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    • vVv Medusa

      We Moved from Mumble to TeamSpeak!   10/06/2015

      TeamSpeak 3 Guide
       
       
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    • vVv Saturn

      vVv Gaming Presents: Supersonic Series Season 3!   06/02/2016

      vVv Gaming is proud to present the return of the Supersonic Series!  Unique game nights each week will allow Teams and individual Rocketeers to bring their A game and level up their gaming skills!  Whether the goal is to improve teamwork, find suitable opponents, or just acquire valuable feedback on how to improve one’s gameplay, these events will accomplish just that!   Changes from Season 2 It is time to change your schedules! We are now moving days to better accommodate NA players wishing to compete in other tournaments. The Draft will be now on Monday, Showdown on Wednesday, and Saturday nights will now be 2v2 tournaments! We’ve also partnered with Rocket League Central, so Wednesday nights now factor into Power Ranking!   We have also made a document with all of the rules which we request ALL participants to look over in order to have the most positive experience in the Supersonic Series.   The Supersonic Series Rules & Regulations can be found by clicking on this link   NOW ONTO THE GOOD STUFF!   Season 3 starts on Monday, June 6th, 2016   The very first tournament, on June 6th, will be an open tournament that we are calling a "Kick Off".  With this kick off tournament we are hoping to raise awareness of Supersonic Series to all rocketeers.  Tournament will be streamed on our twitch channel, twitch.tv/livevvvgaming and we invite you all to come and watch what we hope to be a really awesome tournament!     Supersonic Draft When: Every Monday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games in winners bracket, Best of 1 games in losers bracket, Captains Draft Mode.   How to Participate:     Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server 15-30 minutes before starting time! You will have to perform these steps for each game night that you participate in.  Players with the highest solo ranking will be elected as captains and will pick players that they want on their team. Captains will take turns picking their members in a “snake-style” (A, B, C, C, B, A) draft until all teams have 3 players each. Participating with friends is encouraged, however there is no guarantee that you will be on the same team. The captain’s name will be entered into the bracket and will be used to represent their team. Upon being selected onto a team, administrator will move you to appropriate channel. Channels will be renamed after team captains. Show/hide     Supersonic Showdown When: Every Wednesday night starting at 9:00 PM EST (6:00 PM PST) Checkins start at 8:30 PM EST and close at 8:50 PM EST. Where: Our TeamSpeak server (info here) Format: 3 vs 3 - Double Elimination Tournament, Best out of 3 games played, Pre-Made Teams Mode.   How to participate:   Visit http://vvv-gaming.com/RLRegister, follow instructions on how to sign up and then join our TeamSpeak server at least 5 minutes before starting time!  You will have to perform these steps for each game night that you participate in.   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you. Show/hide     Supersonic Duo When: Every Saturday night starting at 9:00 PM EST (6:00 PM PST) Where: Our TeamSpeak server (info here) Format: 2v2 - Double Elimination Tournament, Best out of 3 games, Pre-made teams   How to participate:   - Participating alone: After filling out the forum above you will be in a free-agent pool available to fill any spot's teams may need. Check-ins will be 15-30 minutes before the start time so we can get everyone organized. A team may contact you to play with them right before the event starts.   - Participating with a team: After filling out the form above, you will have secured your spot in the tournament (Provided you connect to our TeamSpeak server at least 15-30 minutes prior to the event starting). If you are seeking a third player of the evening, you can view out Free Agent list located here: http://vvv-gaming.com/RLRegister and contact them to be apart of your team. Should you not acquire a third team member on you own, please show up on TeamSpeak at least 30 minutes prior to the event starting and we will assign you a third team member if one is available for the duration of the night.   Note: A channel will be created specifically for your team under your team name that will be for your use throughout the evening.  Should a channel not be created upon you joining TeamSpeak, contact one of the event administrators and they will create the channel for you.     Show/hide     Playing Games and Reporting Results: A tournament bracket will be created and can be accessed via http://www.vvv-gaming.com/RLBracket.  (Note this link will take you to an external website that we use for hosting brackets and also this link will be kept up to date with the current active event).  For all events above, the Admin will announce via TeamSpeak when the event has started.  Once this happens you should contact the opposing team and host a private game among yourselves and play your best out of three matches.  After you complete playing your match, one player from your team needs to report your score to the Admin.  To keep things clean, please save replays of games you win in case we need to refer to them to prove a winner.   Point System: You will receive points for your participation in each tournament.  These points will determine the top 8 teams, both from Showdown, top 16 teams from Duo, and top 24 players that will participate in the three season finale tournaments.  The first tournament will be hosted for the top 24 players based on the individual scores from Supersonic Draft event.  The second tournament will be hosted for the top 8 teams based on points earned during Supersonic Showdown nights. Keep in mind that participating in Supersonic Showdown event will earn Team Points, participating alone earns you no points. Finally, the top 16 teams from the Supersonic Duo nights will compete in their own finale tournament!   Breakdown: 2 points for participating 2 points for every match won in the Winner's Bracket 1 point for every match won in the Loser's Bracket 2 additional points for placing 4th 4 additional points for placing 3rd 6 additional points for placing 2nd 10 additional points for placing 1st   To stay up to date on everything we do you can: Join out steam group: http://steamcommunity.com/groups/vVvGamingRL Join the discussions on our forum: http://www.vvv-gaming.com/forum/   Want to help us with the Supersonic Series? Check out our available jobs page at: http://www.vvv-gaming.com/jobs/rocket-league/   Current open positions: Shout casters Stream Coordinators Tournament Admins   If you have a question, just reach out to one of our event administrators via private messages on vVv Forum.   Event Administrators: vVv Saturn, vVv Tyty, vVv Cherp, ShiroSan   For more information on vVv Gaming and staying up to date with events that we host across various games, visit our Website at http://vVv-Gaming.com or you can follow us on twitter @vVv_Gaming.
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The Month's FAIL Brought To You By: Activision

