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  • Announcements

    • vVv Bagzli

      We have moved to Discord   08/04/2016

      There has been a strong desire among the community to migrate to Discord for quite some time. As of today, our community will be using Discord and as a result, we will no longer be actively using our TeamSpeak Server.  The TeamSpeak server will temporarily stay active to help inform all of our move to Discord. Within the next couple of months, it will be shut down completely.  For a quick invite to our new Discord server, you can click here.  
      For a full detailed guide visit http://www.vVv-Gaming.com/Discord
    • vVv Bagzli

      Supersonic Series Season 4!   09/25/2016

      Supersonic Series Season 4 starts on Monday, October 10th, 2016   vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Quick Facts: Supersonic Draft is every Monday at 7:30 PM EST. Supersonic Showdown is every Thursday at 7:30 PM EST. Supersonic Showdown will be factored into the RLC Power Rankings! Supersonic Showdown will be streamed, Supersonic Draft will not (unless we find more casters - interested? click here) Supersonic Series Rules & Regulations can be found by clicking here. To register for the tournaments visit www.vvv-gaming.com/rocket-league/register on the day of the tournament If you are late to check-ins via our Discord Server, you will not get to play.  Don't be late. To stay up to date with Supersonic Series, follow us on Twitter @vVv_Gaming Scroll to the bottom of this post to learn more about becoming a vVv Gaming Community member or how you can join our staff Season 4 will last 8 Weeks, which will be followed by a Season Finale which will be the 9th Week of the Series Supersonic Draft Season Finale will feature top 24 players based on the Solo Leaderboard from Season 4 Supersonic Showdown Season Finale will feature top 8 teams based on the Team Leaderboard from Season 4   Supersonic Draft When: Mondays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Style: Captain's Draft - Captains are chosen at random (see Registration section for more details) and each captain picks their team-mates. Captains will take turns picking their teammates in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however, there is no guarantee that you will be on the same team. The captain’s name will be entered into the Challonge bracket and will be used to represent their team.  Voice channels will be created for each of the teams on our Discord server. Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.  While signing up you will be able to volunteer to be a captain.  If there are more volunteer captains than the total number of teams, the captains will be picked at random from the pool of volunteers.  If there are not enough volunteer captains, then the remaining number of captains needed will be chosen at random from the remainder of players.  

      Supersonic Showdown When: Thursdays at 8PM EST (5PM PST)  Check-in starts at 7:30PM EST and close at 7:45PM EST
      Where: vVv Gaming Discord Server: http://www.vvv-gaming.com/discord/invite  (Discord Guide: http://www.vvv-gaming.com/discord/guide)
      Format: 3vs3 - Double Elimination Tournament. Best of three in the winner's bracket and best of one in the loser's bracket until the last two matches which return to best of three. Teams are pre-made by the players. Style: Pre-made Teams Registration: Visit http://vvv-gaming.com/rocket-league/register on the day of the tournament to register.
      Participating as an individual: After filling out the signup form you will be in a free-agent pool. To ensure your participation in the event, you should be seeking out other free agents to form a team.  Another alternative is to seek a team that only has two players and join their team for the evening. If you do not have a team by the end of check-in period, you may not be able to participate.  If this is the case, contact an admin and seek help with finding a team, please only seek help after attempting to form a team on your own.
      Participating as a team: After filling out the signup form above, your team is all set. All you need to do is show up in the discord server during the check-in time.  If you are seeking a third player for the evening, you can view the list of free agent players signed up at http://vvv-gaming.com/rocket-league/register and contact them to be part of your team for the evening. If you are unable to acquire a third team member on you own, then please show up on the Discord server at least 30 minutes prior to the event starting and seek help from a Supersonic Staff Member. Reminder:  Solo participants do not earn points towards the season finale tournament.  We strongly suggest putting a team together to sign up with!  Feel free to use our discord chat to find teammates.    Point System
      You will receive points for your participation in each tournament.  These points will determine the top 8 teams from Showdown  and the top 24 players from the Draft. The first tournament finale will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament finale will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points.
      Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   Join vVv Gaming
      Become a Community Member If you are looking for an open and supportive community filled with e-sport fanatics that you can game and socialize with, then you should fill out an application and join vVv Gaming Community.  Being part of vVv Gaming Community is about being part of something more than yourself; It is about playing games with friends that are supportive and honest; It is about meeting up in person at LAN events; It is about making a difference in each other's lives and making a difference in e-sports. If this is the type of community you seek, then click here and fill out your application.   Become a Staff Member Working for an online gaming community has many rewards.  It is a good place to kick start your career in gaming, whether you are looking to become a business major or a community manager.  You will learn new things and acquire transferable skill sets that you can use to build your resume.  If you would like to get involved and help with running of Supersonic Series or other events, please visit our jobs page for more details: http://www.vvv-gaming.com/jobs   Supersonic Staff If you have a question, just reach out to one of our event administrators via Discord or private message via our forum. 
      Event Administrators:
      Mohulis, Bliss, Cherp
        For more information on vVv Gaming and to stay up to date with events that we host across various games, visit our website at http://vvv-gaming.com,  follow us on twitter @vVv_Gaming, join our Discord server at http://www.vvv-gaming.com/discord/invite or join our Rocket League Steam Group at http://steamcommunity.com/groups/vVvGamingRL   To join the discussion, click here!
    • vVv Bagzli

      New Supersonic Series Start Time   10/17/2016

      We would like to thank everyone who participated in our recent survey regarding the start time of our tournaments.  After reviewing responses from the survey sent out to tournament participants we have decided to make changes to the start time of our events to try to better accommodate everyone.  Beginning on Monday, October 24th, all of our tournaments will start an hour earlier - at 8PM Eastern.  This means that registration will close at 7:30 EST, and that check-in starts at 7:30 EST and closes at 7:45 EST.
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Collegiate eSports: My View on its Future




This is my first of, what is sure to be, many blogs. I will talk about how I view the current state of collegiate eSports and I will talk some about what I think could improve this competition rich scene.

