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	<title>Rebuilding Ascalon : The Old Gods and the New</title>
	<link>http://www.vvv-gaming.com/forum/blog/272-rebuilding-ascalon-the-old-gods-and-the-new/</link>
	<description>Rebuilding Ascalon : The Old Gods and the New Syndication</description>
	<pubDate>Mon, 23 Jul 2012 15:16:51 +0000</pubDate>
	<webMaster>lordjerith@vvv-gaming.com (vVv Gaming)</webMaster>
	<generator>IP.Blog</generator>
	<ttl>60</ttl>
	<item>
		<title>The Price of Progress #10:  Recreating and Refining Darkness</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5582-the-price-of-progress-10-recreating-and-refining-darkness/</link>
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		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_612/gallery_5702_612_64715.png' alt='Posted Image' class='bbc_img' /></span></p>
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It's come to my attention that the Thief needs some serious loving.&nbsp;&nbsp;As a...]]></description>
		<pubDate>Mon, 23 Jul 2012 00:10:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5582-the-price-of-progress-10-recreating-and-refining-darkness/</guid>
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		<title><![CDATA[Day 1 of the Beta:  Undefeated in Tournament Play [5-0]]]></title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5581-day-1-of-the-beta-undefeated-in-tournament-play-5-0/</link>
		<category></category>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_612/gallery_5702_612_64715.png' alt='Posted Image' class='bbc_img' /></span></p>
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<p class='bbc_center'><object width="640" height="390"><param name="movie" value="http://youtube.com/v/tXNoyU4VtO4?version=3"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://youtube.com/v/tXNoyU4VtO4?version=3" type="application/x-shockwave-flash" width="640" height="390" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_923/gallery_5702_923_160.png' alt='Posted Image' class='bbc_img' /></span></p>]]></description>
		<pubDate>Sat, 21 Jul 2012 18:56:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5581-day-1-of-the-beta-undefeated-in-tournament-play-5-0/</guid>
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		<title>The Price of Progress #9:  Silence Afoot</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5580-the-price-of-progress-9-silence-afoot/</link>
		<category></category>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_612/gallery_5702_612_64715.png' alt='Posted Image' class='bbc_img' /></span></p>
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<p class='bbc_center'>Thanks for tuning in.</p>
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<p class='bbc_center'><span rel='lightbox'><img src='http://www.memefrog.com/albums/futurama-fry/futurama-fry-meme-00040.jpg' alt='Posted Image' class='bbc_img' /></span></p>
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<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_923/gallery_5702_923_160.png' alt='Posted Image' class='bbc_img' /></span></p>]]></description>
		<pubDate>Thu, 19 Jul 2012 22:51:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5580-the-price-of-progress-9-silence-afoot/</guid>
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		<title>The Price of Progress #8:  One is the Loneliest Number</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5556-the-price-of-progress-8-one-is-the-loneliest-number/</link>
		<category></category>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_612/gallery_5702_612_64715.png' alt='Posted Image' class='bbc_img' /></span></p>
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<p class='bbc_center'><span style='font-size: 24px;'><strong class='bbc'>The Price of Progress #8: One is the Loneliest Number</strong></span></p>
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  Welcome to the Price of Progress, an ancient textual series, soon to be vlog, detailing the intricacies of Guild Wars 2 structured PvP,...]]></description>
		<pubDate>Thu, 05 Jul 2012 16:14:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5556-the-price-of-progress-8-one-is-the-loneliest-number/</guid>
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		<title>The Price of Progress #7:  Set in Stone</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5550-the-price-of-progress-7-set-in-stone/</link>
		<category></category>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://vvv-gaming.com/forum/uploads/gallery/album_612/gallery_5702_612_64715.png' alt='Posted Image' class='bbc_img' /></span></p>
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 Guild Wars 2 Official Release Date...]]></description>
		<pubDate>Thu, 28 Jun 2012 14:56:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5550-the-price-of-progress-7-set-in-stone/</guid>
