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      We Moved from Mumble to TeamSpeak!   10/06/2015

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    • vVv Saturn

      vVv Gaming Presents: Supersonic Series Season 3!   06/02/2016

      vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow Teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Changes from Season 2 It is time to change your schedules! We are now moving days to better accommodate NA players wishing to compete in other tournaments. The Draft will be now on Monday, Showdown on Wednesday, and Saturday nights will now be 2v2 tournaments! We’ve also partnered with Rocket League Central, so Wednesday nights now factor into Power Ranking!   We have also made a document with all of the rules which we request ALL participants to look over in order to have the most positive experience in the Supersonic Series.   The Supersonic Series Rules & Regulations can be found by clicking on this link   NOW ONTO THE GOOD STUFF!   Season 3 starts on Monday, June 6th, 2016   The very first tournament, on June 6th, will be an open tournament that we are calling a "Kick Off".  With this kick off tournament we are hoping to raise awareness of Supersonic Series to all rocketeers.  Tournament will be streamed on our twitch channel, twitch.tv/livevvvgaming and we invite you all to come and watch what we hope to be a really awesome tournament!     Supersonic Draft When: Every Monday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games in winners bracket, Best of 1 games in losers bracket, Captains Draft Mode.   How to Participate:     Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server 15-30 minutes before starting time! You will have to perform these steps for each game night that you participate in.  Players with the highest solo ranking will be elected as captains and will pick players that they want on their team. Captains will take turns picking their members in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however there is no guarantee that you will be on the same team. The captain’s name will be entered into the bracket and will be used to represent their team. Upon being selected onto a team, administrator will move you to appropriate channel. Channels will be renamed after team captains. Show/hide     Supersonic Showdown When: Every Wednesday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games played, Pre-Made Teams Mode.   How to participate:   Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server at least 5 minutes before starting time!  You will have to perform these steps for each game night that you participate in.   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you. Show/hide     Supersonic Duo When: Every Saturday night starting at 9:00 PM EST (6:00 PM PST) Where: Our TeamSpeak server (info here) Format: 2v2 - Double Elimination Tournament, Best out of 3 games, Pre-made teams   How to participate:   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you.     Show/hide     Playing Games and Reporting Results: A tournament bracket will be created and can be accessed via http://www.vvv-gaming.com/RLBracket.  (Note this link will take you to an external website that we use for hosting brackets and also this link will be kept up to date with the current active event).  For all events above, the Admin will announce via TeamSpeak when the event has started.  Once this happens you should contact the opposing team and host a private game among yourselves and play your best out of three matches.  After you complete playing your match, one player from your team needs to report your score to the Admin.  To keep things clean, please save replays of games you win in case we need to refer to them to prove a winner.   Point System: You will receive points for your participation in each tournament.  These points will determine the top 8 teams, both from Showdown, top 16 teams from Duo, and top 24 players that will participate in the three season finale tournaments.  The first tournament will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points. Finally, the top 16 teams from the Supersonic Duo nights will compete in their own finale tournament!   Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   To stay up to date on everything we do you can: Join out steam group: http://steamcommunity.com/groups/vVvGamingRL Join the discussions on our forum: http://www.vvv-gaming.com/forum/   Want to help us with the Supersonic Series? Check out our available jobs page at: http://www.vvv-gaming.com/jobs/rocket-league/   Current open positions: Shout casters Stream Coordinators Tournament Admins   If you have a question, just reach out to one of our event administrators via private messages on vVv Forum.   Event Administrators: vVv Saturn, vVv Tyty, vVv Cherp, ShiroSan   For more information on vVv Gaming and staying up to date with events that we host across various games, visit our Website at http://vVv-Gaming.com or you can follow us on twitter @vVv_Gaming.
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Sargon

Great Traits for sPvP

14 posts in this topic

Some traits are obviously more powerful for certain builds, but I want to focus on the traits that should almost always be brought in any kind of build as they bring some sort of utility or sustain.

Warriors can get traits in the defense line for a passive endure pain at 25% or another that grants stability when CC'ed these traits are useful in any build or play style for a warrior.

Guardians can get a trait in the Honor line called Resolute Healer(10 pts in) this trait generates a shield of absorption when you begin to revive an ally. Shield of Absorption is the Guardian's 5th ability with the shield, it generates a dome that pushes back foes from an area and blocks incoming projectiles. This trait is wonderful for any type of Guardian build in sPvP as it basically serves as a free revive, allies will love watching you knock enemies away and reviving them.

What are some other traits for different professions that are almost always useful in any type of build?

Valius likes this

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It's really about team build and composition. I feel as if all traits are powerful in their own separate ways and if used correctly with the right team composition, you are unstoppable (granted you have the skill).

Great topic though. I hope to see others post in it.

