Since the Wii 2 was rumored, then finally confirmed, everyone has been crazed not only about the system itself and what it entails, but also the games coming out for it. Would the fabled Pikmin 3 finally be released, showing itself on the oddly dubbed "Project Cafe" successor to the current Wii? Will Zelda: Skyward Sword be pushed back to become a launch title for Wii 2? And what about that weird controller with the tablet in the middle? How will the streaming work and can it run with the 3DS?
So many questions, but for Smashers like me, we want just one thing answered: Is there a Super Smash Bros 4?
At this point, it's safe to say that we have absolutely no idea. Unlike the confirmation of the appearance of Wii 2 at E3, many of the game rumors have not been confirmed. PureNintendo.com recently gave a huge list of specs and concepts for the Wii 2, as well as a ridiculous amount of games that apparently are going to appear in trailer or playable form this year at the huge game expo. On that list, marked with a "playable" stamp, is Super Smash Bros 4.
We may be seeing this sometime this June.
So, I mean, what can we think of this? And what will it be like?
To address the former, essentially this rumor is claiming that the next Smash Bros will be playable this year at E3. As much as this would be awesome and amazing for everyone, we have to think both realistically and logically here. Brawl was announced in 2005, which was quickly paired at E3 with the first launch trailer that confirmed Metaknight, Pit, Wario, Zero Suit Samus and Konami's Solid Snake to be playable characters. Just thinking of that, by the way, makes me giddy. There's nothing like anticipating a new Smash game. Anyway, when it was announced, it wasn't playable, and wouldn't become playable for a while. Brawl didn't actually begin its development stage until 2005, several years after the release of Melee, and wasn't even released until 2008.
So, being realistic here, we really can't expect a true playable demo of the game yet. If anything, Nintendo will probably keep the game's gameplay, save for any that shows up in a release trailer, quite under wraps. Smash is one of Nintendo's hugest franchises and the last thing it wants to do is show all of its cards too early. Plus, this is if the console even has any playable demos in the first place - as far as we know, the confirmation of playable demos of any game for the system has not been announced, and if/when it does, it's doubtful Smash will be part of the playable category. When the Wii was announced, Wii Sports was the big game that was played, and even then we didn't see all of what the Wii had to offer back then.
Putting that aside, let's be optimistic and say that there will be a Smash 4. We all want it to happen, even though we really don't know who will be making it in the first place. Sakurai was essentially begged to make Brawl and now he's all up in the Kid Icarus franchise as of late. That's not to say Nintendo lacks any capable developer; I'm sure Retro Studios wouldn't mind adding the best Smash Bros ever created to their resume.
So, with that said, assuming it is being made, what kind of game will it be? As in, well, what kind of Smash will it be? What kind of Smash should it be?
A better Brawl or a better Melee? Which is...better?
With the Smash community, it seems like the two most viable options have appeared: It will be a "true" sequel to Melee, or an upgraded Brawl. And, in my eyes, I'm actually leaning toward the latter.
Everyone knows I'm a huge Melee fan. I love the hype, the community, the overall amazing quality of the game. I've spent countless hours playing it by myself and even more with friends. There was nothing like a good game of Melee late at night back in the day. However, do I really just want a Melee 2.0? Not necessarily.
Brawl, in it of itself, is a solid title. Yeah, there's things wrong with it, but it actually introduced a lot of things I do enjoy. I love the roster, save for a few spots; I'm a big fan of the stages; the campaign actually wasn't that bad; all of the cool things to unlock were pretty, um, cool. There's a lot that could be better, but to be completely honest, just because a game isn't "Melee 2.0" doesn't mean SSB4 can't be a good mix of what Melee was, what Brawl is, and what a new Smash game could bring. That, my readers, is what is the truly best option.
The great thing about what we have here is that there is so much we can take from previous games, as well as create with new additions. There's nothing wrong with change. I love Melee, but I don't want to buy a graphically-updated replica of it. I want a new Smash, one that brings the best of all the previous titles, as well as changes up things that makes it separate from all the other titles. Sure, I'll still buy it regardless of whatever it turns out to be, but this seems like the smartest thing to do, and I'm sure the developers behind it, if they are behind it, are completely aware of this.
With that said, I really have confidence in the next Smash. I don't want Brawl 2.0, Melee 2.0, or even 64 2.0 (though that would probably be as ridiculous as MvC2 in terms of craziness); I just want Super Smash Bros 4. I want to keep the best of the old, and bring in the best of the new. That's the clearest goal I can see for anyone that decides or decided to take on the franchise for the new console.
And please, I beg of you, whomever is developing this game, please make Ridley and King K. Rool playable!