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    • vVv Medusa

      We Moved from Mumble to TeamSpeak!   10/06/2015

      TeamSpeak 3 Guide
       
       
      Don't have Teamspeak 3?
      Download here: http://www.teamspeak.com/?page=downloads
      (Windows, OS X, Android, iOS, etc)
       
      Server Info:
      Server address: ts65.gameservers.com:9222
      (You can uses spaces in your name)
      There is no Server Password  
       
       
      Need help setting up your microphone and sound settings?
      Tired of hearing that beeping/ding noise, when people post in TS chat?
      Can people not hear you while you have a game open?
       
      You should now have the basics of TeamSpeak set up. Welcome to the better VoiP program! You don't need to do anything extra so you can now come in and join us for events, find people to play with, or just to socialize.
        If you have any questions or need help, just ask a staff member!
    • vVv Saturn

      vVv Gaming Presents: Supersonic Series Season 3!   06/02/2016

      vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow Teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Changes from Season 2 It is time to change your schedules! We are now moving days to better accommodate NA players wishing to compete in other tournaments. The Draft will be now on Monday, Showdown on Wednesday, and Saturday nights will now be 2v2 tournaments! We’ve also partnered with Rocket League Central, so Wednesday nights now factor into Power Ranking!   We have also made a document with all of the rules which we request ALL participants to look over in order to have the most positive experience in the Supersonic Series.   The Supersonic Series Rules & Regulations can be found by clicking on this link   NOW ONTO THE GOOD STUFF!   Season 3 starts on Monday, June 6th, 2016   The very first tournament, on June 6th, will be an open tournament that we are calling a "Kick Off".  With this kick off tournament we are hoping to raise awareness of Supersonic Series to all rocketeers.  Tournament will be streamed on our twitch channel, twitch.tv/livevvvgaming and we invite you all to come and watch what we hope to be a really awesome tournament!     Supersonic Draft When: Every Monday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games in winners bracket, Best of 1 games in losers bracket, Captains Draft Mode.   How to Participate:     Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server 15-30 minutes before starting time! You will have to perform these steps for each game night that you participate in.  Players with the highest solo ranking will be elected as captains and will pick players that they want on their team. Captains will take turns picking their members in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however there is no guarantee that you will be on the same team. The captain’s name will be entered into the bracket and will be used to represent their team. Upon being selected onto a team, administrator will move you to appropriate channel. Channels will be renamed after team captains. Show/hide     Supersonic Showdown When: Every Wednesday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games played, Pre-Made Teams Mode.   How to participate:   Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server at least 5 minutes before starting time!  You will have to perform these steps for each game night that you participate in.   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you. Show/hide     Supersonic Duo When: Every Saturday night starting at 9:00 PM EST (6:00 PM PST) Where: Our TeamSpeak server (info here) Format: 2v2 - Double Elimination Tournament, Best out of 3 games, Pre-made teams   How to participate:   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you.     Show/hide     Playing Games and Reporting Results: A tournament bracket will be created and can be accessed via http://www.vvv-gaming.com/RLBracket.  (Note this link will take you to an external website that we use for hosting brackets and also this link will be kept up to date with the current active event).  For all events above, the Admin will announce via TeamSpeak when the event has started.  Once this happens you should contact the opposing team and host a private game among yourselves and play your best out of three matches.  After you complete playing your match, one player from your team needs to report your score to the Admin.  To keep things clean, please save replays of games you win in case we need to refer to them to prove a winner.   Point System: You will receive points for your participation in each tournament.  These points will determine the top 8 teams, both from Showdown, top 16 teams from Duo, and top 24 players that will participate in the three season finale tournaments.  The first tournament will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points. Finally, the top 16 teams from the Supersonic Duo nights will compete in their own finale tournament!   Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   To stay up to date on everything we do you can: Join out steam group: http://steamcommunity.com/groups/vVvGamingRL Join the discussions on our forum: http://www.vvv-gaming.com/forum/   Want to help us with the Supersonic Series? Check out our available jobs page at: http://www.vvv-gaming.com/jobs/rocket-league/   Current open positions: Shout casters Stream Coordinators Tournament Admins   If you have a question, just reach out to one of our event administrators via private messages on vVv Forum.   Event Administrators: vVv Saturn, vVv Tyty, vVv Cherp, ShiroSan   For more information on vVv Gaming and staying up to date with events that we host across various games, visit our Website at http://vVv-Gaming.com or you can follow us on twitter @vVv_Gaming.
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vVv Doomhammer

Free to play games: the new standard?

