Jump to content


Toggle shoutbox Shoutbox Open the Shoutbox in a popup

@  ByRxsk : (28 July 2015 - 02:20 AM)

shutup freshbrew ;)

@  Taylor Hiatt : (28 July 2015 - 02:11 AM)

night vVv great ADL tonight. lets make it a habbit

@  vVv Zeeb : (28 July 2015 - 01:54 AM)

still around aero ?

@  ByRxsk : (28 July 2015 - 12:48 AM)

Soap or Papa are either of you guys here?

@  Aeroglow : (27 July 2015 - 11:26 PM)

evening!

@  HotShot : (27 July 2015 - 10:59 PM)

@vVv LordJerith http://www.vvv-gamin...ng/#entry672988 - Told you I will return

@  vVv Paradise : (27 July 2015 - 10:58 PM)

@vVv LordJerith <3

@  HotShot : (27 July 2015 - 10:56 PM)

Hello All

@  vVv LordJerith : (27 July 2015 - 10:56 PM)

@vVv Paradise It was fun to watch :-)

@  vVv Paradise : (27 July 2015 - 10:51 PM)

Big thank you to everyone that hopped in the stream tonight. You're all frigging amazing <3

@  vVv B Easy : (27 July 2015 - 10:14 PM)

http://www.vvv-gaming.com/forum/topic/56080-how-to-set-up-mumble/

@  Legacyyy : (27 July 2015 - 10:14 PM)

easy can yoou link me mumble server

@  vVv Bizkit : (27 July 2015 - 09:57 PM)

kk

@  vVv B Easy : (27 July 2015 - 09:56 PM)

Then again on Friday at 9 pm, for anyone that can't make it to this.

@  vVv B Easy : (27 July 2015 - 09:56 PM)

*division meeting...isn't happening quite yet, not until ADL finishes.

@  Taylor Hiatt : (27 July 2015 - 09:53 PM)

CoD ADL meeting is going on now in mumble! hop in!

@  Stormie : (27 July 2015 - 09:32 PM)

@vVv Pherzghul ~.~ so silly

@  Invis : (27 July 2015 - 09:29 PM)

Nice wordplay! 10/10 lol

@  vVv Pherzghul : (27 July 2015 - 09:24 PM)

it will make sense

@  vVv Pherzghul : (27 July 2015 - 09:24 PM)

look at the stream lol


Photo

Competing Positions: Effective Training #3


  • Please log in to reply
109 replies to this topic

#1 vVv Doomhammer

vVv Doomhammer

    Board Member

  • Executives
  • 1,717 posts

Posted 22 June 2009 - 11:52 AM

In order for players to improve together as a team, they must train together effectively. Players often talk about skill and chemistry. Chemistry is not just about getting along and having some laughs. Chemistry is also about training together effectively to achieve common team goals.
 

What is Training?

Training is a simulated version of an actual competition. During competitions, you want to be supportive of your teammates; however, when you're training, you must be critical of your teammates and the team's performance. The purpose of training is to identify what works and what does not work, to figure out the best possible strategies and to identify the correct tactic or tactics for a given situation. In training, the intent is not to win, but to learn and improve.
 

Making Mistakes

Let's get one thing out of the way right now: training includes the freedom to make mistakes. In order for training to be effective, it must be a space for trial and error. A practice match is your chance to change up the normal order of business and to experiment with creative strategies and tactics. For example, it's a chance to figure out the timing on a specific attack lane or it can be an opportunity to learn how to execute a new strategy. You train so that you avoid the common mistake of changing things at the last minute right before, or during, an event. During tournaments, you should execute what you practiced. Effective teams don't scrim to win, they practice to learn and improve.
 

Identifying Mistakes

Identifying mistakes involves two separate and distinct components: noticing what went wrong and learning why it went wrong. This is true whether watching a player in a specific circumstance or watching the whole team's gameplay.
First, you must identify the mistake.

  • For example: He died in a 1v2, or he died rushing under the bridge.

Second, you must identify why it was a mistake.

