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About this blog

Everything Hearthstone!

Entries in this blog

DayLyte

Gold version Naxx cards have been revealed to be available to players the other day. It was stated in a recent blue post that by defeating the bosses in Heroic Mode we would then be able to craft the golden versions of the cards. You can see the blue post below for specific clarification.

Hey guys – there is a bit of confusion here that I wanted to help clear up.

First, let’s start off by quoting something I mentioned yesterday about golden Naxxramas card acquisition:

So, crafting golden cards was always a part of the equation during internal testing when it came to Heroic Mode. However, you were not able to craft golden versions of a card until you defeated the Heroic Mode version of that boss. Getting a golden card as a confirmed drop from a Heroic Naxxramas boss was never a part of the equation – they have always been craftable, but the ability to acquire and craft them used to be through defeating the Heroic Mode version of that boss as opposed to just getting the non-golden version of the card through Normal mode in order to craft the golden version.

This didn’t feel like a good reward for defeating a Heroic Mode boss in Naxxramas, so we took out the part where you had the defeat the boss on Heroic first to craft the card. In this manner, it made acquiring the golden version of Naxxramas cards more accessible to everyone.

This was not explicitly clear that crafting golden Naxxramas cards has always been a part of the equation in my initial post, hence the confusion that has manifested. For this I apologize – I hope this explanation helps clear up what may appear to be contradictory statements, but was in fact simply just omitted information in the initial post, where assumptions could easily be made.

Another change that has come up is that of how deathrattle will trigger. The new change will set it so that the order in which deathrattle triggers on minions that die simultaneously is first played first triggered. This is going to have a fairly large impact on the game as it will require a bit more precision when playing cards. This change will have an even larger effect due to the increase in deathrattle cards coming out with the Curse of Naxxramas expansion. Below is a twitter exchange to confirm the upcoming changes.

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Finally, we have the released costs of the wings for Curse of Naxxramas pack. If you are planning on using real money your best bet would be to buy all the non free wings for $20. If however, you wish to simply buy them with gold you better start saving. It has come out to 2800 gold required to unlock all the remaining wings. The best way to do that would be to start doing your quests frequently and resetting any quests that is below 100 for a chance to get one worth 100.

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DayLyte

For this blog I decided to take a slightly different approach from my usual entries and focus on something I think gets overlooked a lot. especially in competitive gaming. Please take the time to read through and I would love to get some feedback on this type of stuff to see if it would be well received in the future!

Hearthstone is a game about skill, RNG, and mindset. Having the right skill will only take you so far, and then a little bit of luck kicks in to either boost

you further or push you back. There is however one more factor that is often overlooked in not only Hearthstone, but all professional competitions, and that is your mindset. How you feel and think going into a game, as well as throughout it has a large impact on how well you do.

If you have ever watched poker you are probably familiar with the term “being on tilt”, which is a reference for being upset basically. When someone

is on tilt they make poor choices due to lack of concentration of focus. This can happen from such things as having bad pulls to the opponent having just the right cards to counter you. The important thing to do though is to always remain calm and assess the situation. If you pull crap cards, getting frustrated is not going to help you any. Being upset will only hinder your playing and hurt you.

Here are a couple ways to stay calm while playing, especially when stuck in a tough spot. The first is to practice something called primals. Primals are

a technique primarily used in the MMA world to deal with nerves. The most common technique is to simply scream as loud as you can. This action will send endorphins through the body that create a calm sensation. The second technique is the heel stomp, which is frequently used in Thai Chi. The heel stomp is a tension relieving exercise, which is fairly simple to execute. Simply close your eyes, put your head straight and forward, bend your knees and put your hands to the side. Then quickly lift your heels while keeping your back straight and drop all the weight on your heels, slamming them into the ground. When you hit the ground let out an exhale and even a grunt to relieve the stress.

These are two quick techniques that can be used before, during, or after a game to help to keep you calm. While you may thinkthat your

mental state doesn’t affect your gaming, you would be wrong. Keeping calm, especially in times of high stress, can do wonders for your decision making and skill level. You will be able to see things much clearer and make better decisions. Try these out the next time you decide to play Hearthstone or any game really, and see how they affect your play!

DayLyte

Curse of Naxxramas Leaked Pictures!

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Last night someone of Reddit leaked a ton of images for the upcoming Curse of Naxxramas Hearthstone expansion. The images can be seen below and consist of cards, bosses, and much more! They appear to be legitimate from what can be seen. A writer at PCGamer inquired to Blizzard to confirm the leak and the following response was given "We appreciate your checking in with us, but we don't comment on rumors or speculation." The expected release date is sometimes this summer, and is being hyped up through class specific card releases weekly.

