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    • vVv Medusa

      We Moved from Mumble to TeamSpeak!   10/06/2015

      TeamSpeak 3 Guide
       
       
      Don't have Teamspeak 3?
      Download here: http://www.teamspeak.com/?page=downloads
      (Windows, OS X, Android, iOS, etc)
       
      Server Info:
      Server address: ts65.gameservers.com:9222
      (You can uses spaces in your name)
      There is no Server Password  
       
       
      Need help setting up your microphone and sound settings?
      Tired of hearing that beeping/ding noise, when people post in TS chat?
      Can people not hear you while you have a game open?
       
      You should now have the basics of TeamSpeak set up. Welcome to the better VoiP program! You don't need to do anything extra so you can now come in and join us for events, find people to play with, or just to socialize.
        If you have any questions or need help, just ask a staff member!
    • vVv Saturn

      vVv Gaming Presents: Supersonic Series Season 3!   06/02/2016

      vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow Teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Changes from Season 2 It is time to change your schedules! We are now moving days to better accommodate NA players wishing to compete in other tournaments. The Draft will be now on Monday, Showdown on Wednesday, and Saturday nights will now be 2v2 tournaments! We’ve also partnered with Rocket League Central, so Wednesday nights now factor into Power Ranking!   We have also made a document with all of the rules which we request ALL participants to look over in order to have the most positive experience in the Supersonic Series.   The Supersonic Series Rules & Regulations can be found by clicking on this link   NOW ONTO THE GOOD STUFF!   Season 3 starts on Monday, June 6th, 2016   The very first tournament, on June 6th, will be an open tournament that we are calling a "Kick Off".  With this kick off tournament we are hoping to raise awareness of Supersonic Series to all rocketeers.  Tournament will be streamed on our twitch channel, twitch.tv/livevvvgaming and we invite you all to come and watch what we hope to be a really awesome tournament!     Supersonic Draft When: Every Monday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games in winners bracket, Best of 1 games in losers bracket, Captains Draft Mode.   How to Participate:     Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server 15-30 minutes before starting time! You will have to perform these steps for each game night that you participate in.  Players with the highest solo ranking will be elected as captains and will pick players that they want on their team. Captains will take turns picking their members in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however there is no guarantee that you will be on the same team. The captain’s name will be entered into the bracket and will be used to represent their team. Upon being selected onto a team, administrator will move you to appropriate channel. Channels will be renamed after team captains. Show/hide     Supersonic Showdown When: Every Wednesday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games played, Pre-Made Teams Mode.   How to participate:   Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server at least 5 minutes before starting time!  You will have to perform these steps for each game night that you participate in.   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you. Show/hide     Supersonic Duo When: Every Saturday night starting at 9:00 PM EST (6:00 PM PST) Where: Our TeamSpeak server (info here) Format: 2v2 - Double Elimination Tournament, Best out of 3 games, Pre-made teams   How to participate:   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you.     Show/hide     Playing Games and Reporting Results: A tournament bracket will be created and can be accessed via http://www.vvv-gaming.com/RLBracket.  (Note this link will take you to an external website that we use for hosting brackets and also this link will be kept up to date with the current active event).  For all events above, the Admin will announce via TeamSpeak when the event has started.  Once this happens you should contact the opposing team and host a private game among yourselves and play your best out of three matches.  After you complete playing your match, one player from your team needs to report your score to the Admin.  To keep things clean, please save replays of games you win in case we need to refer to them to prove a winner.   Point System: You will receive points for your participation in each tournament.  These points will determine the top 8 teams, both from Showdown, top 16 teams from Duo, and top 24 players that will participate in the three season finale tournaments.  The first tournament will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points. Finally, the top 16 teams from the Supersonic Duo nights will compete in their own finale tournament!   Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   To stay up to date on everything we do you can: Join out steam group: http://steamcommunity.com/groups/vVvGamingRL Join the discussions on our forum: http://www.vvv-gaming.com/forum/   Want to help us with the Supersonic Series? Check out our available jobs page at: http://www.vvv-gaming.com/jobs/rocket-league/   Current open positions: Shout casters Stream Coordinators Tournament Admins   If you have a question, just reach out to one of our event administrators via private messages on vVv Forum.   Event Administrators: vVv Saturn, vVv Tyty, vVv Cherp, ShiroSan   For more information on vVv Gaming and staying up to date with events that we host across various games, visit our Website at http://vVv-Gaming.com or you can follow us on twitter @vVv_Gaming.
vVv Doomhammer

Diablo 3: Ten Years in the Making!

