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    • vVv Medusa

      We Moved from Mumble to TeamSpeak!   10/06/2015

      TeamSpeak 3 Guide
       
       
      Don't have Teamspeak 3?
      Download here: http://www.teamspeak.com/?page=downloads
      (Windows, OS X, Android, iOS, etc)
       
      Server Info:
      Server address: ts65.gameservers.com:9222
      (You can uses spaces in your name)
      There is no Server Password  
       
       
      Need help setting up your microphone and sound settings?
      Tired of hearing that beeping/ding noise, when people post in TS chat?
      Can people not hear you while you have a game open?
       
      You should now have the basics of TeamSpeak set up. Welcome to the better VoiP program! You don't need to do anything extra so you can now come in and join us for events, find people to play with, or just to socialize.
        If you have any questions or need help, just ask a staff member!
    • vVv Saturn

      vVv Gaming Presents: Supersonic Series Season 3!   06/02/2016

      vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow Teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Changes from Season 2 It is time to change your schedules! We are now moving days to better accommodate NA players wishing to compete in other tournaments. The Draft will be now on Monday, Showdown on Wednesday, and Saturday nights will now be 2v2 tournaments! We’ve also partnered with Rocket League Central, so Wednesday nights now factor into Power Ranking!   We have also made a document with all of the rules which we request ALL participants to look over in order to have the most positive experience in the Supersonic Series.   The Supersonic Series Rules & Regulations can be found by clicking on this link   NOW ONTO THE GOOD STUFF!   Season 3 starts on Monday, June 6th, 2016   The very first tournament, on June 6th, will be an open tournament that we are calling a "Kick Off".  With this kick off tournament we are hoping to raise awareness of Supersonic Series to all rocketeers.  Tournament will be streamed on our twitch channel, twitch.tv/livevvvgaming and we invite you all to come and watch what we hope to be a really awesome tournament!     Supersonic Draft When: Every Monday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games in winners bracket, Best of 1 games in losers bracket, Captains Draft Mode.   How to Participate:     Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server 15-30 minutes before starting time! You will have to perform these steps for each game night that you participate in.  Players with the highest solo ranking will be elected as captains and will pick players that they want on their team. Captains will take turns picking their members in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however there is no guarantee that you will be on the same team. The captain’s name will be entered into the bracket and will be used to represent their team. Upon being selected onto a team, administrator will move you to appropriate channel. Channels will be renamed after team captains. Show/hide     Supersonic Showdown When: Every Wednesday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games played, Pre-Made Teams Mode.   How to participate:   Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server at least 5 minutes before starting time!  You will have to perform these steps for each game night that you participate in.   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you. Show/hide     Supersonic Duo When: Every Saturday night starting at 9:00 PM EST (6:00 PM PST) Where: Our TeamSpeak server (info here) Format: 2v2 - Double Elimination Tournament, Best out of 3 games, Pre-made teams   How to participate:   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you.     Show/hide     Playing Games and Reporting Results: A tournament bracket will be created and can be accessed via http://www.vvv-gaming.com/RLBracket.  (Note this link will take you to an external website that we use for hosting brackets and also this link will be kept up to date with the current active event).  For all events above, the Admin will announce via TeamSpeak when the event has started.  Once this happens you should contact the opposing team and host a private game among yourselves and play your best out of three matches.  After you complete playing your match, one player from your team needs to report your score to the Admin.  To keep things clean, please save replays of games you win in case we need to refer to them to prove a winner.   Point System: You will receive points for your participation in each tournament.  These points will determine the top 8 teams, both from Showdown, top 16 teams from Duo, and top 24 players that will participate in the three season finale tournaments.  The first tournament will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points. Finally, the top 16 teams from the Supersonic Duo nights will compete in their own finale tournament!   Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   To stay up to date on everything we do you can: Join out steam group: http://steamcommunity.com/groups/vVvGamingRL Join the discussions on our forum: http://www.vvv-gaming.com/forum/   Want to help us with the Supersonic Series? Check out our available jobs page at: http://www.vvv-gaming.com/jobs/rocket-league/   Current open positions: Shout casters Stream Coordinators Tournament Admins   If you have a question, just reach out to one of our event administrators via private messages on vVv Forum.   Event Administrators: vVv Saturn, vVv Tyty, vVv Cherp, ShiroSan   For more information on vVv Gaming and staying up to date with events that we host across various games, visit our Website at http://vVv-Gaming.com or you can follow us on twitter @vVv_Gaming.
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Being Ahead of The Curve