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		<title><![CDATA[The Price of Progress #6:  Knowing What We Don't]]></title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5546-the-price-of-progress-6-knowing-what-we-dont/</link>
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		<description><![CDATA[<p class='bbc_center'><strong class='bbc'><span style='font-size: 24px;'><span style='color: #FF0000'>The Price of Progress #6:&nbsp;&nbsp;Knowing What We Don't</span></span></strong></p>
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<br />
 While you may say that the next closest resemblance to Guild Wars 2 PvP in terms of agility and interface would be World of Warcraft, we also have to take into account the mindset that you have going into a WoW arena.&nbsp;&nbsp;"I need...]]></description>
		<pubDate>Sat, 23 Jun 2012 08:51:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5546-the-price-of-progress-6-knowing-what-we-dont/</guid>
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		<title>The Price of Progress #5:  The Evolution of the Thief</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5537-the-price-of-progress-5-the-evolution-of-the-thief/</link>
		<category></category>
		<description><![CDATA[<p class='bbc_center'><span style='color: #ff0000'><span style='font-size: 24px;'><em class='bbc'><strong class='bbc'><span class='bbc_underline'>The Price of Progress #5 : The Evolution of the Thief</span></strong></em></span></span></p>
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First and foremost, I would like to apologize for the day late post, as I was feeling the funk this past day and could not gather the motivation to sit down and pour my ideas out into cyberspace.&nbsp;&nbsp;Regardless, I hope all of...]]></description>
		<pubDate>Fri, 15 Jun 2012 07:50:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5537-the-price-of-progress-5-the-evolution-of-the-thief/</guid>
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		<title>The Price of Progress #4:  Map Strategy and Beta Weekend #2</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5530-the-price-of-progress-4-map-strategy-and-beta-weekend-2/</link>
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		<description><![CDATA[<p class='bbc_center'><span style='font-size: 24px;'><span style='color: #FF0000'><span class='bbc_underline'><strong class='bbc'>Map Strategy and Beta Weekend #2</strong></span></span></span></p>
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Oh hello, didn’t see you there.&nbsp;&nbsp;Last week’s “Price of Progress” left us with a general understanding of how we should go about meshing team composition with certain builds, and that’s an awesome place to start as far as entry level competition...]]></description>
		<pubDate>Tue, 05 Jun 2012 19:07:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5530-the-price-of-progress-4-map-strategy-and-beta-weekend-2/</guid>
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		<title>The Price of Progress #3:  The Flynn Effect</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5520-the-price-of-progress-3-the-flynn-effect/</link>
		<category></category>
		<description><![CDATA[<p class='bbc_center'><span style='color: #ff0000'><span class='bbc_underline'><strong class='bbc'><span style='font-size: 24px;'>The Price of Progress #3:&nbsp;&nbsp;The Flynn Effect</span></strong></span></span></p>
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In order for our attitude about class optimization that we discussed last Thursday to be successfully digitized, we need to dig deep into the chemistry and synergy between particular skills and classes in given engagements.&nbsp;&nbsp;Having covered our...]]></description>
		<pubDate>Thu, 31 May 2012 05:54:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5520-the-price-of-progress-3-the-flynn-effect/</guid>
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		<title>The Price of Progress #2:  The Mentality of Class Optimization</title>
		<link>http://www.vvv-gaming.com/forum/blog/272/entry-5516-the-price-of-progress-2-the-mentality-of-class-optimization/</link>
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		<description><![CDATA[<p class='bbc_center'><span style='color: #ff0000'><span style='font-size: 24px;'><span class='bbc_underline'><strong class='bbc'>The Price of Progress #2:&nbsp;&nbsp;The Mentality of Class Optimization</strong></span></span></span></p>
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In order to succeed according to our own means of general perception and not necessarily by the guidelines of society, we must in fact do what we love to do, and do it with such a sense of precision and flawlessness that the...]]></description>
		<pubDate>Wed, 23 May 2012 21:18:00 +0000</pubDate>
		<guid>http://www.vvv-gaming.com/forum/blog/272/entry-5516-the-price-of-progress-2-the-mentality-of-class-optimization/</guid>
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