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  • Announcements

    • vVv Bagzli

      Changes to the Application Process   08/03/2016

      Hello Everyone!   I'm creating this announcement to inform every vVv applicant that I have introduced a few short-term goals that we all will be working toward accomplishing over the next few weeks. One of these goals directly affects your application process.  If you would like to read the full post in detail, and maybe learn a little about me, follow this link. The TL;DR of why I'm addressing this announcement to you is to inform you that our application process will be undergoing a few dramatic changes that will affect your application. vVv Gaming wants to be as transparent as possible when it comes to what changes our Staff team makes and why. We will be changing the applications themselves as well as how they work. Our community wants and needs a larger say in who is accepted and who isn't. We also want to encourage community interaction as much as possible. With these changes, we are wanting to allow members the ability to give constructive criticism to applicants, provide the opportunity for applicants to interact with members and other applicants that they normally may not, and open a platform for discussion and the sharing of ideas. With the reimplementation of the Endorsement System, vVv Gaming is looking to give the power back to our Members and put the fate of the Applicant (and their application!) in their own hands. Applicants will need to receive 5 endorsements from current vVv Members (Staff endorsements work as well!) to earn their pre-interview. If an Applicant fails to receive a new endorsement every 3 weeks the application will be closed. Full details on how the Endorsement System works can be found through this link. Because we are introducing new application forms and a different way of how the application process works, we will be closing all currently open applications. Once the new application forms are posted, all applicants that had an application open during this time will be able to immediately reopen their applications. This means that those applicants do not need to wait 30 days as the new rule states, this will be a one-time exception due to circumstances under which these applications were closed. If you have any questions, please feel free to send me a private message. I apologize for the inconvenience that this will cause. Thank you for your patience and your enthusiasm for joining vVv Gaming!
    • vVv Bagzli

      We have moved to Discord   08/04/2016

      There has been a strong desire among the community to migrate to Discord for quite some time. As of today, our community will be using Discord and as a result, we will no longer be actively using our TeamSpeak Server.  The TeamSpeak server will temporarily stay active to help inform all of our move to Discord. Within the next couple of months, it will be shut down completely.  For a quick invite to our new Discord server, you can click here.  
      For a full detailed guide visit http://www.vVv-Gaming.com/Discord
    • vVv Bagzli