vVv WaKai

1,440 views

Screw the meta

Too me, meta doesn't exist. Only builds that work. Like doing research for an assignment you must find reliable sources or many less reliable sources that agree with each other. In sc2 the later would be described as the "meta", and it's a waste of time. You'll usually find this type of information in streams and daily tournaments. The only time this type of research would work is when you're just learning the game and need to get a feel with how things work before going in to more complicated builds.

The strength of reliable sources

Reliable sources are a god send. I've been watching the GSL recently and have completely changed my play style in every mu. These sources are powerful because they force the players to do their best and bring everything to the table. This saves you time because you know this build has been practiced countless times and is a guarantee it works! You're also staying up to date with different play styles and this will give you an edge. These builds also force you to speed up your play and push you out of your comfort zone. This is how you learn and improve, as well as gather a larger understanding of how the game works.

Come on, not more notes!

Yes, we require more notes. Like taking notes in class, we need them in sc2. As this game is just way too complicated for you to be going with what "feels" right. Remember that sticky note software I mentioned in my last blog post? Well that's our way of copying builds. At first in school, we were completely oblivious to how to take notes, same in SC2.

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The first few times will be hard and you'll have to rewind a bit. But that's ok as you'll get more efficient at reading the production tab and supply while inscribing it on your trusty notepad! After doing this for a while you'll be able to take notes and pay attention to all the skirmishes. It's not like you're missing much anyways. The first 50 supply of the game is the players powering(building up economy and production). Once you get past that mark it's better to pay attention how said player use their units. Remember my first blog post? About how every single click the player does has a reason behind it. It's your job to figure out why. Because just saying, oh he did that in this situation, won't help with the 20 billion other ones. Knowing why he did said move will help you understand and use this move in different circumstances.

Why so angry?

Ever feel so frustrated you broke your spacebar? yeah I know how it feels.

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But this was when I was a lost child clinging onto that "meta". The funny thing you'll see when doing your new super awesome builds is that you don't get mad anymore! As you have that feeling of not doing the build right. When you have the build order in front of you, you'll recognize mistakes and if you do loose, you'll want to view the replay so that you can tweak your build and fix that leaky pipe. This is when SC2 becomes fun as you're finally learning from your mistakes and understanding the game. These notes help you stay on track. It's like driving to your aunt Lily's and vaguely remembering the directions and just going with it. You'll probably get lost along the way and start getting frustrated with every single little thing. Well if you got the directions from google maps or a gps, you'll see where you're going and know if you did a mistake or not. Same with SC2, you need the directions and without them you'll get lost and frustrated!

Finding your sc2nality

Like a personality, you have a sc2nality. This can be described as a style but screw the norm. Your sc2nality will start to develop after trying build upon build. I know for fact a that I hate siege tanks in tvz but love them in tvp. Bio is the way to go in tvz for me. So when I see a new build I want to try out, I can tweak it to my preferences. By doing this it gives you an edge on ladder as when your opponent sees you doing hellions into banshee harass. They'll expect mech. Then you just waltz over their roaches with your bio medivac. Instead of looking at every build as a picture, look at it like it's a puzzle. That double armory can be double e-bay with 1 less gas and 2 extra baracks. That techlab starport and reactored factory can become a reactored starport and a add on building, building, for your rax you're adding on. I'm not saying, go do some crazy switch. Like in math x=x, not 3000x=x. Same with sc2 and builds. Remember to keep your build equation true and bullet proof.

Go take notes, screw the meta!

Don't forget to upvote My Blog!

Twitter: @vVv_WaKai

My stream

glhf!




3 Comments


I think meta refers to the popular builds at the time, or flavor of the month (FOTM) builds. So actually it sounds like you've decided to embrace the meta by copying pros, not that that is necessarily a bad thing :)

vVv WaKai likes this

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I've thought that meta was more the norm,usually a build or unit comp. For example, the factory hellion expand, that was the norm in tvz as well as hatch first. I always thought FOTM was just FOTM. Oh well different views, as long as the message gets across! ^_^

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