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  • Announcements

    • Twitch Caster Opportunity for Rocket League!   10/04/2015

       Wanted: Rocket League Twitch Caster   vVv Gaming is looking for a streamer who wants to turn our biweekly Rocket League tournaments into a premier event.  Your role as a caster would be to stream the events on our vVv Twitch channel and commentate on plays in the game.  There are 4-6 Rounds in each tournament and you would be casting one game out of each round.  This is a volunteer position.   What we are looking for: - Available Tuesdays and/or Thursdays from 9pm EST to about midnight - 720p 60 FPS video - Ability to work in a team environment - Ability to interact with an audience - Willingness to stream from our official channel.   What we consider a bonus: - Familiarity with video editing and editing software - Previous streaming experience (specifically shoutcasting) - Familiar with Rocket League eSports scene - Know how to setup and use twitchalerts.com or similar system   These tournaments provide a chance for amatuer Rocket League players to connect with and play against others to learn key elements to the game and the importance of teamwork. The point of the stream would be to highlight great plays from teams and to recognize new and upcoming talent.
      For the specifics of the event, refer to our guide on the Community Tournaments here.   If you are interested in the opportunity, please send me a private message via these forums!
    • vVv Returns to Guitar Hero!   10/06/2015

        With the release of Guitar Hero: Live on the horizon, vVv Gaming is reentering rhythm gaming with three of the most passionate plastic instrument players in the world. vVv Gaming has a history of success in rhythm gaming with over 30 top four finishes at tournaments including the World Cyber Games, Electronic Sports World Cup, and more. Our new rhythm gaming players hope to continue this trend when Guitar Hero events are held in the future. Additionally, all three members of the team will be creating rhythm gaming videos and streaming on Twitch.   Read on to learn more about our new Guitar Hero players!     vVv Acai vVv Acai28 obtaining one of the current highscores on King for a Day in the Guitar Hero: Live demo
      Alec “vVv Acai28” Castillo first joined vVv Gaming five years ago and went on to become the Gold Medalist in the 2010 WCG Grand Finals. As the last WCG World Champion, Acai is looking to continue his tournament dominance in Guitar Hero: Live. When asked about his return to competitive gaming, Acai said:      Follow vVv Acai28 here:   Twitch
      YouTube       vVv Paradise
          vVv Paradise before a recent rhythm gaming stream on his Twitch channel     Jason “Paradise” Kuntz is a two time national tournament winner in the USA and a long time member of vVv Gaming. Once a staff member for vVv, Paradise now returns as a player to compete in Guitar Hero events and stream on Twitch.       Folllow vVv Paradise here: Twitch
      YouTube       vVv UkogMonkey UkogMonkey achieving 100% on Fury of the Storm by Dragonforce at a live event in the UK
      George “vVv UkogMonkey” Boothby may be the newest face in vVv Gaming but he is a veteran of the Guitar Hero scene. UkogMonkey was the Gold Medalist in the 2008 WCG Grand Finals and has amassed countless achievements in the rhythm gaming scene. Upon joining vVv Gaming, UkogMonkey was quoted as saying:      Follow vVv UkogMonkey here: Twitch
      Please welcome our new Guitar Hero players: vVv Acai28, vVv Paradise, and vVv UkogMonkey!
    • We Moved from Mumble to TeamSpeak!   10/06/2015

      TeamSpeak 3 Guide
      Don't have Teamspeak 3?
      Download here: http://www.teamspeak.com/?page=downloads
      (Windows, OS X, Android, iOS, etc)
      Server Info:
      Server address: ts65.gameservers.com:9222
      (You can uses spaces in your name)  
      Need help setting up your microphone and sound settings?
      Tired of hearing that beeping/ding noise, when people post in TS chat?
      Can people not hear you while you have a game open?
      You should now have the basics of TeamSpeak set up. Welcome to the better VoiP program! You don't need to do anything extra so you can now come in and join us for events, find people to play with, or just to socialize.
        If you have any questions or need help, just ask a staff member or send me a PM!

      Guide to using plugins (add-ons) with TS3. This is NOT required: (Coming Soon)


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About Shaft

  • Rank
    Forum Commando
  • Birthday 08/16/1990

Contact Methods

  • Twitter http://twitter.com/theonlyshaft
  • Facebook http://facebook.com/spacecookies
  • Skype r4nd0m1os3r

Profile Information

  • Full Name Malcolm Heath
  • Gender Male
  • Location Greenvile NC
  • Alias Shaft
  • Favorite Games Starcraft, Warcraft, DOTA, Final Fantasy
  • Favorite Foods Sushi, Italian, Japanese, Indian
  • Favorite Music Shinedown, Metallica, Nothingface, Nas, Eminem, Lost Children of Babylon, A Tribe Called Quest, Bliss n Eso
  • Interests Starcraft 2, music, girls

Shaft's Activity

  1. Shaft added a topic in StarCraft II: Legacy of the Void   

    Meta-Game Magic: ZvT Macro styles with vVvAlucard
    vVvAlucard is coming on tonight's show as a bit of a counter-point to the last episode of Meta-Game Magic. I loved our last episode, with vGAlkresh, about pressuring Terran who get too greedy -- but not everyone did. So this week, we will be looking at a much more passive style that focuses on getting more economically for your time, without dying a painful death.