      vVv Gaming Presents: ADL Season 10!   08/12/2016

      TL;DR: Season 10 of the vVv Gaming LoL ADL begins Friday, August 19th @9pm EST/6pm PST! Discord Info              Just be on Discord at the check in time and have a level 30 with at least 16 champions to participate! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ vVv Gaming has had a long history in competitive e-sports; and, while the LCS may be a long way off for the organization, we can still participate in semi-competitive LoL activities as a community. The ADL has, and will continue to be, our main way to achieve this. However, let’s be honest, the ADL has had a rough time over the past few seasons. This comes from both participant enjoyment, as well as coordination and structuring of the event as a whole. While I do not plan on completely fixing the system from the start, I do believe that there are some short (and long) term changes that can make the experience better for everyone: ·         We are keeping participation points for this season, as well as the Elo ranking system used for previous seasons. ·         We will have people recruiting more in the game from the community, and attempt to bring more LoL community members to the discord that we feel would be good for the vVv community. ·         We will be implementing new rules for the drafting phase. Some of these rules will be introduced as the season progresses and are covered below. ·         Unfortunately, at this point in time, there is no information regarding a prize. If a viable prize method/opportunity comes about in the future, current season winners will be rewarded retroactively. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Rules and Details (Read if new):          Nights will consist of two matches per night. You must be able to attend both games (Don’t be that guy, play it out).          Be on Discord NO LATER than 8:55pm EST/5:55pm PST for Check In. This will be slowly changed to 8:45pm EST as the season progresses. We want the drafting phase this season to be as smooth as possible.  We want to give people time to announce their roles before hand.           Check in will happen in the ADL Check In Discord Channel BEFORE players move to the regular ADL channel, and at 9:00pm EST people will move to channels matching their Dynamic Queue rank. Missing the check-in deadline means that you will not be able to participate that night and will not receive a participation point.          During the Check In, participants will announce their top 3 preferred roles for a staff member to place in a spreadsheet (Discord does not allow for your descriptions to be changed, that I am aware of).          Have a level 30 account, at least 16 champions, and be ready to have some fun!          Additional Questions? Contact vVv Eternal or vVv Yui        The ADL will last for 10 weeks this season, there will then be a three-week break before the next season starts (Currently scheduled for Nov. 11, 2016).        Cheating or Smurfing in the ADL is not permitted. Anyone caught doing either of these this will be suspended from the ADL, no exceptions. Cheating will result in a permanent suspension, smurfing will result in a 5-week suspension.  New Drafting Process: So, in previous seasons of the ADL, the highest ranked players were given the priority in being team captains for any given night. While this was not a bad system, it did leave some players feeling left out over the course of the season. That being said: ·         Highest ranked players will no longer be automatically chosen as the team captain. ·         Team captains will be chosen by the number of participation points that a player has (you earn 1 point for each night you attend, REGARDLESS of whether or not you are picked). ·         No player can be captain more than once every 4 weeks (depending on overall participation). ·         The first weekend will have captains from an arbitrary division and lower. So here is my logic (bear with me). With some outlying cases, most of the team captains would pick from highest available skill in a role down, until all of the top players (and a few peoples friends) were picked. I don’t expect this to change at all; however, this allows for both new and lower skill level players and community members, as well as frequent participants, to always have a shot at playing. They also get the benefit of knowing (eventually) in advance that they will be captains. Additional Information: I would like to try and address the speed of the drafting process. For now, the primary way of doing this will be the check-in time; however, if another feasible method is suggested, any changes will be updated in this section. After the Games: ·         Players will join the winning team's discord channel, and all players will be given feedback if they desire it. ·         Players may also provide criticism and suggestions for the ADL. (We are still seeking to improve the event if the community desires it) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- More Darn Rules ·         Teams will still be matched by alphabetical order of Discord channel for the time being. ·         The winner of the first match will play the winner of the second (both matches are played out simultaneously), and the same goes for the losing teams. ·         The higher team alphabetically will be chosen to be on the blue side for the first game, and the lower team will get blue side when the second game is played. Leaving/AFK: If someone leaves a game for any reason and does not reconnect, they will be given a 2-night suspension from the ADL. The player may appeal the suspension with an ADL Staff member if there was a legitimate reason for the disconnect. However, all appeals must happen at least 24 hours before the next ADL event. You also may only appeal a disconnect once per season. Pausing: Players may pause the game for UP TO 10 minutes if a player on their team is having connection issues. PLAYERS MUST INFORM AN ADL STAFF MEMBER IF A GAME IS PAUSED. If the reason cannot be resolved in 10 minutes, the team whose player disconnected will concede the match. If the enemy team agrees, they may also use their 10-minute pause to give the other team more time. Teams only get two pauses per game. Replacement Players: Player replacement will be handled the same as in previous seasons. A player may be replaced by another player of the same rank or lower, provided both teams agree to the replacement. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ So that’s it folks.  Thank you for sticking through the whole announcement, we understand it is somewhat lengthy, however the information had to be provided.  You are now ready for the 10th season of the ADL! If you have any questions feel free to contact vVv Eternal     See you on Friday, August 19th at 8:55pm EST/6:00pm PST!     ADL Staff: vVv Eternal   To join the discussion click here!  
    • vVv Bagzli

