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  • Announcements

    • vVv Bagzli

      We have moved to Discord   08/04/2016

      There has been a strong desire among the community to migrate to Discord for quite some time. As of today, our community will be using Discord and as a result, we will no longer be actively using our TeamSpeak Server.  The TeamSpeak server will temporarily stay active to help inform all of our move to Discord. Within the next couple of months, it will be shut down completely.  For a quick invite to our new Discord server, you can click here.  
      For a full detailed guide visit http://www.vVv-Gaming.com/Discord
    • vVv Bagzli

      Supersonic Series Season 4!   09/24/2016

      Supersonic Series Season 4 starts on Monday, October 10th, 2016   vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Quick Facts: Supersonic Draft is every Monday at 7:30 PM EST. Supersonic Showdown is every Thursday at 7:30 PM EST. Supersonic Showdown will be factored into the RLC Power Rankings! Supersonic Showdown will be streamed, Supersonic Draft will not (unless we find more casters - interested? click here) Supersonic Series Rules & Regulations can be found by clicking here. To register for the tournaments visit www.vvv-gaming.com/rocket-league/register on the day of the tournament If you are late to check-ins via our Discord Server, you will not get to play.  Don't be late. To stay up to date with Supersonic Series, follow us on Twitter @vVv_Gaming Scroll to the bottom of this post to learn more about becoming a vVv Gaming Community member or how you can join our staff Season 4 will last 8 Weeks, which will be followed by a Season Finale which will be the 9th Week of the Series Supersonic Draft Season Finale will feature top 24 players based on the Solo Leaderboard from Season 4 Supersonic Showdown Season Finale will feature top 8 teams based on the Team Leaderboard from Season 4   Supersonic Draft When: Mondays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Style: Captain's Draft - Captains are chosen at random (see Registration section for more details) and each captain picks their team-mates. Captains will take turns picking their teammates in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however, there is no guarantee that you will be on the same team. The captain’s name will be entered into the Challonge bracket and will be used to represent their team.  Voice channels will be created for each of the teams on our Discord server. Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.  While signing up you will be able to volunteer to be a captain.  If there are more volunteer captains than the total number of teams, the captains will be picked at random from the pool of volunteers.  If there are not enough volunteer captains, then the remaining number of captains needed will be chosen at random from the remainder of players.  


      Supersonic Showdown When: Thursdays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Teams are pre-made by the players. Style: Pre-made Teams Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.
       
      Participating as an individual: After filling out the signup form you will be in a free-agent pool. To ensure your participation in the event, you should be seeking out other free agents to form a team.  Another alternative is to seek a team that only has two players and join their team for the evening. If you do not have a team by the end of check-in period, you may not be able to participate.  If this is the case, contact an admin and seek help with finding a team, please only seek help after attempting to form a team on your own.
       
      Participating as a team: After filling out the signup form above, your team is all set. All you need to do is show up in the discord server during the check-in time.  If you are seeking a third player for the evening, you can view the list of free agent players signed up at http://vvv-gaming.com/rocket-league/register and contact them to be part of your team for the evening. If you are unable to acquire a third team member on you own, then please show up on the Discord server at least 30 minutes prior to the event starting and seek help from a Supersonic Staff Member. Reminder:  Solo participants do not earn points towards the season finale tournament.  We strongly suggest putting a team together to sign up with!  Feel free to use our discord chat to find teammates.    Point System
      You will receive points for your participation in each tournament.  These points will determine the top 8 teams from Showdown  and the top 24 players from the Draft. The first tournament finale will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament finale will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points.
       
      Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   Join vVv Gaming
      Become a Community Member If you are looking for an open and supportive community filled with e-sport fanatics that you can game and socialize with, then you should fill out an application and join vVv Gaming Community.  Being part of vVv Gaming Community is about being part of something more than yourself; It is about playing games with friends that are supportive and honest; It is about meeting up in person at LAN events; It is about making a difference in each other's lives and making a difference in e-sports. If this is the type of community you seek, then click here and fill out your application.   Become a Staff Member Working for an online gaming community has many rewards.  It is a good place to kick start your career in gaming, whether you are looking to become a business major or a community manager.  You will learn new things and acquire transferable skill sets that you can use to build your resume.  If you would like to get involved and help with running of Supersonic Series or other events, please visit our jobs page for more details: http://www.vvv-gaming.com/jobs   Supersonic Staff If you have a question, just reach out to one of our event administrators via Discord or private message via our forum. 
       
