Sean "Day[9]" Plott. I believe he'd make one of the best StarCraft 2 coaches, because he truly is brilliant in breaking the game down into smallest of smallest pieces, so that it is easy for anyone to understand the concept of what he tries to teach. And, is he a top StarCraft 2 player winning every top tournament nowadays? No. He is not and yet, let's see an extreme example - if I ever had a choice say, between oGsMC and Day[9], Sean would definitelly be the preffered coach for me. Knowledge of StarCraft is important... Asking impossible? Did I just make it sound like StarCraft 2 coaches, if they want to be the best, are to devote time to learning how to deal with people, how to pass down knowledge and how to gain an ability to teach in general? Yes. I did. But it takes too long? Yes, that is also true. But think about it. A lot of coaches ask for hourly fee equal to a hourly fee of real-life teacher, who sits with you in real life and talks you through things. I believe, that those who ask people to pay them for their service should aim for providing the best. And even those kind souls, who try to help other StarCrafters to get better without any monetal reward could think about this. Help in the best way possible, as I believe that is your reason behind wanting to coach others, right? You don't learn to be just a good player. You need to learn how to be a good teacher as well. That too takes it's own time and unique 'practice'. Last words? In no way I want to discourage coaches and their students. In fact, I admire that some people do reach out to the community and help others. It is something I highly respect and it is something I'd love to do for others, once I feel my knowledge and experiences are good enough. I believe there's a huge reward in itself to see a student growing under one's wing. Seeing my student 'graduate' under my tutelage will bring only proud blush to my cheeks one day. As it should to you, dear reader, if you happen to be a StarCraft 2 coach. Good luck and have fun with coaching your underlings! ------ Wrote this up some time ago, as a rant on StarCraft 2 coaches. Wanting to point out, that teaching, just like playing SC2 requires some practice and there's the fact, that just because someone's a high league player, it automatically doesn't make them great teachers. wanted to share, both because vVv Ambush asked, as well as I know some people do offer coaching and this may actually help them. Hope you enjoy. Like me on Facebook - here Follow me on Twitter - @vVv_BabyToss
  8. 10 points
    Hey everyone, I wanted to update you on something we have discovered that has effected everyone's ADL experience: our site-wide ban on Reddit. So, why was vVv Gaming.com banned? We have been banned for several reasons. I want you to understand why, so that we all become better citizens of the internet. Reasons: members/staff actively engaged in vote brigading. It's when a group of people get together to up vote the same thing, be it a single person, or a group of people representing something. It's just not fair, and hurts what Reddit is all about at it's core. If our events are good or appealing, people will organically upvote the events. Period. Former member, Sundown, who is now IP banned from our site, did two unforgivable things: He basically crossed too many lines in his rage against certain Reddit moderators He used my position at Riot Games to gain clout and attempt to bully Reddit moderators. This was personal. No one should ever do anything like this, ever. Period. What are we going to do about it? We are not going to post Reddit links in the Shoutbox or forums to upvote. Go to Reddit and find the links as anyone would, by your normal Reddit use. We have removed Cam from vVv, and made sure all staff are trained on this C Wide has been working to rebuild our relationship with the moderators. As you already know, if you get caught doing this, expect to be banned use /r/summonerschool and /r/leagueofleglends normally, get involved and be a good Reddit member Finally, our apology to Reddit: I want to apologize to the Reddit moderators and the community for this behavior. It's clear in my absence that a lot of things were not going well, but this topped the cake. Regardless, I'm the owner, and I take full responsibility for this. vVv Gaming is committed to be good citizens of the internet, particularly Reddit. You have my sincere apology and a sincere pledge to make things right.
  9. 10 points
    With Jerry returning to vVv to run things again, my time as President of vVv has come to a close. I wanted to take some time to reflect on how things went. Primarily I feel like I failed vVv in a lot of ways. The ADL stagnated due to my mismanagement and failure to keep people pushing toward excellence. The CoD division was on life support for way too long. As a whole I didn't effectively execute on my vision for making vVv Gaming an awesome place for competitive gamers. Primarily there were certain personal things holding me back from executing on my vision. The main two were my self-awareness with how I handled my working relationships and my inability to focus. I looked for all kinds of ways to increase my productivity, reading up on things like prioritizing, focusing on your mission, having a clear idea of what it is that you want to accomplish, but none of that addressed the core problem: I was just getting distracted by everything and unable to focus when it came time to do the big, important work. I wasn't lacking a strategy, I was lacking discipline. With my working relationships, I was acting like a complete ass to people without even realizing it. I didn't take the time to re-read what I was writing, or think about how I was coming across to people, and the ways I tried to approach people to "help" them made me come across as a bureaucratic authority who's only help was to tell people "no" or "do things my way". Obviously these two flaws are going to prevent anyone from being a good, let alone great leader. Thankfully Jerry was able to help me regain my focus and also help me raise my self awareness within just two weeks of returning. In the past two weeks I've gotten more accomplished, felt better about myself and my future, and improved the way I handle my relationships more than any time in the past 9 years. I've even started looking at some difficult problems I've been facing personally and just by asking myself "What would Jerry tell me?" I can usually figure out the best way to proceed and handle things. So now I just need to return to my vision and remember why it's so compelling for me. As a kid I had to go through some real difficulty trying to figure out how to be gay and in love with someone who would never return that feeling. It's deeply important to me that no one should have to go through life facing difficult challenges without feeling like there is someone there who can help them. I think that within the larger gaming community there are endless opportunities to fulfill that mission. Don't like the way you look? Cosplay as your favorite game character. Bullied at school? Go online and find people who love you just because you share a passion for the same game as they do. Giving up on your dreams? Volunteer your time doing amazing things for the larger gaming community and develop marketable skills to work in or outside of the gaming industry. There is so much good that we can do together, and I am passionate about making the world a better place than the one I had to grow up in. I sometimes wonder how many people there were in the world when I was growing up who gave up on their dreams to live a normal life. How many hours spent watching TV that could have been spent changing peoples' minds about homosexuality? How many hours spent in closeted sex clubs or on seedy hookups that could have been spent coming out and leading the LBGT awareness movement? How many desperate, needy relationships that distracted people from opening places where LGBT youth could come for help? Not that no one should watch TV, or people should never hookup, or that people shouldn't find love, but what was the real cost to the world when this becomes the focus of a life instead of a way to enhance it? How many suicides could have been prevented? How much bullying could have been stopped? And it's not just LGBT who have difficult challenges. Everyone has a closet. How many people feel like they have no one to turn to for help when the burden of hiding inside of it becomes overwhelming? How much of a better world could we create for all of humanity if we just took the time to focus on each other? I aspire to be as good as Jerry at finding, identifying, and communicating what people need in order to go from struggling to successful. And I look forward to creating an awesome community for all competitive gamers here over the next few months, and wherever life takes me I will continue on this mission for the rest of my life. If you feel the same way then come join me and let's make this awesome together.
  10. 10 points
    So there has been a few common difficulties I've found where applicants have trouble getting endorsements. I decided to write a post about how to improve your chances and getting into vVv with a few simple recommendations: Hang out before you apply This advice is really something everyone should consider. It can be pretty difficult to get someone to like you in just three weeks, especially if you only come on every week or so. Members will need to spend time with you to determine whether they like you or think you'd be a good addition to the community. People also have their own schedules, sometimes focusing on team nights or soloqueue/league practice. As a result it can be pretty difficult to get enough game time in with the same people consistently enough to get endorsed. By coming on mumble or XBL and hanging out with us on the forums, it gives people a better chance to get to know you before you submit an application. As a result it's much easier to get your endorsements later on. This also gives you a chance to see if vVv is the right community for you. Maybe you like the idea of vVv but the people rub you the wrong way, or maybe you like the people, but the direction of the organization isn't a good match for you. Whatever the case, it's best to find out before you put in the effort to put in an application and gather endorsements whether this is the place for you. Make yourself available to play frequently Getting to know a group of people can be a time-consuming task, especially when you consider you might not run into the same people every night. Wait to apply until you can consistently get on mumble or XBL at least 2-3 nights per week to play some games with people. This lets members retain their mental picture of you from one meeting to the next and thereby allows members to get to know you faster. Having multiple frequent nights of good interactions will likely get you endorsements without even having to ask for them. Be outgoing You might be a great person that everyone will love once they get to know you, but if you are very reserved or quiet on mumble or XBL no one will get the chance to find that out. Try to inject yourself in conversations as much as possible (being polite and trying not to cut people off, of course) or bring up conversations if no one is talking. Although not everyone can avoid being shy it is something you can work on, and being able to converse with people will translate into a great life skill later on. Be tactful It's not forbidden to ask people for endorsements, but consider how annoying it could be if someone were heckling you for something repeatedly every time you talked to them. The best way to go about asking for endorsements is to ask someone if they have any feedback for you. If they have nothing negative to say and generally positive things to say, it might be a good time to ask them to endorse you. If they still say no, accept that they might just not know you well enough yet and wait until you spend a few more nights playing with them before asking again. NEVER try to buy endorsements If you hear about someone selling endorsements in exchange for Microsoft points, RP, money, skins, etc. IMMEDIATELY contact a staff member. Do not attempt to purchase endorsements from ANYONE as this is 100% against the rules. We want vVv Gaming to be full of people who love to be around each other and add value, not people who can buy their way into the organization. If all else fails, find SugarBear (for LoL applicants) Sometimes people have certain personality traits that make people uncomfortable endorsing them, and may not be comfortable giving feedback like this to you. If you have tried the above and are still having trouble, I will find some time to play with you and can give you feedback on anything that might be putting people off and keeping you from getting endorsements. Please keep an open mind during these sessions, as any feedback is meant to be constructive and to help you grow as an individual. If you don't make it in, don't despair! Just because you failed to get the necessary endorsements in time to get your interview doesn't necessarily mean we hate you or don't want you here! It might simply be the case that we just didn't get the chance to get to know you well enough, or want to see you grow as a person a little before accepting you as a full member. Feel free to seek out as much feedback as possible and reapply in a few months if your application is closed due to failing to receive an endorsement. That's it! I hope these are helpful and good luck with your application. If you're a League of Legends applicant, be sure to join us on mumble every Tuesday and Thursday night for orientation and inhouses starting at 7 PM EST. Additional advice from vVv NaturaL:
  11. 10 points
    Published on Friday, 11 May 2012 00:06 | Written by BabyToss As promised, that I'd be writing spotlights of interesting personalities - I'm bringing you another one. This time, we have yet another role-model personality here. I believe, that if you actually follow StarCraft 2 scene, you'll know him. I'm talking about Manuel "Grubby" Schenkhuizen, a Dutch Protoss player. First, when you go and watch Grubby's stream, you'll notice one thing. He is entertainer. He enjoys making his show fun for the viewers. He talks, comments his games, does occassional giveaways and generaly is a friendly person to follow, when it comes to his streaming. Not only that, he is not afraid to go and interact with his fans outside of his stream. That actually makes him quite unique - a lot of known personalities seem to be distanced from their fanbase and they'd not talk to you unless you were known or you paid them. Often laughing and being generally positive, that is Grubby for you. If you haven't watched his stream or his games at least once, you are truly missing out. Grubby, similary to White-Ra, is a solo player with personal sponsorship. During 2011, he was sponsored by SteelSeries, but the sponsorship was dropped 'due to lack of enough results', according to Liquidpedia. Currently, he is under wings of Twitch.tv. Browsing into Grubby's past, he used to be a WarCraft 3 player, playing under Evil Geniuses. Looking into his past, this young lass managed to win a total of 38 LAN tournaments, from which, hold your breath, 6 were World Championships. Furthermore; Grubby is already married and yet, he still devotes time to his passion. Not many people do that. It is the issue of today's world, when people forget their passions and love for things they enjoyed to do, because of some unwritten 'standard', how one should live their lives. Grubby's wife also fully supports his husband in his endeavours, so he can fully comit to his work, while doing something he clearly enjoys. Additionally, Grubby tries to set an example by showing always positive manners. He is what I call, a leader by example, being a personality people naturally aim to follow, due to his warm and positive character. It just emanates from him, even when you see the guy for the first time, and that is a trait somewhat rare in the community. If you haven't watched Grubby, I suggest you do fix that mistake, I promise that you will not be disappointed, and at the top of all, you may learn a thing or two about StarCraft 2, playeing Protoss and perhaps, even becoming a better gamer - his stream can be found here - http://www.twitch.tv/followgrubby Don't go yet. I managed to catch Grubby for a short interview! INTERVIEW WITH GRUBBY Hihi, Grubby. Glad to have you. How are you today? "Hihi, I'm doing great." Thanks. Now, before we move onto different stuff, could you briefly introduce yourself? There are people, who do not know you, would you believe that.. "I'm a StarCraft 2 professional gamer with a love for eSports. I've begun gaming when I was 4 years old. For the last 9 years I've been competing in WarCraft 3 and then StarCraft 2. I've won 6 world championships from over 40 total victories. I'll be 26 years old in May and I'll still be Dutch." Let's look into your past - You are a WarCraft 3 veteran. Admittedly, because of StarCraft 2 being my first RTS, I do not know much about its scene or the game itself. Could you tell me and my audience, how did you even get into competitive gaming and what it was like for you, when you started off? "Since I started gaming at such a young age, and have loved playing games on the PC ever since, it was only normal that I'd end up falling in love with competitive gaming. I used to compete (and co-op) in games with my brothers mainly." Can you tell me about your very first success in WarCraft 3 and how did you feel after it? First victory usually is something you never forget, so, tell me about it. "The first really big success was winning World Cyber Games 2004 San Francisco. I had traveled to Korea 2 weeks prior to the WCG, and wasted not a minute in training. Before that, I'd been training 12 hours a day at home. I still did not believe I would win, but I did think I would make it to the finals. When I came to the grand finals, I was ecstatic, because the semi finals (against Shortround) was harder than I thought. My final match was against the Korean Zacard. I basically accepted 2nd place and was satisfied with that placement. I woke up early that morning and came to the venue earlier than almost anybody. I started warming up. As the time of the finals drew nearer, an orange legion showed up in the audience. Our country's delegation was comprised of 30+ players and staff; golden times for Netherlands & eSports. All of them were there cheering for me. Despite myself, I started believing in the possibility of winning. They were chanting my name. Still, I lost the first map and it just ascertained my fears; a quick 0-2 defeat would seem imminent. However, I quickly won the second map, and I played better than I ever had in the 3rd. An alien feeling followed me around as I seemingly got pulled in this direction and that, a handshake here and a picture there, a sequence of interviews and ceremonies. It was one big blur, to me, I could barely understand what was going on. I remember calling my mom, and I remember receiving the giant check, and my victory contributed to making Netherlands as the best WCG country of 2004. We laughed and cheered on stage, proud. It's great memories." Moving forward