  • For example: Don't rush forward without support. Or we shouldn't send someone under the bridge alone.

You can't hope to fix a problem until you understand the problem completely.

The best way to identify mistakes is for every member of the team to watch recorded footage. Every member should have the ability to record footage and the capacity to store and process it. Relying on memory alone is faulty at best. Each player only sees a small part of the battlefield, so memory is very limited. Footage will reveal a teammate's exact actions. You cannot afford to be ashamed. You must be open to critique.

It's also important for every teammate to see every other teammate's footage. Knowing what happened from everyone's perspective is crucial if you intend on improving as a team. Again, capture cards are the best way to prevent bullshit.

Here is an example of common bullshit, and the proper response to bullshit:

  • Common Bullshit: "I tried to revive you."
  • Proper Response: "The first rule of reviving someone is 'do not cause a casualty.' You should have taken the 1v1. Instead, you died, and I didn't get revived. You've got to work on timing your revives. In order to revive properly, you have to identify threats and know when it's safe to revive and when it's best to deal with the threats." [Notice how detailed and specific the proper response has to be to be effective.]

Assuming that you're serious about winning, and you have a working capture card, you must also watch footage with the right focus. Warriors watch VOD to compare themselves to others and feel superior. Soldiers watch VOD to improve themselves and the entire team. Watch footage of yourself to improve yourself. Watch your teammates' footage to help them improve. Watch all footage to help the entire team improve.
 

Common Crying About Capture Cards

Another problem for many players is that video capture cards are in standard definition (SD). High definition (HD) capture cards are expensive and not practical for gaming. A common excuse from players is that they do not like to play in SD. What is more important? Playing in a "more beautiful" game or developing your skills and improving your team? What soldier would ever say, "I'm not gonna go to battle until I use a prettier/nicer/more personally pleasing weapon?" There is no excuse for not having a capture card.
 

Correcting Mistakes

After you correctly determine what went wrong and accurately understand why it went wrong, the next step is to correct what went wrong. If a teammate is rushing in alone, he needs to learn to wait until he has backup. If a teammate is failing to hold a position on his own, the team has to decide if another team member is better at that position, or if the strategy needs to be changed to send two teammates. Generally, these examples of mistakes are easy to identify and correct.

Unfortunately, many problems are more complex. How do you learn to shotgun better or use de-taunt more effectively? Finding a way to fix complex problems is the hard part.
 

Identifying What Works

How do you identify what works? In some ways, this is more difficult than identifying what went wrong. As you repeatedly try something, there are three possible results:

  • It will consistently fail
  • It will consistently succeed
  • It will meet with mixed success

Always failing or always succeeding are the easy situations. The real trick is to understand why a particular action worked some of the time and why the same action failed another time. For example, something may succeed because the enemy made a mistake, but then fail when they took the proper action. In order to train properly, you must understand why certain actions work some of the time, but do not work other times.
 

Practice What Works

You must practice something so that you increase your chance of executing it flawlessly. You must practice it until it is second nature. Keep in mind that you are practicing for a given situation, and that certain actions will not work in all situations. To train effectively, you must identify the proper action for a given situation, and then practice using it in that specific situation.

Consistently play against teams of the same skill level or slightly higher. When you do so, remember that you are not playing to win, but to improve. The warrior thinks knowledge shared is power given away, but the soldier knows that knowledge shared is power increased and tested. Your team will not win because of secret strategies. It will win because it functions well together, communicates and has a comprehensive team focus. Do not be afraid to tell your opponents what you're trying, and give them the opportunity to counter it. This will teach you when a certain strategy or tactic will not work. This is valuable knowledge indeed!
 

eReputation is Worthless

Do not be blinded by a team's reputation, or fooled by their lack of one. When you consider the enemy team's strategy, you must take into account both their original strategy, as well as how they adapted it. All that matters is what the opponent actually did in a given situation. It cannot be a matter of what you think of the players, their team, or the number of nut-riding randoms who suck their ePenis on forums. eReps don't pay the bills. All players make mistakes. All teams are beatable.
 

