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    • Rocket League Community Game Night Tournaments!   10/03/2015

      As of 25th of August 2015, we have been hosting Rocket League events!  This event is open for everyone to participate.  Below you will find all the details that you need to know to get involved, so please take a minute and read through carefully!  Hope to see you there at our next event!     When: Tuesdays and Thursdays at 6pm PST/9pm EST (we start on the dot, so don’t be late) Where: Our TeamSpeak server (click here for setup guide/details) Format: 3vs3 - Double elimination, best out of 3 games. How to participate: Connect to our TeamSpeak server with your team (or alone) before starting time and you will be entered in the tournament by one of the admins.  Currently, you do not need to pre-register to participate in the tournament, simply be in the teamspeak in the Rocket League channel by starting time stated above. Participating alone: If you have come alone to the tournament you will be drafted onto one of the teams by an administrator of the event. Participating with a team: If you have come with one or two friends to the tournament, you will be allowed to play together.  When the drafting starts, you need to move to one of the team channels with your friend(s) so that the administrators knows that you are not alone.  Should it be necessary, a third person will be added to your team by an administrator.     Drafting Process:  Upon all teams being selected, we will create a challonge bracket that will be used to keep track of the games.  Each team will choose a team captain and report to the administrators the name of the captain.  On challonge, we will use team captain's name as the name of the team.  Challonge will randomize the matchups for us.  To view the latest challonge bracket, visit http://vvv-gaming.com/RLBracket Playing your games and reporting results:  When the challonge bracket is setup, you will be able to see against which team you are up against.  Team captains are expected to communicate to one another at this point and organize a game.  The game should be created with a username and password so that our shout casters are able to join your game should they choose to do so.  Upon completing your games, report the result of the game to the event administrators and they will update the challonge. Streaming (Shoutcasting): One game out of each round will be streamed throughout the night. To accommodate the streamers we ask that you allow the streamer to join your game prior to beginning your play and also to let the replays play to the end so that they have a chance to analyse your plays over the streams and show those amazing goals you score!  Should your game be selected to be streamed, one of the shoutcasters will get in touch with your prior to your game starting. Keeping up with updates of the event: Don’t forget to check back on these forums for any updates to the tournament and you can also join our Steam group to to get notifications about our upcoming events and easier access to our announcements: http://steamcommunity.com/groups/vVvGamingRL  
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The Losers Bracket - Round 113 (Guest: David Ting)
By vVv, 07/15/2012

[b][i][size=3]The Loser's Bracket crew welcomes back David Ting, General Manager of eSports for IGN, to the show for an update on the world of IPL.
What should we expect in the next year from the organization and how have things changed personally for David over the last year? Read on below for
a full breakdown of subjects from the show!

*David Ting, General Manager of eSports and VP of R&D at IGN, joins The Loser's Bracket. How has David been since the last time on the show? Is David
Ting even more fired up about the world of eSports? (Time: 00:03:00)

*New titles and game genres are on the horizon for IPL! What titles should we expect to see in the future? Why is the IGN Pro League looking to support
these games? Also, should we expect to see new titles being tried as exhibitions at IPL? (Time: 09:30:00)

*Will we see IPL add a PC or a Console FPS? Which FPS titles could be considered? Could a title such as Call of Duty be added to the IGN Pro League when
new titles in the franchise are developed so often? (Time: 00:20:15)

*Has IGN looked at Guild Wars 2 and then world of MMOs? Has David Ting had any contact with ArenaNet? (Time: 00:29:30)

*Capcom hasn't had the best past when it comes to larger gaming leagues. Is Capcom coming around? (Time: 00:30:45)

*What lessons did David Ting and the IPL staff learn from the IPL4 event? What should we expect for IPL5? (Time: 00:33:15)

*David Ting announces that IPL will be moving away from Pool Play. Also, the IPL will be offering more travel packages for players. What is the IPL looking
to focus on by making these changes? (Time: 00:41:30)

*How has David Ting's life changed over the last year? (Time: 00:51:00)

*In regards to the IPL, what can a casual gamer expect to see on IGN over the next several months? What can IGN do to reach out to this audience? (Time: 01:04:15)

*How does IGN plan to "shine brighter" to show off the new content they will be producing daily? (Time: 01:16:00)

*David Ting wants things to be a bit more "Spicy!" As such, Curt ends up asking "where did things go wrong?" when it comes to MLG. Also, why does David Ting
compare MLG and IPL to Intel and AMD? (Time: 01:22:00)

*Paradise asks David Ting questions from the community. Will IPL ever look at Bloodline Champions? Is there enough room for both LoL and DOTA 2? Would David
prefer Call of Duty or Halo for IPL? (Time: 01:39:15)

*The team says their final thanks to David and gives their shoutouts before wrapping the show up. (Time: 01:57:15)[/b][/i][/size]


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