a bit, you were part of renown teams (such as 4Kings & Evil Geniuses) during your WarCraft 3 career. Could you tell me and my audience about that? How did your life change when you were first offered a spot on a professional team? What did it mean for you, personally, as well as a gamer? "When I was first offered a spot on 4Kings being one part of a 2v2 team, I had to make a difficult decision. Where do I want to go in WarCraft 3 and eSports? I was in a friends' team with a good but relatively casual atmosphere. I had to pick between team mates / friends and 'professional' advancement. I figured friends will stay friends but this opportunity could change everything. I accepted. For the first play day of the team league, I had a fever and could not play. I was torn by guilt and fear of leaving my team in such a pickle. The team manager was just like "Don't worry about it ". I was very surprised he was so cool about it, but I still felt guilty. Of the first matches, I lost most of them. They kept saying "it's ok" and their tolerant attitude mixed with the motivation of wanting to do better allowed me to grow up and become a better player. Fast forward time, and our 4K team was able to win 4 WC3L's and have the inimitable record of being undefeated for over a year, in more than 40 straight clan wars. 4Kings, though not being very professionally run, had a profound importance in how it shaped my career. Thanks to 4Kings' and Intel's budget, we were able to spend those 3 months in Korea which invested so very well into all of our training and team bonding." Can't hold onto it any longer. StarCraft 2 and you. How did you get into it & why Protoss? "In a sea of quick sequels and buggy games, Blizzard's games are precious pearls. I've played every Blizzard game (except WC1) and loved them all. Going into SC2 was a good choice. The challenge, excitement and pleasure of competing in WC3 and SC2 has been a complete thrill. I feel like Protoss picked me more than that I picked Protoss. I've always liked close combat units (like the Grunt, Raider, Tauren and Zealot) and quick units (Raider, Batrider, Phoenix)." Transition from one game into another can be difficult. How was your transition from WarCraft 3 to StarCraft 2? Was it easy? What did you struggle with the most during the transition? Tell me about it. "In WarCraft 3, the main challenges were: decisions, weighing pro's & con's, micromanagement, battle tactics, when to fight and when to avoid combat, upkeep management, item management, game sense. In StarCraft 2, the main challenges are: speed, economy management, positioning, map awareness, scouting, decisions and unit composition choices. The first thing I struggled with was the management of the economy. Just to name an example, in WarCraft 3, when you created an expansion, it was very usual to immediately attack the opponent without truly engaging in a all-out combat. This would buy time for your expansion to kick in and start working to your advantage; or maybe it would even keep your opponent blind to it (scouting was way more costly in WC3 than in SC2). In StarCraft 2, WC3 players were initially trying to play the same; expand and immediately attack and they'd lose. So it was for me, as well. These kind of hard-wired rules of the mind have to be rewired and this takes time, conscious effort and conversation. Sometimes I feel like, because I played WC3 for 9 years and was Top 3 world at it, it was very difficult for me to change my way of thinking. I've already made the final steps of this mental switch, however, and I consider myself a full SC2 player now." What you you think about current state of the game? Anything you'd change if you could? What about Protoss? What do you think about state of Protoss? "Hard question. I hope to see more developments which encourage micromanagement instead of discourage it. To me, Vortex, Forcefields, Fungal Growth and Broodlord's Broodlings are examples of abilities that deny micromanagement and make fights less interesting. However, Vortex will be removed in Heart of the Swarm (alongside the Mamaship), and at least Forcefields can be broken through by massive units and don't actually deal damage themselves. There is nothing that Protoss or Terran has that directly counters either Broodlings or Fungal Growth. Keep in mind that I do not speak about win rate %'s or relative strength or general balance. In WC3, strong spells like Fungal or summoned creatures like Broodlings would be "dispelled" by disenchant/dispell/abolish magic/devour magic. In SC2, once you get fungaled once, you get fungaled twice, and thrice, and 4x, and then your army just evaporates. No matter how many times you press Blink or try to fly your Phoenix away, that's it I have high hopes for Heart of the Swarm in terms of balancing and unit variety (particularly for Protoss because our Air tech becomes obsolete very soon after you start it) because Blizzard rarely disappoints, but I am worried about the Swarm Host, which is basically just a Broodlord under the ground, another micro-denying unit. Changelings + Infested Terrans + Broodlings + Swarmhost Broodlings + Fungal = one big unstoppable wall. (p.s.: having Fungal Growth be like Broodwar Queen's "Ensnare" ability, or having it do much less damage, seem appropriate measures to me to deal with this problem a bit. Once again: if that happens, of course other Z things must be buffed or P nerfed and T adjusted accordingly, as is understood of course)." Without me actually looking up your results or anything - What do you see as your biggest personal success in StarCraft 2? It doesn't have to be high ranking in a tournament. Simply something, which made you feel proud about yourself. "I think the 4th place in ESWC 2011 meant the most, because I performed above people's expectations, and finished above MC. They still haven't paid out the prize money to me yet, though O_O." Where there's a positive side, there also is this nastier, negative one creeping in. What do you see as your biggest failure, let down and generally negative thing in your StarCraft 2 career? Anything you'd do, to make it differently and better? "As you may know, my record against Stephano is not the best. In Multiplay i44 / IPL Qualifier, I was 1-1 against stephano and had 2 bases against his 1, with nearly double his workers. Two lings inside my base became banelings and blew up more than half my Probes. It was the closest I've yet come to beating Stephano and I think, if I had, I'd have less mental problems about facing him. I should've won that game, really disappointed myself there. Actually, I felt even worse when I lost the WCG 2011 Qualifiers to a relatively unknown Belgian protoss "Spoon". It's the first time I had not qualified to WCG since 8 consecutive attendances, and I felt like wanting to sink through the ground and forget about everything." Tell me Grubby, why do you remain a lone wolf? I am sure you had plenty offers when it comes to the team. Also, many players would love to team up with you, so, what is it, that you remain on your own? "Being independent gives me a chance to work more closely with sponsors, tackle new challenges constantly, and explore all the possibilities that eSports has to offer. I'm happy just the way it's going!" StarCraft 2 and it's Mekka - Korea. You've already been there, even though for just a brief stint. Do you wish to return there? Any plans regarding Korea for this year? "Hehe, I've been to Korea more than once, probably about 20 times, and it wasn't always brief. I love spending time in Korea. The people are generally quiet and humble, and tolerant and helpful towards me as a foreigner. I try to speak their language and I eat their food, and this gets appreciated. Koreans are a hard working people, maybe sometimes too hard. This is inspiring and motivating to behold. Practice in Korea has always helped me, and the work ethics of Koreans has always impressed me. I would love to return to Korea again some time soon." Arguably, most players believe, that Korea is the place to be, if you wish to compete at the top level. Do you personally believe that to be the truth or do you believe that you can become a top player no matter where you practice? "Both statements are correct. Korea is the place to be for top level competition and training, but it's also possible to become a top player somewhere else. It's always about the questions: how do you practice? where? with whom? Each player has to answer this for him or herself personally and find the fruits of his or own labor paying off." Talent vs Hard work, a topic discussed many, many times. What do you think makes a good StarCraft 2 player? Do you believe there is a thing called 'talent' or do you believe that if someone tries hard enough, they can still become one of the best? What would you recommend to someone, who wishes to devote their time to the passion of StarCraft 2? "Not everyone can be the best, talent plays a role. After that, it's all hard work. Without it, you won't become the best either. I think this is obvious. Of course, 'talent' as a phenomenom doesn't actually exist. Talent is just an all-encompassing word to describe the correct parameters of a person's character, intelligence, perseverance, motivation, choices, potential, etc. Not some inherent one-off gene or specific ability to play computer games. 'Talented' gamers would have been 'talented' at something else were they to have lived 100 years ago, before the first PC's. Not like the evolutionary process knew that the world would 'need' progamers in 2012 To anyone wishing to go pro, I can only speak from personal experience. The fun factor has to remain #1. Is it fun for you to improve any way you can? Then the time invested is never 'wasted', because you had fun, even if you don't make it. If you do, it was fun along the way and not just at the end." What keeps you going? Surely there are times when you just wanted to call it quits; so, what ticks you to just keep trying and go harder? "I wanted to call it quits about two times. The first time was when I lost a Night Elf mirror 0-2 in the WCG Winner Bracket Qualis in 2003. My brother Arthur kept me going and suggested I change race from Elf to Human because he had seen that I was quite good with Human when playing around with them for fun. I did, and 2-0'd everyone else in the LB including the guy who sent me to Loserbracket initially, winning the rest of the Qualifier without dropping a map. The second time was when I was having a particularly hard time at the end of 2007. 4Kings my team was not paying me for the last 10 months of my contract with them, and this was making me extremely stressed. I was going without some major victories and people though I would never win a tournament again. This spell was of course broken when I disproved the nonbelievers, winning WCG 2008 against the best competition in the world, but not before going through blood, sweat and tears. Along the way, my then-girlfriend now-wife Cassandra stood by me and helped me grow up both as a person and a player, and we persevered. All throughout, there have been fans who never abandoned me, win or lose. Their continued belief in me and desire for me to do well and be happy has done a lot for me." A must question - What are your short term goals? "Short-term goals are to do increasingly well in tournaments, to invest more into my training and to do many entertaining things for eSports and Grubby fans (streaming, commentating, playing, microing, and organizing a new tournament series). Personally? To be a good person to people I love." Grubby, we've been at this for quite some time now, huh.. alright, soon, I promise this will be over (laughs). Where do you see yourself as a player and person in a course of one year from now? "I don't answer that question anymore because I'm always wrong. eSports is an exciting adventure of opportunities - I'll go with it!" Any other games you enjoy playing in your leisure time? Any things you enjoy doing besides gaming and StarCraft 2? "Since I started on WC3, I haven't played any other games besides WC3 & SC2 except for Guild Wars 1 (for 2 weeks on & off) and Oblivion (1 week on & off). Diablo 3 could be the next one. As you can see, I love RTS' and a select few RPG's. Besides gaming, I enjoy reading fantasy & science fiction books, going on holidays with my wife Cassandra, and doing active stuff together like Scuba Diving or Snowboarding." Last one! Anything you'd like to say to your fans? To the fans here in Czech? Just, anything, really, go go, spit it out! "I've been to Czech Republic for skiing more than 10 years ago, and it was a great holiday. I want to come back some time for wintersports, maybe we will! Thanks everyone for reading this interview If you liked it, let BabyToss know and me as well on @followgrubby at twitter or facebook Thanks!" -- Original, Czech article can be found over at PLAYzone - here Like me on Facebook - here Follow me on Twitter - @vVv_BabyToss
  12. 9 points
    I’m taking things personally. It’s been a historic couple of weeks. Friday was a historic day. It started for me with the President’s eulogy for the Rev. Clementa Pinkney and ended with the Supreme Court’s ruling in favor of gay marriage. Yesterday, got me thinking. Actually, it got me feeling. It’s a feeling I haven’t had in a long time. The last time I had this feeling was in 1989. I was in Orlando, Florida getting ready to graduate from Naval Nuclear Propulsion School. I was watching the Berlin wall fall. It marked, for me, the end of the Cold War. I felt optimistic. Having spent many summers in Germany visiting my relatives on my mother’s side, it was also strangely personal. It was that unique feeling of history happening to me versus history happening around me. History doesn’t always feel personal. The tragedy of September 11th didn’t feel personal. I remember being angry and disappointed, but I didn’t feel it personally. Friday’s events, however, felt very personal. As I mentioned earlier, it started with the president’s eulogy. Although I’m an atheist, I was moved by the president’s comments about grace. He spoke about the violent act and how it sits in a long history of bombs and arson and shots fired at churches. He spoke about how the killer imagined he would incite fear and recrimination; violence and suspicion. What the killer didn’t understand was the grace surrounding that Bible study group. According to the Christian tradition, grace is not earned. Grace is not merited. It’s not something we deserve. From my understanding, grace is the free and benevolent favor of God as manifested in the salvation of sinners and the bestowal of blessings. The president specifically mentioned that this terrible tragedy allowed us to see where we’ve been blind. He mentioned that despite our rancor and complacency, our shortsightedness and fear of each other, we still received grace. Grace in the form of awareness that the Confederate flag is much more than just ancestral pride, but is actually a reminder of systemic oppression and racial subjugation. It’s clear that this flag will finally fall. Much like the Berlin wall fell. I felt hopeful. Amazingly, the hope train would continue to chug along on this particular Friday. The Supreme Court’s decision to uphold gay marriage across the land was a very special kind of hopeful vindication. It was an exoneration. People were set free, free to lay claim to a historic and ancient institution: marriage. Yeah, this is personal. From “Don’t Ask Don’t Tell” to the Christian Right’s efforts to paint gays and lesbians as pedophiles, not fit to parent and certainly not deserving of the right to marry to the bullying, insults and abuses aimed at gays and lesbians, it’s been a long road. That road has had many highs and lows. For me, the highs have always been about the people. While in the Navy, I spent a decade in Virginia. During that time, while serving in the U.S. Navy, I was surrounded by an amazingly open, welcoming and loving gay community. It was there that I learned to become a gay man: to wear that identity with pride, to learn the history that I was never taught in school and then to discover an amazing culture and legacy. Thankfully, the lows for me were few and far between. They were there. It was always in small moments. For those of you who know me well, it’s safe to say that I’m direct and confident. Having spent a decade being a consultant, I often need to establish credibility with executives who I really don’t know in a matter of one or two minutes. In my most recent job, that approach created a very unique situation. I’d been on the job for only a few months when I had discovered a coworker had come up with a very interesting theory. The coworker described my behavior as a “byproduct of me being gay in the military.” She had observed similar confidence in her uncle who was gay. Therefore, she concluded that all gay men who served in the military had to be overly confident and direct to make up for their insecurities about being gay. And there it was, one of those frustrating, little moments, where another person’s ignorance, like nails on a chalkboard to my rational mind, reminded me of the perceptions that we still need to overcome. I remember coming home that night and telling the story to Jordan, who at the time was just my “domestic partner." We were not allowed to marry back in 2012. We both laughed about it. Yet, it happened. One of those small moments of awareness. Awareness that ignorance and prejudice still existed. In 2013, the great state of California allowed Jordan and I to become married. Of course, I knew that our marriage wouldn’t be recognized everywhere. Somehow, it wasn’t important. It really wasn’t important until yesterday. Yesterday, I realize the depth of the problem with hate, bigotry and ignorance. You see, I had accepted that my marriage was only valid in California. Almost the same way many whites “accept” the Confederate flag is a symbol of ancestral pride. I had become complacent. Hard to confess that, strangely. It’s almost that I had allowed a truth to disappear. [side note: Don't let anyone tell you that the truth can't disappear. If I believe in anything, rather than God, it is that I am part of something that goes all the way back to Antigone, and that whatever speaks the truth of our hearts can only make us stronger. Can only give us the power to counter the hate and bigotry and heal this addled world. Just remember: You are not alone.---R.I.P. Paul Monette] Of course, the good fight is far from over. There is so much more work to do. Hate, ignorance and misinformation still exist everywhere. Hate is still taught from one generation to another. Friday’s events are actually a call to action. We all need to take these things very seriously. Each of us has the power to make a difference. By being a little more vigilant, a little more outspoken, by being, dare I say, direct and confident by standing up to those who speak out of ignorance or hate, we can make a difference. As one flag falls, I’m optimistic that another is rising in its place, but this time a flag that celebrates diversity and inclusiveness. I for one am taking it all personally-too personally, in fact. You see, I don't really have the choice to ignore it, because it's happening on my watch.
  13. 9 points
    vVv Doomhammer