      Event Administrators:
      Mohulis, Bliss, Cherp
        For more information on vVv Gaming and to stay up to date with events that we host across various games, visit our website at http://vvv-gaming.com,  follow us on twitter @vVv_Gaming, join our Discord server at http://www.vvv-gaming.com/discord/invite or join our Rocket League Steam Group at http://steamcommunity.com/groups/vVvGamingRL   To join the discussion, click here!
    • vVv Bagzli

      Supersonic Series Stacks Up to Support the Troops   11/07/2016

      vVv Gaming Joins Forces With Stack-Up To Support The Troops     We believe that all gamers, regardless of skill, have a place in competitive gaming. We also believe that great things can come from competitive gaming and the communities that support it. As such, starting today, we are joining forces with Stack-Up in their missions and dedicating the Supersonic Series to the troops. Our goal is to help Stack-Up raise money to fund their missions. Each dollar that is donated goes directly to Stack-Up to support their cause. We invite you to join us in our mission by watching our stream, playing in our tournaments, and donating towards a greater cause: supporting the troops through gaming.  
      Stack-Up's Mission   "Founded in 2015, Stack-Up (TAX ID: 47-5424265) brings both veterans and civilian supporters together through a shared love of video gaming. With the motto: 'Veterans are our Mission. Gaming is our Passion', Stack-Up serves US, NATO and ANZAC veterans through three primary programs: The Stacks, Stack-Up Supply Crates, and Air Assaults." With one of their programs, Stack-Up assembles "Supply Crates" filled with video games and nerdy goodies which are sent out to veterans in combat zones, on humanitarian missions, in recovery hospitals, and sometimes even bases located stateside.  They strive to help improve experiences of service members while they are deployed; instead of focusing on how many days of deployment they have left, Stack-Up encourages them to be participating in video game activities with their battle buddies.  It isn't just about having fun either!  Scientific studies have shown that video gaming can help veterans with post-traumatic stress disorder, depression, stress, and even pain relief!  
      Donation Page

      You can watch vVv Gaming events live on our Twitch channel.

      Please come to watch and show your support!
        Stack-Up Information Website
      Twitter

Shaft

Forum Member
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About Shaft

  • Rank
    Forum Commando
  • Birthday 08/16/1990

Contact Methods

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    http://twitter.com/theonlyshaft
  • Facebook
    http://facebook.com/spacecookies
  • Skype
    r4nd0m1os3r