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From what I have done/seen, most Elementalists will be grabbing the Earth Signet for the Immobilize. I also tend to use the Fire Signet as well for the free burn, and for that, there is a very useful trait 10 points into Earth spec; reduced Signet recharge time by 10%

xD

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for the ele:

http://wiki.guildwars2.com/wiki/Elemental_Attunement

this is a must have imho, especially because its a t1 trait

http://wiki.guildwars2.com/wiki/Cleansing_Wave_%28trait%29

this one is strong too

http://wiki.guildwars2.com/wiki/Pyromancer%27s_Alacrity

http://wiki.guildwars2.com/wiki/Internal_Fire

maybe some eles will tell me they dont use fire, but i think those are must haves too for maximizing dmg

http://wiki.guildwars2.com/wiki/Icy_Mist

complete op, if some1 uses a mist/vapor form

it also works with the mist form of the downed status

Edited by t0b4cc0

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It's really about team build and composition. I feel as if all traits are powerful in their own separate ways and if used correctly with the right team composition, you are unstoppable (granted you have the skill).

Great topic though. I hope to see others post in it.

Yah, the topic name could have been better. But the idea is just traits that are really strong and viable across all builds.

for the ele:

http://wiki.guildwar...ntal_Attunement

this is a must have imho, especially because its a t1 trait

That's a really strong trait too, I always picked it up as an ele.

Edited by Sargon

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Ah I see now. So you're looking for traits that are just as powerful in one build as in another build?

Any class in specific you are looking for?

I'd have to agree with Zhuu as well for the elementalist.

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Any class in specific you are looking for?

Not in particular I did a fair amount of testing of all the classes in sPvP and was wondering if perhaps I missed one or didn't test a trait correctly. It's also nice to spread the word on traits that are extremely versatile ie: Resolute Healer which seems to be not so well known.

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Only thing that I don't like about shrug it off is that if you pop endure pain it triggers the 90sec icd for it unless you wait for that to pop 1st, I really don't want to wait till I am at 25% to pop it, so until they fix that I am skipping it, but once it's fixed then hell yeah

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Only thing that I don't like about shrug it off is that if you pop endure pain it triggers the 90sec icd for it unless you wait for that to pop 1st, I really don't want to wait till I am at 25% to pop it, so until they fix that I am skipping it, but once it's fixed then hell yeah

Yeah, I noticed that during the beta weekend and was kind of irritated by it but after a while I got used to it, it was a really unnecessary thing to have to worry about though.

SleepyTigerz likes this

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Speed increases and Stability traits. Especially if Cap Points remains the primary game type.

Necro boosts to Death Shroud (Speed and Stability + Armor Pierce + Slower Degen rate + Faster Life Force gain) are good regardless of what type of build you're playing. Slightly less good in Power based builds, but still really helpful.

Mesmer's are a bit more conditional based on their builds. As it stands now, the best traits (to answer the "Across the Board" question) are the self-shatter and the Phantasm damage buffs.

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For my Ranger, the build I am currently after will be traiting for Evasive Purity (remove condition from you and nearby allies when you dodge roll) for sPvP. The more I am reading up on viable sPvP builds for the Ranger, the more I am inclined to align with an emphasis on condition removal. Speccing 30 deep into Nature's Magic gives a nice passive +Vitality as well. I also think traiting at least 15 in Skirmishing provides significant gains when swapping weapons (gain Swiftness and Fury) - something I will need to do quite often in a Greatsword-Axe/Horn build.

In a Markmanship/Longbow build, traiting for Signet of the Beastmaster (active signets effect you and your pet) is also arguably significant for that invulnerability.

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For my Ranger, the build I am currently after will be traiting for Evasive Purity (remove condition from you and nearby allies when you dodge roll) for sPvP.

I really like condition removal traits on the ranger and ele they're really strong in group fights. I think the ranger has alot to bring to the table as a support character.

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Engi trait 10 into inventions for Cloaking Device, stealth on immobilize seems like the best way to use the last 10 in 30-30 builds

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Thief -

15 points in trickery for increased initiative has been a must have in all thief builds I have made.

20 points minimum into critical strikes for Hidden Killer (+50% crit chance while stealth) is another VERY good trait to have if you are packing daggers. If itemized correctly, you should crit with every one of your backstabs (they almost always deal ~10k damage)

10 points minimum into Shadow Arts for Infusion of Shadow (+2 initiative when using stealth) is the trait to bring if you are going for that backstab dagger thief build. Using your 5 ability when dual wielding daggers makes you go stealth at a very close range where you can easily get a backstab off on your opponent, all while recharging your initiative.

Acrobatics has Power of Inertia (Gain Might when you dodge) and Fleet of Foot (removes cripple and chill whenever you dodge) in the t1 side which makes dodging in combat even better than it already was, and Pain Response (Regen + Condition Removal @ 75% health) in the t2 side, and has really swayed fights into my favor.

In trickery, Flanking Strikes (5% increased damage when flanking (such as backstabbing with daggers)) is a good boost to the dagger thief, and Initial Strikes (Chance to regen initiative when attacking with your "1" ability) has great synergy with a large amount of the fast attacking mainhand weapons the thief can use.

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