    Gamer Tips: Improving Your Game

    Performance Enhancement: General Tips to Improve Your Game By Sean "vVv Blazek" Emes Over the last few days, I have been looking back on all of the articles we have written on the geek to me blog, trying to find out what else I can talk about to help gamers get into competitive gaming scene or simply to improve themselves. We have written articles about competitive settings multiple times, the importance of strategy, developing your own competitive maps, training, gaming communities, and so much more. All of these topics are ideas about competitive gaming, but none of them really teach you ways to improve your game... So today, let's catch up on ways to improve your game, regardless of what you play! Don't drink it! Play with a Level Head While this may seem like a no brainer, it's surprising how easily gamers can lose their cool in a competitive setting. A direct parallel can be made to all major sports; players must keep themselves focused in the game and never lose that calm, even in dire situations. Calm and focus go hand in hand, and when you rage or start your trash talking you will begin to lose both. Becoming enraged will drop your focus and causes a self inflicted wound to your ability to perform. Thus, it should be a part of a players training to keep themselves, and their team, calm and focused. Using your Senses It has been proven that the more senses you use to learn something, the better you will retain that information. Sight, Touch, and Hearing are the key three that can, and should, be used when gaming; for training and in competition. Having the best hardware will only further your ability as it will give you an advantage your opponent may not have. It is good practice to listen closely for the direction of footsteps, remembering how much pressure is required to activate a key, and noticing changes in the environment on your screen. You should get to a point where you are no longer guessing an enemies position, but knowing and reacting without contemplating the situation. Write that Down! An important part of learning, building strategy, and training comes from writing down anything and everything. While it is quicker to type out information, I find it more effective to stick with pen and paper when it comes to writing things down. The purpose here comes from the last topic about using your senses; when you write things down not only do you have a reference, but you had to process the information though both your brain and muscles, thus you retain information better. Writing things down will also help effectively plan out your strategy, and a training schedule. A Never-ending uphill battle... Fighting an Uphill Battle In every sport or competitive game, when you play against someone that is superior to you, you are challenging yourself. While it is frustrating to constantly lose and feel inferior to someone else, it is actually one of the best ways to rapidly improve your game... as long as you know why you lost. To do this, be friendly with better players. You may be surprised how easy it is to get others to tell you, from their perspective, why they beat you and what you did wrong. Knowing these issues in your game only serve to help yourself out and become a better player in the long run. Take a Break It should be known that it is possible to practice too much. Just like with exercise, you will hit a wall where you can continue as long as you want, but you will no longer see improvement for the extra work. Spending too much time in game also causes you to "burn out" on the game or even throw away your social life. You should always remember that after a few hours, get up, stretch, go outside, do something around the house, take care of your hygiene, ANYTHING! Just get off your game and spend some time doing other things.
  14. 9 points

    Just wanted to say 'Thank you'

    I would just like to thank everyone from the LoL division of vVv, the staff members, community members, and all of the applicants, for making the past 2 weeks the best experience I've had with League since I started playing in Beta. When I initially applied here, I wasn't sure what to expect, but I was immediately glad that I took the time to apply. vVv is unlike any other community I've joined because you all make everyone feel welcome. It's a rare thing indeed to find a community, as a whole, that is so Canadian with it's friendliness. There hasn't been a night since I applied that I haven't come home eager to log into Mumble to see what people are up to. To see what fun can be had. For instance, joining the in-house game last night, the 16th, with a bonus bet between Overgifted, Chrono, and JayC. That game was easily the most fun I've had in League in a long, long time. I wouldn't have been able to experience that without vVv and the amazing community you all have built here. My point in all of this is that I'm glad I found this community. It has single-handedly reinvigorated my love of League and my faith in the community. Maybe not the community as a whole, but the majority of it at least. While I'm only an applicant, I feel like a full-fledged member of the community. And even if I don't get accepted as a member, I'm still glad of my experiences here. Thank you, vVv.
  15. 9 points
    vVv RobZ

    Want vVv to Support a New Game?

