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  • Announcements

    • vVv Bagzli

      We have moved to Discord   08/04/2016

      There has been a strong desire among the community to migrate to Discord for quite some time. As of today, our community will be using Discord and as a result, we will no longer be actively using our TeamSpeak Server.  The TeamSpeak server will temporarily stay active to help inform all of our move to Discord. Within the next couple of months, it will be shut down completely.  For a quick invite to our new Discord server, you can click here.  
      For a full detailed guide visit http://www.vVv-Gaming.com/Discord
    • vVv Bagzli

      Supersonic Series Season 4!   09/24/2016

      Supersonic Series Season 4 starts on Monday, October 10th, 2016   vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Quick Facts: Supersonic Draft is every Monday at 7:30 PM EST. Supersonic Showdown is every Thursday at 7:30 PM EST. Supersonic Showdown will be factored into the RLC Power Rankings! Supersonic Showdown will be streamed, Supersonic Draft will not (unless we find more casters - interested? click here) Supersonic Series Rules & Regulations can be found by clicking here. To register for the tournaments visit www.vvv-gaming.com/rocket-league/register on the day of the tournament If you are late to check-ins via our Discord Server, you will not get to play.  Don't be late. To stay up to date with Supersonic Series, follow us on Twitter @vVv_Gaming Scroll to the bottom of this post to learn more about becoming a vVv Gaming Community member or how you can join our staff Season 4 will last 8 Weeks, which will be followed by a Season Finale which will be the 9th Week of the Series Supersonic Draft Season Finale will feature top 24 players based on the Solo Leaderboard from Season 4 Supersonic Showdown Season Finale will feature top 8 teams based on the Team Leaderboard from Season 4   Supersonic Draft When: Mondays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Style: Captain's Draft - Captains are chosen at random (see Registration section for more details) and each captain picks their team-mates. Captains will take turns picking their teammates in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however, there is no guarantee that you will be on the same team. The captain’s name will be entered into the Challonge bracket and will be used to represent their team.  Voice channels will be created for each of the teams on our Discord server. Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.  While signing up you will be able to volunteer to be a captain.  If there are more volunteer captains than the total number of teams, the captains will be picked at random from the pool of volunteers.  If there are not enough volunteer captains, then the remaining number of captains needed will be chosen at random from the remainder of players.  


      Supersonic Showdown When: Thursdays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Teams are pre-made by the players. Style: Pre-made Teams Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.
       
      Participating as an individual: After filling out the signup form you will be in a free-agent pool. To ensure your participation in the event, you should be seeking out other free agents to form a team.  Another alternative is to seek a team that only has two players and join their team for the evening. If you do not have a team by the end of check-in period, you may not be able to participate.  If this is the case, contact an admin and seek help with finding a team, please only seek help after attempting to form a team on your own.
       
      Participating as a team: After filling out the signup form above, your team is all set. All you need to do is show up in the discord server during the check-in time.  If you are seeking a third player for the evening, you can view the list of free agent players signed up at http://vvv-gaming.com/rocket-league/register and contact them to be part of your team for the evening. If you are unable to acquire a third team member on you own, then please show up on the Discord server at least 30 minutes prior to the event starting and seek help from a Supersonic Staff Member. Reminder:  Solo participants do not earn points towards the season finale tournament.  We strongly suggest putting a team together to sign up with!  Feel free to use our discord chat to find teammates.    Point System
      You will receive points for your participation in each tournament.  These points will determine the top 8 teams from Showdown  and the top 24 players from the Draft. The first tournament finale will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament finale will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points.
       
      Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   Join vVv Gaming
      Become a Community Member If you are looking for an open and supportive community filled with e-sport fanatics that you can game and socialize with, then you should fill out an application and join vVv Gaming Community.  Being part of vVv Gaming Community is about being part of something more than yourself; It is about playing games with friends that are supportive and honest; It is about meeting up in person at LAN events; It is about making a difference in each other's lives and making a difference in e-sports. If this is the type of community you seek, then click here and fill out your application.   Become a Staff Member Working for an online gaming community has many rewards.  It is a good place to kick start your career in gaming, whether you are looking to become a business major or a community manager.  You will learn new things and acquire transferable skill sets that you can use to build your resume.  If you would like to get involved and help with running of Supersonic Series or other events, please visit our jobs page for more details: http://www.vvv-gaming.com/jobs   Supersonic Staff If you have a question, just reach out to one of our event administrators via Discord or private message via our forum. 
       