Curse of Naxxramas will be the first solo full story expansion for Hearthstone and is set in the same layout as the famous WoW raid. There are 5 wings that will have to be unlocked over a 5 week period, 30 new cards most of which are deathrattle related in theme, and a plethora of story line! The current rumor is that the first wing is free and subsequent wings will have to be unlocked via in-game gold or real money. It is a perfect time for Blizzard to release some new cards to shake up the meta game, as it has been pretty much the same since release.

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We can see an example of the overall layout of wing selection. Looks like a standard layout that is to be expected.

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These are the recently shown hunter webspinner cards that are sure to buff the Hunter class right back up. The fact that they are 1 drop is rough, even though there only 1/1 cards the deathrattle really makes these very viable.

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This looks to be a preview of Loatheb and his hero class ability. If the other boss fights are anything like this looks to be we are in for some serious fights!

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These are speculated to be playable cards for players. They are very nice cards to have and for only being 5 cost drops they are sure to see some serious play.

DayLyte

Miracle Whip

Intro

Hey there and welcome back to "The Coin"! I just got back from Florida so that is why this blog is so late from the last one, but better late than never.

Today I would like to discuss the rogue class in Hearthstone, and in particular a rogue deck that many have probably heard of and some even play, and that is the Miracle Rogue.

While I call this a miracle rogue deck it is a mix of tempo and miracle, but the main focus is on the miracle. It is a fairly advanced deck to use and is not recommended for beginners. It is an extremely fun deck to play though and very powerful.

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Miracle Rogue Guide

To start I will cover what has changed from your standard miracle rogue deck, and that is the addition of Perdition's Blade and Mad Bomber. You might notice that I won't be using VanCLeef , Assassin's Blade , and Fan of Knives, and will replace them with the Perdition's Blade and 2 Mad Bombers. The Mad Bomber is useful in that for the majority of time you won't have minions on the board and a lot of aggro decks run 1hp minions. By putting in the Perdition's Blade we can make it act as another SI7 Agent without the loss of value from combo's.

Pros and cons

This deck does very well against aggro and face damage decks, because of these new cards. It will however do worse against control decks, but not by much.

Basics

The main way you will get wins is by bursting damage with Leeroy Jenkins, Shadowstep, Cold Blood, Eviscerate, and those can be hard to get all in one hand. To do that you're going to need to delay and have a lot of card draws.

That is the very basic design of this deck, and all cards help to either burst, draw, or delay. The most important card to get is your Gadgetzan Auctioneer and to couple it with either Shadowstep or Conceal.

To make Auctioneer most effective you will want to have a decent amount of spells to use and save them for when completely necessary. Next you will want to make sure to play defensive to your minions, and keep the board clear. Never attack to the face with your hero if you can make a play next turn, and always have your weapon out before using Auctioneer so you may cycle with Deadly Poison.

Card Roles

-Backstab is going to be the best way to get your combos out early and a great way to cycle cards late game with the Auctioneer.

-Preperation is very good against aggro or to get combos out, however it is rare. The main use for the card is to be used with the Auctioneer.

-Shadowstep used with Leeroy Jenkins to finish off a game is incredibly powerful. If you're playing an aggro you can also use your Shadowstep against a damaged SI7 Agent or with Coldlight Oracle to burn through your opponents deck or have sap destroy minions.

-Cold Blood is also an excellent card to use to cycle Auctioneer and do a good amount of damage. It may also be used to do damage and conceal a minion or force a small minion to be dealt with.

-Conceal is also a card that should be used with Auctioneer, or to secure lethal.

-Dealy Poison may be used for damage to face, activate combos, or as a removal.

-Blade Flurry is a board clearer or to be used for a double attack in one turn.

-Eviscerate is also an excellent removal and for securing lethal, or to do damage through taunts.

-Sap is an excellent delay, and can be used to get to Assassinate if used with Coldlight Oracle. It may also be used to remove taunts or secure lethal.

-Shiv may be used to delay.

-Bloodmage Thalnos is used to cycle through your deck and get +1 damage.

-Mad Bomber has a battlecry that is great for removal or damage to face, and it really won't matter to much if it hits you.

-Perdition's Blade is great for damage to face, removal, or to max out Blade FLurry.

-Coldlight oracle is great for cycling, or to burn through the opponents cards, but you should be careful as it may be more beneficial for your opponent to draw 2 cards than you.

-SI7 Agent is your bread and butter for making it past early game, and can be used very effectively with Shadowstep.

-Leeroy Jenkins is going to be your main source of damage and is to be used with shadowstep idealy.

-Gadgetzan Auctioneer should never be sent out if you kno wit can be killed instantly, and will want to be protected with either Conceal or Shadowstep. If you use conceal you should be careful for Shadowflames, Flares, and Deadly Shots, however you also need to be careful that you don't use shadowstep and not have enough damage to lethal late game.