    Are you passionate about a game that vVv Gaming doesn't support? Prove to us that the title is worth supporting! vVv Gaming consistently supports new titles to grow eSports and develop a competitive community, and with eSports growing more rapidly than ever we want to give passionate gamers even more opportunity to gain support for their favorite game! Support from a competitive organization like vVv Gaming can be a valuable stamp of approval for growing leagues and other competitive players. For any title to be successful or competitive, it needs a passionate, thriving community behind it. vVv is the perfect place to grow that community, by sharing the fun with other passionate gamers. vVv has spent years supporting communities and helping them grow and flourish. These are just some of the many things that we can offer a vying title and community: Guidance and years of experience on how to build and grow a community for a new or up-and-coming game. An engaged, dedicated and enthusiastic group of gamers who are eager to try new titles and provide feedback. Strong reputation and relationships with the greater eSports community including personalities, leagues, news sites and mainstream media. Opportunities for Sponsorship, In-House tournaments and Content Production. If you want to see vVv Gaming throw our support behind a new title, submit a topic in this forum titled, "Why vVv Gaming Should Support (Your Game Here)," and answer the questions below in the body of the thread. What is your competitive gaming background? What is the expected release date for this title? Link any relevant articles, videos or reviews. What makes this title special or different from its competitor? Why should we support it? What game does this new game remind you of? Does this game have developer support with necessary features such as LAN or spectator mode? Have any major events or online tournaments taken notice of this game? Is there a community hub for this game yet? If yes, please link and describe the site and community (website traffic, demographic, attitude of players and community) For titles that are already out, submit a new topic in this forum section titled, "Why vVv Gaming Should Support (Your Game Here)," and answer the questions below in the body of the thread. What is your competitive gaming background? How long have you been playing or competing in this game? What is the community site for this game? What are the average stream viewers on TwitchTV? Does this game have developer support with necessary features such as LAN or spectator mode? Describe the community for this game in three words. Does this game have any support from major, local or online tournaments? What other teams or organizations support this title? Benchmarks When you can get 10 members to endorse your title and post in your thread, we will create a forum for your game and announce this on social media. Once the forum has been created, we expect you and to post news and discussions, updates, patches and announcements about the game. When we see a consistent effort and activity, and roughly 25 people have shown consistent excitement for the game, we will open community applications for this title. At that point, we will also seek someone to become a division manager for the title, and lead the division, including running community events, finding people who can produce educational or entertaining content, and working to grow a community on the vVv site. If you’re new to vVv, you can learn more about our history, our culture, and what we've done to support games in the past by checking out the links below. vVv Members List The Story of vVv Gaming vVv’s Hall of Fame (LAN events only) The five pillars of vVv (what defines our community) Explore our PHOTO Gallery. See 10,000+ pictures of vVv in action!
  16. 9 points
  17. 8 points
    Becoming a Pro Gamer: What to do when you suck by Steven "DarkChaos" Beach When I first read this article from the folks at vVv Gaming, I had to laugh. Let's face it, we've all been there. We've all had days when nothing is going right for us and we just can't seem to get it together. We screw up. We do really poorly. I'll just come out and say it, there are days when we just suck. So what do you do on those days when your gaming skills just aren't up to par, you're just not as good as you thought you were and you're driving your fellow players to apoplexy? You do what Steven "DarkChaos" Beach suggests, and 'embrace the suck': There comes a time in every gamer's life when you're going to have to do a little something that I like to call (ok, ok, ok. . . I got this from Jerry "LordJerith" Prochazka), "Embrace the Suck". It's sad to say, but we can't be absolutely amazing at everything. If we were, this world would get really boring pretty damn quick. At some point in your life, you will have to admit you suck at something. Some things are easier to admit than others. If it's something that you're passionate about, but don't have what it takes to make it something of quality, it's hard; sometimes not all of the pieces are there. So what do I mean by "Embrace the Suck?" Well, simply put, it means admitting you're bad at something. Until you can admit you're bad, you can't improve. If you think you're already skilled, you can't start to learn how to get better. Read more after the jump! I hate the first week to the first month of a new job. Why? Because I'm new, I don't know anything, and I suck at it! However, if at this point you embrace the idea that you are new and that you do in fact suck, it grants you the ability to learn and become more efficient and eventually not suck in whatever you're doing. Well, at least not suck as much. Let's face it; you might just be really lousy at your chosen activity. Steven "DarkChaos" Beach Now, how does this relate to you, Mr./Ms./Mrs. Gamer? Are you serious? How does it not? Hmm, how do I put this? Ok, here's how: I will start with me. When it comes to the campaign of a video game, whether it's an RPG, FPS, etc., I am a fleshy human Gamer God, complete with gold plated teeth, and diamond rimmed glasses, twirling a platinum Xbox 360 controller in my hand; I am just that good. Naturally, you would think that some skills would transfer over to the competitive, player versus player portion of a game. And it does...sort of. Some skills do apply, but don't make up for the missing those skills that are crucial when pitted against an actual human player. I can be good at times or at least decent in competitive play, but in the end I had to "Embrace the Suck". When the internet was created, it opened up the floodgates for cyber gamers scattered across the globe. With such a vast pool of players there are a vast amount of skill levels. Chances are, you're going to play really good players quite often. Some will be naturally talented at the game; others will practice and become skilled players. I, as a competitive player in the grand scope of the internet, suck. Very few people are actually good. Many of the self-proclaimed "Pro Gamers" out there actually suck. The difference between me and them is that I'm not living a lie. Most people, and if you haven't experienced this then you're not really a competitive gamer, will cover up the fact that they suck through copious amount of trash talking, though it can be a skill carefully honed and designed to get underneath a person's skin. This will mostly happen in two ways. If you don't know you suck, and you're trash talking, and you continue to suck, well that's just sad. Really, who are you fooling? Now, if you're like me, this is how it works. Let's say I trash talk a lot before and during the game, and by the end of the match I played a horrible game. Invariably, one of the players will shriek, Outraged Gamer: "You suck! You ain't nothing. You talk so much crap.--" You get the point; you've probably heard this before. To which I would aptly reply, "Why yes, I do suck. So what?" Isn't sarcasm great? It's fun to toy with people. Period. It's a sick game to play within a game. Why does it matter if you suck or not? If you play a bad game, you play a bad game. Or if you're no good at a game, you're just not good. Just embrace the idea that you suck, take life a little less serious, and have fun at it. A lot of Pro Gamer frustrations come from players not being able to cope with the possible idea that they do in fact suck at this certain game and should probably give up trying to play it and move on to something else. Of course, as an intelligent reader, you will have rebuttal for multiple points that I have brought up in this piece of writing. And that's ok! This is nothing fool proof, this isn't an end all be all on whether you suck at video games, that article would just be too damn long. It is simply one way of looking at this area of gaming. Also, it should be noted that this isn't the same for everybody. Just like with most arguments it's a combination of many things. There are just too many wannabe "Pro" Gamers out there that haven't come to terms with the concept that they suck and should just move on. What it boils down to is this: If you "Embrace the Suck" then you will spend a lot less time worrying about whether you suck or not, because hey, you already do, you can only get better right? It will allow those mean spirited comments that some ignorant/moronic idiots throw around to have no effect on you, which they really shouldn't anyways. More importantly though, just have fun with the game. If you're not having fun then what's the point? If you don't want to suck, then put the time into the game to get better, open your eyes more, study what other players do. Personally, that's not my gig. I don't care to spend my time improving my strafing, my gunplay and my teamwork. It's just not that important to me. So, I embrace the suck. I will lose some, I will win some. One way or another I will die trying, but I will do so happily, because it's ok to suck. So why not embrace it? *************************************************** And that, dear friends, is MY philosophy when it comes to gaming! I suck and I know it! LOL. Thanks again to the folks at vVv Gaming for yet another great article from their supremely talented and generous stable of pro gamers. If you enjoyed reading this as much as I did, be sure to share it with others. You can use Twitter, Digg, Facebook or any social networking tool you prefer (the buttons are right there on the bottom of the post). And also be sure to comment and let us know what you think!
  18. 8 points
    vVv Doomhammer

    Amazing memories with vVv

    As you know from the official announcement, I am stepping down as president of vVv to work at Riot Games as a production coordinator. To be honest, ever since LordJerith went to work there, I wanted vVv to give other people the same opportunity to get into games industry, even including myself should the chance ever come up. That's exactly what has happened, and I'm equally excited and sad. vVv has been most of my life for the past four years, and all of my life for the past 14 months. When I started to write this post I wanted to talk about how much I've developed and what an amazing opportunity I've had, first on staff and then as the president of vVv. And it’s all true, vVv has given me amazing skills and tangible benefits. But as I start to unpack my memories, what jumps out at me are the fun, hilarious experiences that vVv has created over the years. So come with me. Let me walk you down the Doomhammer memory lane as we share some of the highlights and some of my favorite moments… When one of our Gears of War teams spent the weekend at LordJerith’s to film some videos and boot camp, LordJerith would stand behind them coaching and he would hit a ruler onto the back of their chairs to emphasize his callouts. At one point, he literally shattered the ruler to get them to attack (poor Storm just wasn’t playing aggressively enough). At MLG DC, 2010, anyone over 21 got to party at vVv Jolly’s nightclub (he ran the place), and as a gift to vVv he completely waived what ended up being an almost $4,000 tab. vVv Zero spent most of the night hitting on my sister, and after he had a few too many drinks vVv Kraftdinner totally stepped up to the plate, took care of him and made sure he got back safe. So sexy. I can still remember working with SteelSeries to design our new logo. I was so excited and honored when they printed the official vVv gaming surface. SteelSeries for life. From Warhammer Online, to Aion, to Rift, to Guild Wars 2, we always ask “the questions” to new guild members during raids and questing (I can’t tell you what they are, you’ll have to play an MMO with vVv to find out). At MLG events, LordJerith and SirScoots would wager drinks on the outcome of vVv vs. EG SC2 matches. I think they’re about even . Right after we sponsored vVv Reo, he won his very first MLG Mortal Kombat tournament and used the prize money to help his mom pay off the mortgage on her house. Doing work. Once (just once), I was updating the site and uploaded to the wrong directory, literally erasing the entire vVv site by overwriting the index file (listen, I’d just backed it up, so I restored it with no permanent damage, just relax, ok?). At one point in Warhammer Online, we held an open-world PvP fort for just over three hours. Literally, three hours later they couldn’t break our shieldwall so they gave up and left. I leave this here, in its entirety, for MagicMooch to use during the League of Legends In Houses: “This is your friendly Doomhammer reminder that the purposes of the In House are to have fun and to improve, not to win. Not that you shouldn’t be trying to win, but that if you don’t it’s not the end of the world. You learn more from a loss than you ever will from a win. Is anyone here not familiar with the Summoner’s Code? What about the Five Pillars? No? Ok, let’s split up and we’ll get started. Team one up, team two, down.” Pff. It's not hard. At MLG Dallas last year, I got to play King’s Cup with the Pherz brothers, michs09, Beast and Ruff, among others. The sight of Michs making gorilla grunts and gestures because he couldn’t do a British accent will haunt me to my grave. Someone once asked LordJerith why he created vVv, and he jokingly commented that it was so he could have people around that he liked to play games with, but I think he was more right than he knew. vVv has always been about the people, and about sharing the experience of gaming and eSports with other gamers who love it as much as you. We hold themselves and each other to the highest standards, and this not only makes the experience great but also makes people grow and develop. To me, that’s always been the hallmark of the vVv experience: people developing. Players become better at their game, members get on staff and get experience and go on to work in the industry, teams go from amateur to pro, applicants become valuable members, and gamers become better people. And we make it happen! We’re the most accomplished console organization in the world, we’ve had top 4 finishes in 18 titles on four continents, and now we’re developing and sending people to work in the gaming industry! I’m physically proud of every member of vVv. It means something great to wear the three V’s, to have earned that identity and to help create that identity. I’ve had the chance to work with Rob for this past year, and I’ve seen him grow by leaps and bounds as a leader and as a person (once upon a time he had trouble cutting his own food ). I’m excited to see him take over and push vVv to new heights and new achievements. He's earned his wings. Even though I won’t be around to sort out problems and lead staff, I still expect the same level of excellence from every member. People are watching vVv, and I intend to continue to wear my V’s with pride forever!
  19. 8 points
    I want to start by stating that vVv Gaming has necessarily remained silent on this issue for a number of reasons. From the response on Team Liquid, it's clear that most people either didn't care or had already made up their minds to believe the negativity in Salvor's post and coming from the Aspire teams. Coming forward with an official response would have been unhelpful since the people who didn't care didn't care, and the people who had already made up their minds would just call any statement by vVv Gaming a lie and a cover up. As a result, we decided that the best course of action was simply to let the threads run their course and die out on there own, which eventually happened after a couple days when they fell off the front page. It's important to note that after the initial round of negativity, Titan, MurDeR, Hasuu, and RockEr all came forward with a positive and supportive message regarding their time on vVv Gaming's SC2 team. We had not asked them to do so, since our stance was that the sooner these threads fall off the front page, the sooner everyone can move forward with being productive and doing great things to progress eSports. I assume that either Glon or Salvor had decided to contact all of our former players to get statements, and it's important to note that of all the players we officially picked up, only Glon had negative things to say about vVv. There were a few players we were working with toward reaching a level we would feel comfortable sponsoring them, such as Toxsik and Reset, but these were never players we had officially decided to pick up and sponsor. After taking some time to reflect on everyone's responses, I decided to reach out to a few players who supported us and thank them (Astraea, Titan, MurDeR, RockEr, and Hasuu). I also reached out to several players who had complained about their experience in vVv Gaming. I notified Spectral that we had updated our chop-chop process. We now cross-referencing the chop list against our donation transaction history to avoid chopping players who have been adding value by donating, but may have been less active on the forums. I apologized to Toxsik for not following up with Jerry on sending him a headset, as this was my fault as a manager and not a result of any deceit or lie by vVv Gaming. I also apologized to Reset that we hadn't been able to work together to get him to reach a level where we would feel comfortable sponsoring him. I also began looking at Glon's responses and thinking about why he might feel the way he does. After several nights of reflection, I feel that he is justified in feeling that he was lied to or mislead, but it was not intentional on the part of vVv Gaming to do so. Let's begin by recounting his story. At the stat of 2012, or maybe at the end of 2011, we had been talking with Glon about being a sponsored player and at some point around this time he made it clear that he was looking for a salary. As a result we began looking into ways that would be possible. We decided that internally it would not be possible to provide that level of support for Glon, and that without a significant tournament result it probably wouldn't be possible that another team would either. So we made it a goal to develop him to the level where he could be picked up by a team like EG which would be able to provide him with a salary like he wanted. This was communicated to Glon as well. All was going well, until we were discussing sponsorship details with Glon at Anaheim (Summer 2012). During these discussions it was brought up that he'd been communicating with other teams about potential sponsorship offers, and that he was planning on accepting one of these offers and leaving vVv Gaming. This came as a surprise to us as he had not come to staff stating that he wanted to pursue other sponsorships and so we had not had a chance to negotiate with him regarding whether we'd be able to provide sufficient support to keep him as a member. At Anaheim it was also brought up that we were intending to drop all sponsorships for SC2 and keeping Glon as our sole sponsored player. It was communicated that we were starting the Aspire program and that as part of this arrangement we'd like him to work with the Aspire team to help develop them into professional level players. In return, vVv Gaming would sponsor him to major LAN events covering travel, entry fee, and lodging. I believe an attempt was made to draw up a contract at the event, but Glon refused to sign stating that he was holding out for salary before signing any contracts. After Anaheim we met with the team announcing that due to performance, we would be dropping all sponsorships except for Glon and RuFF. Justifiably, several players reacted negatively to this and Glon, caught up in the negative emotion switched stances and stated that he was interested in leaving again, unless we would provide him salary. After talking with Jerry and myself for a while, it was decided that he would pursue offers from other teams, and if he could receive a better offer than we were presenting, he was welcome to take it. After talking with a few teams, he informed us that he would drop the salary requirement and work with us toward getting him to the point where a personal sponsorship was possible. After all this was settled, Glon agreed to stay on vVv Gaming under the terms that he would work closely with Aspire and that we would sponsor him for MLG Dallas and IPL5 and work with him toward getting a personal sponsorship. During the intervening months, Glon's interest in Aspire faded. On October 20th, 2012, I followed up with BabyToss, the Aspire team Captain about Glon's activity, and she stated that he had not been very active recently with the Aspire team. At the same time, my passion for SC2 and managing the team also faded. As a result I was not managing Glon as closely as I should've been. This is my personal failing and I feel that I am the weak link in vVv that caused things to fall apart with Glon shortly thereafter. If any negativity is deserved, it should be directed toward me for not properly reviewing Glon's activity and providing him feedback on his performance in time to ensure that we were willing to provide a full sponsorship for Dallas. Alternatively, I could have stepped down as manager, which would've resulted in having to dissolve our SC2 division and Aspire team, while we helped Glon find a new team. I think either case would've been acceptable, but after investing nearly 2 years of my time toward our SC2 division I was too attached to it to make the right decision. It was selfish of me to attempt to stay on and keep the division alive, and I apologize to anyone who was negatively affected by that decision. During this period, MLG Raleigh happened. As part of my obligations to help Glon find a personal sponsorship, I went around and talked to every single sponsor at the event, getting contact information for as many as possible. Most of them talked about wanting numbers to justify a sponsorship. As a result, I decided that the next step was to work with Glon toward increasing his following via twitter and streaming. If we could show strong weekly growth numbers over a sustained period it would probably be enough to land him a personal sponsorship. I spent a couple nights watching his stream and giving him feedback that would improve his ability to attract followers. I talked about sharing his personality on social media to interact with his audience. I recommended he take a moment between games to check his stream chat and answer questions rather than just queueing up again immediately. All of these things were improvements that I think would help his stream in the long run. I also recommended that he seek out shows that he could go on to get more external exposure. Then the biggest mistake I made happened. The lack of an MLG Arena before the Winter Championship threw me off and I ended up not realizing the event was coming up until two weeks before it was scheduled to take place. This means we had a minor emergency where we had to scramble to find a decent plane ticket. Fortunately Doomhammer was able to find a good ticket for a good price and we were able to fully sponsor Glon for MLG Dallas. Since I made a huge mistake here by not booking his flight earlier, I even made an extra donation of $235 to offset the cost to vVv Gaming out of my own pocket since I didn't feel vVv should pay for my mistake. After this event, Glon decided to leave vVv Gaming after talks with our executives Robz and Doomhammer at Dallas. We parted ways amicably and he approved our goodbye post informing our community that he was moving on. At this point it was clear I needed to find a replacement for myself as I had lost my passion for Starcraft 2 and was not the right person to lead the SC2 division. Around this time, someone with the screen name SalvorMallow came around the forums. One day I mentioned that I was looking for someone to replace me as SC2 manager and he mentioned that he would be willing to fulfill the role. After working with him for several months, we eventually managed to transition the entirety of the SC2 division over to him by January 2013. Before that he had expressed an interest in managing the SC2 team, including RuFF and Hasuu at the time. During that time he also worked with several applicants interested in being a sponsored player for vVv Gaming. One of those players was John "Nubrgini" Kim. Please note that from this point forward I am only able to recount the story as told to me by Robz and Doomhammer, as I was not involved in working with the sponsored team or any decisions regarding picking up players other than in an advisory or witness capacity. However, with the story so far demonstrating that the worst failing of vVv Gaming was my own mistakes as manager, I would like to think there is no reason for anyone to doubt Robz's or Doom's words. When we first began talks with John we had discussed his work situation. He let us know that he did have a stable job, but that he had to commute 3 hours each way every day. While we had concerns that this would affect his ability to schedule time to practice and add value within our SC2 community, he assured us that he'd be able to fulfill the requirements, which I should add that he did spectacularly. A few weeks later it was decided to bring him on as a sponsored player with the understanding that he'd be expected to cover travel for his first couple events, which is standard practice for vVv's sponsored players. Shortly after officially bringing on Nubrgini, he encountered some personal issues and ended up losing his job. This is unfortunate because he would now be unable to cover travel for attending Dallas and also because I believe the emotional stress caused by these events affected his understanding of communications with our staff. As a result, I think some of the communications with him were vague, for example asking him to price out a flight for Dallas without specifying that it was just to determine if we could justify sponsoring his flight. As it turns out, we couldn't, so we offered him entry fee, hotel,and gear. Unfortunately, since John had previously lost his job he was unable to play for a flight, and so our offer of hotel and entry fee held no value for him. Additionally, during this time Robz was in the process of moving to LA and this was also during the Christmas holidays, so things were moving slowly through management, including some requests for gear for John. As a result of being unable to properly support John, and not wanting to lead him on in terms of providing "free services" for our community, we decided it would be best to drop him as a sponsored player. We offered to move him down to the Aspire team until things settled down in his life and he could get back to a place where we felt comfortable sponsoring him again, but he did not accept this offer. At this point I believe the negative things that had been happening to John and losing his job caused him to have a strongly emotional response to these events. Instead of coming to us to see if he could get some kind of recompense for all the time he had spent with our community being a stellar role model, he decided to make a very public post describing his negative experience with vVv Gaming. It's unfortunate that Salvor did not have John's best interests in mind or I'm sure he would have cautioned him against making a public outburst and instead trying to work with vVv management to provide some kind of care package that was amenable for both parties first. Additionally, I feel the public outbursts from both Glon and John have hurt their reputations for any team looking to possibly pick them up, as it displays a definite lack of professionalism. What I hope everyone gets out of all this is that vVv is not at fault for deliberately misleading or deceiving players. The true cause of negativity from vVv's former players should be directed directly to me, SugarBear, for failing to live up to my responsibilities as manager of our SC2 team. If I intended to continue managing a team, I would certainly take these events as lessons moving forward. No one was deliberately misleading players, but due to some unfortunate events and my own mismanagement, some players had a negative experience. In the case of Nubrgini, I was not involved, but I don't think anyone is really to blame for those events except for some bad decisions provoked by unfortunate life experiences and some miscommunicated expectations. I fully accept responsibility for my inability to properly manage players, and have no desire to manage any professional gaming teams in the near future. I hope this clears up all of the allegations and accusations.
  20. 7 points
    vVv LordJerith