Zero

2,921 views

Okay, so this month's FAIL is a little late, but it was a really tough one to put together mainly because it's a hefty one this time around. No other company can top this one's failures no matter how hard they try. They've been around since the dawn of the gaming industry and have witnessed countless other publishers and developers come and go. Some people would consider them the most evil company ever created while others say they're flat out the most intellectually challenged of them all. They've bought up independent studios and multiple hit games then subsequently destroyed them all while whoring out one franchise after another. This month in FAIL belongs to Activision.

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I've waited a long time for this...

Like I mentioned earlier trying to make a list of their worst decisions is ridiculously tough since they've been around for so long and have an enormous laundry list of things to go through. Trying to nitpick through their whole history could take months and I don't think anyone wants me to spend that long on one particular subject. So we're going to break it down as simply as we can one era at a time and pick out the biggest, dumbest, most horrible things they've done to the industry and us.

1980's:

This is where it all began for Activision and their first home was the Atari 2600 with a game called Fishing Derby. It wasn't anything special even for the time and was followed up by another game called Skiing. Again, it wasn't anything unique, but it started the pattern they have of putting out one bland game after another; a pattern that continues even to this day. They didn't have a runaway title until 1982 when they released Pitfall and nothing else they ever released in the 80's mattered. Strangely enough the sequel (Pitfall 2: The Lost Caverns) is remembered by most gamers unlike the original despite being called one of the best games of its time. It was ported over to multiple systems, including the SG-1000 (SEGA FAIL*) and even had an arcade version, but despite all of that people still remember the first one more. Obviously, Activision failed somewhere with that sequel.

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My uncle has a slew of Atari games and not once did he hear of this one...

1990's:

This is the decade when Activision went from an upstart to becoming the series spewing sellouts we know them as today. Most notably, that began in the late 90's with Quake and the Tony Hawk series. They didn't get their hands on Quake until after the original was released, but it goes without saying that they snatched that series up and rushed out as many sequels and expansion packs as they could. Quake III was when things went sour because it was strictly a multiplayer affair with no single player campaign to even mention. The series hasn't been officially killed off, but there hasn't been a main addition to it since 2005's Quake 4.

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Quake, Activision, whoring, tramp stamp...was this image created for me by God or something?!

Tony Hawk, on the other hand, is the very definition of the words "whore" and "sellout". To date there have been 16 Tony Hawk games since the original release in 1999 including spin-off titles and remakes! The first few games had a great start and are responsible for making skateboarding games popular, but for some insane reason when other companies started competing with Activision the quality of Tony Hawk games quickly began to decline. Then, there was that f*cking idiotic skateboard controller for the Wii's Tony Hawk's Ride and the sequel, Shred. I think the testers were too busy sitting around with their thumbs up their asses when the time came to test out the board because the thing was just non-responsive no matter how many times you jumped on it or threw it across the room in a fit of blind rage. You'd honestly have better lucking trying to teach a horse how to ride an elephant while using science and voodoo magic to bring back genetically altered dinosaurs designed to eat only pro skaters!

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I'll most likely touch on this one again when I FAIL useless peripherals.

This is also the era when they began their habit of buying out various studios and then shutting them down after a few of years like Luxoflux, Sierra Entertainment, and most notably RedOctane. And speaking of RedOctane...

2000's:

And we've arrived at the focal point of Activision's transformation into the hideously grotesque overweight single mother who spends most of her time pushing out babies to collect larger checks from the government. Unfortunately, it all started with one of my most beloved science fiction TV series of all time, Star Trek. Activision, realizing that there was money to be made in Star Trek games, got their greedy hands on the rights and started whoring out Trek games that were so far removed from the source material that you probably couldn't tell they were Star Trek until someone told you or you saw the USS Enterprise for yourself! The only Star Trek game they crapped out that I'll defend up and down is Star Trek Bridge Commander. I won't go into detail about it here (mainly because the Star Trek video games could be a future FAIL I might write), but it's definitely the closest you'll ever get to sitting in the captain's chair and saying "Red alert! Shields up!"