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Mulligan

You will always want to mulligan for survival cards, and feel free to throw away Auctioneer against decks that coud be aggro. If you play right you will survive long enough to get the cards for late game.

Your main search when getting your starting cards is to find Backstab, Deadly Poison, Mad Bomber, Perdition's Blade, SI7 Agent, and the Coldlight Oracle. You may also keep Blade Flurry if you drew Deadly Poison, and Shadowstep if you drew and SI7 Agent. Feel free to mulligan and duplicates as you only really need one of each.

DayLyte

How to get started in Hearthstone:

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Welcome to "The Coin", a blog all about Hearthstone! My name in game is DayLyte and today I will be bringing you a guide on how to get started in Hearthstone.

First Steps:

When you first get into the game you're going to want to get the following things ASAP.

Gold

Cards

Character Unlocks

The best way to get these is to play against the AI, which will more than likely net you more wins faster than online play. While it may be boring, it will help you to unlock all the necessary items much faster.

First Games:

Once you are all settled in and ready to play you will see that the first class you will be playing is the mage. This is a great place to start as they are a very well balanced class. I personally play a mage deck in ranked play and has worked out very well for me, even with an over abundance of hunter decks.

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This is a decent mage deck that is completely free and will help you to level up.

1 Arcane Missiles (2)

2 Arcane Explosion (2)

2 Frostbolt (2)

2 Acidic Swamp Ooze (2)

2 Kobold Geomancer (2)

2 Novice Engineer (2)

3 Arcane Intellect (2)

3 Wolfrider (2)

4 Fireball (2)

4 Polymorph (2)

4 Gnomish Inventor (2)

4 Ogre Magi (2)

4 Water Elemental (2)

6 Archmage (2)

7 Flamestrike (2)

Once you have your deck built you will want to beat each of the different AI opponents for 100 gold. After you have done that you are going to do it again, but on expert level for another 100 gold. You should also note that the game does not show you which classes you have beat, so you should keep track on your own as to not waste time repeating. Once you hit level 10 on the mage, you should begin switching to other classes to level all 9 of them to 10 which will get you not only another 100 gold, but all the basic cards.

Once you are comfortable with your play and feel you have a decent deck, you can venture into online play in the "Play" mode. Winning here grants you stars, and each time you fill up your bar of stars you will rank up. There are 25 ranks to go through, and beyond that start the legendary ranks, which I will get into another time. Every time you win 3 matches in Play mode you will also get 10 gold.

What to do with gold:

You should also have a good supply of gold after beating all the AI's (100 for unlocking the heroes, 100 for beating all the AI, and some spare for small achievements.) With that you can either buy a pack of cards for 100 gold, or go into the arena for 150 gold. Your first arena entry in completely free, and you should take advantage of that by being prepared.

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If you choose the smarter path of spending your gold on arenas, then you are guaranteed at least one pack of cards. When you go into an arena you will choose out of 4 heroes. From there you will do a draft where you will be given three cards to choose from at a time to build your deck. Once your deck is built you will begin playing games. Depending on how well you do, you will get keys, each win will move you further up in key ranks. You may get crafting items or gold along with your card pack depending on if and how much you win in the arena. If you can manage to win 4 games in the arena then you will at least break even. If you can win 7 games you will get your 150 gold back, and much more. If you feel you can win at least half your games I highly recommend spending your gold on arenas.

How to Get More Gold:

At this point you may have spent all your gold and be wondering, "how do I get more?", well there are a couple ways to do that. The first is through achievements and daily quests which all give different awards, so take a look through the achievements below. The second is by winning games, as stated earlier winning three games will net you 10 gold.

Achievements:

Win 100 games in any mode. (300g)

Win 1000 games in any mode. (300g)

Unlock every Hero. (100g)

Defeat every Expert AI Hero. (100g)

Collect every card in the Basic Set (all heroes to level 10). (100g)

Collect every card in the Expert Set. (100g)

Disenchant a card for the first time (95 dust) (Used to create new cards)

Daily: (One per day, randomly, stacks up to 3 even if you don't login)

Win 2 game with [insert 2x Random Class] in any mode. (40g)

Win 7 games in any mode. (100g)

Destroy 40 minions. (40g)

Play 20 minions that cost 5 or more. (40g)

Play 40 minions that cost 2 or less. (40g)

Cast 40 spells. (40g)

Deal 100 damage to enemy heroes. (40g)

Win 3 games with any class. (40g)

Win 5 games with [insert Random Class] (60g)

With all of that you will be off to a solid start in Hearthstone in just a few hours of play, and you'll have plenty of gold to get going in arenas. Best of Luck!

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