    Rebuilding the LoL Division

    We hear you. Loudly and clearly.empty mumblepeople resignedlack of leadership in the divisionlack of accountability for membersI hear you. We fucked up. We're going to try and fix it. We can't change the past, but we can make the future better. So, I want to share the vision that I have for the League of Legends division. I believe, and I am asking you to tell me if I am wrong, that what you want is:a place that is fun and feels like your homea place where everyone knows you and accepts youfun events that allow you play with othersthe vVv tag to mean something. You want members who:are active and socialin gameon mumbleon the forumsinvested in the success of applicantsmake others feel welcomerecruit others to play with and help the division growsupport vVv on social mediaenjoy competition, but are not trying to go proAssuming the above is true, then I am making the following changes to the division:Bringing back vVv C Wide to run the vVv LoL DivisionADLs will be overseen by its own product manager, vVv NaturaLvVv Medusa vVv Unverclopt and vVv SugarBear will be handling applicants and running the LoL ADL I invite those of you who strayed away to give us a chance to make it better. Please reach out to vVv C Wide or myself, personally, if you have any questions or concerns. It's going to take some time to rebuild our credibility with some of you, but everyone mentioned above and myself are willing to put in that work. The first opportunity for people to come together will be the ADL this Sunday, July 26th. I also will hold an AMA right after the event. So, I'll be on Mumble, personally, and I invite current members, applicants, previous members and those thinking about applying to come to the AMA and ask questions. We have work to do, and it will take time. We're committed to fixing this. We can't change the past, but we're committed to making a very fun future for vVv Gaming's LoL division.
  21. 7 points
    vVv LordJerith

    Thank you!

    I want say thank you. I want to take a brief moment to celebrate the success and contributions of 3 vVv members who took the toughest job. Thank you to: Jordan "Doomhammer" Kahn Robert "RobZ" Thompson Greg "Sugarbear" Milliken In the 3 years I have gone, all 3 have lead this great organization. Without them, there would not be a vVv Gaming today. Each one added their own particular style and focus to vVv Gaming. Jordan has gone on to be a Live Producer at RIot Games, Robert Thompson has gone on to be a Recruiter at Riot Games, but is thankfully still heavily involved with vVv Gaming. Greg is staying right here and going to be our new "Application Experience Manager." For those of you who have never lead, it is hard. You can never truly ever feel you got it right. When I think of leading, a quote by Theodore Roosevelt, a quote that used to sit on my desk when I was in the US Navy, often comes to mind. This is my way of saying thank you: These 3 men have all stepped into the arena. For that, I will always be grateful. With my upcoming return to vVv, you've all seen some changes start to happen. You will see more to follow.
  22. 7 points
    vVv Pherzghul

    Who will be next?

    I would like to make a series of photoshops using community member pics and League champion wallpapers. I have made a few recently and would like YOU to tell ME who to shoop next and with which champion. Nominate a member and a champion, I take care of the rest. To do list: Spike Trundle Volibear SugarBear Zotico Jax Ezreal Razor Corki Corgi RobZGod JayC Gragas vVv Chrono as Thresh Tr4nce Jayce/J4 Stixx as the boar of Sejuani Jig on MF Just in case you haven't seen the shoops: vVv Paradise as....Darius vVv Starman as....Draaaaaaaven vVv Tak as....Teemo vVv Doomhammer as....Katarina vVv Spike as....Trundle vVv SugarBear as....Volibear vVv Zotico as....Jax BONUS!!! Sexy Creepy as fuck Taric Skin Starman vVv Razor as....Ezreal vVv RobZGod Corki Corgi Special Birthday Edition vVv JayC as Gragas irl Jerry of the 5th Age vVv Chrono Thresh.... The source image for his face was pretty lolsy, I think it could use a caption... vVv Tahvvy Lux.... vVv Pherzghul as Jarvan IV.... vVv Skippy as Taric because he's fabulous. Martic as Lulu, because he told me to make him look beautiful. 2x2 as her favorite champ, Draaaaaaaven
  23. 7 points
    Hey everyone! Considering we're in the transition period between Mists of Pandaria and Warlords of Draenor, I was thinking that we could do some fun things in the Guild so everyone can get to know each other and have fun before WoD comes out! I compiled a list of things that we could do together and I'd like to get the communities feedback on whether or not these would be things that you'd like to participate in. If there is something that is not included in this post that you would like to see us do, then let me know! I want these to be fun and something that you look forward to doing. Also, I'd like to know how often you'd like to do these kinds of things. Would you like to see one different event every week? Would you like to see two different things every week? One group screenshot contest a month? I can't wait to get your feedback and I'm really looking forward to some of these events. I mean, Naked Raid Night? Seriously... Personal Achievement Hunting: Are you one of those people that enjoy collecting titles and showing off all that you've done in the World of Warcraft? Groups can go through content in the game to acquire previous achievements that they have missed or things that they never even knew existed! Storming Goldshire: Obviously we love to annoy our rivals, so let's pick a day where we storm through Goldshire and see how long we can last! TriviaBot: A fun night dedicated to seeing who the biggest WoW nerd of the group is by answering trivia questions. Pet Battle Tournament Mass Dailies: We'd party up and do Timeless Isle dailies or Shrine dailies together. Everything is more fun in a group, especially if you're farming frogs! Transmog Runs: As a group, we can go through certain areas that drop gear necessary for certain peoples transmogrification sets. Old School Content Runs MoP Tier Runs: Came in during 5.4 and never got a chance to run Mogu'shan Vaults, Heart of Fear, Terrace of the Endless Spring, or even Throne of Thunder? Want to be (Your Name), the Delver of the Vaults or the Fearless? This is your chance! Being that most of us will out-gear these raids we can probably complete them in one night, so lets give it a shot! Rare Pet/Mount/NPC Hunting Hide and seek: An officer will hide in a certain area in Azeroth and clues will be given for their location. First person to find the officer will win something juicy...! Transmog Contest: Do you have an awesome set of gear that looks totally bad ass or you just want to instill some envy in your fellow guild mates over what awesome stuff you have? This would be the best time to show it off! Fashion show: Some of you all may have an... interesting... article of clothing (or lack there of) you'd like to share. Screenshot contest Group screenshot contest PvP contest (best 2 out of 3 duel, winner moves up in bracket) Naked Raid Nights: Enter Kara, AQ, Molten Core, etc with absolutely no gear besides a weapon. Whenever an item drops, everyone will roll on it then immediately equip said piece of gear if they win it. At the end of the run, whoever leaves with the most gear wins! Level 1 races: A race course will be set up from one location to another. First person to cross the finish line using no mounts, forms, or flight paths wins. Guild Darts: An officer will jump to their death from a high altitude location. All guild mates will follow the officer to their deaths and the person who's body is closest to the officer wins. Rated Battlegrounds Suggested Ideas: Public pre-interviews
  24. 7 points
    http://imgur.com/8VqAWPf That's just wrong. :C WHY YOU NO LET ME LOVE YOU?!?!? vVv plz... Edit: I'm now officially the guy that broke the upvotes. I accept my title, and all that goes along with it.
  25. 7 points
  26. 7 points
    Dr Pepper Tuition Contest Hello everyone, I am Michael White, also known as vVv Shadow among the community. I am 19 years old, and currently going to community college to get my basics and hopefully will transfer to UTD to finish my degree unless my plans change, and I end up moving. If that did happen I would continue my education there and get a Computer Science Degree at whatever University they may have. I have been a member of vVv since February of 2012. I was here when there was 5 people in the Call of Duty Division, I was here when the CoD Division got dropped, I was here when it got reinstated. vVv is a significant part of my life. It has changed me in many ways for the better, it has made me a better person overall. It has taught me professionalism, business skills, people skills, as well as life skills. I wish to continue my education, and get a degree in Computer Science so I can help develop games. If I win this scholarship or a part of this Scholarship it would take a huge weight off my shoulders, with how I would be ending up paying for my education. All I am asking is to please help and please vote for me and show your friends this and have them vote for me. I would really appreciate it. My rolemodel in life has always been my brother, he got kicked out of high school, and joined the military and made something with his life, he always told me to not make the same mistakes he did and to go to College and get an education. I want to make him proud. As he was in the military, he was always stationed far away so the only way I could "Hang" out with him was by playing Video Games. It all started out with a MMORPG named Star Wars Galaxies, but after a few years it more transpired into the Console scene. I first heard about MLG when it appeared on ESPN, I was amazed by it, I tried to follow the scene since then, but I fell off, I picked it back up back when Black Ops 1 was on the Circuit for the first event when Leverage won MLG Dallas 2011. Right then, I knew I wanted to get into eSports, but I had no outlet to get into it with, I had no idea about Gamebattles at the time or anything else. In early January 2012, I got an email from Kontrol Freek saying that vVv Gaming was taking applications to join again starting January 19th. I was amazed, so on January 19th, I immediately applied, and there was my outlet to get into eSports. I honestly believe I would not be where I am at today in life, or in gaming, if it was not for vVv. I have met amazing people while being apart of vVv and I thank every single one of them. The smartest person I know, Jerry "LordJerith" Prochazka, is the owner of vVv. He personally has taught me a lot and has helped me a lot through life. One big thing that I love about eSports is how Dr Pepper personally supports MLG and eSports with the @DrPepperGaming Twitter, the Dr Pepper Ultimate Gaming House, the Dr Pepper Pre Game Show at MLG Events, and not to mention the Dr Pepper Booths, with free Dr Pepper at MLG Events (Personally my favorite). I really hope I get this opportunity and win the Dr Pepper Tuition Contest. I would truthfully be thankful for it. (Photo courtesy of www.teamliquid.net) Vote for me Here!
  27. 7 points
    We are growing. The community is getting bigger. Our social media presence has nearly doubled in 9 months. This is awesome! All this growth speaks to new opportunities. I feel this donation drive is the perfect time to tell you that change is coming. Our staff will be moving from a "family feel" to a "performance sports team." The community will remain one big family, but in order to grow, we need athletes on staff. We don't need people to do "tasks" anymore. We need men and women who like to score big wins. We want the kind of person who is not focused on their "role" or their "tasks" but are focused on scoring goals, making baskets, scoring touchdowns and crossing that finish line. If ANY of this makes sense to you, personally, READ ON. It gets better. The current staff is awesome! Many things are in auto-pilot. Now, we need to grow. So, I want you to know that anyone who is let go from staff leaves it as a friend and an AWESOME contributor. Where we are headed, we need fresh blood, a new breed, we need athletes. This is where I reach out to YOU! vVv Gaming is seeking athletes! Rob and Jordan will be interviewing new staff members. If they really like you, we will fly you out to LA to meet with me, personally, for a final interview. If you feel that you want your life to go in a new direction, you want to experience life as an entrepreneur or simply value experience and actually DOING things, this is for you. Again, our future direction need athletes on staff. Here are some more details: We want people who believe in our mission statement and are passionate about vVv Gaming: We want you to help us deliver on that mission. If you ask, "What should I do?" or "How can I help?" We don't need you. If you can come and say, I want to do THIS and it will help vVv Gaming deliver on the mission, I say. . . Go on. I'm listening. Can't wait to see a few of you in LA real soon. Good Luck!
  28. 7 points
    The Talent Factory: Skills for eSports. Skills for Life. As many of you know, in March of this year vVv Gaming celebrated its 5 year anniversary. This weekend, I have had the opportunity to reflect on what we want to accomplish in the next 5 years. While thinking about the right direction to set, it is important to look at where we are today. vVv Gaming is the most accomplished console organization in the world. With top 4 LAN finishes on 4 continents across 18 titles. Beyond our accomplishments we are also widely recognized as one of the best, multi-title eSports communities in the world. Personally, I believe we have some of the finest people in gaming. I also think that our unique community based model has been a competitive advantage to our brand and our sponsors. As I think about the next 5 years, I keep thinking about something that Kim Rom, the chief marketing officer of Steel Series, said to me a couple years ago. He said to me, “vVv Gaming is a 'talent factory'.” Talent Factory. Think about that. I think everyone knows that in our model we don’t go out and purchase the top talent. We focus on potential, we explain opportunity. Most importantly we also build community. So knowing all of this, as I started thinking about the next 5 years. Those two words keep coming back to me: talent factory. We have accomplished everything that we set out to do in our first five years, and obviously so much more. I believe that vVv Gaming, our staff, our players, and our community have a seat at the table. We play a vital and important role in eSports. I think vVv Gaming is one of the most recognized brands in eSports, but sometimes I think it is misunderstood. I do not want to focus on why we are sometimes misunderstood. As you can imagine, when I start to think about setting goals for vVv Gaming, it starts to get tougher and tougher to raise the bar. I keep thinking; will getting a top-10 Starcraft placement make a difference? Do we really need to win more? Do we also need to be the most accomplished PC organization? Would doing that really help eSports grow? There's an old saying, “A rising tide lifts all boats.” I believe over the next 5 years we should focus on how we can help that eSports tide to rise. When I start to think about it, when I start to think about the explosive growth we have had recently with games like Starcraft 2 and League of Legends, I believe we have more opportunities and needs than we have the talent available to fill them. There is that word again: talent. Talent Factory. As I think of the next five years, I think maybe vVv Gaming needs to embrace being a talent factory. I think we need to be more than just an awesome, phenomenal gaming community. I think we need to be a talent factory. I bet most of you right now are probably thinking: “Jerry, thats great, but arent we already doing that?” To which I respond to you, “Yes we have.” What we have not done is formally mapped out a strategy and process nor have we done a good job of telling the world that we are a great talent factory. To be fair, we probably are more like a talent mill than a full fledged talent factory. So thinking about the future, I would like to change that. I would like to be a talent factory not just for players but the kind of staff and infrastructure that eSports will continue to need for growth. Before setting this new direction, I want to make sure of two things. The first is that for most of everything we do, there wont be any changes. We will continue to sponsor players, and grow community, and do everything we love. I need the community and staff to understand that everything we do right now, we will continue to do. Remember, this direction is about GROWTH, not about change. The second thing is that I want to know if the staff, the vVv Gaming community, the fans, and others involved in eSports believe that this direction is helpful. Of course, I am most concerned what the vVv community and staff think about this. So I am asking all of you, do you think its a good idea for vVv Gaming to really build on the foundations we already have in place, and by foundations I mean this talent mill? Should we develop full speed into a talent factory, developing staff, writers, editors, eSports analysts, graphic artists, etc? Here is a academic way to look at the idea of a Talent Factory: vVv is essentially the community college of esports at the moment. We get people prepared to represent themselves as players, as gamers, and therefore also ready to properly represent vVv Gaming. Everyone involved in the professional world should have skills. We transform vVv into the University of e-sports where people can branch off into more specialized fields and therefore set themselves up for employment in, and create value for, the emerging e-sports "industry" (we're not an industry yet, but hopefully, we will be soon). I look forward to hearing all your thoughts and ideas. Be honest. Feel free to ask tough questions. Feel free to tell me that you have dreams of working in eSports full time. Thanks.
  29. 7 points
    vVv LordJerith