Don't just scrim, Train!

Training is the process by which teams and players improve. The more you learn while you're training, the more prepared you'll be at competition (or as the Navy saying goes, the more you sweat in peace, the less you bleed in war). This leads me to the next article, which will address teams at competition.


Doomhammer

Production Coordinator, Riot Games

Co-Owner, vVv Gaming

gallery_5702_228_45546.jpg
"Because two tanks aren't twice as good as one tank. They're five times as good.


#2 Prerogative

Prerogative

    Forum All Star

  • New Forum Member
  • 419 posts

Posted 22 June 2009 - 12:06 PM

Great read. I hope that some of the teams read this and take it to heart.
Posted Image
Posted Image
[Posted Image

#3 vVv Zodyak

vVv Zodyak

    vVv Honorary Member aka Badass

  • Honorary Member
  • 1,503 posts

Posted 22 June 2009 - 12:06 PM

great write-up!
2qaiyvm.png

#4 The Turtle

The Turtle

    That Turtle Kid

  • Active Member
  • 1,782 posts

Posted 22 June 2009 - 12:06 PM

Amen...
XBL: The Sly Turtle
Halo 4 and Black Ops II Player


#5 Havahk

Havahk

    Sexiest Member On This Site

  • Active Member
  • 399 posts

Posted 22 June 2009 - 12:10 PM

The cap card thing isnt just because its in standard mode.. If you have a good hd tv, like muah.. Try to play any game in standard and it plays/looks like ass.. Everything gets choppy etc. So cap cards that aren't hd should strictly stay sdtv's unless its a p.o.s hdtv

Posted Image
Posted Image

Posted Image
- XpL -
GameStop Champs much?


#6 Konvict

Konvict

    vVv Forum Historian

  • Active Member
  • 2,646 posts

Posted 22 June 2009 - 12:11 PM

By far the best article yet! I liked this one alot keep em goin guys!
vVv Konvict
MLG GoW2 Pro Coach
Coach of VisioN



AiM:
vVv Konvict



Posted Image

Rep the Best.

Posted Image


#7 Akbulut

Akbulut

    Forum Commando

  • Active Member
  • 329 posts

Posted 22 June 2009 - 12:14 PM

Great write up! You really did hit the nail on the coffin.

#8 Stitches

Stitches

    vVv Forum Historian

  • Active Member
  • 3,490 posts

Posted 22 June 2009 - 12:14 PM

great write up
Stitches.png

#9 vVv Paradise

vVv Paradise

    vVv Forum Historian

  • Honorary Member
  • 3,077 posts

Posted 22 June 2009 - 12:26 PM

Another great read! I love these articles :)

Jason "Paradise" Kuntz
Community Manager, Ubisoft Entertainment
Current Working on: Far Cry
Follow me on Twitter: @UbiParadise


#10 HK.email

HK.email

    THAT NEGRO

  • New Forum Member
  • 739 posts

Posted 22 June 2009 - 12:30 PM

Definitely the best article so far, I think for future articles there ought to be a video representation of what you mean in order for some people to grasp the concept better. But reading is good too, great article guys! I suggest all teams read this, and even the amateur gamers as well.

Posted Image

(09:17 PM) vVv MaSkeD - Finally someone with the unmatched level of intelligence as myself!

(10:23 PM) vVv MrsViolence - YOU
(10:23 PM) vVv MrsViolence - LOVE
(10:23 PM) vVv MrsViolence - I
(10:23 PM) vVv MrsViolence - RUGG
(10:23 PM) vVv MrsViolence - holy shit

vVv LiThiuM Icon : (Today, 11:57 PM) vVv Rugg has encountered a Fearjin
vVv Rugg: Hey Fear what's up?
Fearjin has fled.

vVv Paradise : (Today, 02:39 PM) Rugg likes to take it nice and slow.... ladies, any takers?

vVv Antidote : (Today, 05:50 PM) Awh<3 i fucking love you rugg, im keeping you around





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Change Theme!