      vVv Gaming Returns: Community Game Nights! (CGNs)   08/15/2016

      Rocket League Community Game Nights (CGN) with vVv Gaming are back starting on Monday, August 22nd!  These CGNs will allow teams and individual Rocketeers to continue to bring their A game and level up their gaming skills in two unique events each week! Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s game-play, these events will help accomplish just that! Mondays will continue to be our draft night and due to your feedback, we will be returning to a format of random captains with the ability to opt out of being a captain. Wednesdays will continue to be a night for pre-made 3v3 teams. Supersonic Series Season 4 is happening and we will be announcing information on that and the start date at a later time.   Monday Night Draft
      When: 9PM  EST (6PM PST)  Check-in starts at 8:30PM EST and closes at 8:45PM EST
      Where: vVv Discord Server  (https://discord.gg/p44AjNf)  Discord Guide: http://www.vvv-gaming.com/discord Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Captains are chosen at random and each captain picks their team-mates. Registration: Visit http://vvv-gaming.com/RLRegister on the day of the tournament to register.  While signing up you will be able to volunteer to be a captain.  If there are more volunteer captains than the total number of tea`ms, the captains will be picked at random from the pool of volunteers.  If there are not enough volunteer captains, then the remaining number of captains needed will be chosen at random from the remainder of players.  Captains will take turns picking their teammates in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however, there is no guarantee that you will be on the same team. The captain’s name will be entered into the Challonge bracket and will be used to represent their team.  Voice channels will be created for each of the teams on our Discord server.
          Wednesday Night Teams (Games are counted towards Power Rankings!)
      When: 9:00 PM  EST (6:00 PM PST)  Check-in starts at 8:30 PM EST and closes at 8:45 PM EST
      Where: vVv Discord Server  (https://discord.gg/p44AjNf)  Discord Guide: http://www.vvv-gaming.com/discord Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Teams are pre-made by the players. Registration: Visit http://vvv-gaming.com/RLRegister on the day of the tournament to register.
        Participating as an individual: After filling out the signup form you will be in a free-agent pool available to fill up spot a team might need or you will be placed on a team with others who have signed up individually. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them before the event starts.  We also encourage you to talk with any other free agents signed up to form a team!
        Participating as a team: After filling out the signup form above, your team is all set. All you need to do is show up in the discord server during the check-in time.  If you are seeking a third player for the evening, you can view the list of free agent players signed up at http://vvv-gaming.com/RLRegister and contact them to be part of your team for the evening. If you are unable to acquire a third team member on you own, then please show up on the Discord server at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Click here to join the discussion!
    • vVv Bagzli

      August Chopping List   08/20/2016

      As I have stated when I became the president, I will be removing all inactive members from vVv Gaming.  I have given everyone 3 weeks to reach out to me and get in touch with me.  Some have reached out and decided not to vVv members anymore, due to time constraints and other reason.s  Some reached out and promised they would take certain action to show they want to be members but it did not happen, and lastly, some have never reached out to me at all.  I really wish that things could be different, but as it stands the following people are being removed from vVv Gaming.  We wish them the best of luck with their future endeavours and hope to see them come back to us one day.   The following is a list of donor members who will be returned to Donor rank on the forum, but will no longer be vVv Members. vVv Brocco vVv Koala vVv Krewel vVv Rising Dawn   The following is a list of vVv Members being returned to normal forum rank. vVv Acai28 vVv AmpeD vVv Arkaine vVv Blazek vVv Buzz vVv Cherp vVv Cr0nus vVv Deadaim vVv Falcodile vVv Matchu vVv Oriklad vVv ShySluShy vVv SilverSpoon vVv Spike vVv TyTy vVv UkogMonkey vVv Zeeb
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Sargon

Great Traits for sPvP

14 posts in this topic

Some traits are obviously more powerful for certain builds, but I want to focus on the traits that should almost always be brought in any kind of build as they bring some sort of utility or sustain.

Warriors can get traits in the defense line for a passive endure pain at 25% or another that grants stability when CC'ed these traits are useful in any build or play style for a warrior.

Guardians can get a trait in the Honor line called Resolute Healer(10 pts in) this trait generates a shield of absorption when you begin to revive an ally. Shield of Absorption is the Guardian's 5th ability with the shield, it generates a dome that pushes back foes from an area and blocks incoming projectiles. This trait is wonderful for any type of Guardian build in sPvP as it basically serves as a free revive, allies will love watching you knock enemies away and reviving them.

What are some other traits for different professions that are almost always useful in any type of build?

Valius likes this

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It's really about team build and composition. I feel as if all traits are powerful in their own separate ways and if used correctly with the right team composition, you are unstoppable (granted you have the skill).

Great topic though. I hope to see others post in it.

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From what I have done/seen, most Elementalists will be grabbing the Earth Signet for the Immobilize. I also tend to use the Fire Signet as well for the free burn, and for that, there is a very useful trait 10 points into Earth spec; reduced Signet recharge time by 10%

xD

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for the ele:

http://wiki.guildwars2.com/wiki/Elemental_Attunement

this is a must have imho, especially because its a t1 trait

http://wiki.guildwars2.com/wiki/Cleansing_Wave_%28trait%29

this one is strong too

http://wiki.guildwars2.com/wiki/Pyromancer%27s_Alacrity

http://wiki.guildwars2.com/wiki/Internal_Fire

maybe some eles will tell me they dont use fire, but i think those are must haves too for maximizing dmg

http://wiki.guildwars2.com/wiki/Icy_Mist

complete op, if some1 uses a mist/vapor form

it also works with the mist form of the downed status

Edited by t0b4cc0

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It's really about team build and composition. I feel as if all traits are powerful in their own separate ways and if used correctly with the right team composition, you are unstoppable (granted you have the skill).

