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  • Announcements

    • vVv Bagzli

      We have moved to Discord   08/04/2016

      There has been a strong desire among the community to migrate to Discord for quite some time. As of today, our community will be using Discord and as a result, we will no longer be actively using our TeamSpeak Server.  The TeamSpeak server will temporarily stay active to help inform all of our move to Discord. Within the next couple of months, it will be shut down completely.  For a quick invite to our new Discord server, you can click here.  
      For a full detailed guide visit http://www.vVv-Gaming.com/Discord
    • vVv Bagzli

      Supersonic Series Season 4!   09/24/2016

      Supersonic Series Season 4 starts on Monday, October 10th, 2016   vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Quick Facts: Supersonic Draft is every Monday at 7:30 PM EST. Supersonic Showdown is every Thursday at 7:30 PM EST. Supersonic Showdown will be factored into the RLC Power Rankings! Supersonic Showdown will be streamed, Supersonic Draft will not (unless we find more casters - interested? click here) Supersonic Series Rules & Regulations can be found by clicking here. To register for the tournaments visit www.vvv-gaming.com/rocket-league/register on the day of the tournament If you are late to check-ins via our Discord Server, you will not get to play.  Don't be late. To stay up to date with Supersonic Series, follow us on Twitter @vVv_Gaming Scroll to the bottom of this post to learn more about becoming a vVv Gaming Community member or how you can join our staff Season 4 will last 8 Weeks, which will be followed by a Season Finale which will be the 9th Week of the Series Supersonic Draft Season Finale will feature top 24 players based on the Solo Leaderboard from Season 4 Supersonic Showdown Season Finale will feature top 8 teams based on the Team Leaderboard from Season 4   Supersonic Draft When: Mondays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Style: Captain's Draft - Captains are chosen at random (see Registration section for more details) and each captain picks their team-mates. Captains will take turns picking their teammates in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however, there is no guarantee that you will be on the same team. The captain’s name will be entered into the Challonge bracket and will be used to represent their team.  Voice channels will be created for each of the teams on our Discord server. Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.  While signing up you will be able to volunteer to be a captain.  If there are more volunteer captains than the total number of teams, the captains will be picked at random from the pool of volunteers.  If there are not enough volunteer captains, then the remaining number of captains needed will be chosen at random from the remainder of players.  

      Supersonic Showdown When: Thursdays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Teams are pre-made by the players. Style: Pre-made Teams Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.
      Participating as an individual: After filling out the signup form you will be in a free-agent pool. To ensure your participation in the event, you should be seeking out other free agents to form a team.  Another alternative is to seek a team that only has two players and join their team for the evening. If you do not have a team by the end of check-in period, you may not be able to participate.  If this is the case, contact an admin and seek help with finding a team, please only seek help after attempting to form a team on your own.
      Participating as a team: After filling out the signup form above, your team is all set. All you need to do is show up in the discord server during the check-in time.  If you are seeking a third player for the evening, you can view the list of free agent players signed up at http://vvv-gaming.com/rocket-league/register and contact them to be part of your team for the evening. If you are unable to acquire a third team member on you own, then please show up on the Discord server at least 30 minutes prior to the event starting and seek help from a Supersonic Staff Member. Reminder:  Solo participants do not earn points towards the season finale tournament.  We strongly suggest putting a team together to sign up with!  Feel free to use our discord chat to find teammates.    Point System
      You will receive points for your participation in each tournament.  These points will determine the top 8 teams from Showdown  and the top 24 players from the Draft. The first tournament finale will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament finale will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points.
      Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   Join vVv Gaming
      Become a Community Member If you are looking for an open and supportive community filled with e-sport fanatics that you can game and socialize with, then you should fill out an application and join vVv Gaming Community.  Being part of vVv Gaming Community is about being part of something more than yourself; It is about playing games with friends that are supportive and honest; It is about meeting up in person at LAN events; It is about making a difference in each other's lives and making a difference in e-sports. If this is the type of community you seek, then click here and fill out your application.   Become a Staff Member Working for an online gaming community has many rewards.  It is a good place to kick start your career in gaming, whether you are looking to become a business major or a community manager.  You will learn new things and acquire transferable skill sets that you can use to build your resume.  If you would like to get involved and help with running of Supersonic Series or other events, please visit our jobs page for more details: http://www.vvv-gaming.com/jobs   Supersonic Staff If you have a question, just reach out to one of our event administrators via Discord or private message via our forum. 
      Event Administrators:
      Mohulis, Bliss, Cherp
        For more information on vVv Gaming and to stay up to date with events that we host across various games, visit our website at http://vvv-gaming.com,  follow us on twitter @vVv_Gaming, join our Discord server at http://www.vvv-gaming.com/discord/invite or join our Rocket League Steam Group at http://steamcommunity.com/groups/vVvGamingRL   To join the discussion, click here!
    • vVv Bagzli