    Post-Anaheim: A reflection

    This weekend, watching both Anaheim and EVO, I felt a childlike exuberance I have not felt in a long time. I was reminded about two things sports does so well: inspire and entertain. I have done some reflecting on my experiences this weekend, and it has prompted me to make some changes to vVv Gaming. Before I get to the changes, I want to take you on a journey with me, in case you missed some of the highlights. First, I want to point to an interview with Korean Starcraft legend and founder of the Korean Team Slayers, Boxer. He said this about what he hoped to accomplish: I was deeply impressed with Boxer. What an endorsement of his team and organization! Such a simple sentence, but it really was pure elegance. Even DJWheat and Day[9] commented on it. I know Boxer was a legendary player, but he instantly became a role model to me (I know he is already for many). I then saw a Korean Starcraft player thanking MLG at the start of the match using in-game chat. I thought, when was the last time I saw that? They are so polished with the crowd. Respectful. It FEELS right. It feels like professional sports. Finally, I want to turn my attention to vVv Reo. He single-handedly made me a MK9 fan. To know his story, to know that he almost didn’t make the event, to know that his teammates started a collection for him because they were so confident in his performance. I was and still am humbled. More importantly, and I was not sure why at first, but I watched Doomhammer watch him. Paradise’s family was watching him play, and Starcraft players were watching on Mumble. We were all there with him, every step of the way. When he finally made into the Grand Finals, the shoutbox erupted in cheers, the mumble erupted, allies sent congrats on Twitter, and Doomhammer leapt from his seat. But why? Why did we all care for this player whom we didn’t know, and we had never met? It was because he wore the three V’s. It was because he was one of us. It was because that black shirt represents so much to so many of us. I texted Napalm, and told him I wanted to talk to Reo. Napalm called me, but before he handed over the phone, I asked Napalm, “How are you doing?” He replied, “I am still shaking.” Needless to say, I had the honor and pleasure of congratulating vVv Reo and letting him know that he won’t need anyone to take up any more collections for him. He was now a sponsored vVv player. I realize this post is long enough, so I will now cut this short. I can promise some fundamental changes coming to vVv Gaming. Expect another post detailing changes alter this week. Expect us to have jerseys, more sponsors, new partnerships and more player development, as well as higher standards regarding whom we sponsor. Most of all, look for us to look for more players and teams like vVv Reo, the kind that capture our spirit and remind us that anything is possible.
  30. 6 points
    vVv Bagzli


    Honestly, I believe this was the wrong approach. I really don't mean to offend anyone and I am very sorry if you take it the wrong way but here is my opinion if you care for it. So far mentality of every president that got on board was, chop, chop and chop. Sadly I made the same mistake as well and in all honestly, I have not seen a single positive thing to come out of it. I learned from this mistake and here is me trying to share what I learned so you don't repeat it. Recently we chopped away 90% of out discord members in a day, why? Because they were not active, and now they never will be. Why don't we go and chop 90% of our twitter followers? its the same thing as far as I see it, they don't follow nor re-post our content anyway, so whats the point, we can delete the account, create it again and start over. I honestly see that no different than what has been done so far with discord. I think its high time we realize that discord is a platform for advertising, socializing, information sharing and so much more all spun in one. Its best of every world (social media platform wise) and I feel we just threw that away. We can use it to have a following so much more immersive than any other website you can name. And for the chunk of people that is there and not involved, I don't see as a problem but rather an opportunity to get them involved. Maybe I understood it wrong when @vVv Doomhammer explained it to me all those years ago. Maybe I even misunderstood as I sat in Mumble server listening to @vVv LordJerith promoting @vVv sK1ppY to an honorary member back then, but it went something along like this. Skippy, you have done so much for our community that I am promoting you to an honorary member, that means you can never be chopped and is a way of the community thanking you for your hard work, donations and effort you have put in. You have done so much, you earned your V's for life. Now Jerry may not have used those words exactly, but that is what I understood him say behind his speech, and that is one of the key moments that made me want to stay involved with vVv through all the hardships I have watched it go through. So if I understood it wrong then that is on me, but if I haven't then I really think that chopping the honorary members is the wrong way to go. I understand the problem of getting honorary status and washing your hands away. I always saw this as an issue as I tried very hard to get people engaged back and had next to no success with anyone holding the honorary title. I back then decided that it wasn't the right problem for me to fix so I focused on building new content with new members as oppose to relying on the old who kept giving "making vVv great again" speech i keep seeing everywhere. I now find myself wishing I gave this problem a bit more thought and action back then, seeing where its going next. I don't like to be the person who just whines and complains, I like to be the person who bring a solution to the table, so I would like to offer a suggestion. And before I get into it, I just want to make it clear that I fully appreciate the great deal of time and effort invested in giving this matter a thought. I know it wasn't an easy decision and I know you debated it for a while and I hope you don't find my words too harsh as I really mean well and want you to succeed. The first thing is I believe that as oppose to chopping honorary members flat out and giving them some ultimatum, you try to understand them and actually ask them what they want. Will you ever come back? What will it take? Ask every person individually. If you really want to understand the problem then don't make a single post and expect answers, you have to get into those one on one conversations and actually hear the person and understand what they are saying, not just hear them, but really understand them. The second thing is, a lot of you here supporting this chop would of gotten chopped by your definition when I took over, I cant name very many of you that I see here to have come back to support vVv Gaming when I took over. You all went away and it doesn't matter why. So if I cut ties with you back then, well you wouldn't be here now coming back trying to rebuild. I see the members of vVv Gaming come and go in waves and these honorary members return every so often to come back and try to help. They have long periods of inactivity but they do come back eventually and try to help, even if its a post here and there offering their peace of mind. I always found those helpful. By chopping them, we are officially saying that we do not appreciate the work they did. So why on earth would they want to come back later? So the root of the problem as I see it is that the honorary role was meant to say, you did so much thank you. But it seems you want the honorary role to now also mean active to some degree. So why not archive (I wish I could find a better word to describe this) instead of chop. Why not still recognize people we are removing for what they did as oppose to flat out saying good bye. So the Honorary Role could still mean all those great things, but it can also mean the person is active to some degree and for those honorary members who no longer wish to be active at the present time, we simply move them to a historic role where their accomplishments are listed. We recognize the time and effort they put in, we acknowledge them still but also show that they are no longer actively involved in the community. And if they want to come back tomorrow and become active again, they can and we can move them back to honorary, it saves everyone feelings and we continue to thank them for their hard work. And we can decide on who to keep honorary and who to keep historic by talking to them individually. After all the work they put in, I think the least we can do is show them a bit of gratitude and respect by reaching out to them personally instead of some massive post of get active or get chopped. Bottom line is, I feel this was the wrong move and I feel it sends a wrong message to anyone who wants to get involved with vVv Gaming moving forward.
  31. 6 points
    So it seems like making a blog is the thing to do for vVv right now, so why don't I join in? - Picture Posted is from about 4 years ago. - I figured it was time to put to words one of the most important decisions that I have ever made in my life. I'll start from the beginning. From a pretty young age, I've battled with severe depression. I never had the self esteem to go out and make friends, or to make myself known. Quite frankly it's this fact that made me turn to a life of gaming, but I digress. Spending my time in doors, and doing nothing but gaming and eating, it's no surprise that I quickly became overweight, and concealed myself away from the world even more. - Sure, this led to me improving my gaming skills on a massive scale, to the point where I normally pick up games quite quickly, but this was no way to live my life. I thought, maybe a change of scenery would be something that could help me. I moved nearly 300 miles from my home town in Ohio, to Chicago, to attend college. During that time, I did manage to make a few friends, but even then it wasn't enough. Being on my own, no one to help me control my overeating, I was to the point where I was eating sometimes up to 8 McDonald's sandwiches for a single meal, then hours later I would be eating again. - At the time, I failed to notice the problem, I was blind to all that I was doing to myself. I hadn't seen a scale, or a doctor for years by the time I had graduated from college, and moved back home. By this time, the overeating was in full effect. Taco Bell, Burger King, Wendy's, etc... If they had a cheap menu, I was ordering from it, and ordering a lot. I remember once spending nearly $40 on one single meal at Taco Bell, and eating it all as if I was never going to eat again. - Finally a few years later, I was hanging out with some friends, and noticed, that even walking I was getting too winded to keep up. I couldn't do nearly anything that they wanted, and I was doing nothing but dragging them down. I couldn't take it. I finally decided to see the damage for what it was, and went to the doctor to be weighed in. The news was less than stellar. I weighed in at an unsightly 553 lbs. Even at 6'10, that put me nearly 270 lbs overweight. I could have died from the sheer shock, I was in such denial. I had to make a change, so I immediately got myself a gym membership. - That was 18 months ago, a time in my life that I'd rather forget ever happened. From that point I've made it down to 380 pounds as of my most recent weigh-in, and I plan on making it down to 300, to be at a proper weight for my height. I've still got the depression, I've still got the fear of being social, but I'm using all of the willpower I can muster up to make a change for myself, and that's really all I can do.
  32. 6 points
    Last night marked the dawn of a new beginning; the start of a new era. April 7th, 2014 will forever be known as the day that vVv Medusa was promoted into Gold V, Kassadin's Warmongers. I DEDICATE ALL MY GAMES FROM HENCEFORTH TO JAYME "vVv JayC" CHAMBERLAIN AKA YOLOSWAG420BLAZEITBFF. SHOUTOUT TO MY BAE MELODY FOR MAKING ME AS FABULOUS AS I AM TODAY TO GET ME TO WHERE I AM SHOUTOUT TO THE BEAN AND PHERZBUTT FOR THE CONSTANT SUPPORT, NAZI'S GOTTA REPRESENT, YA FEEL? SHOUTOUT TO QUASI FOR ALL THE REQUIEMS FOR PEPPERONIS THIS IS FOR YOU JESUS. GOD BLESS AMERICA. If you're in Gold, prepare your anus. I'm coming for you.
  33. 6 points
    This wasn't as satisfying as I was hoping it would be. I was expecting some evil lair with a jumbo computer and a picture of Phreak with darts in it.
  34. 6 points
    I sit here, keyboard at my fingertips, and I'm trying to find the words to describe my last 7 days in L.A. Surely, going from looking at a sun soaked valley, to an iced stained window has its saddening attributes. "Of all the things that wisdom provides for living one's entire life in happiness, the greatest by far is the possession of friendship." -Epicurus*. I cannot stress this idea more, finding people to truthfully call a friend is hard to come by. For me personally, I had never really experienced true friendship until now. Most of my past was filled with fizzled friendships which explains my inability to take something at face value. I hope this sheds some light on why I avoid people. I hope you didn't take it to heart, as my questioning as to what is implied in conversation drives me to insanity. Jerry was able to figure this out after asking me one single question,"Who do you consider to be your best friend?". I really didn't have an answer for this, I could not think of one person whom I've ever thought as a best friend. Before vVv gaming, I preferred a life of solitude as human interaction was as tedious for me as someone might feel when writing lines for bad behavior. Which explains why I always avoid petty conversation. Small talk was probably the thing I hated the most. Due to its way of focusing on what people thought was socially right to say; rather than discussing about themselves or ideas. As a child, I tried creating conversations about ideas or about things learned. To my dismay, most kids and even parents thought I was a "know it all". I then understood that the discussion of ideas wasn't for everyone. So I spent most of my years in quiet solitude. Surprisingly, the small talk coming from people who are true to themselves is quite interesting. What the vVv gaming HQ has shown me is that small talk between close friends is a way to find and explore more about each other. To laugh at each others quirks and help fix each others poor attributes. I believe vVv Gaming within itself is an extension of that. Over the last week, my activity with the community has increased. I can say, I'm interested in how other people feel and interact. I enjoy helping others complete their goals and make something of nothing. What I didn't realize over the course of my lifetime is that I have a lot of empathy at my disposal. I'm able to sympathize with almost anyone, thinking of why they may feel this way or have done that. But as with my love for ideas, asking someone questions of why they are feeling a certain way and giving advice isn't within their best interest. So yes, most of my skills where for deeper human interaction then what was socially acceptable. The only way for me to actually use these abilities is when someone consciously comes to ask help from me. The trip was definitely an enlightening one, not because of the hot California sun, but of Jerry's ability to really show who I really was. I hope, that by reading this you come to understand the impact that the people here at vVv gaming have on us. Take every opportunity vVv gaming gives you, it will be a rewarding journey for anyone brave enough to take the first step. Good Luck in your vVv Gaming travels! If ever you need to run an idea by someone, you know where to look. * pg.73 in "The Essential Epicurius" by Eugene O'Conor
  35. 6 points
    Who is more likely to win in a fight, a warrior or a soldier? Legend, narrative, society and our own ideas, all influence our answer, but why is it relevant? Let's phrase it another way. Who is more likely to win the prize money at a championship event? That's an important question for any gamer looking to compete. We'll examine the question logically and in detail, but first, we'll define our terms. What do we mean by soldier and what do we mean by warrior? A warrior is one who lives his life according to an ideal, a concept, or a philosophy. The narrative of their life and the way they live are very important to the warrior. An example would be the Samurai of feudal Japan, who were supremely focused on living by the tenets of "Bushido," their warrior way of life. The warrior lives by his strength in arms, by his prowess and skill in combat and by whatever self-defined system of judgment is intrinsic to his way of life. He walks the path of self-sufficiency and the narrative he tells himself and the world is about being strong and powerful. He is defined by his perceived external value in his role in the world, and by the narratives he presents to the world and to himself. To the warrior, warfare is his way of life. A soldier is one for whom warfare is a job, an occupation, something to accomplish. It is not a way of life, but rather a means to an end. Think of the soldiers of the Roman Empire, who were in the military for monetary gain and for the glory of the Roman Empire. The soldier shows up, does what needs to be done, gets the job finished, and goes home. There is no narrative involved in the soldier, or if there is it's one of what he does, not who he is. So, who would win the fight? A first response could easily be the warrior. Legends tell us of glorious individuals who could stand before any foe. The narrative of the warrior is one of success and fame. Society lauds the warrior as one who walks a path of struggle and perseveres over adversity. The warrior has the history of combat, he has the training and practice to defeat an opponent, and he lives the warrior's life! The soldier is no more than a mercenary who is there for the battle and then goes home to another life. So it makes sense that one on one the warrior would win, right? Possibly, but it could be argued both ways, and essentially it comes down to skill at arms: who is the better fighter. And in all honesty, either one could have the experience, the skill, the energy, and the luck of the moment, to win. But, where the soldier far exceeds the warrior is that he doesn't fight one on one, he fights in a team. A soldier's accomplishments mean little outside the overall success of the army, team, battalion, squad or unit. A warrior is concerned with personal glory, his own strength at arms. Even when working with other warriors, it is still his own capabilities that will determine, in his eyes, how well he does. A soldier trains with comrades. A soldier is only concerned with the success of his team. He practices with his allies and much of what he does is dependent upon being a part of the team. To a soldier, his own accomplishments are only useful in that they help the team achieve the desired goal. A group of warriors fighting together will always lose to the same number of soldiers fighting together, because soldiers are fighting with one another, while warriors are merely fighting alongside one another. Part of the reason the warrior is held in such high regard over the soldier is that it is a path of personal glory: an individual accomplishing great things. And it's easier to remember an individual standing alone than it is to remember an individual within a team, or even the team itself. This is why the warrior is such an appealing model, and such an easy one to emulate. The amateur player is a warrior He plays for himself. His perspective is centered on himself and his own accomplishments. Even when playing on a team, he's not as concerned with how the team succeeds as he is in how he compares to the opponents and to the rest of the team. Or if he is concerned with the team's success, it is merely because he's concerned with how they make him look and how far he can go with them. He plays for his own glory, his own skill, and the admiration and adulation of those watching and judging. He plays to be the best at the game. His narrative in his mind and that he presents to the world is one of superiority and success. And he can be incredibly skilled at the game. Where he fails is that "the best" that he's playing to be is an ideal. It can't ever be attained. It's not possible to be the best at any given game because the term is abstract. How does one define "best?" The concept is an illusion the player has created for himself, and he can't ever fully realize his own idea. This is a problem because the amateur's desire to be the best negatively affects his team. The pro player is a soldier He's not playing to be the best, he's playing to win. Winning may require him to be the best, but only in context. He doesn't have to be "the best," he only has to be better than the competition. So he shows up and he does what he needs to do to get the job done (being better), and he wins. And then he goes home. Amateur gets a bad reputation. We associate it with unskilled, or less worthwhile, but really it derives from Latin amator: lover. An amateur is one who plays for love of the game. The professional may take satisfaction in his work, and in a job well done, and maybe even in his own superiority, but he's not playing because he loves the game. He's playing to win. A pro player doesn't play on a team just because the team is full of other skilled players, but because the potential for a team to win is infinitely higher than any group of individuals. What's necessary for that to work is the mindset, the player's perspective. The player must have skill, and must be capable of accomplishing great things, but the things he accomplishes must work towards the team's accomplishments. The player must be aware of what he is doing with the team and for the team. He must understand that his individual successes and failures are immaterial when compared to the resulting achievement for the team. Amateurs have a self-centered perspective Many amateurs have problems with this. They spend time worrying about how well they're performing compared to the team, how skilled they are in relation to their teammates, or whether or not the world will recognize their individual merits as a player. Anytime the team fails, the player tries either to focus blame on someone else, or else justify his own actions. He doesn't understand that regardless of blame, fault, or responsibility, the team still failed. He's thinking about what just happened rather than what needs to happen next. Because of this, he focuses on what "should be" instead of what "is." "I shot him so many times!" "I totally had him." "I should have won that shotgun fight." None of that matters. What's important is what is necessary to improve. "I need to work on my aim and lead him more." "I need to strafe better." "I shouldn't rush in alone." What "should be," is the way things were supposed to work out according to the player. What "is," actually happened. When things turn out different than what they "should be," the amateur player spends time figuring out what the difference was and why. "I died last round, and here's why." It doesn't matter why. It never matters. The player shouldn't spend time figuring out why they got in that situation. It's a waste of time and effort, and stunts self-improvement. Instead of the player figuring out why it happened, he should redirect his focus onto how it happened. All that matters is how the player caused it or allowed it to happen, and how they'll avoid the same problem in the future. "You rushed too fast." "Yeah, lemme tell you why." "Nobody cares. I don't, and the opponents certainly don't. Instead, tell me how you're going to avoid it in the future." Amateurs should never make the excuse, only the adjustment. The reason, the excuse, the explanation, the description of the sequence of events, whatever you call it or however you justify it to yourself, it just doesn't matter. All that matters is what you'll do next time to avoid, overcome or supersede the negative result. "What happened?" "I rushed in alone. I won't do it again." The right answer "What happened?" "I ran forward to shotgun this guy, but I got hit with a stun grenade." The wrong answer. Or commonly phrased in the gaming community: "Kill yourself." In the player's mind there's a perfect sequence of events in which they are masters of the game. Everything they do will work and the end result will be perfection. Whenever this is derailed, instead of adjusting their own game play, they try and figure out why their actions didn't work. The amateur player feels they've dealt with the problem by discerning the reason. This analysis is short sighted. It is important to identify what happened, but the next step is figuring out how to avoid the situation. Knowing is half the battle. The other half is taking action to preempt the problem. Part of the problem is that once players "know" something, they stop thinking. They've accomplished the goal, and now they can relax. This may very well have something to do with the way games are designed. Once you've beaten the game or unlocked the achievement, you never really have to do it again. In competitive play, the exact opposite is true. Accomplishing something once is useless. It must be done perfectly, over and over again, and when the opponents have discovered a way to counter it, it must be adapted to counter their counter. When you know the right time to switch weapons, you must put in the effort to do it, time and again, at the proper moment. When they start advancing faster, the timing must change. Keeping these details current is key to beating the opponent. The difference between the pro player and the amateur player is not a question of skill, but rather of perspective. The pro player is concerned with the team's improvement. The amateur player is focused on self improvement. Once they see themselves at the top of their game in a competitive sense players will get complacent. "I know I'm better than my opponent, so I don't need to bother with the small details to defeat him." It must be understood that it is the details that make you better than your opponent, and as soon as you give them up you are no longer better than him. In addition, being aware of a problem and working to fix a problem are two different things Saying to yourself, "I need to focus fire more with my teammates," is not the same thing as taking the time to aim at the more difficult target in game, in practice, in training, because that's who your teammates are shooting. Saying, "I'm gonna help my team more," is pointless if you never, in-game, think about what the team is doing and how you can help. Saying the right thing is useless compared to doing the right thing, which requires that you think of the right thing and then actively change to accomplish it. Keep in mind; you cannot talk your way into behavior. Warriors want to be known. Soldiers want to take home money. Amateurs want to be known. Pros want to take home money. It's a desire to be in the tiny community of best players that gives rise to a limited perspective. Within your game you can seek to be the best. And everyone can all agree you are the best, or even among the best. Congratulations. The rest of the world only cares about results. To be the best does not mean you have a good team. If you are the best player, but there's a team that works more effectively than you, then what worth is your skill? If you have the highest score online, but then come to a lan and take 9th, how are you the best? You don't need to be the best to win. You only need to be better and more effective than the competition. What does it mean to be more effective? In the next article we'll discuss exactly that, and how you can improve your personal effectiveness and that of your team. Written by Jordan, "Doomhammer" Kahn and Co-Authored by, Jerry "LordJerith" Prochazka. Presented by vVv Gaming.
  36. 6 points
    A few days ago it was brought to my attention that people were offended by my behavior in solo que games. Since joining vVv i have greatly improved my behavior. Before joining i would leave probably an average of 20% of all my games. I knew it would have to stop when i signed with them. Since joining i have not left any games and i thought had improved my behavior to a satisfactory level. a few days ago it was brought to my attention that i need to take my behavior improvement a step further and promise to give nobody a reason, save maybe me making a bad play, to complain about me again. I also would like to apologize for my past behavior. If anybody would like to keep tabs on me or see that i'm serious about this please tune into my stream (twitch.tv/decimater) or add me in game so you can spectate while i play.
  37. 6 points
    vVv BlacK StaRR This month, we've dragged vVv BlacK StaRR (kicking and screaming) into an interview to be in the glare of our September Community Spotlight. From his passion for gaming to his love of MMA, this member is worth taking a second look at. Read on to find out why we're sure we made the perfect choice to pick his brain, and what vVv Gaming has done for him. What's your real name? Max Grkinic How old are you? 20 Where are you from? Hemel Hempstead, England Tell us the thing you love most about where you're from. It has pretty much everything here, so I'm never short on something to do. What's the thing you hate most about it? Some areas surrounding mine are pretty rough and that can sometimes spill into where I live. How long have you been a member of vVv Gaming? I was a member for just over a year around 2008, then I rejoined around April of 2013. What motivated you to join? When I first joined, it was to become a better gamer. The second time around, it was to improve myself as a person and learn skills that would make me stand out from others in the real world. That's what vVv is really about, in my opinion; developing people. What's the story behind your alias? There's no story whatsoever (lol). Literally, it was the first name that wasn't 'Max' that came into my head. How long have you been gaming? Since I was about 4 or 5 years old. What was the first game you played, and for which platform? Pokemon Blue on Gameboy Colour. What kind of competitive experience do you have? My only LAN experience was at a Halo 4 midnight release FFA tournament, which I won because I'm the goat. Other than that, I've played plenty of online tournaments. Who inspires you? My parents. Certain athletes such as Anderson Silva and some football players. My friends. What was your most glorious moment in gaming? Being made the Call of Duty division manager. I had barely been back in vVv for a month and I went from applicant straight to assistant manager, and then to manager, in such a short space of time. What do you feel are your personal strengths and weaknesses? I'm a great leader; I can analyze situations efficiently and solve problems without help from others. My biggest weakness is that I'm extremely impatient. What's the worst video game in history? Two Worlds. ( I totally agree with you. Horrible game.) Who are some of your favorite musical artists? Eminem, Foo Fighters, Professor Green and Red Hot Chili Peppers. What is your favorite food? Curry. What's your biggest fear? Spiders. Fuck spiders. If you could change one thing about the past, what would it be? I would have said "no" to this interview. ( Haha! Oh you...) What have you learned from being a member of vVv Gaming? How has it affected your everyday life? The vast majority of my leadership skills came from vVv along with a the understanding of how to deal with people in various situations. It's changed me for good. For my age, I think it's made me so much more mature and professional, and it gives me such an advantage in life over my peers. What was or is your favorite subject in school? Sport. What are your immediate goals? To get through this interview. What are your long-term goals? I'd like to turn pro in MMA. I'm already at a semi-pro standard, so when I finish university, I'm going to take a year out and just train and compete. How do you think vVv Gaming can help you achieve those goals? By continuing to let me develop as a person, they will help me with all of my goals. Pick a number from 1 through 10. 6. (The answer was 3. You lose.) Let's be honest... who's your least-favorite member? Who's your favorite? Why? You have to answer because I make the rules here. My least-favorite is vVv N3ptune because he sucks at everything. My favorite is vVv Matter. Tea & Crumpets! <3 If you had to choose only one game to play for all eternity, which would it be, and why? Timesplitters 2. It's hands-down the best multiplayer game that ever existed. Do you have any ideas in the works for the vVv Call of Duty community? Yes, but I'm not telling you anything. Favorite quote? "I'm the GOAT." Are there any shoutouts or random exclamation you'd like to make? I'd like to make a shoutout to Razernok. I miss you, buddy.
  38. 6 points