    If you have trouble staying alive, or don't really feel like you're a very good macro player, this is the episode for you! This episode will be airing in about 15 minutes (sorry for such a short notice, but previous engagements were cancelled and I can't leave fans hanging!). That is, 9 to 915 EST, as our guest gets warmed up appropriately.

    Livestream - http://twitch.tv/theonlyshaft
    VoD Archive - http://blip.tv/theonlyshaft
    YouTube - http://youtube.com/user/Misusedshaft
    Reddit - http://www.reddit.com/r/starcraft/comments/tyfwy/metagame_magic_zvt_macro_styles_with_vvvalucard/
    • 0 replies
  2. Shaft added a post in a topic Meta-Game Magic: Pressuring Terran Openers (ZvT)   

    VoD http://blip.tv/theonlyshaft/episode-6151721
  3. Shaft added a topic in StarCraft II: Legacy of the Void   

    Meta-Game Magic: Pressuring Terran Openers (ZvT)
    In today's ZvT meta-game, most Zerg are content with their fast hatchery opening. Generally speaking, after this, there are two approaches: 2 base with a macro-hatch, made famous by personalities like Stephano, or more eclectic styles like Nerchio's roach ling infestor composition, which employs roaches to get a third up earlier, instead of a macro hatchery.

    Essentially, the Zerg meta-game in this match-up is defensive, and revolves around Hellions, working under the assumption that due to supply depot walls, bunkers, and OP marines, Zerg is not in a position to apply pressure early on. Not only that, but the assumption is, it's not beneficial to apply pressure early on -- afterall, those units are drones not made.

    On this episode of Meta-Game Magic, vGAlkresh will be joining your host to discuss why this assumption is flawed, and explain how Zerg can apply pressure to the Terran based solely on his opener (rather than, say, a counter-attack that is dependant upon the Terran moving out), and why it is beneficial.
    Your host, vVvShaft, forever flying in the face of the meta-game and unafraid to look at all perspectives, is a noted caster for GameReplays.org, as well as vVv Gaming.

    He is also a caster for LegitGaming, FraggedNation.com, and the host of several other shows. vGAlkresh is a top 25 Masters player and representative of team vG known for his stylistic aggression and odd interpretations of the game.

    This episode of Meta-Game Magic will air Thursday night at 6 PM EST on http://twitch.tv/theonlyshaft

    VoDs will be available thereafter at http://blip.tv/theonlyshaft

    (reddit thread for upvote is http://redd.it/tqqoi)
    • 1 reply
  4. Shaft added a topic in StarCraft II: Legacy of the Void   

    Zerg for Noobies (eBook) v1.2
    Starcraft 2: Zerg for Noobies (eBook) v1.2 now live. Check out the reddit thread to get the eBook download! http://redd.it/tg5bh
    • 0 replies
  5. Shaft added a post in a topic General Strategy and Debate   

    Zerg player saying Z is OP. That's me. But overall, game is fairly balanced. If you don't think your race is the strongest, why play it? Hipsters... xD
  6. Shaft added a post in a topic APM problems.   

    Yes. Shift, caps lock (select idle drone, for me), and ` (queens), depending on what position my hand was in initially. Then again, my keymap was designed to make use of little-used items, like a pinky
  7. Shaft added a post in a topic Replay Casting   

    GameReplays.org is looking for more casters, once you feel like you're good enough.

    I use www.sc2replays.eu/search/player/?v= to find replays, as well.
  8. Shaft added a post in a topic My thoughts on vVvShaft's Zerg for Noobies Book   

    Glad to hear that bro
  9. Shaft added a post in a topic My dream. What's yours?   

    Agreed lol! Same situation.
  10. Shaft added a post in a topic The Talent Factory: Skills for eSports. Skills for Life.   

    !full support this decision
  11. Shaft added a post in a topic IPL5 Qualifier Casting Competition   

    Thanks guys BTW, I use XSplit.
  12. Shaft added a topic in StarCraft II: Legacy of the Void   

    IPL5 Qualifier Casting Competition
    Hey guys, I'm entering myself into IPL5's casting competition, where a select few of the winners will be chosen to cast the IPL5 qualifying matches. The thread can be found here.

    Please guys, check out my submission (View) and if you enjoy it, show some love in the reddit thread. I'm sure they'll choose only the best casters, but having community support always helps! Thanks guys.
    • 5 replies
  13. Shaft added a post in a topic APM problems.   

