Being Ahead of The Curve
Screw the metaToo me, meta doesn't exist. Only builds that work. Like doing research for an assignment you must find reliable sources or many less reliable sources that agree with each other. In sc2 the later would be described as the "meta", and it's a waste of time. You'll usually find this type of information in streams and daily tournaments. The only time this type of research would work is when you're just learning the game and need to get a feel with how things work before going in to more complicated builds.
The strength of reliable sources
Reliable sources are a god send. I've been watching the GSL recently and have completely changed my play style in every mu. These sources are powerful because they force the players to do their best and bring everything to the table. This saves you time because you know this build has been practiced countless times and is a guarantee it works! You're also staying up to date with different play styles and this will give you an edge. These builds also force you to speed up your play and push you out of your comfort zone. This is how you learn and improve, as well as gather a larger understanding of how the game works.
Come on, not more notes!
Yes, we require more notes. Like taking notes in class, we need them in sc2. As this game is just way too complicated for you to be going with what "feels" right. Remember that sticky note software I mentioned in my last blog post? Well that's our way of copying builds. At first in school, we were completely oblivious to how to take notes, same in SC2.
The first few times will be hard and you'll have to rewind a bit. But that's ok as you'll get more efficient at reading the production tab and supply while inscribing it on your trusty notepad! After doing this for a while you'll be able to take notes and pay attention to all the skirmishes. It's not like you're missing much anyways. The first 50 supply of the game is the players powering(building up economy and production). Once you get past that mark it's better to pay attention how said player use their units. Remember my first blog post? About how every single click the player does has a reason behind it. It's your job to figure out why. Because just saying, oh he did that in this situation, won't help with the 20 billion other ones. Knowing why he did said move will help you understand and use this move in different circumstances.
Why so angry?
Ever feel so frustrated you broke your spacebar? yeah I know how it feels.
But this was when I was a lost child clinging onto that "meta". The funny thing you'll see when doing your new super awesome builds is that you don't get mad anymore! As you have that feeling of not doing the build right. When you have the build order in front of you, you'll recognize mistakes and if you do loose, you'll want to view the replay so that you can tweak your build and fix that leaky pipe. This is when SC2 becomes fun as you're finally learning from your mistakes and understanding the game. These notes help you stay on track. It's like driving to your aunt Lily's and vaguely remembering the directions and just going with it. You'll probably get lost along the way and start getting frustrated with every single little thing. Well if you got the directions from google maps or a gps, you'll see where you're going and know if you did a mistake or not. Same with SC2, you need the directions and without them you'll get lost and frustrated!
Finding your sc2nality
Like a personality, you have a sc2nality. This can be described as a style but screw the norm. Your sc2nality will start to develop after trying build upon build. I know for fact a that I hate siege tanks in tvz but love them in tvp. Bio is the way to go in tvz for me. So when I see a new build I want to try out, I can tweak it to my preferences. By doing this it gives you an edge on ladder as when your opponent sees you doing hellions into banshee harass. They'll expect mech. Then you just waltz over their roaches with your bio medivac. Instead of looking at every build as a picture, look at it like it's a puzzle. That double armory can be double e-bay with 1 less gas and 2 extra baracks. That techlab starport and reactored factory can become a reactored starport and a add on building, building, for your rax you're adding on. I'm not saying, go do some crazy switch. Like in math x=x, not 3000x=x. Same with sc2 and builds. Remember to keep your build equation true and bullet proof.
Go take notes, screw the meta!
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