Profile Information

  • Full Name
    Malcolm Heath
  • Gender
    Male
  • Location
    Greenvile NC
  • Alias
    Shaft
  • Favorite Games
    Starcraft, Warcraft, DOTA, Final Fantasy
  • Favorite Foods
    Sushi, Italian, Japanese, Indian
  • Favorite Music
    Shinedown, Metallica, Nothingface, Nas, Eminem, Lost Children of Babylon, A Tribe Called Quest, Bliss n Eso
  • Interests
    Starcraft 2, music, girls
  1. Since my first day hearing about vVv, at a little LAN tournament in Goldsboro, North Carolina, I've thought of vVv as a brotherhood. In fact, it was three brothers who introduced me to the team and helped get me signed on -- GxZ, Noxie, and their little brother. My experience here has generally been a positive one; most notably, MLG Raleigh last year, hanging out with vVv members was amazing. But SC2 is something I plan to pursue as a career, both playing and casting, and I feel like I've hit a glass ceiling in some ways here. Other opportunities have presented themselves, and I accepted: I am now the proud SC2 manager for LegitGaming. I still plan to post on these forums, and I still consider myself a vVv fan boy, and I still have much love for each and every member of vVv, and hence why I make this post. Love you guys like brothers, but for now, adieu, Shaft
  2. vVvAlucard is coming on tonight's show as a bit of a counter-point to the last episode of Meta-Game Magic. I loved our last episode, with vGAlkresh, about pressuring Terran who get too greedy -- but not everyone did. So this week, we will be looking at a much more passive style that focuses on getting more economically for your time, without dying a painful death. If you have trouble staying alive, or don't really feel like you're a very good macro player, this is the episode for you! This episode will be airing in about 15 minutes (sorry for such a short notice, but previous engagements were cancelled and I can't leave fans hanging!). That is, 9 to 915 EST, as our guest gets warmed up appropriately. Livestream - http://twitch.tv/theonlyshaft VoD Archive - http://blip.tv/theonlyshaft YouTube - http://youtube.com/user/Misusedshaft Reddit - http://www.reddit.com/r/starcraft/comments/tyfwy/metagame_magic_zvt_macro_styles_with_vvvalucard/
  3. VoD http://blip.tv/theonlyshaft/episode-6151721
  4. In today's ZvT meta-game, most Zerg are content with their fast hatchery opening. Generally speaking, after this, there are two approaches: 2 base with a macro-hatch, made famous by personalities like Stephano, or more eclectic styles like Nerchio's roach ling infestor composition, which employs roaches to get a third up earlier, instead of a macro hatchery. Essentially, the Zerg meta-game in this match-up is defensive, and revolves around Hellions, working under the assumption that due to supply depot walls, bunkers, and OP marines, Zerg is not in a position to apply pressure early on. Not only that, but the assumption is, it's not beneficial to apply pressure early on -- afterall, those units are drones not made. On this episode of Meta-Game Magic, vGAlkresh will be joining your host to discuss why this assumption is flawed, and explain how Zerg can apply pressure to the Terran based solely on his opener (rather than, say, a counter-attack that is dependant upon the Terran moving out), and why it is beneficial. Your host, vVvShaft, forever flying in the face of the meta-game and unafraid to look at all perspectives, is a noted caster for GameReplays.org, as well as vVv Gaming. He is also a caster for LegitGaming, FraggedNation.com, and the host of several other shows. vGAlkresh is a top 25 Masters player and representative of team vG known for his stylistic aggression and odd interpretations of the game. This episode of Meta-Game Magic will air Thursday night at 6 PM EST on http://twitch.tv/theonlyshaft VoDs will be available thereafter at http://blip.tv/theonlyshaft (reddit thread for upvote is http://redd.it/tqqoi)
  5. Starcraft 2: Zerg for Noobies (eBook) v1.2 now live. Check out the reddit thread to get the eBook download! http://redd.it/tg5bh
  6. Zerg player saying Z is OP. That's me. But overall, game is fairly balanced. If you don't think your race is the strongest, why play it? Hipsters... xD
  7. Yes. Shift, caps lock (select idle drone, for me), and ` (queens), depending on what position my hand was in initially. Then again, my keymap was designed to make use of little-used items, like a pinky
  8. GameReplays.org is looking for more casters, once you feel like you're good enough. I use www.sc2replays.eu/search/player/?v= to find replays, as well.
  9. Agreed lol! Same situation.
  10. Thanks guys BTW, I use XSplit.
  11. Hey guys, I'm entering myself into IPL5's casting competition, where a select few of the winners will be chosen to cast the IPL5 qualifying matches. The thread can be found here. Please guys, check out my submission (View) and if you enjoy it, show some love in the reddit thread. I'm sure they'll choose only the best casters, but having community support always helps! Thanks guys.