      Supersonic Series Stacks Up to Support the Troops   11/07/2016

      vVv Gaming Joins Forces With Stack-Up To Support The Troops     We believe that all gamers, regardless of skill, have a place in competitive gaming. We also believe that great things can come from competitive gaming and the communities that support it. As such, starting today, we are joining forces with Stack-Up in their missions and dedicating the Supersonic Series to the troops. Our goal is to help Stack-Up raise money to fund their missions. Each dollar that is donated goes directly to Stack-Up to support their cause. We invite you to join us in our mission by watching our stream, playing in our tournaments, and donating towards a greater cause: supporting the troops through gaming.  
      Stack-Up's Mission   "Founded in 2015, Stack-Up (TAX ID: 47-5424265) brings both veterans and civilian supporters together through a shared love of video gaming. With the motto: 'Veterans are our Mission. Gaming is our Passion', Stack-Up serves US, NATO and ANZAC veterans through three primary programs: The Stacks, Stack-Up Supply Crates, and Air Assaults." With one of their programs, Stack-Up assembles "Supply Crates" filled with video games and nerdy goodies which are sent out to veterans in combat zones, on humanitarian missions, in recovery hospitals, and sometimes even bases located stateside.  They strive to help improve experiences of service members while they are deployed; instead of focusing on how many days of deployment they have left, Stack-Up encourages them to be participating in video game activities with their battle buddies.  It isn't just about having fun either!  Scientific studies have shown that video gaming can help veterans with post-traumatic stress disorder, depression, stress, and even pain relief!  
      Donation Page

      You can watch vVv Gaming events live on our Twitch channel.

      Please come to watch and show your support!
        Stack-Up Information Website
vVv Doomhammer

Diablo 3: Ten Years in the Making!

2 posts in this topic



Diablo 3: Ten Years in the Making

Written by Sean "Blazek" Emes, Edited by Jordan "Doomhammer" Kahn

It’s about damn time. Diablo 3 has finally been released! After waiting a decade for the next great epic tale of angels and demons engaged in a never ending battle as the lords of hell struggle to gain supremacy over the realm of the mortals… aw who am I kidding, the game is all about slaughtering demons by the truckload! Diablo has always been one of those games where you get warm fuzzy feelings by being an overpowered hero demolishing the forces of hell one imp at a time. The game has been in development for a very long time and now that it is finally released… was the wait actually worth it?

The Good:

Short answer, Diablo 3 delivers well on what its predecessor did best: dungeon crawling and slaughtering minions, and it is satisfying on a visceral level when the sheer force of your swing can make enemies explode. Graphically the game doesn’t bring anything new to the table, but this allows it to perform well on a wider range of computers. This factor is an important part of the gameplay as in many cases so many spell effects and environmental disasters are happening that if you’re playing on higher settings you will experience frame rate drops.

Diablo 3 also takes a very smart approach to some of the nuances from prior releases. Rather than having talent trees that end up being point dumps into just 2 or 3 skills, the game allows players 6 active skills and 3 passive ones that can be changed at any time. Skills can be further augmented by runes, making the possible builds for any class number in the thousands.

The game also removes the need for teleport scrolls, identification scrolls, multiple potion buttons, and unnecessary inventory micro-management, minimizing the space items take up. While none of these things were really game breakers for the original Diablo, they would have been an extra thing you had to deal with in Diablo 2, so it is nice not having to worry about them.

Finally, the game feels much longer than its predecessor. For my first run through the game I clocked 12 hours to complete the game on normal. While it has been quite a while since I first played Diablo 2, my recent runs through the game were far shorter, even with the addition of Act 5. Of course Normal mode is just the beginning! 3 more difficulties await, each ramping up the difficulty slightly more until Inferno, where each champion mob is like a boss fight that actually takes strategy and skill switching just to defeat.

The Bad:

Unfortunately Diablo 3 is not the perfect game that will keep 5 million players happy for several years. For many, normal mode is just like setting any other game on easy, and the difficulty really doesn’t start showing up until much later. The scaling difficulty based on players in a game causes many casual gamers to play solo as it is just that much easier. This, paired with the fact that companions do not cause the difficulty to go up but still add damage and skills to buff the player, means there’s really no incentive to make this a social game, lowering the overall experience compared to most other contemporary titles.

While launch day issues have mostly subsided, it is important to note that latency and lag can still be noticeable while playing the game. This can be a huge issue if you happen to be interested in playing a “hardcore” character, since in-game death is permanent for that character. So one server hiccup could equal 10+ hours down the drain. I suspect this will be stabilized over time, but for now it is still a very legitimate concern.

Finally, the game feels almost as if it draws too heavily on Blizzard’s experience with MMO games. This is apparent with the style of boss fights. While the boss fights are more entertaining than in prior games, they are hardly a challenge compared to some packs of champion monsters in Inferno difficulty. In fact many players will decide to skip past many monsters due to the incredible challenge, but proceed to destroy bosses one after another. This

feels as if the game has a balancing issue such that the scale of difficulty for champion monsters is high, but boss monsters do not gain anything new in the form of skills and resilience to pose much of a threat. The end result is that Inferno is hard, but only if you decide to fight your way through it all. If not, you can easily bypass most of what makes it a challenge.

The Verdict:

Overall Diablo 3 is a very good dungeon crawler experience. In the first week my friends and I have put a ton of hours into multiple characters and have enjoyed almost every minute of it. The game isn’t quite the religious experience that many predicted and counted on it being, but it does a good job at keeping players entertained and is well worth the money spent.

Eric Vigneault likes this

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very good article... I agree with both sides. but you did leave out one huge thing that affects the gameplay and that is the auction house. I personally think that the auction house both in game money and real money hurts the game, half the fun of playing the game is grinding for those good items that no one else has that you can use or trade, with the real money auction house it makes it hard for the little guy that cant afford to buy weapons or armor to compete decause there are so many people out there buying those epic items and ingame money. it does add a whole new twist to the game but i think there are to many people that abuse it. GOOD or BAD???

Edited by Eric Vigneault

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