While watching the Starcraft 2 matches between Georgia Tech and the University of Waterloo tonight I was left wondering why collegiate level eSports aren't more popular. College sports (i.e. football) are madly popular in the states and attract millions of viewers every Saturday. At my college you could smell the the barbeque from tailgaters halfway across campus. Why doesn't this occur in eSports? Okay, maybe fans would rather snag a few autographs instead of barbequing, but the idea is still there. Different crowd, different display of passion. That brings me to my first point which is passion.

Passion is what drives all sports. College sports teams are often times known for having more passionate and crazy fans than even the professional form of that sport. These are the fans that show up rain or shine and yell their voices hoarse. Passion is the key to the formula and is currently not present in the collegiate eSports scene. Sadly, the current viewer base for collegiate eSports is quite small. I fear that not many even know that the scene exists. This brings me to my first point in what I believe collegiate eSports needs in order to be successful.

Collegiate eSports needs more of a viewer base. One way of achieving this effectively is through Reddit. A good example of this is how the Azubu CSL Sandy Relief League of Legends stream on Twitch.tv went from ~50 viewers at it's start to roughly 1,200 and second stream on the list. Why? Partially due to a post by CLG on Reddit that skyrocketed to the top. Before this post, the only advertising that was to be found was one moderate-traffic website. What this scene really needs is professional support. I am pleased to be able to say, though, that in the past months, the professional support for the scene has greatly increased with the IvyLoL league tournaments being casted by names such as Riot Jaws and MalfusX, Azubu kicking off its Sandy relief marathon (with help of CLG, Sheth, etc.) coupled with the kick off of their Collegiate Star League a few days later, and finally with the IvyLoL final four being featured at Lone Star Clash 2.


Ideally, I'd like to see Riot Games, MLG, or perhaps IPL support a collegiate bracket in their tournaments that could potentially act as a minor league. Unfortunately, a potential problem I see with collegiate eSports is that many of the college students playing these games may not have the time or schedule to duke it out at weekend long tournaments. This may very well be the achilles heel of collegiate eSports as we know it as scheduling could become complicated. Perhaps this could be overcome though. Gamers are known for their passion for gaming, I certainly wouldn't rule out seeing college teams at tournaments just because Little Jimmy forgot to do his homework that night. Another big hit concerning the possible time constraints would be the lack of streaming. With the students often studying or working, the long hours necessary to have a successful stream just aren't plausible. Why do I mention this? I mention it, because streaming is a large part of publicity for professional gamers and would be as well for the semi-pro college teams. Without streams up at the peak hours of the day the marketing for these teams becomes that much more difficult.

Now to the fun stuff: Rivalry. Whether it be TSM and Curse or the Chicago Cubs and St. Louis Cardinals, rivals exist in all sports. They instigate rich trash talk and intense competition. Lucky for collegiate eSports, rivalry should come easy. This is due to the simple fact that most of the universities that have gaming teams competing already have other sports team that have been around for some time which will certainly serve as existing rivalries to start with. This works in the favor of collegiate gaming as it should attract a larger crowd if a rival game is advertised around campus. Why? I see it as, most people on campus will know about School A (the one they attend) and School B (the rival). If they see a poster on campus that says "School A is playing School B in the biggest eSports tournament to date!", they are more likely to check it out and watch the matchup and, if we're lucky, they'll stick around and continue to support the team in the future. This is all opposed to a poster saying something along the lines of, "School A is playing in the biggest eSports tournament around!", because that only speaks to a small group of people. Simply put, not everyone knows is an eSports fanatic while most people around will know of a rivalry or matchup between schools. It's how you market it, and if done right it will boost the fanbase of collegiate eSports three fold.

Before I wrap this up, I want to touch on another point that seems to be coming up in my news feed lately which is that of scholarships for eSports. Scholarships are a great incentive/reward for being a gamer and a great student. It highlights role models in the gaming community that are also full time students. These scholarships show that dedicated gamers don't fit some shut-in basement dwelling stereotype. I feel that eSports should be treated as any other sport in the world. They all require dedication, passion, and motivation. Scholarships in eSports show that gaming is not just sitting alone in your room. As with other collegiate sports, it is also about achieving excellence in academics and in their sport. With that being said, earlier this year Twitch.tv (partnered with Alienware and SteelSeries) announced that they would be handing out roughly $50,000 in scholarships that was divided among five students who showed outstanding grades, gaming achievements, dedication, and passion. That's right, passion. I believe that the core of all sports is passion. I started off talking about passion and I will end with it, because it is singlehandedly the most important thing fueling professional gaming. It's what makes us gamers tick.

That concludes my ramblings on where I think college level eSports is headed. Look forward to some new blogs from me soon. I hope to see you all then. Thanks for reading!



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