      Event Administrators:
      Mohulis, Bliss, Cherp
        For more information on vVv Gaming and to stay up to date with events that we host across various games, visit our website at http://vvv-gaming.com,  follow us on twitter @vVv_Gaming, join our Discord server at http://www.vvv-gaming.com/discord/invite or join our Rocket League Steam Group at http://steamcommunity.com/groups/vVvGamingRL   To join the discussion, click here!
    • vVv Bagzli

      Supersonic Series Stacks Up to Support the Troops   11/07/2016

      vVv Gaming Joins Forces With Stack-Up To Support The Troops     We believe that all gamers, regardless of skill, have a place in competitive gaming. We also believe that great things can come from competitive gaming and the communities that support it. As such, starting today, we are joining forces with Stack-Up in their missions and dedicating the Supersonic Series to the troops. Our goal is to help Stack-Up raise money to fund their missions. Each dollar that is donated goes directly to Stack-Up to support their cause. We invite you to join us in our mission by watching our stream, playing in our tournaments, and donating towards a greater cause: supporting the troops through gaming.  
      Stack-Up's Mission   "Founded in 2015, Stack-Up (TAX ID: 47-5424265) brings both veterans and civilian supporters together through a shared love of video gaming. With the motto: 'Veterans are our Mission. Gaming is our Passion', Stack-Up serves US, NATO and ANZAC veterans through three primary programs: The Stacks, Stack-Up Supply Crates, and Air Assaults." With one of their programs, Stack-Up assembles "Supply Crates" filled with video games and nerdy goodies which are sent out to veterans in combat zones, on humanitarian missions, in recovery hospitals, and sometimes even bases located stateside.  They strive to help improve experiences of service members while they are deployed; instead of focusing on how many days of deployment they have left, Stack-Up encourages them to be participating in video game activities with their battle buddies.  It isn't just about having fun either!  Scientific studies have shown that video gaming can help veterans with post-traumatic stress disorder, depression, stress, and even pain relief!  
      Donation Page

      You can watch vVv Gaming events live on our Twitch channel.

      Please come to watch and show your support!
        Stack-Up Information Website
      Twitter

Qu!x

Forum Member
  • Content count

    23
  • Joined

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About Qu!x

  • Rank
    I can finally use the Shoutbox
  • Birthday 04/18/1988

Profile Information

  • Full Name
    Artem
  • Gender
    Male
  • Location
    So Cal
  • Alias
    Quixtyle
  • Favorite Games
    most FPS's RTS's RPG's
  • Favorite Foods
    Meat!
  • Favorite Movies
    Action, Comedy, Mafia movies.
  • Favorite Music
    Most bands in the genres of metal/trance
  • Interests
    Music, Driving (racing), Basketball, Football, Formula 1, WRC, Movies, Gaming, Parkour.