    Capped Application

    I replied to your msg over XBL, after checking that out as well as your twitter let me explain some things to you. If your serious about going through with the application process you can't have the V's in your gamertag or your twitter handle. Those are exclusive to members only that have gone through the long and grueling application process. Also I would suggest reading this: http://www.vvv-gaming.com/forum/topic/39169-learn-about-vvv-gaming/ As well as this: http://www.vvv-gaming.com/forum/topic/60035-what-every-community-member-and-applicant-should-know-about-vvv-gaming/ Both of those should have been read before even putting in your application. Also please fill out all of the information on your profile including a picture of yourself as well as your bio. We like to get to know everyone in our community. I would also suggest that you elaborate more on your answers in your application, considering It didn't really give a good portrayal of yourself. For instance, is the only reason for applying to join vVv in order to get on a team? And why do you feel getting a 1v4 clutch was your greatest competitive moment. These are just some ideas to ask yourself while answering the questions. Even though this seems like a small tedious task it's one of the most important parts of the application process and shouldn't be taken lightly.
  39. 6 points
    Published on Thursday, 22 June 2012 01:08 | Written by BabyToss Finally sitting down to write down for a bit. I would like to share my experience from Dreamhack Summer & my participation in StarCraft 2's Eizo Open tournament. Now, some quick facts, before I even get to the whole thing. First of all, this was my first international event. I've never had chance to compete in an international offline event before. This is why there were many unknown factors for me in there, I'll go more in depth about that in the write-up itself. Second - the first part of my write-up will be purely from my personal view, as a player and participant, the other part of this will cover more summarised review as to how I felt Dreamhack was like, in terms of organization and stuff. DreamHack - Being the player! The trip, Day 1 My trip to Dreamhack was long. I didn't fly there, as obviously, the expanses would be even bigger. I had the opportunity to travel along with the fellow Czech people, who are part of the biggest Czech e-Sport club/Team, also known as team eSuba. Needs to be said I had to wake up really damn early in the morning, which I oh so much love, as every nerd. However, I felt this opportunity was well worth the hassle. So, packing my stuff day before, I was all set and ready to go on Friday, 15th June, to arrive at the meeting point with my fellow Czech friends. Me being "lucky" as always, the weather was incredibly hot, despite of whole week's raining before. Some cursing occured, as there's nothing worse than train full of people breathing at you while the damn hot ball on the sky is burning like mad. That awfulness took around three hours, until I arrived at the actual meeting point. Meeting and greeting ocurred, nothing really special there; I'm quite sure that my dear readers are not even interested in reading that. We were supposed to set off towards Sweden past noon, but some people got delayed, so we headed towards our destination three hours later. We had two cars capable of containing at least 8 people, and I was lucky to go in the bigger one with less people. I'm generally easily bored and I need some sort of stimulus for my mind to stay focused. You can imagine my mind going all crazy, when I just briefly touched the thought of me finally travelling to Dreamhack. I can't deny that it was one of the most anticipated events in my life. My love for StarCraft 2 and the game becoming part of my life, it all was there, and I was going to be on one of the biggest festivals on the whole damn world. Nothing else mattered for me, not even the fact I'm so damn shy person in real life. Opportunities like that don't come easily to me, so my excitement was probably similar to a kid's happiness while in a candy store. Or a kid looking forward to Christmas. Or a Zerg seeing that their Protoss didn't wall off their friggin ramp, so they can just six pool and laugh like maniacs afterwards. Take your pick. So, based on that mindset, I just needed something to occupy myself with. That, or just sleep over the damn trip. Eventually, I just listened to my music, my mind being completely elsewhere, mostly imagining myself already being on Dreamhack, which had me to fall asleep few times along the way. It's very easy for me to sleep in the car, somehow, I find traveling very soothing and I just fade into mild sleep easily. All nature, food and whatever breaks were like pain in the ass. Really. As they prolonged the time which it'd take for us to finally arrive to Dreamhack. I knew I'd be willing to starve just to be there as quick as possible. I also missed my ol' good StarCraft 2 fix, but I'm not gonna admit that without torture. Oh, I just did? Whatever! These are not the droids you are looking for. All the waiting was gone after roughly 18 hours of travel, including the 2 hour wait for the ferry boat and 2 hours trip with that thing. Not a fan of sea travel, my stomach usually gets upset.. although this time I somehow didn't pay attention to that. There was more at stake, more on my mind. Too much excitement. Dreamhack was in front of me and I knew that time of personal test of courage was getting closer and closer, each passing minute. The tournament, Day 2 Of course, I have to mention my participation in StarCraft 2's EIZO Open tournament. Dear reader should know, that I'm not too confident person and in fact, I am very anxious and shy personality. It's easy to present myself on the internet, as there's so much anonymity, so there's even place for awkward people like me. Granted, I always do my best to behave at my best, to present myself and my team in the best possible lights, but, when it comes to real life contacts, I just don't cope too well. I want to point out, that I knew, that this participation in the tournament was going to be a huge test for that, as well as experience for me, which would eventually help me in the long run to overcome these issues. I often talk about StarCraft 2 being my personal quest to not only become a good player & role model, but also a quest to become a stronger, better person as a whole. These were to become one of the most tough proving grounds, but I didn't know that yet. I felt my stomach grumbing, as my feet stomped on the Dreamhack's venue for the first time. There were some issues by the enterance, as I was supposed to get a press pass & player pass but apparently didn't get either right after I arrived. It took some time to even find out I needed a player band and the staff mostly didn't know about that either. This is where the organization was lacking and you can imagine me becoming all frustrated after running around the venue like a fool, trying to find out how things were. One hour later, I finally got all the correct bands, my left hand looking like a Christmas tree with an event pass, press pass & player pass (funnily enough labelled as "pro-gamer", now it's official, kids!), but I was content with all the organization things being in order now. I brought along my laptop for the event, because I thought this was going to be a regular BYOC tournament and I'd be playing my games hidden in the BYOC arena. I couldn't be more mistaken! I knew my group since Thursday. I knew who I was going to face and I even knew that facing one of these people would be maybe harder than facing Hero from Team Liquid and Merz from Team Dignitas. One person off my group was a friend of mine, also a Protoss player. For me, facing a friend, that was something unknown to me before and it just felt off and out of place. However, I still knew I would have to give it my best. My games were set to start at 6pm local time and I was told we would be playing at the designated Tournament area, so I'd need to bring my keyboard, mouse, mousepad and headset a half hour before start. This was admittedly the big shocker for me. Like I said, I thought that I'd be playing my games in the BYOC arena, hence why I brought my gaming laptop along. These stations also had a huge monitor at the top so the people wouldn't have to breathe on player's necks behind them, while playing. I could feel my heart pounding and my stomach doing really odd things by just thought that people could see my games if they really wanted. The fear was creeping out and I thought that if I knew about that particular thing, I'd probably not sign up for the tournament. Part of me wanted to slap myself for that thought, but my worries were too strong. As the time was nearing, these feelings were becoming stronger and stronger. Each single minute passed felt like an eternity. I knew I couldn't back down, not now, when I got so far and comitted to this. It'd be disgrace not only for myself, but also for my team, wouldn't it? My good friend always reminds me that to be brave doesn't mean absence of fear, but the ability to face it. With that, I was set on doing this, despite of all the difficulties. But I won't lie; it was not becoming any easier for me. I knew I should've warm myself up with the time I was given during the setup phase. But my mind was too cornered, too afraid. I'm even ashamed to say this. Because after all, it may be hard to comprehend for many people, that I could feel so worried and out of it, just because of the game. I love the game, it's part of my life and yet, I fail to face small obstacles like that? How could I even think about becoming good? Self-doubts and berating myself in my mind, that's what I was doing, while I stepped away to throw some cold water on my face, to at least force myself to focus and calm down a bit. I sat down into the "chair of death" few minutes later, logging onto StarCraft 2, having bunch of people messaging me immediatelly after I came online. Some of them knew I was playing in Dreamhack, despite of me not telling them, so you can imagine me freaking out a bit. Nothing too unusual though, I couldn't be any more freaked out than I already was. The refree was by my side few more moments later, asking me which map I wanted to veto. Mumbling "Antiga Shipyard" more to myself than him, he still seemed to understand. And I was in for more surprises. I was asked by some guy, whose's name I already forgot, if I could invite them into the game, as they wished to stream my game. Can you imagine me so wanting to tell him to not do it? But how would I look like? How would vVv Gaming look like, if they had such a damn coward in their midst? Mumbling "sure", I gave in and sent the guy an invite. Wasn't the official Dreamhack caster duo, think they were from GLHF.tv. My first opponent was a Terran player, Dignitas's Merz. Game loading, my hands all cold, my fingers numb, my heart beating as if it was a race. First game was on Daybreak. I managed to not misclick my probes. Good job! However, I misrallied my Nexus. Girl, you fail. Hands still refusing to do what I told them, I luckily noticed soon afterwards. I cannot even describe state of my mind. I was making many mistakes. It's usually called "choking" when you make mistakes you'd not normally make, but all the stress just causes you to play so much worse. Nothing feels worse than supplyblocking myself. Or even blocking my two immortals by other buildings. The tunnel vision incoming, it was so hard to focus. Writing these lines, I feel so ashamed of myself. It just should not happen like that. Mistake after mistake creeping into my play, me getting gases way too early. The brain just shut down on me. I was not thinking clearly. My build, my opening, it all was way too flawled. I cannot find words of excuse or even comfort for myself. Mere drop happened, my reactions were way too slow and I knew the game was lost anyways, my "GG" followed. A miriad amount of feelings crossed me, I had to bite my lips to not begin crying. My friend Sophie, she was immediatelly by my side, comforting me, saying I played okay. But, it just didn't help. Nothing would help at that time. I knew I didn't give my best and I just wanted to be gone, to not know myself. It is always important for me to give my best. Therefore, it is just way too easy to blame myself when I don't. I was invited into next game, but I just wasn't ready at all, so I requested few minutes downtime. I knew my mind was way too disturbed, touched by that loss. To be realistic, I could've not take a game from him, I very well knew that, however, I wanted to fight with all I had. And, to my knowledge, I wasn't able to do that, not even remotely. That is why the weight of loss was so difficult for me to bear. I couldn't just let them to wait for too long. I had to soldier on. Despite of my feelings. I knew that if I am to become a stronger StarCrafter and a person, I'd eventually have to face situations like that, as they serve as true test of one's preparadness and willingness to fight. So, I had them to begin the second game; this time playing on Cloud Kingdom. I was slightly calmer after Sofie spoke to me for a bit, but even in the second game, I just felt my anxiety striking, causing me to still make mistakes I shouldn't be making. It is really hard for me to write out anything positive about myself, really. If you aim to be good at something, you can't just lie down in comforting yourself. You have to be as critical of yourself as possible, in order to be able to progress further. Merz was able to beat me with two prong attack yet again, as I had no confidence nor means to defeat him. My another "GG" went up, me needing these 10 minutes of break really badly. My next game was supposed to be against the korean player, Liquid Hero. All of you probably know him. Most of you would probably even see it as honor to be able to play versus him, as it's something you do not gain easily with a player of his caliber. But, I didn't see it that way back then. I saw it, as if I needed to prove myself, to be able to yet again show my best. It's just how I roll. Always aiming somewhere, always trying to show that I can manage, no matter the odds. But, maybe I'm just lying to myself. Maybe it's just a wishful thinking. Is it wrong to aim somewhere? Is it wrong to want to learn, in order to grow? No matter where the road takes me? Where the end barrier should be? Where is the line between being downright harsh on myself and on trying to learn so much? Again, the refree would come, asking me which map I wished to veto. For some odd reason I didn't veto Antiga Shipyard - yes, I just hate that map, so of course, my first game versus HerO would be on that particular map. I admit I was not too familiar with the map at all, due to me downvoting it on the ladder and never really playing on it vs my practice buddies. So yes, a handicap, added up to already existing nervousness. I'm probably really good at making stuff harder on myself, am I not...rhetoric question, dear reader, yes. Protoss versus Protoss... is it late to say that it's my least favourite matchup? All these 1 base thingies, I just don't like those. I prefer a juicy, exciting, fiercy macro game. I have yet to discover a way how to expand early in this matchup, in order to make it worth digesting. My Protoss builds are kind of messy in general, so HerO had it easy, rolling me with no effort with some ridiculous pressure I was apparently supposed to hold no problem. I gg'd out, facepalming really badly. At least these fails weren't streamed, to my and the audience's health! Finding positive here, can you see? Growing an optimist here. Another game on Cloud Kingdom followed. Ever felt that you knew a cheese was coming, you scouted the base and then realized you had to make a decision, as to what kind of cheese was coming? Not scouting these things on time usually means a really miserable death. Even a Silver leaguer knows that. I know that. But, that knowledge alone didn't help me. I just wasn't in time to see what was coming and before realizing it, I had HerO's Zealots having party in my damn base. I had to smile on that one, giving HerO a "GG" with a smile sign at the end. I had nothing to lose afterwards. I knew that my next game, the game against a dear friend of mine, would be my last one in the tournament. Well, a set of games, to be precise. The burden of fear was gone. I had nothing to lose, nothing to gain. I just wanted to play my last games with dignity. Admittedly, because my last set of games were Protoss vs Protoss yet again, I wanted to change the pace and played really greedy in the first game. Which of course didn't pay off, but I wanted to try it. My first game was therefore lost. But, I wasn't keen on just going without giving a proper fight. Not my style. I took other two games. I don't want to comment on these too much, as I do respect my friend and I do not want that friend to feel any bad. We had good games though, I can say some of these battles just had me going and they reminded me why StarCraft 2 is just so exciting and awesome game. Me and my friend shook hands in friendship, hugging each other right after the game. There's this sentiment of never giving up, of just going no matter of the odds, as long as you can, to have the old fashioned fun with something you love. This is the very valuable lesson for me to yet learn. To learn to relax, breathe and focus, even when the situation kicks me out of my comfort zone. That is how we learn. It's something, which the participation in this tournament gave me, even though it's something I have to constantly remind myself of. I hope to take more courage with me from this and that this courage would be growing with every single game played. I don't care how many tears I'll shed, I don't care how many hours, days or even years it'll take. A wise friend of mine always tells me "Anything worth having is worth fighting for." By that, I am trying to live day by day. Shoutouts & thanks! I met many awesome people. Ferry "Darkomicron" van de Pol, Sophie "Sophie" Yngman, who was truly helpful when it comes to mindset and helping me overcoming the really rough spots. Caroline "Guilly" Danielsson, a friend of mine, who is of a kind heart and always so cheerful, Tobias "OneStep" SÖRLING, a fellow Protoss player, who has endless amount of courage and I'd like to have at least bits of that. I can't forget mentionimg some of the famous personalities, like Liquid Ret, who even greeted me and told me he remembered me. Although it still beats me how he could remember me, as I never really met him before? Maybe he was just mistaken. I also met Liquid's HerO and TaeJa. Then there's Aleksey "WhiteRa" Krupnyk, who has really special place in my heart. He is a true role model and an awesome player. I aspire to be like him, in my own way. I know following people weren't with me on Dreamhack, but a special mention goes to Allen Rulo, who is an old friend of mine, always trusting in me, always supporting me and always pushing me forward, then to Fraser Bedwell, who is also a good, old friend of mine, always cheering on me, always giving me good laughs and odd jokes. Can't forget mentioning Ryan Rushia & Rob Feeley, who were an inspiration to me, and who taught me a lot about StarCraft 2 and myself, and last but not least, my mom, husband and son, whom I truly love and without them, I'd never really aim anywhere, as I'd not find worth in myself. Thank you for all. I won't let you down. I also have to thank my team, vVv Gaming for having me in their midst. I hope that one day, I can make you proud with this passion of mine. I know I'll be trying. Dreamhack - the overall experience The venue itself was huge. It's really easy to get lost there, especially if you are there for the first time. A lot of the staff crew in place had no idea about the very basic things like as to where the "sleep area" is. That is kind of disturbing. I mean, nobody expects people to know every thing, but there should be basic outlines as to what the staff crew should know. Things like where to sleep should be among those. But, that's just me. I feel like when you are tired, you shouldn't need to spend another hour running across the venue, packed with sleeping accessories, tired from previous day, only to try and find out where exactly you are supposed to rest your physical body. I mentioned this issue with having the correct ID bands as well - this should be a non issue, especially if you ask at the Info booth. These people had no idea. I had to talk to an admin from some other booth to be able to get the correct informations and corresponding ID bands and that too took quite a lot of unnecessary hassle. However, to the defence of that kind lady, who heled me, she was truly forthcoming and helpful, once I explained her what my problem was. I didn't even have to wait in that huge queue, as she realized that this was a mistake done by the enterance crew and I really shouldn't be paying for that. The tournament refrees seemed to be considerate and knowledgeable of the game. That is always a plus. Nothing worse than having some sort of guy, who has no idea what's going on and they just happen to be there. The BYOC arena is not really any good. The tables are way too high and the chair, I just slumped too deep, so if I really wanted to play, my hands would be all broken oddly. I know I am just a midget, but I still think that this could be handled somewhat better. Not to mention that the table space you are alotted. I could barely fit in there. The event like DreamHack should have it really better than some unnamed LAN here in Czech republic, where I have much more space for myself, my laptop and its accessories. On the plus side, the whole venue didn't feel all "breath out", the air was fairly breathable and the temperature was just good enough to not have a headache. The tournament area was overall a good idea. You got enough space for your own equipment (mouse, mousepad, keyboard, headset) and you also got enough time during the setup to get comfortable with the settings and set your own if you truly wished to. The organizators should really keep this trend up, it was a good thing. Last thing - Massage for the players - awesome, I didn't want to go, but I did in the end, after my friend pushed me to do it - so, again, awesome! Epilogue There are lessons to be learnt, in everything we do in life. Dreamhack, at least for me, happened to be that kind of event. I think, it made me stronger, even if it may be only by a bit. Some of my readers may even ask why do I do all of this. And I already explained that, on several ocassions. I may be a "small" player today. Worried, not having confidence in myself, struggling with myself, but having a big heart for what I do. Rob Clotworthy, a voice-actor, who voiced Jim Raynor once told me a wise thing - "There are no small players. Every journey begins with one step.", and I believe, after looking back, that he is right. We all have to take small steps to grow. If we expect ourselves to run straight away before learning to walk, or heck, before learning to crawl for the first time, we will of course trip and hurt ourselves. I admit I am good at that. I struggle at objectively judging myself. I struggle with finding positive stuff about myself and my games. But I know, more than ever, that this is what I love doing and I am not going anywhere. If I could, I'd attend Dreamhack again. Heck, If I had the money & opportunity, I'd subject myself to the Poland's StarCraft 2's Training house "Ministry of Win" for a month or two, despite of being a shy nimwit, a training house, which I heard have really rigorous training regimen, just to focus on my passion and overcome myself. I know I have to fight for what I love. Right now, I am my worst enemy. I'm going to be facing myself more than anything else. Who knows. I certainly do not know what the future holds. The only thing I know, is that the community, StarCraft 2 and this whole journey of self-improvement, learning and growth is going to be awesome. We don't enjoy just the end goal. The journey itself is what is making this so exciting for me. I'm not going anywhere. That is a promise.
  40. 6 points

    Solar's vVv App.

    Yea man add me again idk wht happend bro! GT; vVv TinGez
  41. 6 points
    Kyle Freedman