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Space, the whored to death frontier.

It's also the decade when Call of Duty got its humble start in World War II...and stayed there for far too damn long! It was thanks to Activision that other publishers began putting out their own WWII games and the biggest problem is that nobody ever tried anything other than that war! This is America, for crying out loud! We've got lot of bloody violent history to rummage through, so why the hell did everyone decide WWII was the only one worth making a game of? I think it might be because that's the one time where America can honestly say that, even though the death toll was astronomical, it was a war worth fighting and there was honor to be had because we saved countless lives. Really, though, you can only shine in the limelight of one event for so long and they managed to whore out WWII shooters for over a decade before people started getting tired of them. Now, it's all about the War on Terror, because nothing says "pointless" quite like waging war on an emotional state of mind. Next thing you know we'll go to war against depression and blow up Ethiopia.

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I know "Big Red One" is a name for the infantry, but only people that know history would get it. They might as well have called this "Nazi Shooty One".

Even though Call of Duty was Activision's favorite spoiled brat, there was one series that debuted in 2005 that brought a special niche genre to home consoles in a way never thought possible. Even though music games had existed primarily in arcades it wasn't really until Guitar Hero's release when it finally made rhythm gaming a force to be reckoned with. The original game was a runaway success seemingly out of nowhere and made people appreciate music once more and was the lovechild of RedOctane and Harmonix. Activision acquired RedOctane for nearly $100 million and proceeded to run the series into the ground thanks to Neversoft, the team behind Tony Hawk, while Harmonix went on to create the series competitor, Rock Band. The moment Activision owned Guitar Hero they put out annual sequels and tons of expansion games/band themed games to stuff between sequels. The market was flooded with rhythm games thanks to them and, naturally, sales began to sink. Guitar Hero is dead now and took with it newcomer DJ Hero, but both will be fondly remembered and may stand of chance of coming back when someone else revolutionizes and revitalizes rhythm gaming.

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You may or may not be missed. It mostly depends on who you ask. P.S. Please take Tony Hawk with you.

Present Day:

Currently, Activision is coddling their big cash cow of the moment, Call of Duty Modern Warfare, until gamers finally realize that they're paying money to play the original Modern Warfare but with a different number at the end of the title. They also merged with Blizzard (World of Warcraft and Starcraft), but have yet to destroy any of their games yet. I've always found it amazing that they can get away with putting little to no effort in their games and never offer anything truly innovative. I suppose they're a lot like Sony in that regard. Well, I guess I'll go kill some Nazi zombies now because we all know those damn Germans used zombies in WWII.

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I LOVE ALL OF THIS CLEARLY EPIC VARIETY!!!




6 Comments


Thank you for doing this. If there is on video game developer/publisher I can stand it's Activision. Out of all these years all they do is milk Call of Duty and Guitar Hero. It really sickens me they can't get anything ORIGINAL out of that company. Great article, you made me very happy. Heres to hoping people realizing MW3 will be a pile of steaming dog shit and will be the same as MW2 and Black Ops.

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I really ****** hate Activision. They ruined the games that I have really loved, for example Guitar Hero. They release Guitar Hero III, and it was a major success. I see how they rused to make World Tour, and although it wasnt nearly as great as GH3, it wasnt an absolue fail. But they should have taken a little break there. Maybe adding DLC and other stuff to the game without creating a new one would be smart, but no. They go ahead and make several remakes with new songs, but the exact same game. Thanks to that, Guitar Hero is pretty much ruined. I am seriously hoping that MW3 is actually good. If it is not, I am definately never buying a Call of Duty game again, but who knows, most people will probably do the same, and then the whole Call of Duty franchise will be over. Just like they did to every other good game.

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great read! the 3 screenshots of 3 supposedly different games sums it all up for me and am happy i have a pic to describe this in a flash

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I'm glad you guys liked it. I'm definitely not happy about the way Activision murdered Guitar Hero and then didn't even give DJ Hero a chance before cutting it loose. But we know how it'll play out. Some time soon somebody else will creat a rhythm game that draws back the massive crowds it once had and you can bet Activision will be there to dig up Guitar Hero's decomposed corpse and poke it with a stick to make it do a few last tricks.

As for Call of Duty...people will realize soon enough that they're using the WWII approach again which is to stay there long after it is no longer relevant. Shooting Nazis got boring and shooting suicide bombers isn't much different....but it IS more explodey.

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I just realized that despite my attaempts to comb through this one as much as possible there are STILL grammar errors! BLARGH!

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The 3 pics are great. However, I would totally marry the chick with the Q3. Which BTW, I loved all of the Quakes, which the exception of 4 ovbiously lol.

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