    in no particular order.
  1. Hmm, I'll give it a go; thanks!
  2. oh - and add bigger, easier to see health bars.
  3. There are quite a few animations that gladiators have that are not cancellable unless you glitch out of them. edit - not to mention, you shouldn't have to resort to timing something to .1 second to glitch out of attack animations regardless. Also, if you're trying to chain, even if you cancel the animation - you still have the same delay as if you did not cancel on the faster animated attacks
  4. I posted this a few weeks ago on the main aion suggestion box forum. Some are removed. It's a straight copy paste though, so if there may be some formatting issues. 1. Logging out/DC's: Thisis a big one for me. I'm playing on wireless and at times theconnection resets. When it tells me that I have been disconnected, itproceeds to quit the game completely. I then have to reopen my ncsoftclient or find my icon on the desktop/quicklaunch panel. Why does it not go back to the log in screen? I do not see a point in it completely closing. 2. Broker a) I understand the caps necessities and LOVE the search functionality itgives. However, it would be nice if it could do a regular lower case search as well. Can we have a "neutral" broker, where both sides can buy items from? c) Can we get a feature to allow us to buy extra broker space much like we do to increase our warehouse and cubes? 3. MODEL SIZE: The slim models are somewhat hard to mouse over. Yesterday I literally spent about 2 minutes trying to chase down a quest issuer that was right next to me due to the clicking always being .5mm's off of it. Perhaps widen the 'clicking' area of quest givers in general instead of only being able to click on their body? The NPC's we can fight have a much larger clicking area compared to other players or our own guards/npc's. 4. Forums: a) I just don't quite understand why we have to go to 3rd party websites to get information that should readily be available for us here and to talk to actual developers/moderators. Overhaul is needed for the following issues: 1. When people reply in a topic, it should be bumped to the top of the subforum 2.Please fix the navigation. If you are reading a post, the only way toget back to the subforum is either by repeatedly clicking back, or going through from the main forum page to that subforum. Not the endof the world, but frustrating and an easy fix. 3. This just may be me, but from my computer at home (firefox) and the computer here at my office (google chrome), after editing a post, it shows up that the post was "not found" yet it still shows up correctly edited afterwards in the main topic list. 6. Animation cancelling: What's the point of having to watch all of the animations? If people want to,it should be allowed. But if I'm (literally /)sitting there and want to jump up or using attack combos, please either a) speed up the animation so we don't spend 3 seconds literally self-disabled, or get rid of it completely Also - Why is it that if we choose to glide with out weapon out it sheathes it instantly, but it does not unsheath instantly after we land? 7. Offensive/Defensive figures (crit, etc): I get the number, it is very important to have a hard number. However,can we please see a % figure added in, maybe as we mouse over it or a seperate category completely? 8. DPS/HPS & Threat meters: All of these are needed, especially when we can't use 3rd party addons. We have numbers being shown in the chat log meaning that it's very possible and fairly simple to do (at least the dps/hps meters, the threat might be a tad more difficult) Suggestion noted by comgetsom: For the DPS/Threat Meters, i am fine with that so tanks can see how much threat they have and us DPSers can improve but if you ever decide to implement an API for LUA(most common scripting language) make the API very strict. It ruins the game when scripters create Addons to auto cast buffs, autocast spells when party members are low on health or when you need to dispel a debuff. What next move a boss is going to make, cooldown timer, etc. 9. Gathering: Why do I need a seperate slot in my inventory to gather something I already have a stack of? Change something about how things are gathered, I don't much like the fact that you can run up to someone and gather their whatever it is in between their tries. Maybe have it so you automatically start gathering again after you are done with the first one provided you have space (since having space is CLEARLY an important part...)? 11. Chat related: a.Give us a way to select more than 1 person to delete from the blocklist please. PLEASE do not have a remove all button as if you have multiple people you have blocked for a good reason, you have to re-block them all over again. b.Let us send friend invites to people that are offline. They can look at the friend request when they log on and can determine if they want to add the person or not. 12. Interface related: Please give us an option to remember our user name and/or password in game. 13. Loot: Please add a need roll function. I have already been in parties where people roll and do not give up the item after being asked, not to mention people that roll on BOP items because they "roll on everything and then give it out if people ask them to" **I'm aware that people may cry "well don't group with them!", but that's the dumbest thing I've ever heard. The notion is the same as trying tot ell the govt' not to bail out companies while they hold retreats and management vacations. You WILL run into them and you WILL get pissed off about it. It's not a super difficult task to add in another roll. Also, it makes things go faster and more smoothly. 14. Private stores: Please give us an option to remove the chat words for stores on our own screens. To justify the hit to the visibility issue, maybe make it more obvious that someone is running a store. 15. Mail: Please give us the following: a) Mass mailing tools (as in, multiple items) A CoD option for items. 16. Mob tagging (quest related) I have done a couple quests now where you need to "summon" someone. Upon summoning, your item is then destroyed. Both times, even though there was a line I have seen, and once been a victim of people stealing that summon. In turn, you need to abandon the quest, run all the way back to regain it and try it again. I'm fine with the normal mob kills, I understand it's common if not necessary late game (according to what I've read). But the quest credit is pretty absurd. Also, the mob does not attack the player who summoned him, but rather - the player that is closest to it. 17. Camera: Please fix the camera to not have to be anchored to land masses (meaning - you shouldn't have to click on land to rotate the camera), Also, a fix to click-view changing in general would be appreciated as it is somewhat buggy atm. MISC BUG NOTICES: When you do certain quests (timed or work orders so far noticed) and fail them, if they require you to gather items or etc., you keep the items after you failed or abandoned the quest.
  5. I'm having a boatload of lag as well and is the major reason I haven't really been on for much. Hope they fix it soon...
  6. http://www.aionsource.com/forum/mechanic-analysis/42597-character-stats-xp-dp-origin-gerbator-team-july-2009-a.html Basically talks about everything from exp. gain, to stacking certain numbers (crit/evade etc.) to just about everything. Great for casuals, to theory crafting and elitists alike.
  7. http://flyingbishounen.blogspot.com/2009/09/shining-slash-open-beta-edition-part-5.html ^ Overview on some tanking numbers for parry/evasion and general numbers to strive for to achieve max avoidance etc. http://na.aiononline.com/forums/class/templar/view?articleID=175 ^ overall tanking guide. Most of it is somewhat common sense, but as you know - repetition is the mother of learning. Some useful things in here as well. http://na.aiononline.com/forums/class/templar/view?articleID=156 ^ Another general guide and some general numbers.
  8. I found this walk-through a few days ago to expand your cube to its full potential. http://aioninsider.com/game-mechanics/the-cube-expanding-your-inventory-in-aion/ looks very helpful as well, for anyone that wants to do it - it covers all cube expansions up to 81 total slots!
  9. I'm always kind of wary to join vent uninvited due to not wanting to cause any interruptions. If you guys would like to talk to me, let me know and if I'm at home, I'll be there!
  10. The only thing I can think of to make it better would be to include links to the items (perhaps from aionarmory.com), or add in the mouse over for their stats. It's not really a big deal and would be quite a lot of time (relatively speaking) to do it, but thought I may mention it, it already looks amazing anyways - great work!
  11. This is awesome, I neglected my aether gathering at the lower levels, totally using this to get it up
  12. If anyone needs one more for NTC, look me up! I want to run that instance as much as possible. I also have no problem with tanking.
  13. It's not as much as a problem, but as you hit 14, you get a few extra quests that open up which are in the areas of the level 13 quests. Thus, if you go straight at it from 13, you'll have to go there and back an extra time.
  14. Am (finally) level 25 now!