    sGty - Heroes of Newerth

    Hello vVv Gaming! My name is Kyle Freedman and I am the team captain of the Heroes of Newerth team sGty. I was emailed about vVv's potential interest in picking up a HoN team, and after a short conversation with Jerith was told to post an application on here. Our forum profiles are as follows: http://www.vvv-gamin...-kyle-freedman/ http://www.vvv-gamin...er/9992-tkolol/ http://www.vvv-gamin...88-peterpandam/ http://www.vvv-gamin...17689-sneyking/ http://www.vvv-gaming.com/forum/user/17690-alex-wieker/ http://www.vvv-gaming.com/forum/user/17698-tralfamadre/ Also - to preface our application, I'd like to also make available a powerpoint we made for any future sponsors a couple weeks ago. Unfortunately, this website is telling me I am not permitted to upload a pptx file, and I would thus like to request my profile be given permission to upload such files. Captain's Questions • How long has this roster been playing together? The total time the full roster of sGty has exclusively played together as a team is three months. However, the entire roster has been playing together in some form through inhouses since open beta (about a year and a half ago). Of the ~2500 games I've personally played, no player on the team has been a part of less than 500 of them (save Peterpandam, as he joined the scene later). Tralfamadore and Sender played together on SK Gaming for about two months, and Sender and Sneyking played together on team xFin for seven months. I also played with xFin for a couple months before we eventually branched off and formed sGty. Where do the players live in relation to one another? I live in New Jersey, along with Tkolol, Sender lives in Minnesota and attends university there, Sneyking currently goes to high school in Virginia, Tralfamadore and his girlfriend live together in Washington state, and Peterpandam lives in Indiana (he likes corn). • What are your team’s accomplishments? With this exact roster? Links? If this exact roster has not accomplished anything, please list each player's accomplishments with supporting links. The amount my team has been able to display our skill has been severely limited by the lack of online tournaments over the past couple of months. While we've signed for every available tournament, the harsh reality is that HoN was simply lacking in providing proper tournaments for its playerbase. With that said, our team's current accomplishments are as follows: 1st place in the TT eSports Challenge - http://ttesportschallenge.com/news/53/ 2nd place in the FnaticMSI DHS Warmup Cup -http://play.fnatic.c...-2-Summary.html An extremely large number of scrim victories: http://replays.heroe...hp?mid=54130486 http://replays.heroe...hp?mid=55618760 http://replays.heroe...hp?mid=55625407 http://replays.heroe...hp?mid=55740637 http://replays.heroe...hp?mid=53655173 http://replays.heroe...hp?mid=54087212 http://replays.heroe...hp?mid=54130486 http://replays.heroesofnewerth.com/match_replay.php?mid=54125818 http://replays.heroe...hp?mid=54128074 http://replays.heroesofnewerth.com/match_replay.php?mid=54350425 I can provide more if asked, but I don't really think scrims count for much, as most teams (including us) use them as learning experiences rather than hardcore competitive matches. [*]What are your team's latest tournament results? Please provide support links and any links to supporting pictures. Our latest tournament results are our victory in the well publicized TT eSports Challenge tournament. The link (posted above as well) is http://ttesportschallenge.com/news/53/. The VoD's from the tournament can be found at http://honcast.com/video/2011/07/30/tt-esports-challenge-grand-finals-sgty-vs-col-ga-3 (game one) and http://honcast.com/v...gty-vs-col-ga-2 (game two) respectively. [*]What is the team's next event online? LAN? The next event we will be participating in is the Esports Heaven HoN tournament (http://www.esportshe...iew&news_id=318). We will also be participating in the Twitch TV HoN Challenge (http://www.beyondgaming.com/). As far as LAN's go, we're currently awaiting announcements about HoN and its relation to both NASL and MLG. We also plan on attending Dreamhack Winter. [*]If you've been sponsored before, who was your best sponsor? Why? I personally have never been sponsored, nor has the team sGty. However, both Sender and Tralfamadore were sponsored by SK Gaming for a relatively long period of time, and can reflect upon that. [*]Why are you no longer with them? This question is not applicable to team sGty [*]What was your worst sponsor? Why? Again, this question is not applicable to team sGty [*]What do you hope to achieve with your team? Eventually we hope to own the distinction as the #1 HoN team (currently we're valued at #3), as well as owners of all major tournament crowns, notably NASL, MLG, and DHW. [*]Who do you see as your toughest competition? Most definitely team FnaticMSI. They've been the top rated HoN team for pretty much all of 2011. They've been together for an extremely long time and provide formidable competition. [*]What is your expected finish at your next event? We will be extremely disappointed by any finish lower than first in any future event. We consider ourselves capable of beating any team on the scene and plan to prove that in upcoming matches. [*]What do you hope to get out of vVv Gaming? A sponsor that provides us not only with rewards for success, but also assistance for the team and its members as both gamer tags and people. Individual Questions [*]How long have you been playing competitively? I've been playing HoN since closed beta in August 2009. I've been a part of the competitive scene since about September 2009 (i played in what I think was the third ever HoN tournament, the links have long since dissapeared). [*]If you are attending a LAN event, please detail your travel plans here (flight info, car info, train info, bus info, etc) If I was to attend a LAN, my choice airport would be Newark, but Philadelphia as well as the NYC airports would work just as well. [*]How many hours during the week do you devote to gaming? How many of those hours are for the game for which you are applying I probably devote about 50-60 hours a week to gaming, and at least 50 of them going to HoN. Throughout my life I've enjoyed gaming a ton, but I rarely spread out my interests to multiple games at a time, and prefer to just master the one I enjoy the most at the time. [*]Have you attended any national events? (MLG, CPL, WCG?) The only major national event I attended was the Digital Youth Awards that took place over Thanksgiving in Singapore last November. [*]Are you shy around people you don't know? The exact opposite. My friends use me as the guinea pig to initiate conversations with people of both sexes and all ages, because they know I have no problem approaching anyone at random and starting a conversation. My favorite memories from parties are always the ones where I knew an extremely small number of people there. [*]Link us to some of your best personal achievements. 1st place in the CAL HoN Tournament (sent me to Singapore, we had a choice of DYA or DH) - http://thecpl.com/ne...er-cal-victory/ 2nd place in the Digital Youth Awards Singapore HoN Tournament - http://www.sk-gaming...ts_ICE_wins_DYA I also recently mustered up the courage to go skydiving (previously I didn't go on any rollercoasters due to an intense fear of heights. Needless to say, I don't fear heights (that much) anymore). [*]What was your biggest loss or disappointment in gaming? Why did you lose that match? My biggest loss was most certainly coming second to eG in the DYA finals. We lost to a number of factors, some controllable (miscommunication, poor play, and lack of confidence in our strategies), and some not controllable (there was an EXTREMELY loud street fighter tournament taking place about 10ft away, and two of the main members of our team didn't come, thus requiring us to not only find one ringer from America to fly out, but also to get a random attendee from Singapore to be our fifth player). [*]How can you PERSONALLY benefit vVv Gaming? As one of the longest full-time members of the community, I'm easily in the top five of recognizable HoN names. The only times quality inhouses start running is when I host them (some have said it's only because I have the entire HoN community on my buddy list). I regularly stream and just recently reached a million views (a larger accomplishment since I've been streaming 800x600 with 16fps, I expect to reach at least 3 million by the end of the year with my new PC which will arrive shortly). I'm also an extremely outgoing person, and would have no problem doing many things wearing the vVv teeshirt, including but not limited to: - Dancing - Skydiving - Playing HoN - Singing karaoke (Tralf can actually sing Opera really well so you might want him to do this instead) - Victory swinging at all major LAN victories [*]Link to all social media sites used.(Twitter/Facebook/youtube channel) Facebook.com/KyleFreedman Twitter.com/swindlemelonzz justin.tv/melawnzz
  42. 5 points
    vVv Gaming is giving away a total of 50 keys to help kick-off season 4 of our Supersonic Series! We will be doing 5 different giveaways of 10 keys - each on a different social platform. The keys we have available are only on PC this time around - we hope to include PS4 in future giveaways. The Twitter, Forum, Discord, and Steam group giveaways are open for the next week - winners will be announced after the Supersonic Draft on Oct. 17th. Winners will have 1 week to message and get with vVv Bagzli to receive their keys. A new winner will be chosen for any keys left unclaimed after that 1 week period. The giveaway on Twitch will be held during the Supersonic Showdown stream on Thursday Oct 13th. Come hang out and watch the tournament with us! Must be active and present in chat for the giveaway! For the giveaways on our Forum and Discord server, we thought this might be a great opportunity for people to share their favorite car design!! To enter, just take a screenshot of your favorite car (either from the garage menu or from a replay) and share them by replying to this forum post and uploading the image to the #giveaway channel on our Discord server. To enter the Twitter giveaway just be a follower, retweet, and like this tweet! To enter the giveaway on our Steam group, be a member and head over to this announcement post to tell us your favorite thing about rocket league in five words or less.
  43. 5 points

    Head Start Trade Pack Guide

    This'll probably be something that's discussed more on the 7th but I wanted to mention it and organize it a bit. Typically in the alpha to do the Blue Salt quests I'd buy the materials from the auction house, same for trade packs. At launch we'll want to get the 16x16 farm fairly quickly which involves doing the Blue Salt quest line which means trade packs. The auction house will likely be dead and/or overpriced at head-start so we'll need to get our own trade pack supplies. This all starts at level 10 in Windshade in Lilyut Hills. Also, it's good to hang on to extra trade pack mats in case you die and need to remake it. Mostly applies to packs that require you to go through a PvP area. Other extras can be sold on the Auction House or given to guildies that need them. Head Start Steps Step 1. Create a character on the western faction of the Kyrios server. Step 2. Watch land grab/trade pack guide: Nuian: https://www.youtube.com/watch?v=hAhUc2R4B_4 Elf: https://www.youtube.com/watch?v=NylrZjEtDyg Step 3. Follow the guide, level to 10, get 15 guilda stars. Step 4. Place your cottage and small farm somewhere in the guild's housing locations shown in the map below. (**Note: Locations 1 & 2 are the MOST IDEAL with #2 being the prime location**) HOUSE LOCATIONS MAP Step 5. Buy 16 grape saplings (sapling vendor) and 7 geese (livestock vendor), plant 8 grape saplings on the first small farm and 7 geese in the middle. Step 6. Create a second character and get to level 10 again to get another 8x8 small farm. Step 7. Plant your second 8x8 small farm with your cottage and other small farm. Step 9. Plant the remaining 8 grape saplings in the second 8x8. Step 10. Plant your barley in the middle of the second 8x8. There should be just enough room for 5-6 barley and 8 grape vines. Step 11. Now your space is reserved! The final trade pack run will give you the 16x16 farm so you can either replace your cottage with it or find a new spot for it. The cottage will be sent to your mail if you replace it. Trade Pack #1 - No Item 35 Grapes - They take about 4 hours to grow... so you'll want to plant as many as you need grapes.. and it's 3-4 grapes per tree. I'd recommend 16 grape saplings total. I usually get 4 and sometimes 3 so that should be just fine. The two farms have enough room for the saplings. 50 Trimmed Meat - From animals. You can get this from the geese but you'll want to kill them while thriving to get more meat, and getting their down makes them not thriving. You'll need a total of 7 geese for the trade runs, and 2 geese for this run specifically. 5 will be shaved while thriving and 2 will be butchered while thriving. Trade Pack #2 - Donkey 15 Goose Down - Collect 15 goose down from 5 of the geese on your farm. With two 8x8's you can have your grapes, grain, geese and a little more. 15 Orchard Puree - You get this from fruit (grapes). You'll need 20 grapes to make all the Puree you need. 16 vines should be fine if you want a total of 55 grapes. Trade Pack #3 - No Item 12 Olives - The olive trees take a really long time to mature and then give a small amount of olives (3-4). It would actually be way faster to go to western Cinderstone Moore where the land is non-volcanic. There's olive trees all over the place. There's also other trees that you can cut down to get valuable logs while searching for the fruited olive trees. 50 Dried Flowers - These can also pretty easily be found in the wild. The Azaleas are the most abundant and give 12 dried flowers per 10 azaleas.This only took me a couple minutes. Trade Pack #4 - 16x16 Scarecrow Farm (Goal) 50 Medicinal Powder - Mushrooms are where you get the powder. Also found in the wild. I found 20 really quick in two-crowns along the road and under trees in the olive tree area. They can also be grown if you can't find them. 190 Narcissus - This one you will probably have to grow yourself. They only take between 30 minutes and an hour, so if you mass plant them in one 8x8 it won't take very long to get them all. I think it only takes 2-3 harvests. The mushrooms and narcissus can be grown at the same time. Each narcissus plant grants 3-4 flowers, so you'll need between 50 and 65, as necessary.
  44. 5 points
    vVv OrganicBear

    Leave of Absence

    Resignation denied until further notice from Legacyyy.
  45. 5 points
    During my time at the vVv gaming house, vVv LordJerith and vVv Doomhammer taught me many important lessons which have made me grow so much more as a person. One of the lessons is LJ telling me that “should” is the word of peasants, slaves and the poor. What he was hinting at is that “should” breeds blame and ignorance. In the article written by vVv Doomhammer “Competing Positions Soldier vs Warrior” He mentions that “what should be” doesn’t focus on anything important. That the past doesn’t matter, only what we can do to get back in the game and ultimately win. He later goes on to say that “should be” is a unreal world, “should be” represents a perfect world where things should be perfect. But the world isn’t like that and it becomes unproductive to linger on “should” when you can focus on searching for the cause of the problem. By doing this you eliminate many of the frustrating moments that “should” creates. By focusing on what to do and “what is” you will become much more productive in your endeavors. The next day after Jerry’s mini rant on “should”, I focused on what I was taught. It’s amazing that once you know what to look for, mistakes magically pop up. A good example would be when I gave first blood to a mid lee sin. Instead of focusing on why I got caught, I focused on how I will get back in to the game. This focus contained 2 goals, the most important being not giving lee a kill at all costs, while my second goal was to get as much gold as possible. By the ten minute mark I had scored a kill on lee from a gank and became even in farm. “Should” also encourages the thought of change in an area that is out of your control. In http://www.youtube.com/watch?v=D13VEvZIqZ4, he says that all we have control over is us not losing. This means not giving your opponent any chance of capitalizing on situations. A good place to start getting better is to concentrate on not doing any mistakes, this means not missing creeps, dodging/ landing skills and not getting caught. When playing to not die you focus on capitalizing on your opponents mistakes. Once you can rare make mistakes, start focusing on how to make your opponent mess up and capitalizing on it. By focusing on making as few mistakes as possible you close opportunities for your opponent to gain an advantage, while giving you the best chances of success. Knowing yourself means knowing your limits so that you don’t do mistakes. Without knowing yourself you create that situation where you’re using “should” instead of “to do”. Knowing the enemy consists of knowing their favorite moves, strategy’s, style, weaknesses and strengths. By knowing your opponent you avoid the word “how” as you are prepared for everything they can throw at you. Ways to learn more about your opponent could be looking at their match history or looking at past replays for specifics. Knowing is key. Remember, whenever you catch yourself saying “should, could, how, did, this and that” stop yourself and think of what you can do to avoid the same mistake from happening and what you’re going to do to get back into the game. glhf!
  46. 5 points

    Glon Graduates from vVv Gaming

    Glon Graduates from vVv Gaming Almost two years after joining vVv, Glon is saying goodbye to the organization today. When Glon first joined vVv, he was in the same position that many players start:: at the bottom of the StarCraft 2 ladder in Silver League. Glon’s aspirations would not let him stay there for long, and vVv was the place to realize his goals. He tells his own story best: Most recently Glon was at the MLG championship tournament in Dallas, where he represented vVv against other top SC2 players like EGIdrA and NgYn. Following the event, Glon met with vVv management to talk about his future, deciding that he was, “looking for a change in team structure to propel [himself] forward in [his] career.” He added, “My best wishes go out to vVv, it is a truly unique community organization that cannot be matched in its mission of improvement, nor in inspiring passion. I would like to also extend a personal thank you to the management for all of their hard work. They don’t get enough of the spotlight.” President of vVv Gaming Jordan “Doomhammer” Kahn commented, “We’re very sorry to see Glon go. He is a perfect example for the success that hard work and aspiration can achieve, and the fans that he has made here will continue to cheer for him as he goes on to the future successes he is sure to have.” The vVv Gaming community, and especially our StarCraft 2 Aspire team will miss Glon, and we wish him the very best in everything that he does.
  47. 5 points
    Published on Wednesday, 23rd May 2012 00:29 | Written by BabyToss We all use them. Well, most of us. We want to keep in touch with the gaming world. We also want to share our own thoughts and ideas, to shout them out to the world. Yes, talking here about social media, such as Facebook or Twitter. To those, who are part of prominent teams, that is even a must thing, in order to be able to promote their brand and themselves, to attract even wider audience. Howewer, there are many ways of doing it, and not all are exactly the best, or even correct way of doing it. I'm going to talk about Twitter specifically, in this particular rant of mine. So, be seated, take a deep breath, because I'm going to be blunt about this. Followers, following and you. It's always important to be able to make a positive influence. To have colourful ideas and interests. You have to be able to attract your audience somehow, without being obnoxious about it. I've seen it at least million times, when people literally beg to gain followers on Twitter. That is so wrong on so many levels. To be frank, nobody is going to follow someone, who can't really attract their audience, and even if they do, there's a big chance an unfollow will follow, because people want to read interesting stuff. Be personable, simply be a personality. Write about your interests and build a community around that. That will give you a healthy level of followers, who will actually read your content. Don't be just a dry person. Have people relate to you. Inspire them. Show them your dreams, passions, goals. For example - My main focus and interests go around StarCraft 2. So, logicaly, my content goes a lot around that topic. But also, I actively look for expanding my overview, searching for interesting personalities, who have something catchy to say. I often follow people with similar goals and dreams to mine. Make sure you do communicate with your followers. Make sure you communicate with the people you follow. Get out there. Be a personality, and yes, stressing that again. You can build an awesome community of people, who have the same interests, motivations, dreams, wishes. Retweet button, don't be a tool while using it... Retweeting and you How upsetting it can be, when whole your timeline gets flooded with irrelevant retweets? Everything comes with moderation, and so does retweeting. Think about what you retweet. Don't just mash up that retweet button as if your life depended on that. Think of your audience, your followers. Are they going to be interested in that? Generally, to keep things interesting, support your interests, because if you follow the step one and build your audience around your own interests, there's a big chance they will want to read your retweets, thus leading to them widening their own areas, maybe gaining some more informations about their (similar) area of interests. I've seen people retweeting all sort of stuff, even these so-called 'follow me, I follow you back', repeating it as if they lacked any resemblence of reason. This is not a way how to gain proper followers. This is a way how to gain something, which I refer to as 'Twitter Sheeps'. They collect followers, you often see them following thousands of people, having around thousand of followers. But, humour me - do you really think these people actually read what the people they follow tweet about? No frickin way! It's literaly impossible to keep up with that many people. Besides, these kinds of 'follower hunters' are rarely interested in what the others have to say, they just find an odd pleasure in having a high number of followers on their account and you should see that face, when that number drops a bit. To bottomline it - retweet, but think about what and how often you retweet things. Retweet stuff, which is relevant to your interests and interests of your audience. I'm not going to retweet stuff about say, women's fashion, because I am not interested in the slightest about that, and neither is my audience. Same goes for the games and genres I don't really partake in, as there's high probability my followers wouldn't be interested in that either. I make sure to retweet interesting things happening in my team, because I of course want to get them out there, but even then, I make conscious choices on what I retweet, so there's also big chance that my followers will read it and that it may get them interested. Because in the end, that is the main purpose of retweeting and promoting something - to get your followers interested in it, so, again, emphasis on the content to be interesting both for you and them. think of it as a commercial - sure, you get these obnoxious, generic ones on the TV, but when you come to gaming convention on LAN, what do you see? Brands, which are connected to that. Focused commercials, on specific group of people, with specific interests. If you are like this - There's big chance you are doing it wrong... Few last words Nowadays, Twitter has become a mainstream thing. Major companies have it, politics have it, actors have it. I want all of you to just stop and think for a while, why are you using Twitter. What do you hope to do with it and how. The 'how' part is kind of key, as it may either make you an obnoxious presence within the network, who gains little to no followers or you can really build an awesome group of people around you. I also want to say, that quantity doesn't mean everything. In fact, quality over quantity, always. especially if you are trying to get out there, to promote yourself and your team. Some may argue with that point, that the more followers you have, the more exposure you get, but, refer to the point about 'Twitter Sheeps', who basically don't give a damn about what you talk about, as long as their follower count is high. Think about it, and think about it hard. Especially if you are representing a brand or your team. Good luck.
  48. 5 points

    explosion wallpaper

  49. 5 points
    vVv JayC

    sGty - Heroes of Newerth

    Application closed. Applications are closed for the following reasons: -Requested by applicant -Inactivity -Failed to upload a Pic -Failed to COMPLETELY fill out Forum Personal Profile and "About Me" Page -Applied to another organization -Inappropriate conduct Please contact me or staff if you feel this has been done in error. If you do not contact staff within 3 days, this application will be filed away as "Closed/Not Admitted." Thank You,
  50. 5 points

    VampirexGoddess's Application (:

    Ashley is a great gamer, and an even better little sister. She will make a great addition to vVv without a doubt, She is very dedicated to whatever she sets her mind to, Good luck on your application Ashley, you will be a great vVv Member.

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