    Download SC2 Gears. APM can be important, but eAPM is far more important. Keeping your redundancy low. Even if you're spamming, you'll be able to see where and what is spam, and how you're doing in the actual game. But SugarBear has basically hit the nail on the head -- the question you meant to ask here is how to get better at mechanics.

    Think of APM as a resource, though. I'll be speaking from a Zerg perspective, but it applies to all races about equally. You have minerals, gas, supply, production (larva), and APM. You will be spending each of these resources in a variety of ways. But critical to each resource is a macro-mechanic. For the purposes of this discussion, I want to apply the concept of bottlenecking to each. Minerals/Gas -- don't forget to build stuff, and keep your production at a high level so you aren't mining more than you can output. You also can't get supply blocked, so you have to keep making overlords, otherwise again you've bottle necked yourself.

    A bottle neck is just like it sounds. Look at a Pepsi bottle somewhere, and look at the neck. All of the liquid doesn't pour out at once, it's funneled through which takes longer and is much more inefficient. For a beverage, that's great, as it means we don't drown ourselves or pour soda all over our person, but in Starcraft, it means things are not coming out as smoothly as they could be. The next resource is production, which goes right back to mineral/gas -- if your production isn't high enough, your resources will show it (assuming you have perfect macro).

    The final resource is the one you asked about, but it's also the most abstract so I wanted to paint a more fluid picture for you of the other resources first. APM is a resource -- you spend the APM you have/focus on what you can. But you can do things in such a manner that will reduce the load on you later. For example, imagine not using rallies off your hatcheries. All of your drones, Zerglings, overlords, and mutalisks pop out beside the hatchery, and you manually have to send them where you want them. You'll have to do this every 30-40 seconds, on top of injecting and everything else expected of you. It'd be a headache. Rally points are one way of reducing APM bottle necking.

    Stephano is one of the most dedicated rally point setters I have ever seen. On his stream, you constantly see him re-rallying units mid-battle, just so they are a few steps closer when he needs them. It's really quite insane. But there are other things you can do as well, most of which is just basic control and getting used to the UI.

    Shift-peeling Most people know that you can hold shift and click a unit out of a group, but they don't do much with it. Let's imagine you have a group of 16 speedlings, though, and you need to send a single ling out of that group to take the Xel'Naga tower. You can select the appropriate group (let's say it's control group 1, for our example), then right click the Xel'Naga Tower. This will send all 16 lings to the tower. Hold shift, click one of the lings on the selection panel at the bottom, then issue a new order to the group of (now) 15 lings and all of a sudden the ling is the only one going to that tower. This is incredibly beneficial as it doesn't force one to manually select individual lings. But there's a down-side here as well.

    Imagine as you're taking that tower, you see a group of marines moving across the map. You have enough lings to kill this small force, so you press 1 to select your lings, and attack click into it. Great! But, you just gave up your tower, as well. For a lot of people, there's this constant fight with the towers, always having to re-send a unit, et cetera. But let's revisit the above paragraph. What happens if you add a Ctrl+1 just after shift-clicking out the single ling. Now all of a sudden your 1 key is programmed with 15 lings til you re-program it, no more fighting with the single ling at the XC tower. You never have to have units idle, sitting still any more!

    Shift-rally As a Zerg player, all of my units come from eggs. So let's say I have that group of 16 lings, and I make 4 more ling eggs (8 lings total). I can rally them to a good spot on the map, and hopefully I'll remember to scoop them up eventually to add to my group. Generally, that would be done by just boxing the reinforcements and pressing shift+1 (it adds the current selection to the 1 control group), but I could also make the 4 eggs, with say 8 larva left over. So my select larva screen would have 12 larva initially, I make 4 ling eggs, so it's 4 eggs and 8 larva. I hold ctrl, click the egg -- this selects ALL eggs. I press shift+1 now, and those eggs have been added to my control group 1.

    There are all kinds of tricks like this in Starcraft. But essentially, the best APM you can have is just finding a way that works for you, and saves you time. Look at where you're being inefficient, and find ways not to be.
  14. Shaft added a post in a topic Internet Speed for Streaming   

    And Cable works on a community bandwidth. Which means you won't get constant speeds when streaming, which can vary your broadcast quality greatly. There are downsides to both; my point in saying an 8 meg DSL line will handle it is to say that DSL has far worse upload than Cable -- and still, DSL 8 meg will handle everything you need, well. I live on a farm, in rural North Carolina, bro. It doesn't get much further from a hub than this.

    But if you really wanna debate the tech specs... the more rural you are, the better cable is for you. And the more urban, with loads of people around you, the better off you are with DSL.
  15. Shaft added a post in a topic Internet Speed for Streaming   

    You can do everything you need to on an 8 meg DSL line