5 posts in this topic

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Will Free to Play be the New Standard?

Written by Sean “Blazek” Emes, Edited by Jordan “Doomhammer” Kahn

Since the dawn of MMO games we have been accustomed to the “Pay to Play” model that comes with the entertainment. Most gamers of the genre understand that servers take money to maintain and a good developer will put the money back into their game via patches and expansions. But in the last several years, many of these games have been highly disappointing. The games are far too easy or simplistic, they lack content, or they simply use poor mechanics that drive away the players within the first several months. Many gamers just don’t feel it is worth paying every month to keep playing a game in, so some game developers have decided that the only way to stay alive is by switching to a Free to Play model.

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This was actually a quality game a decade ago

While quite a few games had already entered the market as free to play titles, the idea to transition from a monthly fee into a free game gained popularity in 2009 with Turbine’s Dungeons and Dragons Online. While the game was somewhat successful at launch, going free to play opened the floodgates and revived a game that was literally on its last leg. In fact, the switch actually generated more revenue than the game was making even in its best months with a monthly fee!

So you may be wondering how the hell a free game can generate more revenue than monthly fees. It’s made possible by micro transactions available within the game. While a game can be completely free to obtain and play, players are able to pay a few bucks for some additional content, quicker leveling, or perhaps some cool looking items. While it usually doesn’t cost much to the individual player, the much larger player base that comes with the free to play model makes a lot of little bits add up.

Dungeons and Dragons isn’t the only game that has been revived by the switch. Recently Lineage 2, a game that was highly regarded as one of the best PvP experiences around, was nearing its demise. Developer NCsoft decided to make the switch when they released their most recent expansion and the move was so popular it forced NCsoft to open 2 extra servers beyond what they had already planned to sustain the massive influx of players.

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NCSoft’s other major title: Aion is also considering the switch to Free to Play

And it doesn’t stop there, game developers are starting to look at launching titles as free to play from day one, including larger IPs with much larger budgets and backing. Games such as Vindictus and Aika Online have already taken this path, giving many gamers the opportunity for a quality gaming experience without paying a dime.

With the growing success that Free to Play offers to developers it begs the question: Will it become the new standard for MMO games? So far it’s proven a very successful move and in many cases has shown increased profit to developers. It will be a continuous change as this plays out, but the quality between F2P and P2P is starting to become blurred. If any developers intend to continue to use the Pay to Play model they will need to go above and beyond to keep their customers from leaving within the first month.

slorwalopay likes this

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I agree. My biggest example is LoL. I think that Dota 2 will cost money so LoL will always rein supreme over Dota 2. It might be free though idk. doubt it.

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I think that Blizzard is working on a F2P game as well.

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There are a few differences however in the P2P model and F2P, for example League of Legends is free to play, and there is a huge community, many of whom I would love to not have to play with, and for the most part its people in my age range ( 15-25 ) that just don't want to pay for a game, so they pick up League. With the pay to play model, there are more people that are older, who want a quality game, and aren't as obnoxious. When people have invested in a game, they won't troll hardcore because they fear that they have wasted money.

That's just my two cents, and that's why I think DotA 2 will be plenty popular, I would pay the $50 upfront for a game that had a better community. Likewise, I would pay monthly to play games that are just more enjoyable with better communities. My dad loved playing DDO until it became free to play and flooded with tons of unwanted people.

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Dota two will be very popular costing money or not costing anything.

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