2 posts in this topic

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Diablo 3: Ten Years in the Making

Written by Sean "Blazek" Emes, Edited by Jordan "Doomhammer" Kahn

It’s about damn time. Diablo 3 has finally been released! After waiting a decade for the next great epic tale of angels and demons engaged in a never ending battle as the lords of hell struggle to gain supremacy over the realm of the mortals… aw who am I kidding, the game is all about slaughtering demons by the truckload! Diablo has always been one of those games where you get warm fuzzy feelings by being an overpowered hero demolishing the forces of hell one imp at a time. The game has been in development for a very long time and now that it is finally released… was the wait actually worth it?

The Good:

Short answer, Diablo 3 delivers well on what its predecessor did best: dungeon crawling and slaughtering minions, and it is satisfying on a visceral level when the sheer force of your swing can make enemies explode. Graphically the game doesn’t bring anything new to the table, but this allows it to perform well on a wider range of computers. This factor is an important part of the gameplay as in many cases so many spell effects and environmental disasters are happening that if you’re playing on higher settings you will experience frame rate drops.

Diablo 3 also takes a very smart approach to some of the nuances from prior releases. Rather than having talent trees that end up being point dumps into just 2 or 3 skills, the game allows players 6 active skills and 3 passive ones that can be changed at any time. Skills can be further augmented by runes, making the possible builds for any class number in the thousands.

The game also removes the need for teleport scrolls, identification scrolls, multiple potion buttons, and unnecessary inventory micro-management, minimizing the space items take up. While none of these things were really game breakers for the original Diablo, they would have been an extra thing you had to deal with in Diablo 2, so it is nice not having to worry about them.

Finally, the game feels much longer than its predecessor. For my first run through the game I clocked 12 hours to complete the game on normal. While it has been quite a while since I first played Diablo 2, my recent runs through the game were far shorter, even with the addition of Act 5. Of course Normal mode is just the beginning! 3 more difficulties await, each ramping up the difficulty slightly more until Inferno, where each champion mob is like a boss fight that actually takes strategy and skill switching just to defeat.

The Bad:

Unfortunately Diablo 3 is not the perfect game that will keep 5 million players happy for several years. For many, normal mode is just like setting any other game on easy, and the difficulty really doesn’t start showing up until much later. The scaling difficulty based on players in a game causes many casual gamers to play solo as it is just that much easier. This, paired with the fact that companions do not cause the difficulty to go up but still add damage and skills to buff the player, means there’s really no incentive to make this a social game, lowering the overall experience compared to most other contemporary titles.

While launch day issues have mostly subsided, it is important to note that latency and lag can still be noticeable while playing the game. This can be a huge issue if you happen to be interested in playing a “hardcore” character, since in-game death is permanent for that character. So one server hiccup could equal 10+ hours down the drain. I suspect this will be stabilized over time, but for now it is still a very legitimate concern.

Finally, the game feels almost as if it draws too heavily on Blizzard’s experience with MMO games. This is apparent with the style of boss fights. While the boss fights are more entertaining than in prior games, they are hardly a challenge compared to some packs of champion monsters in Inferno difficulty. In fact many players will decide to skip past many monsters due to the incredible challenge, but proceed to destroy bosses one after another. This

feels as if the game has a balancing issue such that the scale of difficulty for champion monsters is high, but boss monsters do not gain anything new in the form of skills and resilience to pose much of a threat. The end result is that Inferno is hard, but only if you decide to fight your way through it all. If not, you can easily bypass most of what makes it a challenge.

The Verdict:

Overall Diablo 3 is a very good dungeon crawler experience. In the first week my friends and I have put a ton of hours into multiple characters and have enjoyed almost every minute of it. The game isn’t quite the religious experience that many predicted and counted on it being, but it does a good job at keeping players entertained and is well worth the money spent.

Eric Vigneault likes this

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very good article... I agree with both sides. but you did leave out one huge thing that affects the gameplay and that is the auction house. I personally think that the auction house both in game money and real money hurts the game, half the fun of playing the game is grinding for those good items that no one else has that you can use or trade, with the real money auction house it makes it hard for the little guy that cant afford to buy weapons or armor to compete decause there are so many people out there buying those epic items and ingame money. it does add a whole new twist to the game but i think there are to many people that abuse it. GOOD or BAD???

Edited by Eric Vigneault

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