  12. Download SC2 Gears. APM can be important, but eAPM is far more important. Keeping your redundancy low. Even if you're spamming, you'll be able to see where and what is spam, and how you're doing in the actual game. But SugarBear has basically hit the nail on the head -- the question you meant to ask here is how to get better at mechanics. Think of APM as a resource, though. I'll be speaking from a Zerg perspective, but it applies to all races about equally. You have minerals, gas, supply, production (larva), and APM. You will be spending each of these resources in a variety of ways. But critical to each resource is a macro-mechanic. For the purposes of this discussion, I want to apply the concept of bottlenecking to each. Minerals/Gas -- don't forget to build stuff, and keep your production at a high level so you aren't mining more than you can output. You also can't get supply blocked, so you have to keep making overlords, otherwise again you've bottle necked yourself. A bottle neck is just like it sounds. Look at a Pepsi bottle somewhere, and look at the neck. All of the liquid doesn't pour out at once, it's funneled through which takes longer and is much more inefficient. For a beverage, that's great, as it means we don't drown ourselves or pour soda all over our person, but in Starcraft, it means things are not coming out as smoothly as they could be. The next resource is production, which goes right back to mineral/gas -- if your production isn't high enough, your resources will show it (assuming you have perfect macro). The final resource is the one you asked about, but it's also the most abstract so I wanted to paint a more fluid picture for you of the other resources first. APM is a resource -- you spend the APM you have/focus on what you can. But you can do things in such a manner that will reduce the load on you later. For example, imagine not using rallies off your hatcheries. All of your drones, Zerglings, overlords, and mutalisks pop out beside the hatchery, and you manually have to send them where you want them. You'll have to do this every 30-40 seconds, on top of injecting and everything else expected of you. It'd be a headache. Rally points are one way of reducing APM bottle necking. Stephano is one of the most dedicated rally point setters I have ever seen. On his stream, you constantly see him re-rallying units mid-battle, just so they are a few steps closer when he needs them. It's really quite insane. But there are other things you can do as well, most of which is just basic control and getting used to the UI. Shift-peeling Most people know that you can hold shift and click a unit out of a group, but they don't do much with it. Let's imagine you have a group of 16 speedlings, though, and you need to send a single ling out of that group to take the Xel'Naga tower. You can select the appropriate group (let's say it's control group 1, for our example), then right click the Xel'Naga Tower. This will send all 16 lings to the tower. Hold shift, click one of the lings on the selection panel at the bottom, then issue a new order to the group of (now) 15 lings and all of a sudden the ling is the only one going to that tower. This is incredibly beneficial as it doesn't force one to manually select individual lings. But there's a down-side here as well. Imagine as you're taking that tower, you see a group of marines moving across the map. You have enough lings to kill this small force, so you press 1 to select your lings, and attack click into it. Great! But, you just gave up your tower, as well. For a lot of people, there's this constant fight with the towers, always having to re-send a unit, et cetera. But let's revisit the above paragraph. What happens if you add a Ctrl+1 just after shift-clicking out the single ling. Now all of a sudden your 1 key is programmed with 15 lings til you re-program it, no more fighting with the single ling at the XC tower. You never have to have units idle, sitting still any more! Shift-rally As a Zerg player, all of my units come from eggs. So let's say I have that group of 16 lings, and I make 4 more ling eggs (8 lings total). I can rally them to a good spot on the map, and hopefully I'll remember to scoop them up eventually to add to my group. Generally, that would be done by just boxing the reinforcements and pressing shift+1 (it adds the current selection to the 1 control group), but I could also make the 4 eggs, with say 8 larva left over. So my select larva screen would have 12 larva initially, I make 4 ling eggs, so it's 4 eggs and 8 larva. I hold ctrl, click the egg -- this selects ALL eggs. I press shift+1 now, and those eggs have been added to my control group 1. There are all kinds of tricks like this in Starcraft. But essentially, the best APM you can have is just finding a way that works for you, and saves you time. Look at where you're being inefficient, and find ways not to be.
  13. And Cable works on a community bandwidth. Which means you won't get constant speeds when streaming, which can vary your broadcast quality greatly. There are downsides to both; my point in saying an 8 meg DSL line will handle it is to say that DSL has far worse upload than Cable -- and still, DSL 8 meg will handle everything you need, well. I live on a farm, in rural North Carolina, bro. It doesn't get much further from a hub than this. But if you really wanna debate the tech specs... the more rural you are, the better cable is for you. And the more urban, with loads of people around you, the better off you are with DSL.