Great topic though. I hope to see others post in it.

Yah, the topic name could have been better. But the idea is just traits that are really strong and viable across all builds.

for the ele:

http://wiki.guildwar...ntal_Attunement

this is a must have imho, especially because its a t1 trait

That's a really strong trait too, I always picked it up as an ele.

Edited by Sargon

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Ah I see now. So you're looking for traits that are just as powerful in one build as in another build?

Any class in specific you are looking for?

I'd have to agree with Zhuu as well for the elementalist.

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Any class in specific you are looking for?

Not in particular I did a fair amount of testing of all the classes in sPvP and was wondering if perhaps I missed one or didn't test a trait correctly. It's also nice to spread the word on traits that are extremely versatile ie: Resolute Healer which seems to be not so well known.

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Only thing that I don't like about shrug it off is that if you pop endure pain it triggers the 90sec icd for it unless you wait for that to pop 1st, I really don't want to wait till I am at 25% to pop it, so until they fix that I am skipping it, but once it's fixed then hell yeah

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Only thing that I don't like about shrug it off is that if you pop endure pain it triggers the 90sec icd for it unless you wait for that to pop 1st, I really don't want to wait till I am at 25% to pop it, so until they fix that I am skipping it, but once it's fixed then hell yeah

Yeah, I noticed that during the beta weekend and was kind of irritated by it but after a while I got used to it, it was a really unnecessary thing to have to worry about though.

SleepyTigerz likes this

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Speed increases and Stability traits. Especially if Cap Points remains the primary game type.

Necro boosts to Death Shroud (Speed and Stability + Armor Pierce + Slower Degen rate + Faster Life Force gain) are good regardless of what type of build you're playing. Slightly less good in Power based builds, but still really helpful.

Mesmer's are a bit more conditional based on their builds. As it stands now, the best traits (to answer the "Across the Board" question) are the self-shatter and the Phantasm damage buffs.

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For my Ranger, the build I am currently after will be traiting for Evasive Purity (remove condition from you and nearby allies when you dodge roll) for sPvP. The more I am reading up on viable sPvP builds for the Ranger, the more I am inclined to align with an emphasis on condition removal. Speccing 30 deep into Nature's Magic gives a nice passive +Vitality as well. I also think traiting at least 15 in Skirmishing provides significant gains when swapping weapons (gain Swiftness and Fury) - something I will need to do quite often in a Greatsword-Axe/Horn build.

In a Markmanship/Longbow build, traiting for Signet of the Beastmaster (active signets effect you and your pet) is also arguably significant for that invulnerability.

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For my Ranger, the build I am currently after will be traiting for Evasive Purity (remove condition from you and nearby allies when you dodge roll) for sPvP.

I really like condition removal traits on the ranger and ele they're really strong in group fights. I think the ranger has alot to bring to the table as a support character.

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Engi trait 10 into inventions for Cloaking Device, stealth on immobilize seems like the best way to use the last 10 in 30-30 builds

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Thief -

15 points in trickery for increased initiative has been a must have in all thief builds I have made.

20 points minimum into critical strikes for Hidden Killer (+50% crit chance while stealth) is another VERY good trait to have if you are packing daggers. If itemized correctly, you should crit with every one of your backstabs (they almost always deal ~10k damage)

10 points minimum into Shadow Arts for Infusion of Shadow (+2 initiative when using stealth) is the trait to bring if you are going for that backstab dagger thief build. Using your 5 ability when dual wielding daggers makes you go stealth at a very close range where you can easily get a backstab off on your opponent, all while recharging your initiative.

Acrobatics has Power of Inertia (Gain Might when you dodge) and Fleet of Foot (removes cripple and chill whenever you dodge) in the t1 side which makes dodging in combat even better than it already was, and Pain Response (Regen + Condition Removal @ 75% health) in the t2 side, and has really swayed fights into my favor.

In trickery, Flanking Strikes (5% increased damage when flanking (such as backstabbing with daggers)) is a good boost to the dagger thief, and Initial Strikes (Chance to regen initiative when attacking with your "1" ability) has great synergy with a large amount of the fast attacking mainhand weapons the thief can use.

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